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Particle Core
Modrinth Mod

Particle Core

Particle optimizations: Culling, rendering optimizations, configurable particle-type-specific spawn reduction, and potion particle disabling. Compatible with Sodium, improves performance over Sodium alone.

Інформація про Minecraft-продукт

Важливе про товар

Сумісність, версії Minecraft, завантажувачі та дані зовнішнього джерела.

Тип

Mod

Доступ

Безкоштовно

Остання версія

0.3.3+26.2

Завантаження

15 206 694

Завантажувачі / Платформи

fabric forge neoforge quilt

Minecraft версії

1.20 – 1.21.11 26.1 26.1.1 26.1.2 26.2

Категорії

game-mechanics optimization utility

Опис

Докладна інформація

![Main Banner. The Words Particle Core over an expanse of bubble particles.](https://cdn.modrinth.com/data/cached_images/7089e2ddd081d86a387ebd7b1b0269aef61c3793.png) **Particle Core focuses on one thing: Optimizing particles. Vanilla Minecraft is quite inefficient with particles in a variety of ways. Particle Core aims to improve this.** <p><span style="font-size:14px;display:table"> <span> <a href="https://discord.gg/Fnw2UbE72x" rel="nofollow"><img style="display:inline;margin-left:auto;margin-right:auto" src="https://i.imgur.com/iXATO6K.png" width="265" height="122"></a> </span> <span> <a href="https://modrinth.com/mod/emi" rel="nofollow"><img style="display:inline;margin-left:auto;margin-right:auto" src="https://i.imgur.com/U7qHdp4.png" width="288" height="108"></a> </span> </span> </p> # What Does It Do? ### Culling The biggest performance improvement overall, Particle Core doesn't render particles you can't see. Makes sense! Only about a 12th of the lightbox is visible at standard FOVs, why render the 11/12 of particles you can't even see? ### Rendering Optimizations Particles that are rendered are optimized. Vertex transformations and lightmap polling are optimized. Vertex optimizations defer to Sodium. ### By-Type Reduction or Disabling Three methods are provided to either completely disable or reduce spawning of specific particle types. Any particle you can add via the /particle command is eligible. 1) A particle_type tag. Add particle types to `particle_core:excluded_particles` to completely disable those particle types. **Server Owners: this will disable those particles for every client that joins the server, use with caution!** 2) Config-based by-type reduction map. In the particle core config (see below), a user can add mappings of `particle type identifier` to `chance double`. 3) Turn of Potion Particles entirely. If you find potion particles on your screen annoying, head over to the config and turn them off! Unlike invis-particle resource packs, this actually prevents the particles from spawning at all, improving performance. ### Tweaking Vanilla settings Two config options are provided that can fine-tune the standard vanilla options of `ALL`, `DECREASED`, and `MINIMAL`. One is effectively a dial between ALL and DECREASED, the second a dial between DECREASED and MINIMAL. If you simply want to tweak particle spawning a bit, for example if your computer runs fine with DECREASED but you personally don't like how many particles are still on screen, you can dial DECREASED back without going all the way to MINIMAL. [![Bisect Hosting Banner](https://www.bisecthosting.com/partners/custom-banners/85a7141b-76c9-4f0c-bd04-21f4b0d56c4a.webp "Bisect Hosting Banner")](https://bisecthosting.com/fzzyhmstrs) # Config Particle Core provides a config covering every feature added. locate the config in the standard .mincraft `config` folder. Config name is `particle_core_config_v[x].json`, where [x] is the current version number. The config has a comprehensive "comment" section at the top of the file. Please read it for guidance on config usage. ### turnOffPotionParticles To some, potion particles are extremely annoying. Use this setting to turn them off. ### reduceParticlesAllChance A dial to tweak particle spawning between the `ALL` and `DECREASED` Minecraft setting. ### reduceParticlesDecreasedChance A dial to tweak particle spawning between the `DECREASED` and `MINIMAL` Minecraft setting. ### disableParticles Completely disable all client-side particle spawning. ### reduceParticlesByType Map to reduce specific particle spawning. * key: identifier of the particle type, ex. `minecraft:smoke`. * value: double between 0.0 and 1.0. 0.0 will completely disable the particle, 1.0 is normal spawning. Anything in between will be that fractional chance a particle succeeds at spawning. ### disableOptimizations If any feature in Particle Core is causing a conflict or it is simply undesired, every feature can be individually disabled by adding it's string key to this list. See comment for instructions. # Before Without Particle Core, world rendering is at 41% of CPU time, with renderParticles the lions share of that at 25% of CPU time. ![Screenshot of a Spark Profile showing world rendering at 41% CPU time](https://cdn.discordapp.com/attachments/1147906974000889988/1215787139527082034/image.png?ex=65fe0502&is=65eb9002&hm=d8af4e1b31cbe3e7e986cdd7810c8c8a3266cff5dbe6c23996b0fb75f868f96f&) # After With Particle Core, rendering is now at only 16% of CPU time, particle rendering basically a non-item. ![Screenshot of a second Spark Profile showing world rendering at 16% CPU time](https://media.discordapp.net/attachments/1147906974000889988/1215790887800537088/image.png?ex=65fe087f&is=65eb937f&hm=dee67259c8a5648399e1b1caf7e08f83041d503b172d1c24054dd8a57ba075c7&=&format=webp&quality=lossless) # With Sodium Improves performance over Sodium by itself. Top section of the screenshot with Particle Core, the bottom section is without it. About 5% CPU time improvement, or 50% relative improvement. ![Screenshot of two spark profiles overlaid. The top shows particle rendering at 11%, the bottom shows it at 17%](https://cdn.modrinth.com/data/cached_images/5a7dd4fb6b0017caaf167b12fcc1ee6b94722448.png)

Розробник

fzzyhmstrs

Профіль і дані отримано з Modrinth

Відкрити на Modrinth

Галерея продукту

Зображення проєкту

Скриншоти та зображення з оригінальної сторінки Modrinth.

Список змін

Версії проєкту

Опубліковані версії та оригінальні файли Modrinth.

0.3.3+26.2 Актуальна Release 08.07.2026

particle_core-0.3.3+26.2

Підтримувані версії Minecraft
26.2
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+26.2+neoforge Release 08.07.2026

particle_core-0.3.3+26.2+neoforge

Підтримувані версії Minecraft
26.2
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.2+26.1+neoforge Release 23.05.2026

particle_core-0.3.2+26.1+neoforge

Підтримувані версії Minecraft
26.1 26.1.1 26.1.2
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.2+26.1 Release 23.05.2026

particle_core-0.3.2+26.1

Підтримувані версії Minecraft
26.1 26.1.1 26.1.2
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.2+1.21.11 Release 05.02.2026

particle_core-0.3.2+1.21.11

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.2+1.21.9 Release 05.02.2026

particle_core-0.3.2+1.21.9

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21.6 Release 05.02.2026

particle_core-0.3.3+1.21.6

Підтримувані версії Minecraft
1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21.5 Release 05.02.2026

particle_core-0.3.3+1.21.5

Підтримувані версії Minecraft
1.21.5
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21.4 Release 05.02.2026

particle_core-0.3.3+1.21.4

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21.2 Release 05.02.2026

particle_core-0.3.3+1.21.2

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21 Release 05.02.2026

particle_core-0.3.3+1.21

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.20.1 Release 05.02.2026

particle_core-0.3.3+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.2+1.21.11+neoforge Release 05.02.2026

particle_core-0.3.2+1.21.11+neoforge

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.2+1.21.9+neoforge Release 05.02.2026

particle_core-0.3.2+1.21.9+neoforge

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21.5+neoforge Release 05.02.2026

particle_core-0.3.3+1.21.5+neoforge

Підтримувані версії Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21.4+neoforge Release 05.02.2026

particle_core-0.3.3+1.21.4+neoforge

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21.2+neoforge Release 05.02.2026

particle_core-0.3.3+1.21.2+neoforge

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.21+neoforge Release 05.02.2026

particle_core-0.3.3+1.21+neoforge

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.3+1.20.1+forge Release 05.02.2026

particle_core-0.3.3+1.20.1+forge

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
forge neoforge
Показати зміни
# Particle Core 0.3.3 ### Additions * None. ### Changes * None. ### Fixes * Fix crashes with particles that use a custom `VertexConsumer` that isn't a `BufferBuilder`
0.3.2+1.21.11 Release 25.01.2026

particle_core-0.3.2+1.21.11

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.9 Release 25.01.2026

particle_core-0.3.2+1.21.9

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.6 Release 25.01.2026

particle_core-0.3.2+1.21.6

Підтримувані версії Minecraft
1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.5 Release 25.01.2026

particle_core-0.3.2+1.21.5

Підтримувані версії Minecraft
1.21.5
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.4 Release 25.01.2026

particle_core-0.3.2+1.21.4

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.2 Release 25.01.2026

particle_core-0.3.2+1.21.2

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21 Release 25.01.2026

particle_core-0.3.2+1.21

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.20.1 Release 25.01.2026

particle_core-0.3.2+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.11+neoforge Release 25.01.2026

particle_core-0.3.2+1.21.11+neoforge

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.9+neoforge Release 25.01.2026

particle_core-0.3.2+1.21.9+neoforge

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.5+neoforge Release 25.01.2026

particle_core-0.3.2+1.21.5+neoforge

Підтримувані версії Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.4+neoforge Release 25.01.2026

particle_core-0.3.2+1.21.4+neoforge

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21.2+neoforge Release 25.01.2026

particle_core-0.3.2+1.21.2+neoforge

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.21+neoforge Release 25.01.2026

particle_core-0.3.2+1.21+neoforge

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.2+1.20.1+forge Release 25.01.2026

particle_core-0.3.2+1.20.1+forge

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
forge neoforge
Показати зміни
# Particle Core 0.3.2 ### Additions * None. ### Changes * None. ### Fixes * Fix crash with FireworkSparkParticle not handling the nullability of `addParticle`
0.3.1-fix1+1.21.11+neoforge Release 22.01.2026

particle_core-0.3.1-fix1+1.21.11+neoforge

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
0.3.1-fix1+1.21.9+neoforge Release 22.01.2026

particle_core-0.3.1-fix1+1.21.9+neoforge

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
0.3.1-fix1+1.21.5+neoforge Release 22.01.2026

particle_core-0.3.1-fix1+1.21.5+neoforge

Підтримувані версії Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
0.3.1-fix1+1.21.4+neoforge Release 22.01.2026

particle_core-0.3.1-fix1+1.21.4+neoforge

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
0.3.1-fix1+1.21.2+neoforge Release 22.01.2026

particle_core-0.3.1-fix1+1.21.2+neoforge

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
0.3.1-fix1+1.21+neoforge Release 22.01.2026

particle_core-0.3.1-fix1+1.21+neoforge

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1-fix1 (Neoforge) ### Additions * None. ### Changes * None. ### Fixes * Fix accessor for particle position
0.3.1+1.21.11 Release 22.01.2026

particle_core-0.3.1+1.21.11

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.9 Release 22.01.2026

particle_core-0.3.1+1.21.9

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
fabric quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.6 Release 22.01.2026

particle_core-0.3.1+1.21.6

Підтримувані версії Minecraft
1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.5 Release 22.01.2026

particle_core-0.3.1+1.21.5

Підтримувані версії Minecraft
1.21.5
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.4 Release 22.01.2026

particle_core-0.3.1+1.21.4

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.2 Release 22.01.2026

particle_core-0.3.1+1.21.2

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
fabric quilt
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21 Release 22.01.2026

particle_core-0.3.1+1.21

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.20.1 Release 22.01.2026

particle_core-0.3.1+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.11+neoforge Release 22.01.2026

particle_core-0.3.1+1.21.11+neoforge

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.9+neoforge Release 22.01.2026

particle_core-0.3.1+1.21.9+neoforge

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.5+neoforge Release 22.01.2026

particle_core-0.3.1+1.21.5+neoforge

Підтримувані версії Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.4+neoforge Release 22.01.2026

particle_core-0.3.1+1.21.4+neoforge

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21.2+neoforge Release 22.01.2026

particle_core-0.3.1+1.21.2+neoforge

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.21+neoforge Release 22.01.2026

particle_core-0.3.1+1.21+neoforge

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.1+1.20.1+forge Release 22.01.2026

particle_core-0.3.1+1.20.1+forge

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
forge neoforge
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# Particle Core 0.3.1 ### Additions * None. ### Changes * None. ### Fixes * Fix async ticking instability causing certain particles to grow to monstrous proportions * Fix crashes related to LegacyRandomSource access across-thread
0.3.0+1.21.11 Release 21.01.2026

particle_core-0.3.0+1.21.11

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.9 Release 21.01.2026

particle_core-0.3.0+1.21.9

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.6 Release 21.01.2026

particle_core-0.3.0+1.21.6

Підтримувані версії Minecraft
1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.5 Release 21.01.2026

particle_core-0.3.0+1.21.5

Підтримувані версії Minecraft
1.21.5
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.4 Release 21.01.2026

particle_core-0.3.0+1.21.4

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.2 Release 21.01.2026

particle_core-0.3.0+1.21.2

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
fabric quilt
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# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21 Release 21.01.2026

particle_core-0.3.0+1.21

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.20.1 Release 21.01.2026

particle_core-0.3.0+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.11+neoforge Release 21.01.2026

particle_core-0.3.0+1.21.11+neoforge

Підтримувані версії Minecraft
1.21.11
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.9+neoforge Release 21.01.2026

particle_core-0.3.0+1.21.9+neoforge

Підтримувані версії Minecraft
1.21.9 1.21.10
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.5+neoforge Release 21.01.2026

particle_core-0.3.0+1.21.5+neoforge

Підтримувані версії Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.4+neoforge Release 21.01.2026

particle_core-0.3.0+1.21.4+neoforge

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21.2+neoforge Release 21.01.2026

particle_core-0.3.0+1.21.2+neoforge

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.21+neoforge Release 21.01.2026

particle_core-0.3.0+1.21+neoforge

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
neoforge
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.3.0+1.20.1+forge Release 21.01.2026

particle_core-0.3.0+1.20.1+forge

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
forge neoforge
Показати зміни
# Particle Core 0.3.0 This version brings significant performance boost over 0.2.x, with several new optimization features. * Benchmarked with max particles >16,000, all particles visible on screen, and a mix of translucent and opaque particles * Version 0.2.6 hit approximately 230fps * Version 0.3.0 hit approximately 450fps * Both without Sodium or other optimization mods. With sodium fps jumps above 500 ### Additions * The block position of particles is now cached every tick, as well as their state and if they have no collider. This reduces the load for both lightmap caching and collision detection * Created custom particle vertexing method, avoiding the costly "builder style" composition of vertexes * Added "particle render distance", which changes how far away particles will render relative to the current block render distance * New setting to control the maximum particle count. Increase this if you want to stress test your system! * Added several optimizations to particle movement calculations * In particular, particles are first tested to see if they are in "open air". If so, no collision checks are run at all. * If particles do have potential collisions, only the blocks in relevant directions are checked, instead of every block in a (usually) 3x3x3 cube. * New async particle ticking mode. This is enabled by default. * If instability is encountered, disable this mode * Particle core will try to catch issues and disable this mode automatically * When particle counts are low, ticking will happen synchronously regardless to reduce overhead and increase stability ### Changes * Lightmap caching is now attached directly to the particles themselves instead of in a hashmap. The lightmap is also polled on tick now, not per frame. * Config is now fully translated and reorganized somewhat * Potion Particle disabling has been changed to be "multi-select". You will select each "part" that you want disabled (self, other, mobs), or "All" or "None" * The "particle_core_disabled_optimizations" config is now updated to "particle_core_disabled_optimizations_v2", with more possible optimization switches described. * The previous config choices will be automatically carried over ### Fixes * Embeddium compat is now handled properly in the same way that Sodium compat is. Particle rotation optimizations will be ignored by PC if either is loaded * Also Rubidium for whoever still uses that for whatever reason * Added particle culling blacklist and new culling options to fix issues with very large or otherwise "unusual" particles * Aggressive Culling (previous behavior) - culls from the particle center * Bounding box culling - culls using the edges of the particle bounding box * No Culling - disable culling entirely
0.2.6+1.21.6 Release 05.07.2025

particle_core-0.2.6+1.21.6

Підтримувані версії Minecraft
1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21.5+neoforge Release 16.04.2025

particle_core-0.2.6+1.21.5+neoforge

Підтримувані версії Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Завантажувачі / Платформи
neoforge
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21.4+neoforge Release 16.04.2025

particle_core-0.2.6+1.21.4+neoforge

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
neoforge
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21.2+neoforge Release 16.04.2025

particle_core-0.2.6+1.21.2+neoforge

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
neoforge
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21+neoforge Release 16.04.2025

particle_core-0.2.6+1.21+neoforge

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
neoforge
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.20.1+forge Release 16.04.2025

particle_core-0.2.6+1.20.1+forge

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
forge neoforge
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21.5 Release 16.04.2025

particle_core-0.2.6+1.21.5

Підтримувані версії Minecraft
1.21.5
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21.4 Release 16.04.2025

particle_core-0.2.6+1.21.4

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21.2 Release 16.04.2025

particle_core-0.2.6+1.21.2

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.21 Release 16.04.2025

particle_core-0.2.6+1.21

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.6+1.20.1 Release 16.04.2025

particle_core-0.2.6+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * ru_ru, zh_cn, and zh_tw lang * port to 1.21.5 * Thank you respective PR-makers for the contributions! ### Changes * None ### Fixes * None.
0.2.5+1.21.4 Release 20.01.2025

particle_core-0.2.5+1.21.4

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
0.2.5+1.21.2 Release 20.01.2025

particle_core-0.2.5+1.21.2

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
0.2.5+1.21.4+neoforge Release 20.01.2025

particle_core-0.2.5+1.21.4+neoforge

Підтримувані версії Minecraft
1.21.4
Завантажувачі / Платформи
neoforge
Показати зміни
### Additions * Port to NeoForge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions. Please raise an issue if anything is going wrong.
0.2.5+1.21.2+neoforge Release 20.01.2025

particle_core-0.2.5+1.21.2+neoforge

Підтримувані версії Minecraft
1.21.2 1.21.3
Завантажувачі / Платформи
neoforge
Показати зміни
### Additions * Port to NeoForge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions. Please raise an issue if anything is going wrong.
0.2.5+1.21+neoforge Release 16.09.2024

particle_core-0.2.5+1.21+neoforge

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
neoforge
Показати зміни
### Additions * Port to NeoForge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions. Please raise an issue if anything is going wrong.
0.2.5+1.20.1+forge Release 16.09.2024

particle_core-0.2.5+1.20.1+forge

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
forge neoforge
Показати зміни
### Additions * Port to (Neo)Forge! ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * There may be some regressions, since Forge's mixin system is much less sophisticated than Fabrics. Please raise an issue if anything is going wrong.
0.2.5+1.21 Release 16.09.2024

particle_core-0.2.5+1.21

Підтримувані версії Minecraft
1.21 1.21.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
0.2.5+1.20.6 Release 16.09.2024

particle_core-0.2.5+1.20.6

Підтримувані версії Minecraft
1.20.5 1.20.6
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * None
0.2.5+1.20.4 Release 16.09.2024

particle_core-0.2.5+1.20.4

Підтримувані версії Minecraft
1.20.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * None
0.2.5+1.20.1 Release 16.09.2024

particle_core-0.2.5+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * Improvements to lightmap caching and rotation optimization ### Fixes * None
0.2.4+1.20.4 Release 29.08.2024

particle_core-0.2.4+1.20.4

Підтримувані версії Minecraft
1.20.4
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
0.2.4+1.20.1 Release 29.07.2024

particle_core-0.2.4+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
Показати зміни
### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
0.2.4+1.20.6 Release 29.07.2024

particle_core-0.2.4+1.20.6

Підтримувані версії Minecraft
1.20.5 1.20.6
Завантажувачі / Платформи
fabric quilt
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### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
0.2.4+1.21 Release 29.07.2024

particle_core-0.2.4+1.21

Підтримувані версії Minecraft
1.21 1.21.1
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fabric quilt
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### Additions * None ### Changes * None ### Fixes * Fix config not opening from main menu screen.
0.2.3+1.21 Release 20.06.2024

particle_core-0.2.3+1.21

Підтримувані версії Minecraft
1.21
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fabric quilt
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### Additions * Port to 1.21. ### Changes * None ### Fixes * None
0.2.3+1.20.5 Release 27.04.2024

particle_core-0.2.3+1.20.5

Підтримувані версії Minecraft
1.20.5 1.20.6
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fabric quilt
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### Additions * None ### Changes * None ### Fixes * Removed accidental 'include' of Fzzy Config (tfw you break your own license) * Fixed culling crash with iris + some other mod and/or shader pack.
0.2.3+1.20.1 Release 27.04.2024

particle_core-0.2.3+1.20.1

Підтримувані версії Minecraft
1.20.1
Завантажувачі / Платформи
fabric quilt
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### Additions * None ### Changes * None ### Fixes * Removed accidental 'include' of Fzzy Config (tfw you break your own license) * Fixed culling crash with iris + some other mod and/or shader pack.
0.2.2+1.20.5 Release 25.04.2024

particle_core-0.2.2+1.20.5

Підтримувані версії Minecraft
1.20.5
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fabric quilt
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### Additions * Port to 1.20.5 ### Changes * ### Fixes *
0.2.2+1.20.1 Release 25.04.2024

Particle Core 0.2.2+1.20.1

Підтримувані версії Minecraft
1.20.1
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fabric
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* Added Lang to new PC config * Fixed reduction-by-type map not updating in-game
0.2.1+1.20.1 Release 22.04.2024

Particle Core 0.2.1+1.20.1

Підтримувані версії Minecraft
1.20.1
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fabric quilt
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Fix crash from GSON not reading the optimizations config correctly.
0.2.0+1.20 Release 22.04.2024

Particle Core 0.2.0+1.20

Підтримувані версії Minecraft
1.20 1.20.1
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fabric quilt
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* Rebuild config with new Fzzy Config system. Configs are now available in-game * Fix early class loading crashes with Prism, FastRandom, and potentially others. * Optimization disabling is now a separate, .json, config that you need to access outside of the game.
0.1.2+1.20 Release 12.03.2024

Particle Core 0.1.2+1.20

Підтримувані версії Minecraft
1.20 1.20.1 1.20.2 1.20.3 1.20.4
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fabric
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* Configs reloadable in-game via F3+T. * Added new config option `disableParticles`, that completely disables particle spawning on the client. * Fixed mixin incompatibility with "XXL Packets"
0.1.1+1.20 Release 12.03.2024

Particle Core 0.1.1+1.20

Підтримувані версії Minecraft
1.20 1.20.1 1.20.2 1.20.3 1.20.4
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fabric quilt
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Properly marked the mod as client-sided, fixing server crashes if it was included in a server's mods (It's purely client mod, doesn't do anything on a server)
0.1.0+1.20 Beta 10.03.2024

Particle Core 0.1.0+1.20

Підтримувані версії Minecraft
1.20 1.20.1 1.20.2 1.20.4
Завантажувачі / Платформи
fabric quilt
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Initial beta of Particle Core