Назад в магазин
Zones
Modrinth Plugin

Zones

Modern region management plugin/mod

Информация о Minecraft-продукте

Важное о товаре

Совместимость, версии Minecraft, загрузчики и данные внешнего источника.

Тип

Plugin

Доступ

Бесплатно

Последняя версия

0.3.0

Загрузки

2 268

Загрузчики / Платформы

bukkit fabric paper purpur spigot

Minecraft версии

1.21 – 1.21.10

Категории

game-mechanics management utility

Описание

Подробная информация

# Zones This plugin allows server administrators and players to create and manage protected regions within their Minecraft world. It provides a flexible system for defining areas, setting permissions, and controlling interactions within those areas. ## Features * **Region Creation:** Create regions using in-game selection or manual coordinates. * **Sub-Regions:** Create sub-regions within existing regions for more granular control. * **Permission Management:** Set detailed permissions for players within regions, controlling actions like breaking, placing, interacting, and more. * **Member Management:** Add and remove members from regions with specific permissions. * **Region Overlap Control:** Configure whether regions can overlap. * **Bypass Permissions:** Allow specific players to bypass region restrictions. * **Configuration:** Customize messages and region settings through configuration files. * **Beacon Visualization:** Visualize selected regions using temporary beacons. ## Commands The plugin provides the following commands: * `/zone create`: Creates a new region using the currently selected locations. * Usage: `/zone create` * Requires two locations to be selected using left and right click, starts selection if not present. * Prevents creation if the new region would overlap an existing region, unless the `zones.create.overlap` permission is set. * `/zone subcreate`: Creates a new sub-region within an existing region using the currently selected locations. * Usage: `/zone subcreate [regionKey]` * `regionKey` is optional, if not provided, the region at the player's location will be used. * Requires two locations to be selected using left and right click, starts selection if not present. * Player needs to be considered an admin in the region, or have the `zones.subcreate.other` permission * `/zone delete`: Deletes an existing region. * Usage: `/zone delete <regionKey>` * Requires the `regionKey` of the region to be deleted. * Player needs to be the owner of the region, or have the `zones.delete.other` permission * `/zone expand`: Expands an existing region by a specified amount. * Usage: `/zone expand <regionKey> <amount> [overlap]` * Player needs to be an admin of the region, or have the `zones.expand.other` permission * If `overlap` is set to `true` and the player has the `zones.expand.overlap` permission, * the region will be expanded even if it overlaps with other regions. * `/zone info`: Displays information about a region. * Usage: `/zone info [regionKey]` * If `regionKey` is not provided, the region at the player's location will be used. * To show region members, the player needs to be an admin of the region, or have the `zones.info.other` permission * `/zone list`: Lists all regions the player is a member of. * Usage: `/zone list` * Only shows regions the player is a member of, unless the player has the `zones.list.other` permission * `/zone cancel`: Cancels the current region selection. * Usage: `/zone cancel` * `/zone set`: Sets a permission for a member of a region. * Usage: `/zone set <regionKey> <who> <permission> <value>` * `<regionKey>` is the key of the region. * `<who>` who to set the permission for. * e.g., `Player1` - to create or modify a group, use `+group-GROUPNAME`, where GROUPNAME can be any name. * `<permission>` is the permission to set (e.g., `role`, `break`, `place`, `interact`). * `<value>` is the value to set for the permission ( * e.g., `owner`, `true`, `false`, `*`, `!*`, `GRASS_BLOCK`, `!GRASS_BLOCK`). * `/zone rename`: Renames a region. * Usage: `/zone rename <regionKey> <newName>` * `<regionKey>` is the key of the region, `<newName>` is the new name of the region. * Player needs to be an admin of the region, or have the `zones.rename.other` permission * `/zone select`: Selects a region. * Usage: `/zone select [regionKey]` * If `regionKey` is not provided, the region at the player's location will be used. * Visually highlights the region in the world using particles. * Player needs to be a member of the region, or have the `zones.select.other` permission * `/zone mode`: Changes the selection mode. * Usage: `/zone mode <mode>` * `<mode>` is the new mode to set the player to. * e.g., `3d` for 3D selection mode, `2d` for 2D selection mode. * `/zone save`: Manually saves all regions to file. * Usage: `/zone save` * Admin only, requires the `zones.save` permission (not given by default) * `/zone load`: Manually loads all regions from file. * Usage: `/zone load` * Admin only, requires the `zones.load` permission (not given by default) * `/zone import`: Imports regions from another plugin. * Usage: `/zone import <pluginName>` * Currently only supports WorldGuard. * Admin only, requires the `zones.import` permission (not given by default) ## Usage ### Creating a Region 1. Use the `/zone create` command to start the creation process. 2. Use left-click on a block to set the first corner of the region. A green beacon will appear. 3. Use right-click on a block to set the second corner of the region. A red beacon will appear. 4. Use the `/zone create` command to create the region. ### Creating a Sub-Region 1. Use the `/zone subcreate` command to start the creation process. 2. Select the two corners of the sub-region as described above. 3. Use the `/zone subcreate` command to create the sub-region within the region you are standing in or use `/zone subcreate <regionKey>` to create a sub-region within the specified region. ### Setting Permissions 1. Use the `/zone set <regionKey> <player> <permission> <value>` command to set permissions for a member of a region. * Example: `/zone set <key> Player1 break true` allows "Player1" to break blocks in the specified region. * Example: `/zone set <key> Player2 break GRASS_BLOCK` allows "Player2" to break only `GRASS_BLOCK` blocks in the specified region. * Example: `/zone set <key> Player3 interact !OAK_DOOR` denies "Player3" to interact with `OAK_DOOR`in the specified region. * Example: `/zone set <key> Player4 place *` allows "Player4" to place all blocks in the specified region. * Example: `/zone set <key> Player5 break !*` denies "Player5" to break all blocks in the specified region. * Groups: * To assign a group, set the value of the permission `group` to the group name. * e.g.: Create a group and assign permission: `/zone set <regionKey> +group-some-group-name break true` * e.g. `/zone set <regionKey> ExamplePlayer group some-group-name` * ExamplePlayer now inherits the permission `break` from the group `some-group-name` ### Viewing Region Information 1. Use the `/zone info` command to view information about the region you are standing in. 2. Use the `/zone info <regionKey>` command to view information about a specific region. ## Integrations ### WorldGuard Zones supports importing WorldGuard regions via the `/zone import WorldGuard` command. To use this feature, you must have WorldGuard installed and enabled. Zones will automatically import all Cuboid regions, including their members. ### WorldEdit WorldEdit can only be used to modify blocks in a region if the executing player would be allowed to manually modify the region. ### PlaceholderAPI Zones provides multiple placeholders for use with the PlaceholderAPI plugin, displaying region information for the region the player is standing in. It currently supports the following placeholders: * `%zones_get_name%` * `%zones_get_key%` * `%zones_get_members%` * `%zones_get_owner%` * `%zones_get_min%` * `%zones_get_min_x%` * `%zones_get_min_y%` * `%zones_get_min_z%` * `%zones_get_max%` * `%zones_get_max_x%` * `%zones_get_max_y%` * `%zones_get_max_z%` * `%zones_is_member%` * `%zones_can_place_hand%` * `%zones_can_break_target%` * `%zones_can_<action>_<type>%` ## Design Choices * **YAML Configuration:** The plugin uses YAML files for configuration and storage, making it easy to read and modify. Additional storage options are planned for future releases. * **Permission System:** The permission system is designed to be flexible and granular, allowing for fine-grained control over player interactions. * **Event-Driven:** The plugin uses Bukkit's event system to handle player interactions, making it efficient and responsive. * **Caching:** The plugin uses a caching system to improve performance when checking permissions. ## Contributing Contributions to the plugin are welcome! If you have any ideas for new features, bug fixes, or improvements, please feel free to submit a pull request or open an issue. ## License This plugin is distributed under the MIT License.

Разработчик

T14D3

Профиль и данные получены с Modrinth

Открыть на Modrinth

Галерея продукта

Изображения проекта

Скриншоты и изображения из оригинальной страницы Modrinth.

Изображений пока нет

Автор проекта не добавил галерею на Modrinth.

Список изменений

Версии проекта

Опубликованные версии и оригинальные файлы Modrinth.

0.3.0 Актуальная Beta 05.01.2026

Zones 0.3.0

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10
Загрузчики / Платформы
fabric paper purpur spigot
Показать изменения
Pre-release - you NEED to delete your region storage, format has changed Improves performance, UI/UX, dev experience and cross-platform integration
Войти

7.95 MB

0.2.2 Release 10.03.2025

Zones 0.2.2

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
bukkit fabric paper purpur spigot
Показать изменения
## What's Changed * Fabric Support by @T14D3 in https://github.com/T14D3/Zones/pull/12 - Still experimental, please report any issues you encounter [here](https://github.com/T14D3/Zones/issues) * Performance Improvements * Better config handling * Improved particle visuals * Minor bugfixes **Full Changelog**: https://github.com/T14D3/Zones/compare/0.2.1...0.2.2
Войти

3.65 MB

0.2.1 Release 19.02.2025

Zones 0.2.1

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed * Move commands to CommandAPI by @T14D3 in https://github.com/T14D3/Zones/pull/10 - Improves UI/UX, but mainly just means the code is no longer a complete mess * More storage options by @T14D3 in https://github.com/T14D3/Zones/pull/11 - Adds (experimental) Database support for storing regions in one of the following options (previously just YAML): - YAML - MySQL - SQLite - PostgreSQL - H2 - _Other, requires custom connection string_ - Includes command for migrating between different types * Config auto-updating - Automatically adds missing config options to your config! * Improved plugin startup speed - Reduces server/plugin startup time by ~5 seconds (depending on exact hardware) **Full Changelog**: https://github.com/T14D3/Zones/compare/0.2.0...0.2.1
Войти

4.45 MB

0.2.0 Release 17.02.2025

Zones 0.2.0

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed - Universal/Player-independent flags by @T14D3 in https://github.com/T14D3/Zones/pull/9 - Massively increased speed of locational region lookups/queries - Improved memory footprint of some objects - More configuration for caching behavior - Introduces "universal" flags - flags not bound to a specific player, but rather universally per region - Examples: - Explosion behaviour - Mob spawning - Fire/grass/etc spreading - ...and more - Ability for external sources to register custom flags **v0.2.0 Hotfix for Bucket related nonsense** **Full Changelog**: https://github.com/T14D3/Zones/compare/0.1.9...0.2.0
Войти

0.13 MB

0.1.9 Release 19.01.2025

Zones 0.1.9

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed * Region priority by @T14D3 in https://github.com/T14D3/Zones/pull/8 * /zone find command for easy region name display * Multiple bugfixes **Full Changelog**: https://github.com/T14D3/Zones/compare/0.1.8...0.1.9
Войти

0.09 MB

0.1.8 Release 17.01.2025

Zones 0.1.8

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed * Improved accuracy of the particle visualizer, and add a config toggle * Added command toggle between 2D and 3D Zone creation * Multiple bugfixes **Full Changelog**: https://github.com/T14D3/Zones/compare/0.1.7...0.1.8
Войти

0.09 MB

0.1.7 Release 16.01.2025

Zones 0.1.7

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed * Add WorldGuard region importing by @T14D3 in https://github.com/T14D3/Zones/pull/5 * Massive performance improvements for Tabcompletions **Full Changelog**: https://github.com/T14D3/Zones/compare/0.1.6...0.1.7
Войти

0.08 MB

0.1.6 Release 16.01.2025

Zones 0.1.6

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed * Move command handling to Brigadier by @T14D3 in https://github.com/T14D3/Zones/pull/7 - Greatly improves user experience * Convert to Paper-Plugin by @T14D3 in https://github.com/T14D3/Zones/pull/7 * Minor performance improvements **Full Changelog**: https://github.com/T14D3/Zones/compare/0.1.5...0.1.6
Войти

0.08 MB

0.1.5 Release 13.01.2025

Zones 0.1.5

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed * Initial member permission group support by @T14D3 in https://github.com/T14D3/Zones/pull/6 - Allows grouping of region permissions for easier management. - Example: - ``/zone set <key> :group-testgroup BREAK true !GRASS_BLOCK`` Will create a group named "testgroup" with the given permissions - ``/zone set <key> ExamplePlayer group testgroup`` Will set the player "ExamplePlayer" to inherit all permissions given to the "testgroup" group. Explicitly set permissions of the player take priority over inherited ones! * Greatly improved Tabcompletions on the ``/zone set`` command, now including existing group names as well as currently set permissions as a reference. **If you have an idea for a feature you'd like to see added/improved, feel free to open an Issue on GitHub!** **Full Changelog**: https://github.com/T14D3/Zones/compare/0.1.4...0.1.5
Войти

0.06 MB

0.1.4 Release 09.01.2025

Zones 0.1.4

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
## What's Changed * WorldEdit restriction by @T14D3 in https://github.com/T14D3/Zones/pull/4 * PlaceholderAPI support by @T14D3 in https://github.com/T14D3/Zones/pull/3 **Full Changelog**: https://github.com/T14D3/Zones/compare/0.1.2...0.1.4
Войти

0.06 MB

0.1.2 Release 06.01.2025

Zones 0.1.2

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
paper purpur
Показать изменения
Full Changelog: [https://github.com/T14D3/Zones/compare/v1.0...v.0.1.2](https://github.com/T14D3/Zones/compare/v1.0...v.0.1.2)
Войти

0.05 MB

1.0 Beta 02.01.2025

Zones Release 1.0

Поддерживаемые версии Minecraft
1.21 1.21.1 1.21.2 1.21.3 1.21.4
Загрузчики / Платформы
bukkit paper purpur spigot
Показать изменения
Initial Release
Войти

0.04 MB