Back to marketplace
Create
Modrinth Mod

Create

Aesthetic Technology that empowers the Player

Minecraft product info

Important product information

Compatibility, Minecraft versions, loaders, and external source data.

Type

Mod

Access

Free

Latest version

6.0.10+mc1.21.1

Downloads

25 131 776

Loaders / Platforms

forge neoforge

Minecraft versions

1.18.2 1.19.2 1.20.1 1.21.1

Categories

decoration technology utility

Description

Detailed information

<p>&nbsp;</p> <p><iframe allowfullscreen="allowfullscreen" src="https://www.youtube.com/embed/rR8W-f9YhYA" height="358" width="638"></iframe></p> <p>&nbsp;</p> ## Installation Requirements <p><a href="https://files.minecraftforge.net/net/minecraftforge/forge/"><img src="https://i.imgur.com/KAgud6s.png" width="160" /></a><a href="https://neoforged.net/"><img src="https://i.imgur.com/90zvX3m.png" width="160" /></a></p> <p>This version of Create runs on <a href="https://files.minecraftforge.net/net/minecraftforge/forge/">Forge</a> and <a href="https://neoforged.net/">NeoForge</a>. Install one of these loaders before adding Create to your game.<br>Alternatively, you can find a ported project compatible with the Fabric ecosystem <a href="https://modrinth.com/mod/create-fabric">here</a>.<br />As of 0.5.1, the rendering library <a href="https://www.curseforge.com/minecraft/mc-mods/flywheel">Flywheel</a> no longer has to be installed separately.</p> <p>&nbsp;</p> ## Our Patrons Kyrinon &#183; niraami &#183; Pongo Sapiens &#183; BananaIguana &#183; Viriss &#183; Trakinson &#183; OldShadowHand &#183; rancorasaurous &#183; bonemill &#183; AcidKat &#183; J W. &#183; KnyteGaming &#183; Michael H. &#183; DerpTime &#183; Calibur &#183; lujoBoy &#183; _Kilburn &#183; CyanSoup &#183; Romblood &#183; lurker &#183; MrOxiMoron &#183; idlesn0w &#183; jonas &#183; WaldFlo &#183; PieKing1215 &#183; Gabriel M. &#183; Rogue &#183; Dannnis &#183; No One &#183; Pixus &#183; Spammy &#183; nwmqpa &#183; Herth G. &#183; LyrenF &#183; Hiabst &#183; CapitaineCat0 &#183; Tugu &#183; squishie &#183; Sunlis &#183; Theishiopian &#183; Thor7O &#183; Bootstrap22 &#183; Marksmen &#183; Yuri &#183; Zanthros &#183; Lubey &#183; lola_lela &#183; LesserFlame &#183; millatime21 &#183; bagofsquirrels &#183; ZizouMunoz &#183; sensual kazoo &#183; Red_Stalker &#183; vesperdem &#183; rtwishon &#183; Authmind &#183; Halcyon_Daze &#183; Jean Machine &#183; CottonHeads &#183; chimericdream &#183; Gyro &#183; Jehrendil &#183; Slaser360 &#183; Myra G. &#183; jpc &#183; LaserLemons &#183; Trent &#183; Konclan &#183; Neko_Fear &#183; Miner of 8 bits &#183; ToastedToast &#183; hazmodan &#183; Jost V. &#183; Jink &#183; IllegalEagle &#183; Guybrush &#183; Requios &#183; TotalTechGeek &#183; zaknirahc &#183; tomd1969 &#183; VirenRunner &#183; Guilherme R. &#183; Serkan Y. &#183; Silviuz &#183; Jester &#183; Kyle &#183; Niv &#183; Artem B. &#183; Fredster &#183; azurecrab5 &#183; End_Rage &#183; Lombbm &#183; Jason C. &#183; FeeelinBlu &#183; Michael M. &#183; Lorkhajn &#183; tater &#183; Spencer G. &#183; J40climb &#183; schnabeltierr &#183; 501warhead &#183; Captain S. &#183; Chewy &#183; Lenny &#183; The-Nerdy-Birdy &#183; Laton &#183; RickieGamer &#183; Bugord &#183; WalnutBeet &#183; KlokworkKro &#183; HenTyHoB &#183; Elynn T. &#183; Xavyrr &#183; CuriousTorvald &#183; El-Ahrairah &#183; CycloneDusk &#183; John N. &#183; JustinGamesTV &#183; GopherAtl &#183; EEFKenC &#183; WolgLarutan &#183; FabiotheTurtle &#183; samiamthelaw &#183; Quacky &#183; Joshua C. &#183; zercookie &#183; Shijidaru &#183; Drazden &#183; BudderedToast &#183; Kivister &#183; Mat Holliday &#183; Quentin P. &#183; Mikester777 &#183; Timotheo &#183; Le Chatissier &#183; Big Jim &#183; saebyn &#183; OffBy0x01 &#183; Gerricane &#183; waila12 &#183; Camilo S. &#183; PicanteBeef &#183; Eric M. &#183; Geo! &#183; readytoeatapricots &#183; Seelenmagnet &#183; FenriX &#183; Black Dragon &#183; MiC &#183; MicrosoftExcel &#183; WindMagi &#183; Cameron S. &#183; StarsintheSky &#183; Deliqene &#183; DECRYPT. &#183; Alexei G. &#183; Alexis Girard d. &#183; z-Tau <p>&nbsp;</p> ## About <p>Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.</p> <p>The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to setup contraptions of animated components working together in many possible arrangements.</p> <p>Create's visual in-game documentation called 'Ponder' will guide you though all added mechanics and gadgets.</p> <p><strong>Important</strong>: In order to be able to see all recipes required in Create, consider installing <a href="https://www.curseforge.com/minecraft/mc-mods/jei">JEI</a>. The vanilla recipe book will not be able to guide you through the experience by itself.</p> <p style="text-align: left;">&nbsp;</p> <p><a href="https://github.com/Creators-of-Create/Create/issues"><img src="https://i.imgur.com/qPmjSXy.png" width="160" /></a> <a href="https://www.youtube.com/channel/UCrKV2QTuyGcv4E3eSJpBiYA/playlists"><img src="https://i.imgur.com/L1bU9mr.png" width="160" /></a><a href="https://discord.gg/hmaD7Se"><img src="https://i.imgur.com/uf6V9ZX.png" width="160" /></a> <a href="https://github.com/Creators-of-Create/Create/wiki/Supporting-the-Project"><img src="https://i.imgur.com/fHQ45KR.png" width="227" /></a></p> <p>&nbsp;</p> ## Development <p>Find out about supported versions and what's currently in the works in <a href="https://github.com/Creators-of-Create/Create/wiki/dev.status">this dedicated wiki page.</a></p> <p>&nbsp;</p> ### Developers <p>simibubi, Jozufozu, Pepper, Zelophed, gamez7, Grimmauld, Snownee</p> ### Artists <p>Kryppers, oaklineer, LeastReality, vectorwing</p> ### Contributors <p>tterrag, evanthebruce, D'Arcy Olla, Kayla</p> <p>&nbsp;</p> ## Localization Localizations are kindly submitted from our community on CrowdIn. You can find our project <a href="https://crowdin.com/project/createmod">here</a>. <p>&nbsp;</p>

Developer

simibubi

Profile and data retrieved from Modrinth

Open on Modrinth

Product gallery

Project images

Screenshots and images from the original Modrinth page.

Change log

Project versions

Published versions and original Modrinth files.

6.0.10+mc1.21.1 Current Release 21.04.2026

Create 6.0.10 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.10: #### Gameplay Changes - Improve Recipe Viewer Sync in Stock Keepers and Allow selecting from 4 different modes: - Disabled - Sync only from Recipe Viewers - Sync only to Recipe Viewers - Sync from and to Recipe Viewers - Add keybinds for ctrl, shift and alt modifiers #10187 #### Optimizations - Further optimize contraption collision - Optimize GlobalRailwayManager#playerLogin #### Bug Fixes - Fix warnings being logged for missing classes that create has mixins into - Fix backtanks not having the enchantment glint when worn #9792 - Fix spouts not stopping items when filling them when the spout is also actively being filled #9621 - Fix stock links on same storage (for example double chests) reporting the item amounts twice #9627 - Fix older flywheel being loaded when a mod like vanillin is installed - Fix turntables not rotating players smoothly #8160 - Fix rare crash with COntraptionSeatMappingPacket #7919 - Fix tanks not updating correctly in specific cases #8535 - Fix steam engines not filling with water if expanded after engines have been placed already #9342 - Fix enchanted items disappearing in contraption storages #9788 - Fix adjustable chain gearshifts causing a crash in specific setups #9046 - Fix postbox duplication if someone breaks it while it is still being accessed #8759 - Fix tools with efficiency not being faster when used in deployers #9615 - Fix waxed copper tiles and shingles not having the correct stonecutting recipes #9510 - Fix crash when a CC: Tweaked computer is attached to a train station #9843 - Limit the maxAssemblyLength to 512 and maxBogeyCount to 200 to prevent issues such as #9626 - Fix VirtualRenderWorld not marking block entities as removed #9821 - Fix rendered items in stockkeeper screens not having the correct count on the item itself #9403 - Fix dough being tagged incorrectly #9831 - Fix players using lectern controllers with their feet height rather than their eye height #9922 - Fix the count of filtering behaviours being set to 1 when the item has been removed #9777 - Fix schedules not stacking after copy #9886 - Fix mechanical mixers that are mixing at a slower than required speed still playing an animation and continuing to mix #6249 - Fix threshold switches detecting the wrong amount of items for chutes, smart chutes #9488 - Fix basins not spawning fluid particles #9808 - Fix exception in displaylink computercraft-api, when setting the cursor position to negative value #9984 - Fix ItemStackMixin trying to migrate clipboard components on all item stacks - Fix fluid crashes by ensuring cache is only called when valid #10016 - Fix harvesters harvesting vanilla mushrooms on rich soil #9940 - Fix rendering jitter when walking ontop of belts and depots #9931 - Fix items disappearing during belt transfers when chunks unload #9882 - Fix outdated environmental compat #4710 #7301 - Fix hand crank rotation visuals #8828 - Fix outdated BWG/Silent Gems compat #9500 - Fix placed clipboards causing a crash when you are too far away from the block #10185 - Fix multiple create blocks and entities not respecting block and entity reach attributes #### API Changes - Add seats tags #9907 - Add Plough blacklist and whitelist tags #7162
Sign in

18.24 MB

mc1.21.1-6.0.9 Release 02.01.2026

Create 6.0.9 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.9: #### Optimizations - Slightly improve and optimize GlobalRailwayManager - Optimize memory & cpu usage of contraption collision generation #### Bug Fixes - Fix old clipboard schematics causing issues #9462 - Fix floating point issues within GantryContraptionEntity #9481 - Fix deployers not calling SyncedBlockEntity#notifyUpdate - Fix schematics sticking around after instant placement #9494 - Fix block entities calling getChunk throwing UOE on contraptions on the client #9459 - Fix seats not being bouncy - Fix nixie tubes and redstone links being powered by torches supporting them #8734 - Fix precision issue in TrackNodeLocation #9509 - Fix Item requirement for placard's being completely broken #9511 - Fix ladders having shading when on contraptions - Fix clay crushing recipe not always giving 4 clay balls - Fix potion-based fluid recipes #9563 - Fix schematicannons defaulting to skip missing blocks #9543 - Fix server crashing when cauldrons being filled have their contents removed #9547 - Fix bound cardboard recipe not using `#c:strings` tag #9501 - Fix Furnace Minecart contraption not stopping when mining blocks #9630 - Fix Portable Storage Interface Connection Issue #9624 - Fix multiple typos in ponder scenes - Fix Factory gauges not reading the contents of the network when they've just been loaded - Fix blocks that specify BlockState#emissiveRendering not being emissive when placed in copycat blocks #9675 - Fix blocks failing to render when they do not have an associated block entity in the wrench rotation menu #9608 - Fix shapeless recipes not having conditions added to the generated recipe #9613 - Fix drills not dropping xp when breaking xp dropping blocks #9292 - Fix Xaero's train map compat - Fix contraption collision and coupling when ticking is frozen - Fix tree fertilizer not destroying blocks when growing trees - Fix toolboxes deleting items when reloaded #8844 - Fix Xaero's train map compat not respecting interfaceScale - Fix shift clicking items into attribute filter inserting the wrong item - Fix typing E closing schedule menu #9716 - Fix encased fan shaft texture being rotated incorrectly #9762 - Fix crash when disassembling train at station with cc tweaked computer attached #9720 - Fix bottomless limit being over by 1 #9750 - Fix copycat blocks dropping items when /fill'd
Sign in

18.14 MB

mc1.21.1-6.0.8 Release 02.11.2025

Create 6.0.8 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.8: #### Bug Fixes - Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box - Fix signals not reacting to redstone input #9444 - Fix held-item based menus not working correctly #9433 - Fix z-fighting between elevators and walls - Fix crash with certain mods that add spawn eggs - Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1) - Fix threshold switches not correctly counting empty slots #9420 (1.21.1)
Sign in

18.12 MB

mc1.20.1-6.0.8 Release 02.11.2025

Create 6.0.8 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.8: #### Bug Fixes - Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box - Fix signals not reacting to redstone input #9444 - Fix held-item based menus not working correctly #9433 - Fix z-fighting between elevators and walls - Fix crash with certain mods that add spawn eggs - Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1) - Fix threshold switches not correctly counting empty slots #9420 (1.21.1)
Sign in

18.28 MB

mc1.20.1-6.0.7 Release 25.10.2025

Create 6.0.7 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.7: #### Gameplay Changes - Computer Craft Integration for Update 6 Blocks #7883 - Expand Computer Craft integrations for more blocks #7453 - Add Xaero's World Map compatibility for Create's Train Map feature #8109 - Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section - Allow any wrench tagged with the wrenches tag to connect mechanical crafter's - Allow Train Tracks to be cleared by shift clicking into the air - Allow Logistically linked block items to clear their frequency by shift clicking into the air - Add a config option to prevent block dropping when contraption is replacing blocks #8456 - Allow conditions to be used on retrieve package instruction #8554 - Allow chain riding with a wrench in the offhand - Implement overstress animation for rotating visuals - Optimize package address checking #8189 - Update BOP & Atmospheric compat #4709 #9338 - Update BYG/BWG compat #7193 #7320 #### Optimizations - Avoid double nbt → bytes serialization in contraption sync limiting - Optimize basin recipe lookup #9184 #9192 - Improve the performance of TreeCutter #5785 #9284 #9327 #### Bug Fixes - Fix using modifiers with keybinds for Create's keybindings #8633 - Fix backtank's losing air when in bubble columns - Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane. - Fix schematic's being able to be placed outside the schematic directory when running an offline server - Fix Track signal and Track observer visuals/plates moving up into the air in certain situations - Fix packages being duplicated when extracting with automation from a frogport - Fix package ports being able to accept "illegal" packages - Fix rare crash depending on class load order - Fix packager locking up if pulsed faster than 40 ticks #8010 - Fix Potato projectiles not respecting vanilla knockback resistance #8659 - Fix placards not retaining nbt data when disassembled as part of a contraption #7254 - Fix placards not requesting their item when being placed with a schematic cannon #7342 - Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634 - Fix blaze burner pick block giving always a lit blaze burner - Fix basin recipes with ingredients that have a count greater than 9 not working #8678 - Fix ManualApplicationRecipe destroying unbreakable items after one use #8754 - Fix toolboxes on contraptions not working after a world reload #8721 - Fix schematic max size overflowing #4565 - Fix schematics not working on macOS when using ATLauncher #5702 - Fix multiple potential (but very unlikely) race conditions in BezierConnection - Fix schematic overlay not working with when using a modifier key - Fix deployers not placing fluids from buckets #8937 - Fix packages not getting killed when in waterlogged blocks #7780 - Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914 - Fix wrench rotation screen not rendering flywheel visuals #7414 - Fix crushing wheels not checking weather the other wheel is spinning #8946 - Fix incompatibility with neoforge on 1.20.1 - Fix all doors added by Create sounding like train doors when placed or broken #5738 - Fix crash when a mechanical pump is placed without a player #8775 - Fix honey and chocolate buckets being unable to be dispensed #2798 - Fix arm interaction mode lang key being wrong #8696 - Fix blocks not having access to block entities that are a part of a contraption #6393 - Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661 - Fix mechanical bearings occasionally stalling #3647 - Fix duplication exploit with toolboxes #8881 - Fix contraptions emptying a tank with potions causing a network disconnect #9074 - Fix schematic preview not rendering kinetic parts #8931 - Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718 - Fix ContraptionVisual model enabling shade for all quads - Fix steam engine math so the linkages properly align - Fix routing for chain conveyors not being updated when chains are destroyed #8995 - Fix Minecraft contraption stopping after chunks are reloaded #9102 - Fix tracks copying the waterlogged state across portals - Fix multiple fluid tanks on a train losing part of their contents when unloading #6658 - Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554 - Fix SpecialModels applying cardinal lighting to unshaded quads - Fix exploit that allows schematics to apply enchantments to linked controllers - Fix crash when pressing recipes have chanced output #6053 - Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843 Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050 - Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965 - Fix fan blasting not respecting manual only recipes #9032 - Fix mechanical crafter's breaking when rotated by contraptions #8918 - Fix packagers not correctly realizing when their target capability has been invalidated #9225 - Fix schematic cannons requesting the wrong items for glow item frames #8552 - Fix JEI Deploying category only showing manual recipes #8044 - Consolidate gauge inputs with the same item into one request #8371 #8372 - Fix Create not looking at eye position and only looking at eye height #9245 - Fix filter transmutation #8916 - Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384 - Fix not being able to use the offhand for the chain conveyor skyhook feature - Fix unloaded postbox voiding packages #7491 - Fix max crusher advancement only being given when spinning with positive speed #3895 - Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080 - Fix a rare crash with block entity rendering on contraptions #8444 - Fix wrong chain riding animation when the wrench is in offhand #9289 - Fix empty list filter blacklist not working as expected #9286 - Fix table cloth not being orientated correctly when rotated as a contraption #9039 - Fix chat key not focusing stockkeeper's request screens search box #8023 - Fix potential CME with wearing goggle predicate list #9134 - Fix trains using the wrong sounds for moving/stopping #3185 - Fix depot not being listed as a display source in the display link ponder scene #9052 #9337 - Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310 - Fix packages getting stuck in brass funnels #9335 - Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372 - Fix slot order in most of create's menus - Fix runtime tag gen #8751 #8753 (1.21.1) - Fix all JEI fluids being outputs #8706 #8755 (1.21.1) - Fix a rare crash with seats on contraptions #7919 (1.21.1) - Fix tracks not stacking #8827 (1.21.1) - Fix bat hat offset being wrong #8915 (1.21.1) - Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1) - Fix compostable attribute not respecting compostables datamap #8926 (1.21.1) - Fix missing refmap warning #8742 #9022 (1.21.1) - Fix items and fluids missing some tags #9097 (1.21.1) - Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1) - Fix crash with empty clipboard #9117 #9141 (1.21.1) - Fix a rare crash with malformed schematics #9217 (1.21.1) - Fix harvesters not destroying flowers #8811 #8813 (1.21.1) #### API Changes - Fix RegistrateRegistrationCallback #8890 - Add `#create:not_upright_on_belt` tag to force disable the upright on belt behaviour #8841 #8843 - Add #not_potion tag to prevent automatic draining and spouting #9147 - Implement API for filters #7706 #8132 - Change compat datagen from enum to interface #8895 - Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1) - Regular and superheated fuel tags are now deprecated (1.21.1) - Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1) - Constructors for singleton API classes are now private (1.21.1) - Add support for using NeoForge's fluid ingredients (1.21.1)
Sign in

18.28 MB

mc1.21.1-6.0.7 Release 25.10.2025

Create 6.0.7 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.7: #### Gameplay Changes - Computer Craft Integration for Update 6 Blocks #7883 - Expand Computer Craft integrations for more blocks #7453 - Add Xaero's World Map compatibility for Create's Train Map feature #8109 - Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section - Allow any wrench tagged with the wrenches tag to connect mechanical crafter's - Allow Train Tracks to be cleared by shift clicking into the air - Allow Logistically linked block items to clear their frequency by shift clicking into the air - Add a config option to prevent block dropping when contraption is replacing blocks #8456 - Allow conditions to be used on retrieve package instruction #8554 - Allow chain riding with a wrench in the offhand - Implement overstress animation for rotating visuals - Optimize package address checking #8189 - Update BOP & Atmospheric compat #4709 #9338 - Update BYG/BWG compat #7193 #7320 #### Optimizations - Avoid double nbt → bytes serialization in contraption sync limiting - Optimize basin recipe lookup #9184 #9192 - Improve the performance of TreeCutter #5785 #9284 #9327 #### Bug Fixes - Fix using modifiers with keybinds for Create's keybindings #8633 - Fix backtank's losing air when in bubble columns - Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane. - Fix schematic's being able to be placed outside the schematic directory when running an offline server - Fix Track signal and Track observer visuals/plates moving up into the air in certain situations - Fix packages being duplicated when extracting with automation from a frogport - Fix package ports being able to accept "illegal" packages - Fix rare crash depending on class load order - Fix packager locking up if pulsed faster than 40 ticks #8010 - Fix Potato projectiles not respecting vanilla knockback resistance #8659 - Fix placards not retaining nbt data when disassembled as part of a contraption #7254 - Fix placards not requesting their item when being placed with a schematic cannon #7342 - Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634 - Fix blaze burner pick block giving always a lit blaze burner - Fix basin recipes with ingredients that have a count greater than 9 not working #8678 - Fix ManualApplicationRecipe destroying unbreakable items after one use #8754 - Fix toolboxes on contraptions not working after a world reload #8721 - Fix schematic max size overflowing #4565 - Fix schematics not working on macOS when using ATLauncher #5702 - Fix multiple potential (but very unlikely) race conditions in BezierConnection - Fix schematic overlay not working with when using a modifier key - Fix deployers not placing fluids from buckets #8937 - Fix packages not getting killed when in waterlogged blocks #7780 - Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914 - Fix wrench rotation screen not rendering flywheel visuals #7414 - Fix crushing wheels not checking weather the other wheel is spinning #8946 - Fix incompatibility with neoforge on 1.20.1 - Fix all doors added by Create sounding like train doors when placed or broken #5738 - Fix crash when a mechanical pump is placed without a player #8775 - Fix honey and chocolate buckets being unable to be dispensed #2798 - Fix arm interaction mode lang key being wrong #8696 - Fix blocks not having access to block entities that are a part of a contraption #6393 - Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661 - Fix mechanical bearings occasionally stalling #3647 - Fix duplication exploit with toolboxes #8881 - Fix contraptions emptying a tank with potions causing a network disconnect #9074 - Fix schematic preview not rendering kinetic parts #8931 - Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718 - Fix ContraptionVisual model enabling shade for all quads - Fix steam engine math so the linkages properly align - Fix routing for chain conveyors not being updated when chains are destroyed #8995 - Fix Minecraft contraption stopping after chunks are reloaded #9102 - Fix tracks copying the waterlogged state across portals - Fix multiple fluid tanks on a train losing part of their contents when unloading #6658 - Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554 - Fix SpecialModels applying cardinal lighting to unshaded quads - Fix exploit that allows schematics to apply enchantments to linked controllers - Fix crash when pressing recipes have chanced output #6053 - Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843 Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050 - Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965 - Fix fan blasting not respecting manual only recipes #9032 - Fix mechanical crafter's breaking when rotated by contraptions #8918 - Fix packagers not correctly realizing when their target capability has been invalidated #9225 - Fix schematic cannons requesting the wrong items for glow item frames #8552 - Fix JEI Deploying category only showing manual recipes #8044 - Consolidate gauge inputs with the same item into one request #8371 #8372 - Fix Create not looking at eye position and only looking at eye height #9245 - Fix filter transmutation #8916 - Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384 - Fix not being able to use the offhand for the chain conveyor skyhook feature - Fix unloaded postbox voiding packages #7491 - Fix max crusher advancement only being given when spinning with positive speed #3895 - Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080 - Fix a rare crash with block entity rendering on contraptions #8444 - Fix wrong chain riding animation when the wrench is in offhand #9289 - Fix empty list filter blacklist not working as expected #9286 - Fix table cloth not being orientated correctly when rotated as a contraption #9039 - Fix chat key not focusing stockkeeper's request screens search box #8023 - Fix potential CME with wearing goggle predicate list #9134 - Fix trains using the wrong sounds for moving/stopping #3185 - Fix depot not being listed as a display source in the display link ponder scene #9052 #9337 - Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310 - Fix packages getting stuck in brass funnels #9335 - Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372 - Fix slot order in most of create's menus - Fix runtime tag gen #8751 #8753 (1.21.1) - Fix all JEI fluids being outputs #8706 #8755 (1.21.1) - Fix a rare crash with seats on contraptions #7919 (1.21.1) - Fix tracks not stacking #8827 (1.21.1) - Fix bat hat offset being wrong #8915 (1.21.1) - Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1) - Fix compostable attribute not respecting compostables datamap #8926 (1.21.1) - Fix missing refmap warning #8742 #9022 (1.21.1) - Fix items and fluids missing some tags #9097 (1.21.1) - Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1) - Fix crash with empty clipboard #9117 #9141 (1.21.1) - Fix a rare crash with malformed schematics #9217 (1.21.1) - Fix harvesters not destroying flowers #8811 #8813 (1.21.1) #### API Changes - Fix RegistrateRegistrationCallback #8890 - Add `#create:not_upright_on_belt` tag to force disable the upright on belt behaviour #8841 #8843 - Add #not_potion tag to prevent automatic draining and spouting #9147 - Implement API for filters #7706 #8132 - Change compat datagen from enum to interface #8895 - Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1) - Regular and superheated fuel tags are now deprecated (1.21.1) - Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1) - Constructors for singleton API classes are now private (1.21.1) - Add support for using NeoForge's fluid ingredients (1.21.1)
Sign in

18.12 MB

1.21.1-6.0.6 Release 11.06.2025

Create 6.0.6 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.6: #### Gameplay Changes - Wardens can now hear trains and train horns - Contraption controls with a door as their target now affect all carriages of a train #8289 #### Optimizations - Fix basins taking up a lot of tick time in certain setups - Implement flw visuals for signals and train observers - Optimize vault comparator updates - Optimize vault inventory access #### Bug Fixes - Fix display links not properly being rotated with contraptions #8173 - Fix belt stack sizes getting reduced to 1 in ponders #8143 - Fix pipes not checking pipesPlaceFluidSourceBlocks when trying to waterlog blocks #8174 - Fix chain conveyor animation not respecting player's main hand #7419 #8032 - Fix crushing wheel efficiency being lower on powers of 2 #8218 - Fix crushing wheels voiding items due to their internal inventory being too small #3850 - Fix fluids incorrectly being marked as outputs in JEI #7848 - Fix requesting recipes with no item outputs causing a crash #8276 - Fix horizontal crushing wheels processing items twice in specific directions #7809 - Fix PackageEntity not respecting item invulnerabilities #8162 - Fix encased chutes not conducting redstone #8064 - Fix backtanks still being enchantable with mending and unbreaking - Fix sequenced assembly input amounts not respecting number of loops #8306 - Fix crash when certain create blocks are part of worldgen #8268 - Fix incorrect inputs for buzzies bees compat recipes #8329 - Fix blaze burners not overriding animateTick #8140 - Fix being unable to change link mode while holding extendo grip in offhand #7877 - Fix item duplication on belts - Fix incorrect re-packager behaviour when ordering multiple recipes from a stock ticker with non-uniform ingredients - Fix train graph sync issues #8425 - Fix belts being consumed when not having enough shafts to split the belt #7334 - Fix restocker promises not expiring #7759 #8429 - Fix fluid pumps not working in ponders #8194 #8316 - Fix crash when holding shift when setting addresses #8442 - Fix backtank air depleting when in spectator mode #5927 - Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408 - Fix sliding doors not playing sounds when being opened #5488 - Fix consistency issues in analog lever ponder #8449 - Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447 - Fix bound block of cardboard being unable to be silk touched #7513 - Fix Cargo idle condition not working as intended #7609 - Fix computer display source translation key #8373 #8374 - Switched concrete powder splashing recipes to be created at runtime to improve mod compat - Fix all stews not appearing upright on belts - Fix toolboxes causing crashes #8343 - Fix incorrect lang keys #8373 #8374 #8459 - Fix mob hat offsets for multiple mobs - Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507 - Improved harvester interaction with blocks that have multiple properties #8187 - Fix ItemUseWorld not extending ServerLevel #7956 - Fix SignDisplayTarget not trimming text to the sign's max length #8065 - Fix self-driving cart advancement being really obtuse to obtain #4058 #8520 - Fix nbt data not being passed to ItemRequirement's - Fix schematics requesting 2 filters for belt funnels #6984 - Fix train honks subtitle not being repeated #3566 - Fix 1x1 fluid tanks not connecting to whistles properly when placed with a schematicannon #7137 - Fix deployer being unable to pickup items dropped by blocks with Block.popResource #5226 - Fix belt funnels breaking upon contraption disassembly #6985 #8543 - Fix Redstone links not updating blocks neighbouring hard-powered blocks when broken #8618 - Fix /create debuginfo translation the graphics mode - Fix cardboard not having the plates tag #8589 - Fix crash with invalid package filter addresses when using the glob syntax #8583 - Fix funnels on contraptions not picking up package entities #8151 - Fix new cardboard packages from addons being added to Create's creative tab - Fix packages being voided when placed on chains #8649 #8652 - Fix being unable to pickup packages on chains #8649 #8652 - Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193 - Fix processing outputs not applying data components (1.21.1) #7945 #8105 - Fix certain equipment items not being enchantable properly (1.21.1) #7997 - Fix fluid networks causing crashes when removing blocks (1.21.1) #7604 - Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200 - Fix redstone torches popping off contraptions (1.21.1) #7815 - Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299 - Fix chromatic compound having a blank/empty texture (1.21.1) #7664 - Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233 - Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407 - Fix lectern controller not saving the channels of the controller (1.21.1) #7826 - Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438 - Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368 - Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351 - Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089 - Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056 - Adjust hat offsets for armadillo and breeze (1.21.1) #7786 - Fix some ponder scenes (1.21.1) #8318 - Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889 - Fix crash when using sandpaper (1.21.1) #8536 #8503 - Fix crash with spouts (1.21.1) #8531 #### API Changes - Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with "create." #8322 - Refactored datagen so that addons have a clear API to follow. #7861 - Reworked ProcessingRecipe (Addon developers will need to adjust to these changes for their addon to work with 6.0.6) ( 1.21.1) #7945
Sign in

17.74 MB

1.20.1-6.0.6 Release 11.06.2025

Create 6.0.6 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.6: #### Gameplay Changes - Wardens can now hear trains and train horns - Contraption controls with a door as their target now affect all carriages of a train #8289 #### Optimizations - Fix basins taking up a lot of tick time in certain setups - Implement flw visuals for signals and train observers - Optimize vault comparator updates - Optimize vault inventory access #### Bug Fixes - Fix display links not properly being rotated with contraptions #8173 - Fix belt stack sizes getting reduced to 1 in ponders #8143 - Fix pipes not checking pipesPlaceFluidSourceBlocks when trying to waterlog blocks #8174 - Fix chain conveyor animation not respecting player's main hand #7419 #8032 - Fix crushing wheel efficiency being lower on powers of 2 #8218 - Fix crushing wheels voiding items due to their internal inventory being too small #3850 - Fix fluids incorrectly being marked as outputs in JEI #7848 - Fix requesting recipes with no item outputs causing a crash #8276 - Fix horizontal crushing wheels processing items twice in specific directions #7809 - Fix PackageEntity not respecting item invulnerabilities #8162 - Fix encased chutes not conducting redstone #8064 - Fix backtanks still being enchantable with mending and unbreaking - Fix sequenced assembly input amounts not respecting number of loops #8306 - Fix crash when certain create blocks are part of worldgen #8268 - Fix incorrect inputs for buzzies bees compat recipes #8329 - Fix blaze burners not overriding animateTick #8140 - Fix being unable to change link mode while holding extendo grip in offhand #7877 - Fix item duplication on belts - Fix incorrect re-packager behaviour when ordering multiple recipes from a stock ticker with non-uniform ingredients - Fix train graph sync issues #8425 - Fix belts being consumed when not having enough shafts to split the belt #7334 - Fix restocker promises not expiring #7759 #8429 - Fix fluid pumps not working in ponders #8194 #8316 - Fix crash when holding shift when setting addresses #8442 - Fix backtank air depleting when in spectator mode #5927 - Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408 - Fix sliding doors not playing sounds when being opened #5488 - Fix consistency issues in analog lever ponder #8449 - Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447 - Fix bound block of cardboard being unable to be silk touched #7513 - Fix Cargo idle condition not working as intended #7609 - Fix computer display source translation key #8373 #8374 - Switched concrete powder splashing recipes to be created at runtime to improve mod compat - Fix all stews not appearing upright on belts - Fix toolboxes causing crashes #8343 - Fix incorrect lang keys #8373 #8374 #8459 - Fix mob hat offsets for multiple mobs - Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507 - Improved harvester interaction with blocks that have multiple properties #8187 - Fix ItemUseWorld not extending ServerLevel #7956 - Fix SignDisplayTarget not trimming text to the sign's max length #8065 - Fix self-driving cart advancement being really obtuse to obtain #4058 #8520 - Fix nbt data not being passed to ItemRequirement's - Fix schematics requesting 2 filters for belt funnels #6984 - Fix train honks subtitle not being repeated #3566 - Fix 1x1 fluid tanks not connecting to whistles properly when placed with a schematicannon #7137 - Fix deployer being unable to pickup items dropped by blocks with Block.popResource #5226 - Fix belt funnels breaking upon contraption disassembly #6985 #8543 - Fix Redstone links not updating blocks neighbouring hard-powered blocks when broken #8618 - Fix /create debuginfo translation the graphics mode - Fix cardboard not having the plates tag #8589 - Fix crash with invalid package filter addresses when using the glob syntax #8583 - Fix funnels on contraptions not picking up package entities #8151 - Fix new cardboard packages from addons being added to Create's creative tab - Fix packages being voided when placed on chains #8649 #8652 - Fix being unable to pickup packages on chains #8649 #8652 - Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193 - Fix processing outputs not applying data components (1.21.1) #7945 #8105 - Fix certain equipment items not being enchantable properly (1.21.1) #7997 - Fix fluid networks causing crashes when removing blocks (1.21.1) #7604 - Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200 - Fix redstone torches popping off contraptions (1.21.1) #7815 - Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299 - Fix chromatic compound having a blank/empty texture (1.21.1) #7664 - Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233 - Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407 - Fix lectern controller not saving the channels of the controller (1.21.1) #7826 - Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438 - Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368 - Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351 - Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089 - Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056 - Adjust hat offsets for armadillo and breeze (1.21.1) #7786 - Fix some ponder scenes (1.21.1) #8318 - Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889 - Fix crash when using sandpaper (1.21.1) #8536 #8503 - Fix crash with spouts (1.21.1) #8531 #### API Changes - Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with "create." #8322 - Refactored datagen so that addons have a clear API to follow. #7861 - Reworked ProcessingRecipe (Addon developers will need to adjust to these changes for their addon to work with 6.0.6) ( 1.21.1) #7945
Sign in

17.9 MB

1.20.1-6.0.5 Release 07.06.2025

Create 6.0.5 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.5: #### Bug Fixes - Fixed duplication glitch with chain conveyors - Fixed an exploit that could be used to spawn in arbitrary packages
Sign in

17.61 MB

1.21.1-6.0.5 Release 07.06.2025

Create 6.0.5 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.5: #### Bug Fixes - Fixed duplication glitch with chain conveyors - Fixed an exploit that could be used to spawn in arbitrary packages
Sign in

17.45 MB

1.20.1-6.0.4 Release 19.03.2025

Create 6.0.4 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.4: #### Bug Fixes - Fixed crash when using mechanical arms with composters #7965 - Fixed chocolate and honey having the wrong map color #5409 - Fixed goggles not swapping with helmet when equipped #7977 - Fixed fluid pipe visuals rendering with incorrect uv scale - Fixed Re-packager creating invalid item stacks when factory gauges were assigned larger stacks #7963 - Fixed nixie tubes not updating their text in ponder scenes #7978 - Clicking conveyors with chains or the wrench now takes priority over picking up packagers from them - Fix Processing recipes ignoring item components (1.21) #7962
Sign in

17.61 MB

1.21.1-6.0.4 Release 19.03.2025

Create 6.0.4 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.4: #### Bug Fixes - Fixed crash when using mechanical arms with composters #7965 - Fixed chocolate and honey having the wrong map color #5409 - Fixed goggles not swapping with helmet when equipped #7977 - Fixed fluid pipe visuals rendering with incorrect uv scale - Fixed Re-packager creating invalid item stacks when factory gauges were assigned larger stacks #7963 - Fixed nixie tubes not updating their text in ponder scenes #7978 - Clicking conveyors with chains or the wrench now takes priority over picking up packagers from them - Fix Processing recipes ignoring item components (1.21) #7962
Sign in

17.45 MB

1.20.1-6.0.3 Release 14.03.2025

Create 6.0.3 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.3: #### Bug Fixes - Fixed certain block entities not rendering on contraptions #7790 #7782 #7774 - Fixed sign text and color getting removed by display links #7250 - Changed sandpaper item rendering to use Gui transform - Fixed crash when using or viewing sandpaper polishing recipes (1.21) - Fixed crash with recent versions of ftb library - Fixed belts interacting with horizontal crushing wheels inconsistently #7445 - Allow Re-Packager to split packages with multiple crafting recipes into single packages - Fixed contraptions not able to break ice blocks #4415 - Increased rope pulley view distance #4836 - Fixed create datagen running in addon workspaces (#7862) - Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884) - Fixed crash when placing empty linked controllers in lecterns #7876 - Fixed issues with elevator contact display link behavior - Fixed double chest lighting on contraptions - Added flywheel optimisations for fluids in windowed pipes - Fixed bogey lighting not updating correctly while switching between styles - Fixed cardboard sword not being enchantable #7736 - Fixed crash with redstone requester #7788 - Fixed being able to enchant cardboard swords with other enchantments when using anvils - Fixed metal ladders being able to hang in wrong directions #7395 - Fixed player chain conveyor animation playing when game is paused #7390 - Fixed elevator floor description rendering being offset from the controls block
Sign in

17.6 MB

1.21.1-6.0.3 Release 14.03.2025

Create 6.0.3 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.3: #### Bug Fixes - Fixed certain block entities not rendering on contraptions #7790 #7782 #7774 - Fixed sign text and color getting removed by display links #7250 - Changed sandpaper item rendering to use Gui transform - Fixed crash when using or viewing sandpaper polishing recipes (1.21) - Fixed crash with recent versions of ftb library - Fixed belts interacting with horizontal crushing wheels inconsistently #7445 - Allow Re-Packager to split packages with multiple crafting recipes into single packages - Fixed contraptions not able to break ice blocks #4415 - Increased rope pulley view distance #4836 - Fixed create datagen running in addon workspaces (#7862) - Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884) - Fixed crash when placing empty linked controllers in lecterns #7876 - Fixed issues with elevator contact display link behavior - Fixed double chest lighting on contraptions - Added flywheel optimisations for fluids in windowed pipes - Fixed bogey lighting not updating correctly while switching between styles - Fixed cardboard sword not being enchantable #7736 - Fixed crash with redstone requester #7788 - Fixed being able to enchant cardboard swords with other enchantments when using anvils - Fixed metal ladders being able to hang in wrong directions #7395 - Fixed player chain conveyor animation playing when game is paused #7390 - Fixed elevator floor description rendering being offset from the controls block
Sign in

17.44 MB

1.20.1-6.0.2 Release 06.03.2025

Create 6.0.2 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.2: #### Bug Fixes - Fix warning getting logged when CC: Tweaked isn't installed - Fix crash when using LecternDisplayTarget #7579 #7600 - Fix crash with fluids on contraptions - Fixed Shopping lists disappearing when clicking a different table cloth #7548 - Fix mixin conflict with immersive portals - Fix factory gauge display sources causing crashes #7645 - Fix Schematics sometimes rendering block entity elements when it shouldn't #7639 - Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642 - Fix horizontal crushing wheels not working properly #7445 - Fix rotating shader not correctly handling color - Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668 - Fix diving armor being trimmable (1.21.1) - Fix diving helmets not having aqua affinity #7433 (1.21.1) - Fix crash when using deployers wielding weapons #7704 (1.21.1) - Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676 - Fix rotated steam engines still working #7616 - Fix button of contraption controls not rendering on contraptions #7701 - Fix error/crash with CurrentFloorDisplaySource #7700 - Fix the ability to redeem shopping lists at other shop networks #7657 - Add bowls, mushroom stew and suspicious stew to the upright on belt tag - Fix shopping lists not working on servers - Fix rotation keybind not supporting mouse buttons - Fixed deployers not being able to harvest honeycomb with modded shears #4570 - Safety check for schedule pointer exceeding the total count #7492 - Fixed packager unpacking leading to item multiplication in special modded inventories #7426 - Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715 - Fix KineticStressDisplaySource not working properly #7659 - Fix sequenced assembly not correctly handling errors (1.21.1) - The JEI search bar is now synchronised to the stock keeper search bar (configurable) - Fixed JEI plugin modifying ingredient fluid amounts for visual purposes - Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691 - Packagers can now read multiple lines on signs for package addressing - Factory Gauge request interval is now configurable - Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1) - Fixed cardboard armor rendering not respecting custom player scaling #### API Changes - Implement custom unpacking API - Implement InventoryIdentifier API - Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it - Implement CreateRegistrateRegistrationCallback
Sign in

17.5 MB

1.21.1-6.0.2 Release 06.03.2025

Create 6.0.2 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.2: #### Bug Fixes - Fix warning getting logged when CC: Tweaked isn't installed - Fix crash when using LecternDisplayTarget #7579 #7600 - Fix crash with fluids on contraptions - Fixed Shopping lists disappearing when clicking a different table cloth #7548 - Fix mixin conflict with immersive portals - Fix factory gauge display sources causing crashes #7645 - Fix Schematics sometimes rendering block entity elements when it shouldn't #7639 - Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642 - Fix horizontal crushing wheels not working properly #7445 - Fix rotating shader not correctly handling color - Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668 - Fix diving armor being trimmable (1.21.1) - Fix diving helmets not having aqua affinity #7433 (1.21.1) - Fix crash when using deployers wielding weapons #7704 (1.21.1) - Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676 - Fix rotated steam engines still working #7616 - Fix button of contraption controls not rendering on contraptions #7701 - Fix error/crash with CurrentFloorDisplaySource #7700 - Fix the ability to redeem shopping lists at other shop networks #7657 - Add bowls, mushroom stew and suspicious stew to the upright on belt tag - Fix shopping lists not working on servers - Fix rotation keybind not supporting mouse buttons - Fixed deployers not being able to harvest honeycomb with modded shears #4570 - Safety check for schedule pointer exceeding the total count #7492 - Fixed packager unpacking leading to item multiplication in special modded inventories #7426 - Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715 - Fix KineticStressDisplaySource not working properly #7659 - Fix sequenced assembly not correctly handling errors (1.21.1) - The JEI search bar is now synchronised to the stock keeper search bar (configurable) - Fixed JEI plugin modifying ingredient fluid amounts for visual purposes - Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691 - Packagers can now read multiple lines on signs for package addressing - Factory Gauge request interval is now configurable - Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1) - Fixed cardboard armor rendering not respecting custom player scaling #### API Changes - Implement custom unpacking API - Implement InventoryIdentifier API - Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it - Implement CreateRegistrateRegistrationCallback
Sign in

17.34 MB

1.21.1-6.0.1 Release 02.03.2025

Create 6.0.1 for mc1.21.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.1: #### Bug Fixes - Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393 - Fixed Frogport ponder scene not animating correctly (1.21) - Fixed broken address filter in second stock ticker ponder scene (1.21) - Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515 - Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519 - Fixed inconsistent component serialisation in backtank BE (1.21) - Fixed table cloths not showing tooltips and enchantment effect when configured (1.21) - Fixed shopping list tooltip expanding as its viewed (1.21) #7503 - Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536 - Added a tooltip for the stock keeper address input - Fixed crash when re-packaging a duplicated package fragment #7456 - Fixed crash when ctrl-click copying a gauge #7431 - Safety check for unexpected string modifications in address edit boxes #7409 - Fixed crash with fluid propagator - Fixed a crash when using factory gauges - Fixed debug info command not translating the graphics mode text - Fixed cardboard sword not being able to damage arthropod mobs other than the spider - Fixed a crash that occurred when placing a stock link on a re-packager - Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it right away - Fixed item group attribute filters crashing - Fixed mixin conflict with immersive portals - Fixed processing output not supporting itemstack components - Fixed crash when shift-clicking items in the package filter UI #7497 - Fixed crash caused by the create menu button when loaded too early #7521
Sign in

17.17 MB

1.20.1-6.0.1 Release 02.03.2025

Create 6.0.1 for mc1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.1: #### Bug Fixes - Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393 - Fixed Frogport ponder scene not animating correctly (1.21) - Fixed broken address filter in second stock ticker ponder scene (1.21) - Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515 - Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519 - Fixed inconsistent component serialisation in backtank BE (1.21) - Fixed table cloths not showing tooltips and enchantment effect when configured (1.21) - Fixed shopping list tooltip expanding as its viewed (1.21) #7503 - Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536 - Added a tooltip for the stock keeper address input - Fixed crash when re-packaging a duplicated package fragment #7456 - Fixed crash when ctrl-click copying a gauge #7431 - Safety check for unexpected string modifications in address edit boxes #7409 - Fixed crash with fluid propagator - Fixed a crash when using factory gauges - Fixed debug info command not translating the graphics mode text - Fixed cardboard sword not being able to damage arthropod mobs other than the spider - Fixed a crash that occurred when placing a stock link on a re-packager - Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it right away - Fixed item group attribute filters crashing - Fixed mixin conflict with immersive portals - Fixed processing output not supporting itemstack components - Fixed crash when shift-clicking items in the package filter UI #7497 - Fixed crash caused by the create menu button when loaded too early #7521
Sign in

17.77 MB

1.21.1-6.0.0 Release 01.03.2025

Create 1.21.1 6.0.0

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
Create 6.0.0 ------------------------------------------------------ _Now using Flywheel 1.0_ #### Additions - Chain conveyor - Item hatch - Packager and Re-packager - Cardboard packages - Package frogport - Package postbox - Stock link - Stock ticker - Redstone requester - Factory gauge - Table cloths and covers - Pulse timer - Desk bell - Pulp and the cardboard ingredient - Cardboard armor set - Cardboard sword - Package filter - Cardboard block - Cherry and bamboo windows - Industrial iron window - Weathered iron block and windows #### Art Changes - Palette and model updates to all copper-based components - Rope and hose pulley motion now uses a scrolling texture - Increased vertical size of train and contraption controls to a full block - Updates to display and redstone links - Updates to metal sheet items - Copper roof blocks now use connected textures - Added missing shaft detail to the backtank armor - Updates to various UI screens and components - Bars and window item models are now consistent with vanilla #### Gameplay Changes - Redstone links are now andesite tier - All links now use a new ingredient item, the transmitter - New advancement chain for high logistics components - New ponder scenes and category for high logistics components - Tracks and Trains now have special integration with FTBChunks and Journeymap - Depots can now be used as storage blocks on contraptions - Brass tunnels now try to distribute an item more quickly when it first arrives - Brass tunnels now always prefer filtered sides over non-filtered sides - Added train schedule instructions for delivering or retrieving packages - Basins no longer limit to 16 items per slot - Mechanical crafters waste less time on empty animation frames - In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below - Held clipboards can now copy entries from other in-world clipboards - Filters, Clipboards and Schedules can now be copyied in the crafting table - Metal ladders no longer require a wall if another ladder block is above them - Bells assembled to elevator contraptions now activate when arriving at a floor - Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically - Fully outlined text on filter slots for better readability - Added recipes where cardboard substitutes leather - Play at most four steam engine sounds at once per side of a boiler - Increased default max rope length to 384 - Implemented a system for generating certain recipes at runtime to improve mod compat - Boiler gauge now disappears when blocks are clipping into it - Added a keybind that opens a radial menu for rotating blocks with the wrench - Wood cutting recipes in mechanical saws - Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186) - Updated JEI integration and added potion fluids to the JEI sidebar (#6934) - Chain Drives can now be crafted from zinc nuggets - Redstone lamps can now be picked up with the wrench - New compatibility recipes for Immersive Engineering - Added missing deploying recipes for copper oxidisation - Framed and tiled glass panes can now be obtained via stonecutting - Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing - The player hitbox used in contraption collision is now slightly shorter #### Bug Fixes - Deployers can no longer take a seat - Fixed contraptions keeping pressure plates and tripwires activated (#7255) - Steam engine placement assist now shows a normal shaft - Fixed schedule screen not showing tooltips in the entry editor - Fixed tracks creating signal block intersections despite being in different dimensions - Fixed non-effect fans resetting processed belt items (#7298) - Fixed mechanical saw considering scaffolding as leaves - Fixed entity name display source not working for players on signs - Fixed certain blocks messing up the order scheduled ticks (#7141) - Fixed unbreakable superglue not being usable (#6253) - Fixed update suppression (#7176) - Fixed comparator output of depots ignoring the items' max stack size (#7179) - Fixed deployers retaining the damage attribute of their last held weapon (#4870) - Fixed an exploit allowing people to create clipboards that execute commands (#7218) - Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226) - Fixed rare crash related to sliding doors (#6184) - Verify that schematics are gzip-encoded before trying to read from them (#6087) - Fixed ConditionContext nbt in trains containing a large number of empty tags - Fixed deployers not placing fish from fish buckets (#3705) - Fixed gasses not being visible in basins and item drains (#7236) - Set vault capacity config limit to 2048 slots - Fixed InventorySorter able to take items from ghost/filter inventories - Fixed typo in better end compat recipe - FTB buttons no longer show in create screens - Fixed mechanical arm interactions with jukeboxes (#5902) - Fixed toolboxes not giving a comparator output signal (#6973) - Fixed copper slabs and stairs being missing from the respective tags (#3080) - Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552) - Switched away from using streams in ContraptionCollider fixing a rare crash (#5043) - Fixed pumps not placing fluids into flowing fluids of the same type (#5884) - Fixed schematicannons not consuming the right number of group items (#6983) - Fixed backtanks getting incompatible enchants via smithing tables (#6687) - Fixed Lectern Controllers storing ItemStacks from nbt (#7143) - Optimized spout recipe generation by avoiding filling non-empty items (#7274) - Fixed crash when dying nixie tubes with dye depots dyes (#6694) - Fix enchantments getting trimmed from non-filter items (#7216) - Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259) - Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038) - Fixed backtank crashing on ctrl+pick block (#7284) - Improved memory usage of drain category in JEI (#7277) - Fixed getSize() throwing an error on newly loaded display link peripherals (#7059) - Fixed inability to mill cactus when Quark is installed (#7215) - Fixed rare spout crash and offset rendering (#7025) - Fixed deploying food resulting in missing particles and not returning the correct items (#7288) - Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination - Fixed stations voiding schedules when disassembling the train - Fixed lighting on signal block indicators - Fixed vaults and tanks rotated in place not updating their multiblock correctly - Hose pulley now deletes lilypads and other surface foliage - Fixed crushing wheels not applying looting to killed entities - Updated contraption chunkban protections, corrected limits and made them much harder to hit #### API Changes - Versioning change: `major.minor.patch`, starting with `6.0.0` - Ponder is now a separate library mod. It comes shipped with the create jar. - Added `#create:chain_rideable` to mark items as valid for riding a chain with - Added `#create:invalid_for_track_paving` for items - Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263) - Added `#create:not_harvestable` to disallow blocks that the mechanical harvester would otherwise try to harvest - New API for custom storage block behaviour on contraptions. For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags. - Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics - Removed LangMerger and related classes - Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702) - Add a method that developers can override to change the icon in goggle tooltips - Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries - Synced AllPortalTracks with Create Fabric - Implemented DyeHelper api (#7265) - Implemented api to add custom block train conductors (#7030) - Convert Potato Cannon projectile types into a dynamic registry - Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new Render Modes, Entity Hit Actions or Block Hit Actions - Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality - Exposed all custom registries as API - Exposed a handful of previously internal classes to the API, and gave them some cleanup - BlockSpoutingBehaviour - MovementBehaviour - MovingInteractionBehaviour - DisplaySource - DisplayTarget - ContraptionMovementSetting - BoilerHeater - PortalTrackProvider - BlockMovementChecks - ContraptionType - MountedDispenseBehavior - BlockStressValues - OpenPipeEffectHandler
Sign in

16.99 MB

1.20.1-6.0.0 Release 01.03.2025

Create 1.20.1 6.0.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
Create 6.0.0 ------------------------------------------------------ _Now using Flywheel 1.0_ #### Additions - Chain conveyor - Item hatch - Packager and Re-packager - Cardboard packages - Package frogport - Package postbox - Stock link - Stock ticker - Redstone requester - Factory gauge - Table cloths and covers - Pulse timer - Desk bell - Pulp and the cardboard ingredient - Cardboard armor set - Cardboard sword - Package filter - Cardboard block - Cherry and bamboo windows - Industrial iron window - Weathered iron block and windows #### Art Changes - Palette and model updates to all copper-based components - Rope and hose pulley motion now uses a scrolling texture - Increased vertical size of train and contraption controls to a full block - Updates to display and redstone links - Updates to metal sheet items - Copper roof blocks now use connected textures - Added missing shaft detail to the backtank armor - Updates to various UI screens and components - Bars and window item models are now consistent with vanilla #### Gameplay Changes - Redstone links are now andesite tier - All links now use a new ingredient item, the transmitter - New advancement chain for high logistics components - New ponder scenes and category for high logistics components - Tracks and Trains now have special integration with FTBChunks and Journeymap - Depots can now be used as storage blocks on contraptions - Brass tunnels now try to distribute an item more quickly when it first arrives - Brass tunnels now always prefer filtered sides over non-filtered sides - Added train schedule instructions for delivering or retrieving packages - Basins no longer limit to 16 items per slot - Mechanical crafters waste less time on empty animation frames - In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below - Held clipboards can now copy entries from other in-world clipboards - Filters, Clipboards and Schedules can now be copyied in the crafting table - Metal ladders no longer require a wall if another ladder block is above them - Bells assembled to elevator contraptions now activate when arriving at a floor - Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically - Fully outlined text on filter slots for better readability - Added recipes where cardboard substitutes leather - Play at most four steam engine sounds at once per side of a boiler - Increased default max rope length to 384 - Implemented a system for generating certain recipes at runtime to improve mod compat - Boiler gauge now disappears when blocks are clipping into it - Added a keybind that opens a radial menu for rotating blocks with the wrench - Wood cutting recipes in mechanical saws - Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186) - Updated JEI integration and added potion fluids to the JEI sidebar (#6934) - Chain Drives can now be crafted from zinc nuggets - Redstone lamps can now be picked up with the wrench - New compatibility recipes for Immersive Engineering - Added missing deploying recipes for copper oxidisation - Framed and tiled glass panes can now be obtained via stonecutting - Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing - The player hitbox used in contraption collision is now slightly shorter #### Bug Fixes - Deployers can no longer take a seat - Fixed contraptions keeping pressure plates and tripwires activated (#7255) - Steam engine placement assist now shows a normal shaft - Fixed schedule screen not showing tooltips in the entry editor - Fixed tracks creating signal block intersections despite being in different dimensions - Fixed non-effect fans resetting processed belt items (#7298) - Fixed mechanical saw considering scaffolding as leaves - Fixed entity name display source not working for players on signs - Fixed certain blocks messing up the order scheduled ticks (#7141) - Fixed unbreakable superglue not being usable (#6253) - Fixed update suppression (#7176) - Fixed comparator output of depots ignoring the items' max stack size (#7179) - Fixed deployers retaining the damage attribute of their last held weapon (#4870) - Fixed an exploit allowing people to create clipboards that execute commands (#7218) - Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226) - Fixed rare crash related to sliding doors (#6184) - Verify that schematics are gzip-encoded before trying to read from them (#6087) - Fixed ConditionContext nbt in trains containing a large number of empty tags - Fixed deployers not placing fish from fish buckets (#3705) - Fixed gasses not being visible in basins and item drains (#7236) - Set vault capacity config limit to 2048 slots - Fixed InventorySorter able to take items from ghost/filter inventories - Fixed typo in better end compat recipe - FTB buttons no longer show in create screens - Fixed mechanical arm interactions with jukeboxes (#5902) - Fixed toolboxes not giving a comparator output signal (#6973) - Fixed copper slabs and stairs being missing from the respective tags (#3080) - Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552) - Switched away from using streams in ContraptionCollider fixing a rare crash (#5043) - Fixed pumps not placing fluids into flowing fluids of the same type (#5884) - Fixed schematicannons not consuming the right number of group items (#6983) - Fixed backtanks getting incompatible enchants via smithing tables (#6687) - Fixed Lectern Controllers storing ItemStacks from nbt (#7143) - Optimized spout recipe generation by avoiding filling non-empty items (#7274) - Fixed crash when dying nixie tubes with dye depots dyes (#6694) - Fix enchantments getting trimmed from non-filter items (#7216) - Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259) - Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038) - Fixed backtank crashing on ctrl+pick block (#7284) - Improved memory usage of drain category in JEI (#7277) - Fixed getSize() throwing an error on newly loaded display link peripherals (#7059) - Fixed inability to mill cactus when Quark is installed (#7215) - Fixed rare spout crash and offset rendering (#7025) - Fixed deploying food resulting in missing particles and not returning the correct items (#7288) - Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination - Fixed stations voiding schedules when disassembling the train - Fixed lighting on signal block indicators - Fixed vaults and tanks rotated in place not updating their multiblock correctly - Hose pulley now deletes lilypads and other surface foliage - Fixed crushing wheels not applying looting to killed entities - Updated contraption chunkban protections, corrected limits and made them much harder to hit #### API Changes - Versioning change: `major.minor.patch`, starting with `6.0.0` - Ponder is now a separate library mod. It comes shipped with the create jar. - Added `#create:chain_rideable` to mark items as valid for riding a chain with - Added `#create:invalid_for_track_paving` for items - Added `#create:sugar_cane_variants` to allow the mechanical saw to work with custom sugarcane variants (#7263) - Added `#create:not_harvestable` to disallow blocks that the mechanical harvester would otherwise try to harvest - New API for custom storage block behaviour on contraptions. For simple cases, create provides the `#create:simple_mounted_storage` and `#create:chest_mounted_storage` block tags. - Added `#create:non_breakable` to mark blocks that cannot be broken by block-breaking kinetics - Removed LangMerger and related classes - Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702) - Add a method that developers can override to change the icon in goggle tooltips - Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries - Synced AllPortalTracks with Create Fabric - Implemented DyeHelper api (#7265) - Implemented api to add custom block train conductors (#7030) - Convert Potato Cannon projectile types into a dynamic registry - Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new Render Modes, Entity Hit Actions or Block Hit Actions - Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality - Exposed all custom registries as API - Exposed a handful of previously internal classes to the API, and gave them some cleanup - BlockSpoutingBehaviour - MovementBehaviour - MovingInteractionBehaviour - DisplaySource - DisplayTarget - ContraptionMovementSetting - BoilerHeater - PortalTrackProvider - BlockMovementChecks - ContraptionType - MountedDispenseBehavior - BlockStressValues - OpenPipeEffectHandler
Sign in

17.58 MB

1.20.1-0.5.1.j Release 23.10.2024

Create 1.20.1 0.5.1.j

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
## 0.5.1j - Restored compatibility with NeoForge on 1.20.1 (fixed crash when breaking funnels) - Fixed portable storage interface not always connecting on assembly - Fixed crash when train loads in with an invalid position in its save data (IThundxr) - Fixed crash when recipes contain invalid fluid ingredients (IThundxr) - Fixed crash when fluid tanks spawn as part of a generated structure
Sign in

14.86 MB

1.20.1-0.5.1.i Release 09.10.2024

Create 1.20.1 0.5.1.i

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
### Changes ### 1.20.1: - Minimum required forge version is now 47.1.43 - Added missing load conditions for some of the compatibility recipes (IThundxr) - Vaults and tanks no longer place in bulk when a symmetry wand is active - Fixed a memory leak in funnels and observers (IThundxr) ### 1.18 and above: - Fixed deployers not replacing replaceable blocks like water (IThundxr) - Fixed IC2 compatibility recipes crashing the game - Fixed moving single-tile tanks and vaults leading to crashes - Fixed negative values displayed on kinetic generator goggle overlay - Fixed items in ponder being culled incorrectly (IThundxr) - Prevent basins from endlessly queuing up particle information when no players are near - Fixed some containers not limiting stack sizes when inserted into by mods like AE2 - Addressed a bunch of item duplication and schematic printing issues - Fixed elevator doors not always updating their collision shape (EliteTK)
Sign in

14.86 MB

1.19.2-0.5.1.i Release 09.10.2024

Create 1.19.2 0.5.1.i

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
### Changes ### 1.20.1: - Minimum required forge version is now 47.1.43 - Added missing load conditions for some of the compatibility recipes (IThundxr) - Vaults and tanks no longer place in bulk when a symmetry wand is active - Fixed a memory leak in funnels and observers (IThundxr) ### 1.18 and above: - Fixed deployers not replacing replaceable blocks like water (IThundxr) - Fixed IC2 compatibility recipes crashing the game - Fixed moving single-tile tanks and vaults leading to crashes - Fixed negative values displayed on kinetic generator goggle overlay - Fixed items in ponder being culled incorrectly (IThundxr) - Prevent basins from endlessly queuing up particle information when no players are near - Fixed some containers not limiting stack sizes when inserted into by mods like AE2 - Addressed a bunch of item duplication and schematic printing issues - Fixed elevator doors not always updating their collision shape (EliteTK)
Sign in

14.81 MB

1.18.2-0.5.1.i Release 09.10.2024

Create 1.18.2 0.5.1.i

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
### Changes ### 1.20.1: - Minimum required forge version is now 47.1.43 - Added missing load conditions for some of the compatibility recipes (IThundxr) - Vaults and tanks no longer place in bulk when a symmetry wand is active - Fixed a memory leak in funnels and observers (IThundxr) ### 1.18 and above: - Fixed deployers not replacing replaceable blocks like water (IThundxr) - Fixed IC2 compatibility recipes crashing the game - Fixed moving single-tile tanks and vaults leading to crashes - Fixed negative values displayed on kinetic generator goggle overlay - Fixed items in ponder being culled incorrectly (IThundxr) - Prevent basins from endlessly queuing up particle information when no players are near - Fixed some containers not limiting stack sizes when inserted into by mods like AE2 - Addressed a bunch of item duplication and schematic printing issues - Fixed elevator doors not always updating their collision shape (EliteTK)
Sign in

14.8 MB

1.20.1-0.5.1.h Release 03.09.2024

Create 1.20.1 0.5.1.h

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
- Fixed an issue with the flywheel version dependency introduced by Patch G
Sign in

14.86 MB

1.19.2-0.5.1.h Release 03.09.2024

Create 1.19.2 0.5.1.h

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
- Fixed an issue with the flywheel version dependency introduced by Patch G
Sign in

14.81 MB

1.18.2-0.5.1.h Release 03.09.2024

Create 1.18.2 0.5.1.h

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
- Fixed an issue with the flywheel version dependency introduced by Patch G
Sign in

14.8 MB

1.20.1-0.5.1.g Release 03.09.2024

Create 1.20.1 0.5.1.g

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
### Changes ### 1.20.1: - Fixed Creative Tab randomly missing items when addons are installed (IThundxr) - Layered ore stones now generate with more shape variation (KdotJPG) - Conductor hat positioning is now data driven and can now be introduced and customised by other mods (GizmoTheMoonPig) - Remove outdated and erroring compatibility recipes for other mods - Added back the "Item Group" attribute filter option (HateMeLikeAPro) - Fixed potato cannon not dropping xp and not applying enchantments correctly (Blazified) - Added block tag for blocks supposed to be treated like mangrove roots by a Mechanical Saw (jodlodi) - Fixed Honey Buckets & Chocolate Buckets not showing up in creative tabs (IThundxr) - Fixed Display links not writing to signs (HDR) - Fixed Schematic preview not disappearing when item is taken out of the hotbar (IThundxr) - Fixed hidden and invalid items being added to the creative mode search tab ### 1.19 and above: - Community-submitted compatibility recipes for "Good Ending", "Forbidden Arcanus", "Quark" (attackeight) - Fixed powered display link not lighting up its indicator ### 1.18 and above: - New and updated translations from CrowdIn - Fixed Elevator cabins loading in at y=0 instead of their previous location - Fixed schematic renderers not correctly being invalidated on resource reloads (IThundxr) - Fixed Tiled Glass not requiring Silk Touch to harvest (kkempfer) - Item and fluid storage on contraptions is now sorted from bottom to top (Moon-404) - Item Vaults and Fluid Tanks will now try to remain in the same grouping after being assembled and disassembled by a contraption - Fixed modded signs getting wiped when moved by contraption or printed in a schematic - Added schematic compatibility for the mod "framed blocks" - Fixed redstone-locked smart chutes scanning inventories for extractable items - Fixed some Display Link integrations updating even while the link is redstone-locked - Seated Players now sync their camera rotation to the movement of the contraption (opt-out via config) - Mechanical Rollers can no longer destroy end portal blocks (yoshiquest) - Fixed Schematic position editor opening both on player and host player instance during LAN games - Fixed Automated Brewing integration for some of the potions of other mods (VoidLeech) - Fixed Deployers placing blocks too close to themselves in some cases - Fixed CC:Tweaked train schedule integration (AstralJaeger) - Added support for TFC wood types on water wheels (Xelbayria) - Added config for allowing stabilised bearing contraptions for non-rotating contraptions (cshcrafter) - Improved handling of custom basin blocks for addons - Schematicannons no longer consume additional gunpowder items until the previous item is depleted - Condensed Schematicannon fuel config to a single shots-per-gunpowder value - Schematicannons can now take gunpowder from adjacent inventories if necessary - Fixed a typo in the ponder scene about mechanical bearings - Fixed crash when bracketed blocks are assigned arbitrary blocks via command (IThundxr) - Fixed moss carpet not assembling to contraptions correctly (IThundxr) - Fixed train acceleration edge case at low speed settings - Reactivate Dynamic Trees Compatibility - Fixed incorrect normals on Flywheel model - Fixed incorrect normals on Crushing Wheel model - Fixed Vertical belts accepting inserted items from hoppers and such - Mechanical Arms no longer pretend to be able to extract from crushing wheels (insert only) (IThundxr) - Minor performance tweaks throughout the codebase (Qther) - Fixed Potion buckets from Tinkers Construct not interacting correctly with drains and spouts - Fixed step sounds no longer playing on moving contraptions (IThundxr) - Fixed basin inventory pretending to accept full stacks when empty - Fixed basin spout outputs getting voided when targeting another basin - Fixed basin spout outputs not working when targeting a basin with a recipe filter - Fixed crash with JEI when a modded crafting recipe has an inconsistent ingredient list - Fixed concurrency issues with the registration of stress impact values for addons (ByThePowerOfScience) - Partially filled water cauldrons can no longer be drained by fluid pipes - Fixed andesite funnels dropping full stacks when used in a moving contraption (cshcrafter) - Backtanks now properly keep track of item capability data in their placed block (WARNING: Backtanks placed in world during updating will lose enchantments!) - Backtanks no longer ask for an unobtainable item when placed with a Schematicannon - Goggles function in any curio slot (when tagged accordingly through pack customisation) (littlej541) - Threshold Switch now properly reads storage contents from SophisticatedStorage and FunctionalStorage - Performance improvements for item rendering on belts and co. (drouarb) - Encasing blocks now plays a placing sound (NotSoEpic) - Change from item to tag ingredients in sturdy sheet recipe (attackeight) - Glue entities no longer run entity ticks (IThundxr) - Fixed inconsitent positioning and rotation of stabilised bearing contraptions (techno-sam) - Fence Gates can now be interacted with on moving contraptions (attackeight) - Added Gilded Blackstone Crushing (attackeight) - Fixed removal via wrench not respecting chunk protection (attackeight) - Lava diving with the backtank now works together with other fire-proof armor items (attackeight) - Fixed blocks in debug world type not loading correctly (IThundxr) - Fixed warped and crimson water wheels catching fire (IThundxr) - Fixed filters on match-data not matching data (VoidLeech) - Ponder key can now be re-bound (attackeight) - "_manual_only" recipe name suffix now also works for Deploying and Smelting recipes (attackeight) - Fixed Schematicannon requesting tall grass and fern blocks (IThundxr) - Fixed Schematicannon requirement for farmers delight rich soil (IThundxr) - Respect 'eternal' modifier from Forbidden and Arcanus in Deployer Recipes (attackeight) - Fixed copycat step placement assist - Fixed changing bogey styles not updating the block properly (IThundxr) - Tracks can now be placed over flowers (IThundxr) - Funnels inserting into vaults no longer poll the inventory until it changes (Jensen) - Added a compacting recipe for ice (attackeight) - Community-submitted compatibility recipes for "IC2", "Oreganized", "Galosphere", "HexCasting", "The Vault", "Nether's Exoticism", "Elementary Ores", "Infernal Expansion", "Ice and Fire Dragons", "Ex Nihilo: Sequentia", "Regions Unexplored", "The Aether", "Haunted Harvest", "Vampirism", "Environmental" (attackeight) - Sugar cane no longer causes adjacent trees to be cut by mechanical saws (NerdsOfAFeather) - Addons can now change the displayed icon in goggle overlay tooltips - Fixed creepers getting angry at deployers again (IThundxr) - Vertical Gearboxes can now be crafted directly (attackeight) - Fixed value name collision in schematic configs (IThundxr) - Mechanical roller now accounts for custom tracks from addons (IThundxr) - Fixed issues with the goggle tooltip due to incompatibility with other mods affecting tooltip formatting - Added sounds for the Spout (Starlotte) - Added sounds for the Clipboard GUI (Starlotte) - Fixed chromatic compound (legacy feature) not working with new world height (IThundxr) - Addressed various memory leaks (homok43) - Fixed an inconsistent range difference of the Hose Pulley modes (drwoops) - Fixed assembly-mode train stations placing a new block when previously removed (cakeGit) - Fixed various item duplication bugs - Make automated brewing of modded potions use the same fluid amount as vanilla recipes (VoidLeech) - "A New Gauge" Advancement now triggers for any track item tagged create:tracks (IThundxr) - Fixed Schematic previews resetting position when switching to other schematics in hotbar (cakeGit) - Fixed Deployers placing rails using a schematic not triggering advancements (cakeGit) - Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW - Fixed Pulley ropes able to break unbreakable blocks - Fixed Create's Copper Block Registries concealing error reports in unrelated crashes - Glass Panes can no longer be placed into copycat panels (use glass blocks instead) - Fixed incorrect range documented in the redstone link ponder scene - Fixed Create menu button disappearing after switching languages - Fixed Depot accepting item stacks with invalid amounts - Fixed filter slots containing enchantment and attribute data of filter items
Sign in

14.86 MB

1.19.2-0.5.1.g Release 03.09.2024

Create 1.19.2 0.5.1.g

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
### Changes ### 1.20.1: - Fixed Creative Tab randomly missing items when addons are installed (IThundxr) - Layered ore stones now generate with more shape variation (KdotJPG) - Conductor hat positioning is now data driven and can now be introduced and customised by other mods (GizmoTheMoonPig) - Remove outdated and erroring compatibility recipes for other mods - Added back the "Item Group" attribute filter option (HateMeLikeAPro) - Fixed potato cannon not dropping xp and not applying enchantments correctly (Blazified) - Added block tag for blocks supposed to be treated like mangrove roots by a Mechanical Saw (jodlodi) - Fixed Honey Buckets & Chocolate Buckets not showing up in creative tabs (IThundxr) - Fixed Display links not writing to signs (HDR) - Fixed Schematic preview not disappearing when item is taken out of the hotbar (IThundxr) - Fixed hidden and invalid items being added to the creative mode search tab ### 1.19 and above: - Community-submitted compatibility recipes for "Good Ending", "Forbidden Arcanus", "Quark" (attackeight) - Fixed powered display link not lighting up its indicator ### 1.18 and above: - New and updated translations from CrowdIn - Fixed Elevator cabins loading in at y=0 instead of their previous location - Fixed schematic renderers not correctly being invalidated on resource reloads (IThundxr) - Fixed Tiled Glass not requiring Silk Touch to harvest (kkempfer) - Item and fluid storage on contraptions is now sorted from bottom to top (Moon-404) - Item Vaults and Fluid Tanks will now try to remain in the same grouping after being assembled and disassembled by a contraption - Fixed modded signs getting wiped when moved by contraption or printed in a schematic - Added schematic compatibility for the mod "framed blocks" - Fixed redstone-locked smart chutes scanning inventories for extractable items - Fixed some Display Link integrations updating even while the link is redstone-locked - Seated Players now sync their camera rotation to the movement of the contraption (opt-out via config) - Mechanical Rollers can no longer destroy end portal blocks (yoshiquest) - Fixed Schematic position editor opening both on player and host player instance during LAN games - Fixed Automated Brewing integration for some of the potions of other mods (VoidLeech) - Fixed Deployers placing blocks too close to themselves in some cases - Fixed CC:Tweaked train schedule integration (AstralJaeger) - Added support for TFC wood types on water wheels (Xelbayria) - Added config for allowing stabilised bearing contraptions for non-rotating contraptions (cshcrafter) - Improved handling of custom basin blocks for addons - Schematicannons no longer consume additional gunpowder items until the previous item is depleted - Condensed Schematicannon fuel config to a single shots-per-gunpowder value - Schematicannons can now take gunpowder from adjacent inventories if necessary - Fixed a typo in the ponder scene about mechanical bearings - Fixed crash when bracketed blocks are assigned arbitrary blocks via command (IThundxr) - Fixed moss carpet not assembling to contraptions correctly (IThundxr) - Fixed train acceleration edge case at low speed settings - Reactivate Dynamic Trees Compatibility - Fixed incorrect normals on Flywheel model - Fixed incorrect normals on Crushing Wheel model - Fixed Vertical belts accepting inserted items from hoppers and such - Mechanical Arms no longer pretend to be able to extract from crushing wheels (insert only) (IThundxr) - Minor performance tweaks throughout the codebase (Qther) - Fixed Potion buckets from Tinkers Construct not interacting correctly with drains and spouts - Fixed step sounds no longer playing on moving contraptions (IThundxr) - Fixed basin inventory pretending to accept full stacks when empty - Fixed basin spout outputs getting voided when targeting another basin - Fixed basin spout outputs not working when targeting a basin with a recipe filter - Fixed crash with JEI when a modded crafting recipe has an inconsistent ingredient list - Fixed concurrency issues with the registration of stress impact values for addons (ByThePowerOfScience) - Partially filled water cauldrons can no longer be drained by fluid pipes - Fixed andesite funnels dropping full stacks when used in a moving contraption (cshcrafter) - Backtanks now properly keep track of item capability data in their placed block (WARNING: Backtanks placed in world during updating will lose enchantments!) - Backtanks no longer ask for an unobtainable item when placed with a Schematicannon - Goggles function in any curio slot (when tagged accordingly through pack customisation) (littlej541) - Threshold Switch now properly reads storage contents from SophisticatedStorage and FunctionalStorage - Performance improvements for item rendering on belts and co. (drouarb) - Encasing blocks now plays a placing sound (NotSoEpic) - Change from item to tag ingredients in sturdy sheet recipe (attackeight) - Glue entities no longer run entity ticks (IThundxr) - Fixed inconsitent positioning and rotation of stabilised bearing contraptions (techno-sam) - Fence Gates can now be interacted with on moving contraptions (attackeight) - Added Gilded Blackstone Crushing (attackeight) - Fixed removal via wrench not respecting chunk protection (attackeight) - Lava diving with the backtank now works together with other fire-proof armor items (attackeight) - Fixed blocks in debug world type not loading correctly (IThundxr) - Fixed warped and crimson water wheels catching fire (IThundxr) - Fixed filters on match-data not matching data (VoidLeech) - Ponder key can now be re-bound (attackeight) - "_manual_only" recipe name suffix now also works for Deploying and Smelting recipes (attackeight) - Fixed Schematicannon requesting tall grass and fern blocks (IThundxr) - Fixed Schematicannon requirement for farmers delight rich soil (IThundxr) - Respect 'eternal' modifier from Forbidden and Arcanus in Deployer Recipes (attackeight) - Fixed copycat step placement assist - Fixed changing bogey styles not updating the block properly (IThundxr) - Tracks can now be placed over flowers (IThundxr) - Funnels inserting into vaults no longer poll the inventory until it changes (Jensen) - Added a compacting recipe for ice (attackeight) - Community-submitted compatibility recipes for "IC2", "Oreganized", "Galosphere", "HexCasting", "The Vault", "Nether's Exoticism", "Elementary Ores", "Infernal Expansion", "Ice and Fire Dragons", "Ex Nihilo: Sequentia", "Regions Unexplored", "The Aether", "Haunted Harvest", "Vampirism", "Environmental" (attackeight) - Sugar cane no longer causes adjacent trees to be cut by mechanical saws (NerdsOfAFeather) - Addons can now change the displayed icon in goggle overlay tooltips - Fixed creepers getting angry at deployers again (IThundxr) - Vertical Gearboxes can now be crafted directly (attackeight) - Fixed value name collision in schematic configs (IThundxr) - Mechanical roller now accounts for custom tracks from addons (IThundxr) - Fixed issues with the goggle tooltip due to incompatibility with other mods affecting tooltip formatting - Added sounds for the Spout (Starlotte) - Added sounds for the Clipboard GUI (Starlotte) - Fixed chromatic compound (legacy feature) not working with new world height (IThundxr) - Addressed various memory leaks (homok43) - Fixed an inconsistent range difference of the Hose Pulley modes (drwoops) - Fixed assembly-mode train stations placing a new block when previously removed (cakeGit) - Fixed various item duplication bugs - Make automated brewing of modded potions use the same fluid amount as vanilla recipes (VoidLeech) - "A New Gauge" Advancement now triggers for any track item tagged create:tracks (IThundxr) - Fixed Schematic previews resetting position when switching to other schematics in hotbar (cakeGit) - Fixed Deployers placing rails using a schematic not triggering advancements (cakeGit) - Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW - Fixed Pulley ropes able to break unbreakable blocks - Fixed Create's Copper Block Registries concealing error reports in unrelated crashes - Glass Panes can no longer be placed into copycat panels (use glass blocks instead) - Fixed incorrect range documented in the redstone link ponder scene - Fixed Create menu button disappearing after switching languages - Fixed Depot accepting item stacks with invalid amounts - Fixed filter slots containing enchantment and attribute data of filter items
Sign in

14.81 MB

1.18.2-0.5.1.g Release 03.09.2024

Create 1.18.2 0.5.1.g

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
### Changes ### 1.20.1: - Fixed Creative Tab randomly missing items when addons are installed (IThundxr) - Layered ore stones now generate with more shape variation (KdotJPG) - Conductor hat positioning is now data driven and can now be introduced and customised by other mods (GizmoTheMoonPig) - Remove outdated and erroring compatibility recipes for other mods - Added back the "Item Group" attribute filter option (HateMeLikeAPro) - Fixed potato cannon not dropping xp and not applying enchantments correctly (Blazified) - Added block tag for blocks supposed to be treated like mangrove roots by a Mechanical Saw (jodlodi) - Fixed Honey Buckets & Chocolate Buckets not showing up in creative tabs (IThundxr) - Fixed Display links not writing to signs (HDR) - Fixed Schematic preview not disappearing when item is taken out of the hotbar (IThundxr) - Fixed hidden and invalid items being added to the creative mode search tab ### 1.19 and above: - Community-submitted compatibility recipes for "Good Ending", "Forbidden Arcanus", "Quark" (attackeight) - Fixed powered display link not lighting up its indicator ### 1.18 and above: - New and updated translations from CrowdIn - Fixed Elevator cabins loading in at y=0 instead of their previous location - Fixed schematic renderers not correctly being invalidated on resource reloads (IThundxr) - Fixed Tiled Glass not requiring Silk Touch to harvest (kkempfer) - Item and fluid storage on contraptions is now sorted from bottom to top (Moon-404) - Item Vaults and Fluid Tanks will now try to remain in the same grouping after being assembled and disassembled by a contraption - Fixed modded signs getting wiped when moved by contraption or printed in a schematic - Added schematic compatibility for the mod "framed blocks" - Fixed redstone-locked smart chutes scanning inventories for extractable items - Fixed some Display Link integrations updating even while the link is redstone-locked - Seated Players now sync their camera rotation to the movement of the contraption (opt-out via config) - Mechanical Rollers can no longer destroy end portal blocks (yoshiquest) - Fixed Schematic position editor opening both on player and host player instance during LAN games - Fixed Automated Brewing integration for some of the potions of other mods (VoidLeech) - Fixed Deployers placing blocks too close to themselves in some cases - Fixed CC:Tweaked train schedule integration (AstralJaeger) - Added support for TFC wood types on water wheels (Xelbayria) - Added config for allowing stabilised bearing contraptions for non-rotating contraptions (cshcrafter) - Improved handling of custom basin blocks for addons - Schematicannons no longer consume additional gunpowder items until the previous item is depleted - Condensed Schematicannon fuel config to a single shots-per-gunpowder value - Schematicannons can now take gunpowder from adjacent inventories if necessary - Fixed a typo in the ponder scene about mechanical bearings - Fixed crash when bracketed blocks are assigned arbitrary blocks via command (IThundxr) - Fixed moss carpet not assembling to contraptions correctly (IThundxr) - Fixed train acceleration edge case at low speed settings - Reactivate Dynamic Trees Compatibility - Fixed incorrect normals on Flywheel model - Fixed incorrect normals on Crushing Wheel model - Fixed Vertical belts accepting inserted items from hoppers and such - Mechanical Arms no longer pretend to be able to extract from crushing wheels (insert only) (IThundxr) - Minor performance tweaks throughout the codebase (Qther) - Fixed Potion buckets from Tinkers Construct not interacting correctly with drains and spouts - Fixed step sounds no longer playing on moving contraptions (IThundxr) - Fixed basin inventory pretending to accept full stacks when empty - Fixed basin spout outputs getting voided when targeting another basin - Fixed basin spout outputs not working when targeting a basin with a recipe filter - Fixed crash with JEI when a modded crafting recipe has an inconsistent ingredient list - Fixed concurrency issues with the registration of stress impact values for addons (ByThePowerOfScience) - Partially filled water cauldrons can no longer be drained by fluid pipes - Fixed andesite funnels dropping full stacks when used in a moving contraption (cshcrafter) - Backtanks now properly keep track of item capability data in their placed block (WARNING: Backtanks placed in world during updating will lose enchantments!) - Backtanks no longer ask for an unobtainable item when placed with a Schematicannon - Goggles function in any curio slot (when tagged accordingly through pack customisation) (littlej541) - Threshold Switch now properly reads storage contents from SophisticatedStorage and FunctionalStorage - Performance improvements for item rendering on belts and co. (drouarb) - Encasing blocks now plays a placing sound (NotSoEpic) - Change from item to tag ingredients in sturdy sheet recipe (attackeight) - Glue entities no longer run entity ticks (IThundxr) - Fixed inconsitent positioning and rotation of stabilised bearing contraptions (techno-sam) - Fence Gates can now be interacted with on moving contraptions (attackeight) - Added Gilded Blackstone Crushing (attackeight) - Fixed removal via wrench not respecting chunk protection (attackeight) - Lava diving with the backtank now works together with other fire-proof armor items (attackeight) - Fixed blocks in debug world type not loading correctly (IThundxr) - Fixed warped and crimson water wheels catching fire (IThundxr) - Fixed filters on match-data not matching data (VoidLeech) - Ponder key can now be re-bound (attackeight) - "_manual_only" recipe name suffix now also works for Deploying and Smelting recipes (attackeight) - Fixed Schematicannon requesting tall grass and fern blocks (IThundxr) - Fixed Schematicannon requirement for farmers delight rich soil (IThundxr) - Respect 'eternal' modifier from Forbidden and Arcanus in Deployer Recipes (attackeight) - Fixed copycat step placement assist - Fixed changing bogey styles not updating the block properly (IThundxr) - Tracks can now be placed over flowers (IThundxr) - Funnels inserting into vaults no longer poll the inventory until it changes (Jensen) - Added a compacting recipe for ice (attackeight) - Community-submitted compatibility recipes for "IC2", "Oreganized", "Galosphere", "HexCasting", "The Vault", "Nether's Exoticism", "Elementary Ores", "Infernal Expansion", "Ice and Fire Dragons", "Ex Nihilo: Sequentia", "Regions Unexplored", "The Aether", "Haunted Harvest", "Vampirism", "Environmental" (attackeight) - Sugar cane no longer causes adjacent trees to be cut by mechanical saws (NerdsOfAFeather) - Addons can now change the displayed icon in goggle overlay tooltips - Fixed creepers getting angry at deployers again (IThundxr) - Vertical Gearboxes can now be crafted directly (attackeight) - Fixed value name collision in schematic configs (IThundxr) - Mechanical roller now accounts for custom tracks from addons (IThundxr) - Fixed issues with the goggle tooltip due to incompatibility with other mods affecting tooltip formatting - Added sounds for the Spout (Starlotte) - Added sounds for the Clipboard GUI (Starlotte) - Fixed chromatic compound (legacy feature) not working with new world height (IThundxr) - Addressed various memory leaks (homok43) - Fixed an inconsistent range difference of the Hose Pulley modes (drwoops) - Fixed assembly-mode train stations placing a new block when previously removed (cakeGit) - Fixed various item duplication bugs - Make automated brewing of modded potions use the same fluid amount as vanilla recipes (VoidLeech) - "A New Gauge" Advancement now triggers for any track item tagged create:tracks (IThundxr) - Fixed Schematic previews resetting position when switching to other schematics in hotbar (cakeGit) - Fixed Deployers placing rails using a schematic not triggering advancements (cakeGit) - Fixed Display Boards updating instantly only at 256rpm Clockwise, not CCW - Fixed Pulley ropes able to break unbreakable blocks - Fixed Create's Copper Block Registries concealing error reports in unrelated crashes - Glass Panes can no longer be placed into copycat panels (use glass blocks instead) - Fixed incorrect range documented in the redstone link ponder scene - Fixed Create menu button disappearing after switching languages - Fixed Depot accepting item stacks with invalid amounts - Fixed filter slots containing enchantment and attribute data of filter items
Sign in

14.8 MB

1.20.1-0.5.1.f Release 02.11.2023

Create 1.20.1 0.5.1.f

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
### Changes - 1.20: Fixed crash on launch when Optifine is installed - Fixed pipe-based cobblestone generation not working correctly - Fixed vertical threshold switches and smart observers outputting redstone signal from incorrect sides - Added #create:blaze_burner_capturable entity type tag - Misc. blocks tagged as #create:wrenchable can no longer be picked up with a wrench unless the player is sneaking - Fixed Analog Levers not rendering their redstone indicator - Fixed Schematics failing to load when containing items with sensitive nbt - Fixed Turntable handler causing a crash during world shutdown - Fixed items in some locations no longer getting processed by fans since previous patch - Fixed smart observer using wrong bottom texture - Fixed stretched textures on stress- and speedometers' block models - Toolbox hotbar slot sprites now use the revised brass palette from 0.5.1 - Added /create debuginfo command (TropheusJ) - New localisation updates from Crowdin - Implemented various performance measures - Contents of a filter are no longer read from item nbt each time a stack is tested - MovementContext for contraption actors now caches the filter from their corresponding BlockEntity - Trains check their distance before running full collision tests - Trains can no longer collide when on separate track networks - Optimised train navigation and pathfinding (Timo van Veen)
Sign in

14.27 MB

1.19.2-0.5.1.f Release 02.11.2023

Create 1.19.2 0.5.1.f

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
### Changes - 1.20: Fixed crash on launch when Optifine is installed - Fixed pipe-based cobblestone generation not working correctly - Fixed vertical threshold switches and smart observers outputting redstone signal from incorrect sides - Added #create:blaze_burner_capturable entity type tag - Misc. blocks tagged as #create:wrenchable can no longer be picked up with a wrench unless the player is sneaking - Fixed Analog Levers not rendering their redstone indicator - Fixed Schematics failing to load when containing items with sensitive nbt - Fixed Turntable handler causing a crash during world shutdown - Fixed items in some locations no longer getting processed by fans since previous patch - Fixed smart observer using wrong bottom texture - Fixed stretched textures on stress- and speedometers' block models - Toolbox hotbar slot sprites now use the revised brass palette from 0.5.1 - Added /create debuginfo command (TropheusJ) - New localisation updates from Crowdin - Implemented various performance measures - Contents of a filter are no longer read from item nbt each time a stack is tested - MovementContext for contraption actors now caches the filter from their corresponding BlockEntity - Trains check their distance before running full collision tests - Trains can no longer collide when on separate track networks - Optimised train navigation and pathfinding (Timo van Veen)
Sign in

14.22 MB

1.18.2-0.5.1.f Release 02.11.2023

Create 1.18.2 0.5.1.f

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
### Changes - 1.20: Fixed crash on launch when Optifine is installed - Fixed pipe-based cobblestone generation not working correctly - Fixed vertical threshold switches and smart observers outputting redstone signal from incorrect sides - Added #create:blaze_burner_capturable entity type tag - Misc. blocks tagged as #create:wrenchable can no longer be picked up with a wrench unless the player is sneaking - Fixed Analog Levers not rendering their redstone indicator - Fixed Schematics failing to load when containing items with sensitive nbt - Fixed Turntable handler causing a crash during world shutdown - Fixed items in some locations no longer getting processed by fans since previous patch - Fixed smart observer using wrong bottom texture - Fixed stretched textures on stress- and speedometers' block models - Toolbox hotbar slot sprites now use the revised brass palette from 0.5.1 - Added /create debuginfo command (TropheusJ) - New localisation updates from Crowdin - Implemented various performance measures - Contents of a filter are no longer read from item nbt each time a stack is tested - MovementContext for contraption actors now caches the filter from their corresponding BlockEntity - Trains check their distance before running full collision tests - Trains can no longer collide when on separate track networks - Optimised train navigation and pathfinding (Timo van Veen)
Sign in

14.22 MB

1.20.1-0.5.1.e Release 22.09.2023

Create 1.20.1 0.5.1.e

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
- Addons can now more easily register custom fan processing types - Added tags to allow controlling which blocks and fluids act as catalysts for certain fan processing types - Fixed unlit campfires providing boiler heat - Fixed crash when applying trapdoors to copycat panels - Added tag to prevent specific vanilla recipe types from integrating with create - Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals - Added safety checks for active rollers passing through a portal - Fixed rollers in fill mode consuming blocks from a train without placing any - Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1 - Changed title of speed controller advancement - Funnels, Chutes and other Create components should now perform a little better when used with large vaults - Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan) - Spectators can no longer interact with Super Glue and Valve Handles (attackeight) - Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR) - Fixed Deployers not able to interact with blocks using block-like items (NovaStarter) - Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral) - Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail) - Localisation updates from CrowdIn - 1.19, 1.20: Trains can now travel to the Aether - 1.20: Fixed some blocks incorrectly treated as non solid - 1.20: Fixed crash when other mods query creative tabs server side - 1.20: Integrate new vanilla wood types with create (attackeight) - 1.20 (Flywheel): Fixed compatibility with Starlight - 1.20 (Flywheel): Fixed compatibility with Embeddium
Sign in

14.24 MB

1.19.2-0.5.1.e Release 22.09.2023

Create 1.19.2 0.5.1.e

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
- Addons can now more easily register custom fan processing types - Added tags to allow controlling which blocks and fluids act as catalysts for certain fan processing types - Fixed unlit campfires providing boiler heat - Fixed crash when applying trapdoors to copycat panels - Added tag to prevent specific vanilla recipe types from integrating with create - Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals - Added safety checks for active rollers passing through a portal - Fixed rollers in fill mode consuming blocks from a train without placing any - Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1 - Changed title of speed controller advancement - Funnels, Chutes and other Create components should now perform a little better when used with large vaults - Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan) - Spectators can no longer interact with Super Glue and Valve Handles (attackeight) - Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR) - Fixed Deployers not able to interact with blocks using block-like items (NovaStarter) - Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral) - Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail) - Localisation updates from CrowdIn - 1.19, 1.20: Trains can now travel to the Aether - 1.20: Fixed some blocks incorrectly treated as non solid - 1.20: Fixed crash when other mods query creative tabs server side - 1.20: Integrate new vanilla wood types with create (attackeight) - 1.20 (Flywheel): Fixed compatibility with Starlight - 1.20 (Flywheel): Fixed compatibility with Embeddium
Sign in

14.19 MB

1.18.2-0.5.1.e Release 22.09.2023

Create 1.18.2 0.5.1.e

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
- Addons can now more easily register custom fan processing types - Added tags to allow controlling which blocks and fluids act as catalysts for certain fan processing types - Fixed unlit campfires providing boiler heat - Fixed crash when applying trapdoors to copycat panels - Added tag to prevent specific vanilla recipe types from integrating with create - Rollers no longer break blocks adjacent to blocks tagged #minecraft:portals - Added safety checks for active rollers passing through a portal - Fixed rollers in fill mode consuming blocks from a train without placing any - Changed lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1 - Changed title of speed controller advancement - Funnels, Chutes and other Create components should now perform a little better when used with large vaults - Added support of other packet size optimisation mods: connectivity and Packet Fixer (KostromDan) - Spectators can no longer interact with Super Glue and Valve Handles (attackeight) - Fixed Elevator Contraptions sometimes powering multiple contacts upon arrival (laxadeR) - Fixed Deployers not able to interact with blocks using block-like items (NovaStarter) - Integrate new modded wood types with create: Environmental, Atmospheric, Infernal Expansion, Good Ending, Biome Makeover (Tempystral) - Addons can now specify custom behaviour when pipe fluids collide (Notenoughmail) - Localisation updates from CrowdIn - 1.19, 1.20: Trains can now travel to the Aether - 1.20: Fixed some blocks incorrectly treated as non solid - 1.20: Fixed crash when other mods query creative tabs server side - 1.20: Integrate new vanilla wood types with create (attackeight) - 1.20 (Flywheel): Fixed compatibility with Starlight - 1.20 (Flywheel): Fixed compatibility with Embeddium
Sign in

14.18 MB

1.20.1-0.5.1.d Release 05.07.2023

Create 1.20.1 0.5.1.d

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
## Create 0.5.1d - Fixed crash when colliding with mechanical belts on recent forge versions
Sign in

14.1 MB

1.20.1-0.5.1.c Release 04.07.2023

Create 1.20.1 0.5.1.c

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
## **Create 0.5.1c** ### Changes - Now using Flywheel 0.6.9 - New translations from Crowdin - Added the entity type tag `#create:ignore_seat` - Added a config option to prevent hostile mobs from getting picked up by seats - Potato cannons can no longer plant crops on the side of farmland - Fixed Mechanical rollers consuming filter items despite not supporting them - Fixed brass tunnels not refunding previous filter items when changed - Fixed catalyst ingredients getting consumed in the basin - Fixed Smart observers not activated by funnels when facing up or down - Fixed custom sequenced assembly recipes conflicting when starting with a filling step - Fixed item slots of powered and unpowered redstone link models not matching in size - Fixed custom fluids not rendering fog underwater - Fixed improved diving helmet vision applied without it being equipped - Fixed incompatibility with Supplementaries - Fixed wood cutting recipe compatibility for Hexcasting (AndreAugustoAAQ) - Updates to the Bogey API (rabbitminers) - Separated config options for placing fluid blocks with Create (attackeight) - Optimisations to some of Create's vector math shortcuts (Timo van Veen) - Addons can now register backtank-esque air sources placed in any armor and curios slots (Michael C) - Addressed a number of memory leaks and server crashes
Sign in

14.1 MB

1.19.2-0.5.1.c Release 04.07.2023

Create 1.19.2 0.5.1.c

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5.1c** ### Changes - Now using Flywheel 0.6.9 - New translations from Crowdin - Added the entity type tag `#create:ignore_seat` - Added a config option to prevent hostile mobs from getting picked up by seats - Potato cannons can no longer plant crops on the side of farmland - Fixed Mechanical rollers consuming filter items despite not supporting them - Fixed brass tunnels not refunding previous filter items when changed - Fixed catalyst ingredients getting consumed in the basin - Fixed Smart observers not activated by funnels when facing up or down - Fixed custom sequenced assembly recipes conflicting when starting with a filling step - Fixed item slots of powered and unpowered redstone link models not matching in size - Fixed custom fluids not rendering fog underwater - Fixed improved diving helmet vision applied without it being equipped - Fixed incompatibility with Supplementaries - Fixed wood cutting recipe compatibility for Hexcasting (AndreAugustoAAQ) - Updates to the Bogey API (rabbitminers) - Separated config options for placing fluid blocks with Create (attackeight) - Optimisations to some of Create's vector math shortcuts (Timo van Veen) - Addons can now register backtank-esque air sources placed in any armor and curios slots (Michael C) - Addressed a number of memory leaks and server crashes
Sign in

14.06 MB

1.18.2-0.5.1.c Release 04.07.2023

Create 1.18.2 0.5.1.c

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5.1c** ### Changes - Now using Flywheel 0.6.9 - New translations from Crowdin - Added the entity type tag `#create:ignore_seat` - Added a config option to prevent hostile mobs from getting picked up by seats - Potato cannons can no longer plant crops on the side of farmland - Fixed Mechanical rollers consuming filter items despite not supporting them - Fixed brass tunnels not refunding previous filter items when changed - Fixed catalyst ingredients getting consumed in the basin - Fixed Smart observers not activated by funnels when facing up or down - Fixed custom sequenced assembly recipes conflicting when starting with a filling step - Fixed item slots of powered and unpowered redstone link models not matching in size - Fixed custom fluids not rendering fog underwater - Fixed improved diving helmet vision applied without it being equipped - Fixed incompatibility with Supplementaries - Fixed wood cutting recipe compatibility for Hexcasting (AndreAugustoAAQ) - Updates to the Bogey API (rabbitminers) - Separated config options for placing fluid blocks with Create (attackeight) - Optimisations to some of Create's vector math shortcuts (Timo van Veen) - Addons can now register backtank-esque air sources placed in any armor and curios slots (Michael C) - Addressed a number of memory leaks and server crashes
Sign in

14.04 MB

1.19.2-0.5.1.b Release 24.05.2023

Create 1.19.2 0.5.1.b

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5.1b** ### Changes - Fixed Elevator Contraption misalignment with their contacts after switching target floor mid-travel - Fixed crash when placing a clipboard into replaceable blocks mid-air - Fixed funnel flaps being offset to the side when flywheel is disabled - Fixed dyed valve handle using incorrect block particle textures - Fixed copycat blocks able to take on invalid materials through the use of data commands - Copycat blocks no longer retain nbt contents of their contained material's item when loaded from a schematic - Fixed pipe connector attachments missing textures on some orientations - Players can now sneak-pick to receive the copycat block itself, rather than its applied material - Fixed value input screen not closing correctly when 'use' keybind is not on its default setting - Deployers no longer fail to activate bearings and other components with value input slots - Fixed an incompatibility between legacy copper pack and xycraft override - Fixed netherite diving suit not protecting from fire damage when Quark is installed - Attempt to fix lighting issues with elevator contacts - Schematic and Quill no longer displays the full directory path in its confirmation message - Fixed z-fighting on metal bars models - Waterlogged belts and depots now wash contained items when targeted by a fan - Fixed jump strength of lava diving suit in shallow lava - Fixed crash when cycling bogey types on a server - Fixed custom metal bars not able to be mined with a pickaxe - Contraption mounted storage no longer interacts with modded ender chests (it didn't work correctly) - Gui inputs no longer play more than one click when scrolled on very quickly - Fixed Schematics loading with a snowy grass block when their lowest layer contained snow blocks - Fixed Mechanical Rollers placing blocks into the train tracks when paving steep slopes - Netherite backtank now depletes air in lava even when the players head is not fully submerged - Fixed "Any" amount in filters' value settings screen not using a translatable lang entry - Smart Chutes no longer prevent chests from opening under them - Fixed some typos in ponder scenes - Localisation Updates from Crowdin
Sign in

13.94 MB

1.19.2-0.5.1.b Release 24.05.2023

Create 1.18.2 0.5.1.b

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5.1b** ### Changes - Fixed Elevator Contraption misalignment with their contacts after switching target floor mid-travel - Fixed crash when placing a clipboard into replaceable blocks mid-air - Fixed funnel flaps being offset to the side when flywheel is disabled - Fixed dyed valve handle using incorrect block particle textures - Fixed copycat blocks able to take on invalid materials through the use of data commands - Copycat blocks no longer retain nbt contents of their contained material's item when loaded from a schematic - Fixed pipe connector attachments missing textures on some orientations - Players can now sneak-pick to receive the copycat block itself, rather than its applied material - Fixed value input screen not closing correctly when 'use' keybind is not on its default setting - Deployers no longer fail to activate bearings and other components with value input slots - Fixed an incompatibility between legacy copper pack and xycraft override - Fixed netherite diving suit not protecting from fire damage when Quark is installed - Attempt to fix lighting issues with elevator contacts - Schematic and Quill no longer displays the full directory path in its confirmation message - Fixed z-fighting on metal bars models - Waterlogged belts and depots now wash contained items when targeted by a fan - Fixed jump strength of lava diving suit in shallow lava - Fixed crash when cycling bogey types on a server - Fixed custom metal bars not able to be mined with a pickaxe - Contraption mounted storage no longer interacts with modded ender chests (it didn't work correctly) - Gui inputs no longer play more than one click when scrolled on very quickly - Fixed Schematics loading with a snowy grass block when their lowest layer contained snow blocks - Fixed Mechanical Rollers placing blocks into the train tracks when paving steep slopes - Netherite backtank now depletes air in lava even when the players head is not fully submerged - Fixed "Any" amount in filters' value settings screen not using a translatable lang entry - Smart Chutes no longer prevent chests from opening under them - Fixed some typos in ponder scenes - Localisation Updates from Crowdin
Sign in

13.92 MB

1.19.2-0.5.1.a Release 21.05.2023

Create 1.19.2 0.5.1.a

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5.1** ### Additions - Netherite Backtank - Netherite Diving Helmet and Boots - Contraption Controls - Elevator Pulley - Copycat Panels and Copycat Steps - Block of Andesite Alloy - Block of Industrial Iron - Block of Experience - Large Water Wheel - Mechanical Roller - Andesite, Brass and Copper Doors - Andesite, Brass and Copper Bars - Andesite, Brass and Copper Scaffolding - Clipboard - Mangrove Windows (1.19) ### Changes - Flywheel is now included in the Create jar (1.18) - Overhauled models and textures of Andesite & Brass components (Kryppers) - Reworked textures of coloured blocks such as seats and sails (dani) - New filter sprites (vectorwing) - Valve handles can now be used to precisely turn mechanical bearings by a set angle - Pulley ropes are now climbable - Lowered hitbox of seats for improved traversability inside contraptions - Improved safety for players standing on vertically moving contraptions - Pulley contraptions will now make an effort to place remote players at y values sensible to the client - Fixed seated entities on rotating contraptions not rendering at the correct location - Deployers no longer fail to activate in chunks claimed or protected by the player that placed them - Fixed couplings, schematics and in-world overlays not rendering correctly at coordinates far from the origin - Fixed Bearings, Pistons, Pulleys and Gantries powered by a Sequenced Gearshift not moving precisely to its instructions at high speeds - Minecart contraptions no longer visually jump to a location when stalled - Mechanical bearings now snap to a rounded angle when stopped - Contraption storage now accepts more chests and barrels from other mods - Players can now open chests and barrels on assembled contraptions - Mechanical Pumps no longer reverse direction based on kinetic input - Fixed pipe connections pulling fluids with half the speed compared to a directly attached pump - Substantially increased speed of visual flow propagation inside pipe networks - Portable storage interfaces now stall for longer after an exchange has happened, and shorter otherwise - Single train track blocks with slopes connected on either side will angle themselves to create a smoother ascend across both - Multiple pulleys can now attach to contraptions in a synchronised group - Display Boards now update text instantaneously at high input rpm - Diving helmets now always grant aqua affinity - Diving helmets can no longer be enchanted with aqua affinity - Water wheel fins are no longer directional - Water wheels now only have one speed level - Water wheels can now take the appearance of any reasonably implemented wood type - Added sided door control options to elevator contact and train station UI - Liquid can no longer spread perpendicularly on top of water wheels - Overhauled UX of scroll values and item filtering - Filtered item extraction can now be configured to pull "up to x items" per operation - Connected textures now use and apply the getAppearance() standard by Forge, allowing them to connect across other mods' facades, etc. (1.19) - Boiler status now highlights information about water flow when insufficient - The majority of in-world options no longer require a wrench - Fixed fluid container items getting returned twice in basin processing (1.19) - Chutes can now be encased in Industrial Iron Blocks - Chutes are now less prone to resetting shape when moved or rotated - Moved metal block variants to Building Blocks tab - Changed stonecutting ingredient of metal block variants from sheet to ingot - Base stone blocks can now be stonecut back from their cut variants - Fixed track placement allowing an s-bend between two sloped track pieces in specific arrangements - Fixed funnels losing filters when changing between types - New randomised textures for natural palette stone types (Kryppers) - Readjusted palette stone generation to use taller layers - World generation now places fewer stone type veins by default - Fixed lava fans voiding items that have smoking & smelting recipes with different outputs - Filter items now filter for their own item type if left empty - Valve handles no longer create stress config entries for each dyed variant - Place near initial angle mode on bearings now has a smaller interval considered 'near' - Players can now take items from saws via right-click - Item Drains now accept dropped items as input - Train track placement overlay now explicitly mentions the ctrl key - Fixed Mechanical Saws not rendering as animated when using rubidium - Fixed a ui element of the Station Screen rendering behind the background - Belts printed instantly or via cannon now retain the correct type of casing - Scheduled trains no longer slow down for slight ascends/descents on a straight track - Fixed saplings and other non-collidables sticking to chassis or super glue - Encased Fluid Pipes no longer z-fight on open pipe faces - Valve handles now turn twice as quickly - Bearings no longer have the angle-indicating nook on their block - Depot hitbox is now a simple cuboid - Fixed belts encased with andesite briefly showing brass textures - Fixed Filters and Attribute Filters not stacking with unmodified, equivalent stacks - Fixed Attribute Filters saving the name tag preview item in their data - Filters and Schedules can now be reset via crafting - Renamed Sails to Windmill Sails - Crushing gold ore now yields more experience nuggets - Fixed valve pipes sometimes not rotating their indicator fully - Horizontal, encased belts now render a support structure when solid blocks are above them - Added placement assist for mechanical drills, saws and deployers - Mechanical Belts can now be waterlogged - Depots and Ejectors can now be Waterlogged - Chutes and Funnels can now be Waterlogged - Fixed upright mechanical saws only able to be oriented in two directions - Deployers now have their filter slot on the side of the block - Deployers can now be rotated by wrenching them near the edge of the front face - Deployers now set filters on blocks only by targeting any location on a correct side - Fixed Schematics loaded for deployer printing not rotating block entity contents - Added tripwire to #movable_empty_collider - Renamed Stockpile Switch to Threshold Switch - Renamed Content Observer to Smart Observer - Smart observer and threshold switch can now be oriented to face blocks above or below them - Smart observer will now also emit redstone when the block in front of it matches its filter - Fixed non-vanilla signs not accepted as valid display targets - Brass tunnels with no distribution behaviour no longer show the mode switcher - Used more contrasting colours for diode and tunnel value inputs - Fixed crash when hose pulley cannot find reference fluid for infinite draining - Clipboards can now be used to transfer settings between blocks - Clipboards can now be used to manually write to Display Boards and Nixie Tubes - Clipboards can now be used as Material Checklists in the Schematicannon - Fixed and edited existing tooltips and ponder scenes to include behavioural changes in 0.5.1 - New ponder scenes for Smart Observer, Threshold Switch, Elevator Pulley, Contraption Controls and Mechanical Rollers - Fixed ponder overlay text rendering with wonky pixels - Added a ponder category for recently added/changed blocks - Renamed Filter to List Filter - Deployers can now apply filters to a Redstone link with less required precision - Bezier track segments now render with a slight angle to reduce z-fighting - Fixed offset shaft rotation on encased large cogwheels - Fixed Smart Fluid Pipe not dropping filter when broken - Placards and Creative Crates will no longer hold on to special nbt content (except potion data, damage, enchants) of the contained item when imported via Schematicannon - Schematicannons can no longer print mobs - Fixed item frames not requiring an exact nbt match for printed contents - Players can now sneak while using exp nuggets to only consume one item at a time - Major internal restructuring of java packages - Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable) - Implemented ComputerCraft interaction for Speed Controllers, Display Links, Speedometers, Stressometers, Sequenced Gearshifts and Train Stations (caelwarner) - Hand crank no longer drains hunger when using the extendo grip (Xstoudi) - Fixed Encased Chain Drives not reacting to block rotation and mirroring correctly - Open Ended Pipes now correctly handle Builder's Tea (NerdsOfAFeather) - Added Config entry for brass tunnel distribution cooldown (Walle123) - API for custom bogey & track types (Rabbitminers, techno-sam) - Fixed server crash caused by Gantry Contraptions assembling (Lucasmellof) - Fix "Lighter than air" fluids displayed incorrectly in spouts (cakeGit) - Added rotate and mirror methods to Fluid Pipes (xieve) - Chocolate & Honey fluid fog distance is now configurable (radimous) - Added a TrackGraph merge event (DaComputerNerd717) - Fixed players dismounting when trains get assembled (Equinoxxe) - Added GameTests (TropheusJ) - Added armor tags (NerdsOfAFeather) - Major updates now release as patch A
Sign in

13.91 MB

1.18.2-0.5.1.a Release 21.05.2023

Create 1.18.2 0.5.1.a

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5.1** ### Additions - Netherite Backtank - Netherite Diving Helmet and Boots - Contraption Controls - Elevator Pulley - Copycat Panels and Copycat Steps - Block of Andesite Alloy - Block of Industrial Iron - Block of Experience - Large Water Wheel - Mechanical Roller - Andesite, Brass and Copper Doors - Andesite, Brass and Copper Bars - Andesite, Brass and Copper Scaffolding - Clipboard - Mangrove Windows (1.19) ### Changes - Flywheel is now included in the Create jar (1.18) - Overhauled models and textures of Andesite & Brass components (Kryppers) - Reworked textures of coloured blocks such as seats and sails (dani) - New filter sprites (vectorwing) - Valve handles can now be used to precisely turn mechanical bearings by a set angle - Pulley ropes are now climbable - Lowered hitbox of seats for improved traversability inside contraptions - Improved safety for players standing on vertically moving contraptions - Pulley contraptions will now make an effort to place remote players at y values sensible to the client - Fixed seated entities on rotating contraptions not rendering at the correct location - Deployers no longer fail to activate in chunks claimed or protected by the player that placed them - Fixed couplings, schematics and in-world overlays not rendering correctly at coordinates far from the origin - Fixed Bearings, Pistons, Pulleys and Gantries powered by a Sequenced Gearshift not moving precisely to its instructions at high speeds - Minecart contraptions no longer visually jump to a location when stalled - Mechanical bearings now snap to a rounded angle when stopped - Contraption storage now accepts more chests and barrels from other mods - Players can now open chests and barrels on assembled contraptions - Mechanical Pumps no longer reverse direction based on kinetic input - Fixed pipe connections pulling fluids with half the speed compared to a directly attached pump - Substantially increased speed of visual flow propagation inside pipe networks - Portable storage interfaces now stall for longer after an exchange has happened, and shorter otherwise - Single train track blocks with slopes connected on either side will angle themselves to create a smoother ascend across both - Multiple pulleys can now attach to contraptions in a synchronised group - Display Boards now update text instantaneously at high input rpm - Diving helmets now always grant aqua affinity - Diving helmets can no longer be enchanted with aqua affinity - Water wheel fins are no longer directional - Water wheels now only have one speed level - Water wheels can now take the appearance of any reasonably implemented wood type - Added sided door control options to elevator contact and train station UI - Liquid can no longer spread perpendicularly on top of water wheels - Overhauled UX of scroll values and item filtering - Filtered item extraction can now be configured to pull "up to x items" per operation - Connected textures now use and apply the getAppearance() standard by Forge, allowing them to connect across other mods' facades, etc. (1.19) - Boiler status now highlights information about water flow when insufficient - The majority of in-world options no longer require a wrench - Fixed fluid container items getting returned twice in basin processing (1.19) - Chutes can now be encased in Industrial Iron Blocks - Chutes are now less prone to resetting shape when moved or rotated - Moved metal block variants to Building Blocks tab - Changed stonecutting ingredient of metal block variants from sheet to ingot - Base stone blocks can now be stonecut back from their cut variants - Fixed track placement allowing an s-bend between two sloped track pieces in specific arrangements - Fixed funnels losing filters when changing between types - New randomised textures for natural palette stone types (Kryppers) - Readjusted palette stone generation to use taller layers - World generation now places fewer stone type veins by default - Fixed lava fans voiding items that have smoking & smelting recipes with different outputs - Filter items now filter for their own item type if left empty - Valve handles no longer create stress config entries for each dyed variant - Place near initial angle mode on bearings now has a smaller interval considered 'near' - Players can now take items from saws via right-click - Item Drains now accept dropped items as input - Train track placement overlay now explicitly mentions the ctrl key - Fixed Mechanical Saws not rendering as animated when using rubidium - Fixed a ui element of the Station Screen rendering behind the background - Belts printed instantly or via cannon now retain the correct type of casing - Scheduled trains no longer slow down for slight ascends/descents on a straight track - Fixed saplings and other non-collidables sticking to chassis or super glue - Encased Fluid Pipes no longer z-fight on open pipe faces - Valve handles now turn twice as quickly - Bearings no longer have the angle-indicating nook on their block - Depot hitbox is now a simple cuboid - Fixed belts encased with andesite briefly showing brass textures - Fixed Filters and Attribute Filters not stacking with unmodified, equivalent stacks - Fixed Attribute Filters saving the name tag preview item in their data - Filters and Schedules can now be reset via crafting - Renamed Sails to Windmill Sails - Crushing gold ore now yields more experience nuggets - Fixed valve pipes sometimes not rotating their indicator fully - Horizontal, encased belts now render a support structure when solid blocks are above them - Added placement assist for mechanical drills, saws and deployers - Mechanical Belts can now be waterlogged - Depots and Ejectors can now be Waterlogged - Chutes and Funnels can now be Waterlogged - Fixed upright mechanical saws only able to be oriented in two directions - Deployers now have their filter slot on the side of the block - Deployers can now be rotated by wrenching them near the edge of the front face - Deployers now set filters on blocks only by targeting any location on a correct side - Fixed Schematics loaded for deployer printing not rotating block entity contents - Added tripwire to #movable_empty_collider - Renamed Stockpile Switch to Threshold Switch - Renamed Content Observer to Smart Observer - Smart observer and threshold switch can now be oriented to face blocks above or below them - Smart observer will now also emit redstone when the block in front of it matches its filter - Fixed non-vanilla signs not accepted as valid display targets - Brass tunnels with no distribution behaviour no longer show the mode switcher - Used more contrasting colours for diode and tunnel value inputs - Fixed crash when hose pulley cannot find reference fluid for infinite draining - Clipboards can now be used to transfer settings between blocks - Clipboards can now be used to manually write to Display Boards and Nixie Tubes - Clipboards can now be used as Material Checklists in the Schematicannon - Fixed and edited existing tooltips and ponder scenes to include behavioural changes in 0.5.1 - New ponder scenes for Smart Observer, Threshold Switch, Elevator Pulley, Contraption Controls and Mechanical Rollers - Fixed ponder overlay text rendering with wonky pixels - Added a ponder category for recently added/changed blocks - Renamed Filter to List Filter - Deployers can now apply filters to a Redstone link with less required precision - Bezier track segments now render with a slight angle to reduce z-fighting - Fixed offset shaft rotation on encased large cogwheels - Fixed Smart Fluid Pipe not dropping filter when broken - Placards and Creative Crates will no longer hold on to special nbt content (except potion data, damage, enchants) of the contained item when imported via Schematicannon - Schematicannons can no longer print mobs - Fixed item frames not requiring an exact nbt match for printed contents - Players can now sneak while using exp nuggets to only consume one item at a time - Major internal restructuring of java packages - Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable) - Implemented ComputerCraft interaction for Speed Controllers, Display Links, Speedometers, Stressometers, Sequenced Gearshifts and Train Stations (caelwarner) - Hand crank no longer drains hunger when using the extendo grip (Xstoudi) - Fixed Encased Chain Drives not reacting to block rotation and mirroring correctly - Open Ended Pipes now correctly handle Builder's Tea (NerdsOfAFeather) - Added Config entry for brass tunnel distribution cooldown (Walle123) - API for custom bogey & track types (Rabbitminers, techno-sam) - Fixed server crash caused by Gantry Contraptions assembling (Lucasmellof) - Fix "Lighter than air" fluids displayed incorrectly in spouts (cakeGit) - Added rotate and mirror methods to Fluid Pipes (xieve) - Chocolate & Honey fluid fog distance is now configurable (radimous) - Added a TrackGraph merge event (DaComputerNerd717) - Fixed players dismounting when trains get assembled (Equinoxxe) - Added GameTests (TropheusJ) - Added armor tags (NerdsOfAFeather) - Major updates now release as patch A
Sign in

13.89 MB

1.19.2-0.5.0.i Release 29.01.2023

Create 1.19.2 0.5.0.i

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5i** ### Enhancements & Fixes - Fixed crash when loading trains with most recent forge versions - Fixed players getting kicked when merging very large track networks - Fixed blending issues with nixie tube and display link models (1.19) - Crashes that occur during schematic loading no longer terminate the server - Fixed crash when creating new belts at existing chutes/funnels - Fixed ghost items appearing on non-powered belts when extracted from - Fixed AE2 ore crushing compat recipes not using up-to-date modid/blocks (1.18) - Added Enchantment Descriptions for "Capacity" and "Potato Recovery"
Sign in

13.17 MB

1.18.2-0.5.0.i Release 29.01.2023

Create 1.18.2 0.5.0.i

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5i** ### Enhancements & Fixes - Fixed crash when loading trains with most recent forge versions - Fixed players getting kicked when merging very large track networks - Fixed blending issues with nixie tube and display link models (1.19) - Crashes that occur during schematic loading no longer terminate the server - Fixed crash when creating new belts at existing chutes/funnels - Fixed ghost items appearing on non-powered belts when extracted from - Fixed AE2 ore crushing compat recipes not using up-to-date modid/blocks (1.18) - Added Enchantment Descriptions for "Capacity" and "Potato Recovery"
Sign in

12.71 MB

1.19.2-0.5.0.h Release 15.01.2023

Create 1.19.2 0.5.0.h

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5h** ### Enhancements & Fixes - Using Flywheel 0.6.8.a (resolves broken chest models, as well as AMD incompatibilities) - Fixed Girder Encased Shafts getting ignored by the Schematicannon - Fixed crash when curios inventory is configured to have no slots - Fixed vaults not marking chunks dirty when its inventory changes - Fixed players kicked for flying when standing on contraptions with a mount - Fixed Steam Whistle not updating its pitch value correctly - Maximum placement length of tracks and turns are now configurable - Track graph no longer shows nodes and edges on f3 unless configured to - Kinetic blocks no longer show debug information on f3 unless configured to (on new game instances) - Superheated burn time of blaze cakes changed from 1000 to 3200 ticks - Blaze Burners now accept fuel from deployers and arms a number of seconds before running out - Adjust how and when blaze burners accept fuel - Fixed crash with Optifine when rendering a map - Improved value accuracy of various netcode when further from the worlds origin (ewoudje) - Fixed signals not updating track graph when destroyed - Added #deployable_drink tag for consumables that are not considered food - Deployers can no longer consume potions or milk, and will instead feed players in their target area - Fixed buttons in ponder not registering clicks near the edges - Fixed config UI tooltips including the empty "." comments used for toml 'formatting' - Fixed 'Damaged Item' Attribute for filtering not working correctly (Flemmli97) - Improved handling of contraption data for syncing and minecart pickup (TropheusJ) - Fixed and unified contraption data size estimates (TropheusJ) - Added config for max contraption size for syncing (TropheusJ) - Minecart pickup max is increased if XL Packets is loaded (TropheusJ) - Fixed Belts not offering a valid item handler until their first tick ### Localisation - Now using Crowdin for community translations - Added th_th (Thai) localisation - Added cs_cz (Czech) localisation - Added hu_hu (Hungarian) localisation - Added no_no (Norwegian) localisation
Sign in

14.32 MB

1.18.2-0.5.0.h Release 15.01.2023

Create 1.18.2 0.5.0.h

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5h** ### Enhancements & Fixes - Using Flywheel 0.6.8.a (resolves broken chest models, as well as AMD incompatibilities) - Fixed Girder Encased Shafts getting ignored by the Schematicannon - Fixed crash when curios inventory is configured to have no slots - Fixed vaults not marking chunks dirty when its inventory changes - Fixed players kicked for flying when standing on contraptions with a mount - Fixed Steam Whistle not updating its pitch value correctly - Maximum placement length of tracks and turns are now configurable - Track graph no longer shows nodes and edges on f3 unless configured to - Kinetic blocks no longer show debug information on f3 unless configured to (on new game instances) - Superheated burn time of blaze cakes changed from 1000 to 3200 ticks - Blaze Burners now accept fuel from deployers and arms a number of seconds before running out - Adjust how and when blaze burners accept fuel - Fixed crash with Optifine when rendering a map - Improved value accuracy of various netcode when further from the worlds origin (ewoudje) - Fixed signals not updating track graph when destroyed - Added #deployable_drink tag for consumables that are not considered food - Deployers can no longer consume potions or milk, and will instead feed players in their target area - Fixed buttons in ponder not registering clicks near the edges - Fixed config UI tooltips including the empty "." comments used for toml 'formatting' - Fixed 'Damaged Item' Attribute for filtering not working correctly (Flemmli97) - Improved handling of contraption data for syncing and minecart pickup (TropheusJ) - Fixed and unified contraption data size estimates (TropheusJ) - Added config for max contraption size for syncing (TropheusJ) - Minecart pickup max is increased if XL Packets is loaded (TropheusJ) - Fixed Belts not offering a valid item handler until their first tick ### Localisation - Now using Crowdin for community translations - Added th_th (Thai) localisation - Added cs_cz (Czech) localisation - Added hu_hu (Hungarian) localisation - Added no_no (Norwegian) localisation
Sign in

13.61 MB

1.19.2-0.5.0.g Release 14.12.2022

Create 1.19.2 v0.5.0g

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5g** ### Enhancements & Fixes - Cobwebs and Powdered Snow can now be attached to contraptions - Fixed Storage Drawers not providing correct fill levels to Stockpile Switches - Leaves are now considered transparent by encased fans - Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty - Added survivalContraptionPickup config option (Jobieskii) - Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI (Christofmeg) - Fixed crash when loading contraptions with missing blocks which had provided movement behaviours - Fixed unloading Redstone Links querying their own chunk for tile entities - Hose Pulleys now retain infinite status if surrounding lake is not fully loaded - Fixed Hose Pulley not loading in visually extended on the client side - Improved position of rendered blocks launched by Schematicannon - Fixed Schematicannon play button having to be pressed twice to start printing - Schematicannon no longer moves while searching for the next location to shoot at - Schematicannon now skips through empty sections more quickly - Fixed Creative players losing items used on block application recipes - Fixed blocks used in item application recipes briefly being placed on the client - Blaze burners now create fewer light updates - Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information - Reduced particle amount produced by active steam engine setups - Added 3rd person crossbow holding animation to potato cannon and zapper (jacquerol) - Added Scroll Tick sound in GUIs (starlottemusic) - Sails now use vanilla dye/shear sounds (starlottemusic) - Fixed StationUnloadedCondition not working in other dimensions (falxie) - Fixed blaze burners briefly de-powering before accepting new buckets of lava (NotSoEpic) - Fixed spectators interacting with hand cranks (Xstoudi) - Query complete player list for Scoreboard displays (Xstoudi) - Fixed pipes with 5 or 6 connections not rendering (1.19) - Fixed honey and chocolate lava interactions (1.19) - Steam engines now support flywheel's instancing - Ponder's Identify mode now supports blocks with ray-specific pick block results - Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance - Fixed an item duplication issue ### Localisation - Added es_mx.json by IDPatl - Added da_dk.json by ChristianLW - Updates to fr_fr.json by Loupau38 - Updates to ja_jp.json by CKenJa - Updates to ko_kr.json by qkrehf2 & zlfn - Updates to it_it.json by 435THz - Updates to de_de.json by Andre601 - Updates to ru_ru.json by luffypirat - Updates to nl_nl.json by BerryHeyy - Updates to zh_tw.json by StarskyXIII
Sign in

13.99 MB

1.18.2-0.5.0.g Release 14.12.2022

Create 1.18.2 v0.5.0g

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5g** ### Enhancements & Fixes - Cobwebs and Powdered Snow can now be attached to contraptions - Fixed Storage Drawers not providing correct fill levels to Stockpile Switches - Leaves are now considered transparent by encased fans - Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty - Added survivalContraptionPickup config option (Jobieskii) - Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI (Christofmeg) - Fixed crash when loading contraptions with missing blocks which had provided movement behaviours - Fixed unloading Redstone Links querying their own chunk for tile entities - Hose Pulleys now retain infinite status if surrounding lake is not fully loaded - Fixed Hose Pulley not loading in visually extended on the client side - Improved position of rendered blocks launched by Schematicannon - Fixed Schematicannon play button having to be pressed twice to start printing - Schematicannon no longer moves while searching for the next location to shoot at - Schematicannon now skips through empty sections more quickly - Fixed Creative players losing items used on block application recipes - Fixed blocks used in item application recipes briefly being placed on the client - Blaze burners now create fewer light updates - Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information - Reduced particle amount produced by active steam engine setups - Added 3rd person crossbow holding animation to potato cannon and zapper (jacquerol) - Added Scroll Tick sound in GUIs (starlottemusic) - Sails now use vanilla dye/shear sounds (starlottemusic) - Fixed StationUnloadedCondition not working in other dimensions (falxie) - Fixed blaze burners briefly de-powering before accepting new buckets of lava (NotSoEpic) - Fixed spectators interacting with hand cranks (Xstoudi) - Query complete player list for Scoreboard displays (Xstoudi) - Fixed pipes with 5 or 6 connections not rendering (1.19) - Fixed honey and chocolate lava interactions (1.19) - Steam engines now support flywheel's instancing - Ponder's Identify mode now supports blocks with ray-specific pick block results - Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance - Fixed an item duplication issue ### Localisation - Added es_mx.json by IDPatl - Added da_dk.json by ChristianLW - Updates to fr_fr.json by Loupau38 - Updates to ja_jp.json by CKenJa - Updates to ko_kr.json by qkrehf2 & zlfn - Updates to it_it.json by 435THz - Updates to de_de.json by Andre601 - Updates to ru_ru.json by luffypirat - Updates to nl_nl.json by BerryHeyy - Updates to zh_tw.json by StarskyXIII
Sign in

13.52 MB

1.19.2-0.5.0.f Release 29.09.2022

Create 1.19.2 v0.5.0f

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5f** ### Enhancements & Fixes - Fixed crash on startup with Forge versions 43.1.30 and above - Fixed crash on startup when Optifine is installed - Fixed visual bugs when Oculus is installed - Fixed Schematic and Quill selection box registering mouse clicks twice - Added a mixing recipe for Mud
Sign in

13.76 MB

1.19.2-0.5.0.e Release 25.09.2022

Create 1.19.2 v0.5.0e

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## **Create 0.5e** ### Enhancements & Fixes - Trains now try to wait for chunks to load in when player passengers are present - Trains now sync clientside speed with the servers' tps to avoid overcorrection - Hoppers can now be picked up by the wrench - Reduced false positives for train/player collisions during lag spikes - Fixed entity-specific interactions causing schedule interaction to be ignored - Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations - Reduced tps impact of basin recipe lookups noticeable in larger modpacks - Fixed Brass tunnels distributing back into the side items get inserted from - Fixed Brass tunnels distributing into sides blocked by an inserting funnel - Cargo Conditions in schedules now match any cargo if no filter is specified - Added allowBrewingInMixer config - Fluid valves, hand cranks, valve handles and smart pipes can now be waterlogged - Fixed Movement Behaviours not resetting state when minecart contraptions are picked up - Added ai deterrents for crossing track blocks - Extended Saw behaviour to work with mangroves - Fixed Saw leaving behind floating bee nests - Saws can now be used to cut down big mushrooms - Fixed Drills not leaving water sources when breaking ice blocks - Fixed Ploughs not able to break track blocks - Fixed Harvester replanting crops in invalid locations - Fixed Train Relocation not always triggering when targeting long bends - Display boards no longer predict trains behind wait conditions other than "timed delay" - Fixed scoreboard and deathcount display sources cropping entries before sorting - /create dumpRailways -> /create trains - Fixed contraption interaction not firing when it happens far away from the contraptions origin - Fixed inaccurate contact point motion for collisions with oriented contraptions - Updated ae2 compat recipes - Fixed parts of blaze burners not rendering correctly on rotated contraptions - Fixed arms not being able to place more than one item into a composter - Added "compostable" item attribute - Tweak "blastable" attribute's descriptions - Replaced allowBiggerFireworksInCrafter config with maxFireworkIngredientsInCrafter - Fixed fluid pipes occasionally losing fluid content when distributing to multiple containers - Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively - Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8) - Fixed toolbox overlay showing for spectating players - Tagged sturdy sheets with forge:plates - Compatibility Recipes for BYG (MarioSMB) - Fixed "Station Powered" wait condition not working correctly in non-overworld dimensions (falxie) - Added client-side bobbing animation on contraptions (Alex2772) - Added descriptive hover tooltips for material checklists (Xstoudi) - Fixed item duplication bug with mechanical crafters (Xstoudi) - Fixed Game crash caused by Attribute Filter (MoarDm) ### Localisation - Updates to ru_ru.json by luffypirat - Updates to zh_cn.json by Demonese - Updates to de_de.json by Andre601 - Updates to it_it.json by 435THz - Updates to pl_pl.json by Mrucznik
Sign in

13.76 MB

1.18.2-0.5.0.e Release 25.09.2022

Create 1.18.2 v0.5.0e

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5e** ### Enhancements & Fixes - Trains now try to wait for chunks to load in when player passengers are present - Trains now sync clientside speed with the servers' tps to avoid overcorrection - Hoppers can now be picked up by the wrench - Reduced false positives for train/player collisions during lag spikes - Fixed entity-specific interactions causing schedule interaction to be ignored - Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations - Reduced tps impact of basin recipe lookups noticeable in larger modpacks - Fixed Brass tunnels distributing back into the side items get inserted from - Fixed Brass tunnels distributing into sides blocked by an inserting funnel - Cargo Conditions in schedules now match any cargo if no filter is specified - Added allowBrewingInMixer config - Fluid valves, hand cranks, valve handles and smart pipes can now be waterlogged - Fixed Movement Behaviours not resetting state when minecart contraptions are picked up - Added ai deterrents for crossing track blocks - Extended Saw behaviour to work with mangroves - Fixed Saw leaving behind floating bee nests - Saws can now be used to cut down big mushrooms - Fixed Drills not leaving water sources when breaking ice blocks - Fixed Ploughs not able to break track blocks - Fixed Harvester replanting crops in invalid locations - Fixed Train Relocation not always triggering when targeting long bends - Display boards no longer predict trains behind wait conditions other than "timed delay" - Fixed scoreboard and deathcount display sources cropping entries before sorting - /create dumpRailways -> /create trains - Fixed contraption interaction not firing when it happens far away from the contraptions origin - Fixed inaccurate contact point motion for collisions with oriented contraptions - Updated ae2 compat recipes - Fixed parts of blaze burners not rendering correctly on rotated contraptions - Fixed arms not being able to place more than one item into a composter - Added "compostable" item attribute - Tweak "blastable" attribute's descriptions - Replaced allowBiggerFireworksInCrafter config with maxFireworkIngredientsInCrafter - Fixed fluid pipes occasionally losing fluid content when distributing to multiple containers - Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively - Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8) - Fixed toolbox overlay showing for spectating players - Tagged sturdy sheets with forge:plates - Compatibility Recipes for BYG (MarioSMB) - Fixed "Station Powered" wait condition not working correctly in non-overworld dimensions (falxie) - Added client-side bobbing animation on contraptions (Alex2772) - Added descriptive hover tooltips for material checklists (Xstoudi) - Fixed item duplication bug with mechanical crafters (Xstoudi) - Fixed Game crash caused by Attribute Filter (MoarDm) ### Localisation - Updates to ru_ru.json by luffypirat - Updates to zh_cn.json by Demonese - Updates to de_de.json by Andre601 - Updates to it_it.json by 435THz - Updates to pl_pl.json by Mrucznik
Sign in

13.3 MB

1.18.2-0.5.0.d Release 14.08.2022

Create 1.18.2 v0.5.0d

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5d** - Requires Flywheel 0.6.5 ### Enhancements, Fixes - Re-separated item sections in the Creative menu - Fluid Pumps now orient themselves at adjacent pipes when placed - Deployers mounted on minecart contraptions can no longer pick up minecart contraptions using a wrench - Potential fix for spout ponder crash with other mods installed - Fixed train navigation not behaving correctly near portals - Fixed Fluid Pipes having parts of their model culled away by performance enhancing mods - Refactored worldgen code to be cleaner and support datagen - Fixed zinc ore only generating on chunk corners - Remove fan_heaters block tag - Fixed stockpile switches not preserving settings after being printed - Large refactors to creates internal registry code - Fixed printed funnels not having filters - Fixed printed deployers not keeping mode - Fixed filters not rendering in schematic renders - Fixed incorrect lighting on funnels in schematic renders - Fixed natural scoria from old save files not migrating into scoria - Improve rendering of block breaking overlays in ponder - Fixed arm interaction point initialization issues - Fixed sequenced gearshift structure rotation - Fixed encased cogwheel rotation, mirroring, and structure transformation - Refactored JEI plugin implementation - Fix placards' schematic requirements not including NBT - Removed unused config values - (SuperCoder79) Door blocks now break when rotated vertically by a contraption - (SuperCoder79) Fixed deepslate emerald ore providing cobblestone when crushed - (SuperCoder79) Added item and mode information to deployer goggle tooltip - (hewxle) Improvements to the consistency of english advancement texts - (nphhpn) Fix fluid duplication exploit with hose pulley - (Zergatul) Improve mod compatibility of the third person camera on trains - (PssbleTrngle) Added tag create:pressurized_air_sources for custom backtanks - (TBiscuit1) Fixed kinetic blocks able to surpass the rpm limit - (PiTheGuy) Fixed crash in the TorquePropagator - (PiTheGuy) Mechanical Drills can now be waterlogged - Compressed assets - Refactored Maven coordinate scheme: - Artifact ID: "Create" -> "create-{minecraft_version}" - Artifact Version: "{mod_version}.{patch}-{build_number}" - Excluded datagen cache from built jars - Included LICENSE file in build jars ### Localisation - Added uk_ua.json by Borusu1 - Updates to zh_tw.json by andersonwu2000 and Akagiyoukai - Updates to ja_jp.json by CKenJa et al. - Updates to ru_ru.json by luffypirat - Updates to it_it.json by 435THz - Updates to de_de.json by LexinonCraft - Updates to pl_pl.json by Shadow75857 - Updates to pt_br.json by vyhi - Updates to es_es.json by muriplz - Updates to ko_kr by qkrehf2 - Updates to zh_cn.json by Demonese et al.
Sign in

13.26 MB

1.18.2-0.5.0c Release 12.07.2022

Create 1.18.2 v0.5.0c

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5c** - Fixed Dedicated server crash when riding a train - Fixed broken localisation component in super glue editor - Fixed display links not showing correct icons for dyed nixie tubes
Sign in

13.84 MB

1.18.2-0.5.0b Release 12.07.2022

Create 1.18.2 v0.5.0b

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5b** (Hotfix) ### Enhancements, Fixes - Fixed Display links no longer accepting any blocks as valid display sources - Temporarily merged creative tabs
Sign in

13.84 MB

1.18.2-0.5.0a Release 11.07.2022

Create 1.18.2 v0.5.0a

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5a** for Minecraft 1.18.2 Now using flywheel 0.6.4 ### Enhancements, Fixes - Replace project page button with separate CurseForge and Modrinth - Fixed incompatibility with Entityculling - Fixed Contraptions not properly supporting modeldata - Trains no longer briefly derail when moving through portals - Trains no longer track coupling stress between carriages that are currently in different dimensions - Fixed quark closing double doors when opened - Boilers made of creative fluid tanks now provide a max level water supply - Crafter ponder scene no longer uses an outdated recipe - Reduced steam release effect of bogeys that haven't travelled far since the last stop - Fixed crash when moving pulleys on a contraption - Renamed Throttle schedule instruction to avoid confusion - Fixed girders not paving straight tracks with the correct orientation - Fixed steam engines not updating power output when their boiler is removed - Fixed crash when assembling funnels onto a train - Fixed crash caused by missing sounds when assembling a train - Fixed train consuming fuel from every slot simultaneously - Fixed spouts culling visible faces - Fixed crash when listing empty inventory contents on something other than a display board - Tracks can no longer bend when connecting two sloped tracks - Fixed Schematicannon no longer supporting half of Create's blocks - Fixed Station UI showing tooltip text of non-visible buttons - Fixed track placement hint not updating when changing angle but targeting the same position - Fixed Portable fluid interface not able to fill multiple tanks with identical liquids - Players are no longer considered valid drivers to schedules - Fixed blaze burners on contraptions tracking invisible players - Add global providers to movement and interaction behavior registries - All blocks tagged #wooden_doors or #wooden_trapdoors are now interactable on contraptions - Fixed crash with Starlight when moving empty contraptions with downward-facing Mechanical Pistons ### Localisation - Updates to ru_ru.json by luffypirat
Sign in

13.84 MB

1.18.2-0.5.0 Release 08.07.2022

Create 1.18.2 v0.5.0

Supported Minecraft versions
1.18.2
Loaders / Platforms
forge
Show changes
## **Create 0.5** for Minecraft 1.18.2 now using Flywheel 0.6.3 ### Additions - Added Display Link - Added Display Board - Added Steam Engine - Added Steam Whistle - Added Metal Girders - Added Train Casing - Added Train Track - Added Train Station - Added Train Signal - Added Train Observer - Added Train Schedule - Added Train Controls - Added Placard - Added Andesite, Brass and Copper Ladder - Added Train Door and Trapdoors - Added Framed Glass Door and Trapdoor - Added Rose Quartz Block and Rose Quartz Tiles - Added Rose Quartz Lamp - Added Sturdy Sheet ### Removals - Removed Furnace Engine ### Enhancements, Fixes - Art rework of the Copper Lineup - Art rework of Create's item sprites - Reworked Blaze Burner assets - Reworked the Flywheel model - Added a globally managed track-graph system able to be navigated without loading chunks - Re-designed the super glue mechanic as areas instead of individual connections - Streamlined several crafting recipes in the survival progression - Added Recipes for new Content - Added a new recipe type for manual item on block interaction - Changed casing recipes - Pulse Repeaters and Extenders can now be inverted using right-click - Added Ponder Scenes for new Content - Modified Ponder Scenes of changed Content - Added Ponder Categories for Railway Equipment, Display Sources and Display Targets - Ponder Scenes now show a "Next Up" Prompt after completion - Added a "Next up:" prompt to make sure people are aware of other scenes - Fixed mob spawner displaying a pig in the blaze burner scene - Haunted and Peculiar bells now accept redstone power - Fluid tanks become boilers when engines are attached - Nixie tubes no longer have a base plate - Nixie tubes can now mount to walls - Nixie tubes display signal info when mounted to a signal box - Shafts can now be encased with girders - Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick - Fixed a memomy leak in contraption creation - Fixed serverside collision mask not updating when doors open on a contraption - Fixed kinetic components showing speed requirement popups when moving very slowly - Fixed reversed tooltip for stress capacity - Modified stress capacity tooltips to show max achievable su - Fixed Players riding a mount standing on a contraption getting kicked for 'flying' - Cleaned up and expanded integration recipes and tags with other mods - Addressed the brief visual gap between contraptions disassembling and blocks re-appearing in world - Completely reworked the advancement tree - Removed integration recipes for discontinued mods - Added cutting recipes for a number of modded wood types - Fixed ore crushing recipes referring to incorrect tags - Contraptions now render properly in flywheel's batching render mode - Fixed non-player passengers endlessly kicking each other from seats - Backtanks now warn a player when reaching 10% and 0% respectively - Pulleys can now be monitored with a Stockpile Switch - Third person view now zooms out when riding a train - Removed op permission requirement from contraption assembly highlight command - Active windmill bearings can now be moved by contraptions, returning to their running state after the new contraption disassembled - Framed glass now uses vanilla's glass palette - Increased bone meal yield from crushed calcite - Basins now attempt to dump existing output content into newly created auto-outputs - Builders Tea can now be scooped out of basins manually - Basins now prioritise output tanks when filling held items - Fixed pulley contraptions not receiving light updates below y=0 - Belts launched by a schematicannon can no longer replace bedrock - Contraptions now send block changes to other clients when doors are opened - Players can now "climb" up contraption-assembled ladders - Added the ability to add station markers to maps, working similar to banners - Fixed minecart contraption relocation sending nearby players to the moon - Blaze burners now render independently when on a contraption - Fixed issues with mouse button keybinds on the linked controller - Changed redstone link range to 256 - Fixed bearings rotating their top even on contraptions that do not support stabilisation - Fixed inconsistent deployer facing for oriented contraptions - Added JEI item assignment support to schedule conditions - Fixed constant updates firing from stockpile switches - Assigned more suitable map colours to Create's blocks - Fixed Fluid pipes not reacting to modified fluid tanks in specific arrangements - Fixed lighting and uv incosistency on windowed fluid pipes - Hose pulley now scans adjacent fluid columns for sources - Andesite alloy is now tagged #forge:ingots - Fixed the hose pulley fill infinite config not working correctly - Generified Connectivity Handlers used in tanks & vaults for addons - Fixed potential dupe glitch with stackable fluid containers - Implemented curios integration for Engineer's Goggles - Nether Gold crushing now yields 18 nuggets instead of 7.5 - Fixed tree fertilizer not working on azalea trees - Fixed an edge case where funnels with an amount will refuse to transfer items - Fixed Contraptions briefly being offset by half a block when assembled on a cart assembler - Fixed crash when pressing the toolbox hotkey in the same tick as it was placed - Added the #create:casing tag - Super glue captured by schematics or /c clone now gets cropped to the selected boundary - Stationary contraptions now save their anchor block position in relative coords - Improved the way Mechanical Arms store interaction points (breaking change) - Fixed Mechanical Arms being able to insert any item into composters - Encased fans can no longer provide stress capacity as generators - Removed speed requirements from tooltips - Fixed Belts behaving strangely after being placed where another was destroyed previously - Fixed schematics rendering layers in the wrong order - Adjusted some vertical offsets for seated passengers - Driver entities will now wear a hat when their train is given a schedule - Fixed bug causing potentially moving contraptions to re-upload their light every tick - Instancing support for Train Bogeys - Instancing support for Train Tracks - Nixie Tubes no longer animate text from "dynamic" vanilla text components - Created "Display-target" behaviour for Signs, Display Boards, Lecterns and Nixie Tubes - Created "Display-source" behaviour for Train Stations, Clocks, Nixie Tubes, Content Observers, Stockpile Switches, Respawn Anchors, Depots, Belts, Belt Tunnels, Command Blocks, Target Blocks, Train Observers, Boilers, Seats, Speedometers and Stressometers - Fixed Contraption passengers not visible to clients whenever the seat position offsets them out of ticking chunks just after loading in - Fixed previous passengers not being removed from seat when player uses it - Portable Storage Interfaces now stay connected until a contraption departs - Seats can now collect entities when collided with on a contraption - Clicking on seats now tries to mount any leashed mobs first - Added "/create dumpRailways" command - Fixed an item duplication issue with belts - Spectators can no longer interact with contraptions - GUIs and HUDs now respect spectator mode and the hideGui option - Blaze burners no longer turn towards the player if they are invisible - Fixed Wrench rotation in 3rd person - Brought JEI plugin up-to-date - Added the "/create passenger" command - Fixed sails coloring adjacent sails with different orientations ### Localisation - Updates to pt_br.json by vyhi - Updates to es_es.json by muriplz - Updates to zh_cn.json by Demonese - Updates to de_de.json by MelanX
Sign in

13.79 MB