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The Pixelmon Modpack
Modrinth Modpack

The Pixelmon Modpack

This Modpack includes everything you need as a pre-built Pixelmon exerience - The Pixelmon Mod, The Pixelmon OST, Journeymap, BYG, Natures/Explorers Compass.

Информация о Minecraft-продукте

Важное о товаре

Совместимость, версии Minecraft, загрузчики и данные внешнего источника.

Тип

Modpack

Доступ

Бесплатно

Последняя версия

9.3.16

Загрузки

1 967 833

Загрузчики / Платформы

neoforge forge

Minecraft версии

1.16.5 1.20.1 – 1.20.2 1.21.1

Категории

adventure quests

Описание

Подробная информация

<p style="text-align: center;"><a href="https://nodecraft.com/r/pixelmon"><img src="https://pixelmonmod.com/images/curse/2.jpg" width="1127" height="428" /></a></p> <p style="text-align: right;">Click the banner for a discount with Nodecraft for your first Pixelmon server!</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;"><a href="https://discord.gg/pixelmon"><img src="https://discordapp.com/api/guilds/128164783089254400/widget.png?style=banner2" /></a> <a href="https://pixelmonmod.com/"><img src="https://pixelmonmod.com/images/curse/website.png" /></a> <a href="https://reforged.gg/"><img src="https://pixelmonmod.com/images/curse/changelog.png" /></a> <a href="https://pixelmonmod.com/wiki/"><img src="https://pixelmonmod.com/images/curse/wiki.png" /></a></p> <p>&nbsp;</p> <p style="text-align: center;">This Modpack includes everything you need as a pre-built Pixelmon exerience:</p> <p style="text-align: center;">&nbsp; &nbsp;</p> <p style="text-align: center;"><a href="https://www.curseforge.com/minecraft/mc-mods/pixelmon">The Pixelmon Mod</a> - The amazing mod for Minecraft that adds Pokemon exploration, capture, battling and more!</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;"><a href="https://www.curseforge.com/minecraft/texture-packs/the-pixelmon-ost-by-chris-geddes">The Pixelmon OST, by Chris Geddes</a> - A professionally made, bespoke soundtrack that adds to the immersion for this mod.</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;"><a href="https://www.curseforge.com/minecraft/mc-mods/journeymap">Journeymap</a> - With sprite integration on the map. Some servers may have this functionality disabled.</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;"><a href="https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go/">Oh The Biomes You'll Go</a> - Oh The Biomes You'll Go is an exploration and adventure mod designed to take you on a road trip across Minecraft like no other! Explore over 80 magical, realistic, and breathtaking biomes.</p> <p style="text-align: center;">Adding new biomes into your world gen, complete with Pixelmon integration.</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;"><a href="https://www.curseforge.com/minecraft/mc-mods/natures-compass">Nature's Compass</a> - Nature's Compass allows you to locate biomes in your world, a must with extra biomes.</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;"><a href="https://www.curseforge.com/minecraft/mc-mods/explorers-compass">Explorer's Compass</a> - Explorer's Compass allows you to locate structures in your world, very much needed with new structures coming for Pixelmon.</p> <p style="text-align: center;">&nbsp;</p> <p style="text-align: center;">We recommend installing <a href="https://optifine.net/downloads">Optifine 1.16.5</a> with this pack, to add further optimization. (You will have to do this manually)</p>

Разработчик

Pixelmon

Профиль и данные получены с Modrinth

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Список изменений

Версии проекта

Опубликованные версии и оригинальные файлы Modrinth.

9.3.16 Актуальная Release 05.05.2026

The Pixelmon Modpack 9.3.16

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
#### Changes - All advancements now display a toast notification on completion. Chat messages are reserved for special advancements. - Mega Starmie has been added to the spawning pool. - Mega Dragonite has been added to the spawning pool. - Added tooltips for the Hisuian Poké Balls. - Updated Korean translations. #### Fixes - [23378](https://pixelmonmod.com/tracker.php?p=2&t=23378) Fixed an issue where critical captures with Hisuian Poké Balls would loop the capture message and grant infinite experience in battle without catching the Pokémon. - Fixed Pokémon caught from inside a battle being unable to be sent out into the world or to evolve when reaching their level-up criteria. - [23346](https://pixelmonmod.com/tracker.php?p=2&t=23346) Fixed Hisuian Poké Balls flashing between their texture and the missing texture while shaking. - Fixed Mega Charizard X and Y appearing much smaller than intended. - Fixed Hoopa not changing size when switching forms. - Fixed some Pokémon's relative size not being maintained through evolution. - Fixed sprite items being incorrectly turned into Missingno sprites when stacks already had new format data, or when no old data was present. - Fixed a crash that occurred when throwing a Poké Ball into the void in The End. - Fixed Mega Darkrai's missing texture and emissive files; corrected animation track names. - Fixed Raikou's tail rendering with the wrong colours due to a UV unwrap error. - [23343](https://pixelmonmod.com/tracker.php?p=2&t=23343) Fixed Chandelure being unable to Mega Evolve. - Fixed cosmetic items not displaying the correct result when the same ID was used for multiple cosmetics. - [23346](https://pixelmonmod.com/tracker.php?p=2&t=23346) Fixed taking a fossil out of the cleaner before it finishes still counting toward the cleaned fossils statistic. #### Battle - Rewrote battle animations so switch-out and health bar animations play in proper order. Resolves chained health animations (Pin Missile and similar moves) jumping back and forth between hits, and the battle UI ending before the health bar animation completed. - Health updates now use the actual current value rather than relative differences, preventing the bar from drifting after a desync. - Fixed Substitute's HP being off by one due to a rounding issue. - Fixed wild Pokémon forced switches not working correctly. - Fixed health bars snapping incorrectly when switching Pokémon.
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43.93 MB

9.3.15 Beta 19.04.2026

The Pixelmon Modpack 9.3.15

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
#### Additions - Added Mega Darkrai. - Added Mega Raichu X. - Added Mega Raichu Y. - Added Darkranite. - Added Raichunite X. - Added Raichunite Y. - Added custom Banner Patterns for use in the Loom, split into the following categories: Common, Logo, Poké Ball, Special, Types, and Villain Teams. - Added Banner Pattern items to apply the new patterns. - Added new Research. #### Changes - Mega Raichu X and Mega Raichu Y now spawn in Forests during the Afternoon on Land. - Mega Darkrai now spawns in Roofed Forests on Land during Night under a New Moon. - Mega Chandelure now spawns in Roofed Forests on Land during Night in Clear weather. - Badge case GUI elements have been cleaned up to remove semi-transparent pixels along the edges. - Lapras' swim speed has been increased to a more natural pace. - The Block Spawner now uses existing spawning Land, Air, and Water tags instead of a hardcoded block list. - Pixelmon armor can now receive all vanilla Minecraft enchantments. - Mudbray and Mudsdale now drop Packed Mud instead of Brown Terracotta. - Greavard now has a chance to drop a White Candle. - Carbink now has a chance to drop an Amethyst Shard. - Diancie now has a chance to drop Amethyst Shards. - Kantonian Sandshrew now has a chance to drop Armadillo Scutes. - Glimmet now has a chance to drop a Torchflower Seed, and Glimmora may drop multiple. - Klefki now has a chance to drop an Ominous Trial Key, and its Fairy Gem drop rate has been adjusted. - Silk Touch enchantment level has been corrected from 3 to 1. - The AG Monotype battle rule set now displays the correct title and description. - "Uber doubles" has been corrected to "Uber Doubles" to match formatting conventions. - Mega Chandelure's typing has been corrected. - Mega Darkrai's typing has been corrected. - Added the Pokédex item to the creative Utility tab. - Added warning messages when attempting to throw a Poké Ball at a Pokémon that is too strong, retaliates, or refuses capture. - Added language translations for `/tcg give` command feedback. - Added a missing language key for the Battle Tick Rate gamerule. - Updated Korean translations. - Spawning thread performance has been improved. #### Fixes - Resolved an issue where Pokémon health could desynchronize with the client when a Pokémon that was taking residual damage and healed via moves or held items. - [23284](https://pixelmonmod.com/tracker.php?p=2&t=23284) Fixed Gracidea flowers being unable to be placed, despite still generating naturally in the world. - [23269](https://pixelmonmod.com/tracker.php?p=2&t=23269) Pixelmon ores and blocks now properly count towards activating beacons. - Fixed an advancement packet issue that could disconnect players from a server. - [23159](https://pixelmonmod.com/tracker.php?p=2&t=23159) Fixed the Oval Charm not being rewarded upon completion of a regional Pokédex. - [23221](https://pixelmonmod.com/tracker.php?p=2&t=23221) Fixed fossil displays showing missing texture particles when broken. - Fixed `mirror_move` not being recognized as a valid move spec unless at least one letter in "move" was capitalized. - Fixed `typenull` not being recognized as a valid Pokémon spec unless at least one letter in "type" was capitalized, or preceded by `species:`. - [23262](https://pixelmonmod.com/tracker.php?p=2&t=23262) Fixed the `/poketest` command not working when testing a specific party slot. - Fixed the `/tcg give` command not allowing Minecraft player selectors such as `@s` or `@a`. - [23215](https://pixelmonmod.com/tracker.php?p=2&t=23215) Fixed Paldean TM imprinting being offset by 1, causing players to receive the wrong TM. - Fixed Research data being lost when switching worlds or saves in quick succession. - Fixed a duplication exploit involving block entities such as the Fossil Cleaner when chunk saving did not trigger correctly. - Fixed the Pokémon Editor entity spinning the opposite direction from cursor movement when dragged. - Fixed the Pokémon Editor entity not playing its animation. - Fixed a crash when opening your inventory and immediately pressing the summary screen keybind with no Pokémon selected. - Fixed a crash when hitting yourself with a thrown Poké Ball. - Fixed JUMP! palettes not being applied correctly under certain fishing conditions. - Fixed some structures such as the salon in Grass Gym towns generating corrupted sprites. - [23047](https://pixelmonmod.com/tracker.php?p=2&t=23047) Fixed some alternate Pokémon forms becoming extremely small. - Fixed regional forms and custom forms being counted multiple times in `/dexcheck`. - Fixed the `spin_pokestop` research event not firing in multiplayer. - Fixed Zygarde Complete Forme and Palafin Hero being smaller than their original forms when transformed. - Fixed the Fossil Cleaner spinning the wrong part of its model. - Fixed Female Meowstic displaying an extra set of ears. - Shiny Mega Chandelure now loads the correct model. - Mega Chandelure's idle animation no longer cuts off or stops abruptly. - Rainbow Palette for Mega Chandelure has been properly added. - Fixed the Gen 8 capture method not correctly applying mechanical Poké Ball catch rate boosts. - Fixed some buildings with NPC sprites generating corrupted textures. - Fixed battle items being usable during free roam while in an active battle. - Fixed PokéBall items still using legacy NBT data for tooltip display logic. #### Battle - Fixed Mega Research not starting because a wild Mega Pokémon's form was being reset after battle. - Fixed Pokémon gaining multiple levels at once causing the level-up screen to delay and trigger a waiting glitch. - [23193](https://pixelmonmod.com/tracker.php?p=2&t=23193) [23293](https://pixelmonmod.com/tracker.php?p=2&t=23293) [23261](https://pixelmonmod.com/tracker.php?p=2&t=23261) Fixed defeating NPC Pokémon causing experience loss or level reversion when levelling up. - [23193](https://pixelmonmod.com/tracker.php?p=2&t=23193) Fixed forfeiting an NPC battle resetting your Pokémon's experience to zero. - Fixed experience gain without an actual level up incorrectly showing the level-up screen and battle log messages. - Fixed the "Disable Leveling" option in the Pokémon summary not working during battles. - [23287](https://pixelmonmod.com/tracker.php?p=2&t=23287) Fixed Intrepid Sword and Dauntless Shield only activating once while in Hero form. - Fixed Ditto being able to retain Mega Rayquaza's form when caught from a raid after it had Mega Evolved. - Fixed temporary battle forms being visually maintained after a battle ends. - Fixed Pokémon Mega Evolved into their Y form reverting to their X form when swapped out and back into battle. - [23276](https://pixelmonmod.com/tracker.php?p=2&t=23276) Fixed using Transform on a Mega Evolved boss and then fainting permanently transforming your Pokémon. - [23203](https://pixelmonmod.com/tracker.php?p=2&t=23203) Fixed Rayquaza falling to the ground or into the void when Mega Evolving during battle. - [23233](https://pixelmonmod.com/tracker.php?p=2&t=23233) Fixed Tandemaus being unable to evolve. - [23203](https://pixelmonmod.com/tracker.php?p=2&t=23203) Fixed Booster Energy crashing battles when activated at the same time as Sun or Electric Terrain expiring. - [23227](https://pixelmonmod.com/tracker.php?p=2&t=23227) Fixed a delay occurring when a Pokémon faints in battle. - Fixed battles crashing when teleporting far away from a wild Pokémon you are battling, or when the Pokémon falls into the void. - [23153](https://pixelmonmod.com/tracker.php?p=2&t=23153) [23129](https://pixelmonmod.com/tracker.php?p=2&t=23129) Fixed Make It Rain and Pay Day not dealing damage when used by the player, while still applying secondary effects. - Fixed NPC trainer names showing as "empty" in battle logs. - Fixed allies' Pokémon appearing in Pokémon selection UIs during raids, which could lead to crashes when using items on them. - Fixed opponent Pokémon being selectable in the team selection screen. - Fixed an issue in 2v2 battles where two players each had only one Pokémon. - Fixed Meteor Beam failing to deal damage after the charging turn. - Fixed battles crashing when a Pokémon with the Revenant ability attempted to participate. - Fixed ally Pokémon defeated in a raid remaining available to battle or capture after the raid finished. - Fixed Pokémon revived during a raid still appearing with the fainted overlay and shaking animation. - Fixed a battle error when a Pokémon afflicted with Drowsy attempted to Mega Evolve. - Fixed Snow's copy function incorrectly producing Hail instead of Snow. - Fixed some battle messages not being recorded to the battle log, resulting in incomplete logs. - Fixed Lucky Egg experience calculation in certain scenarios. - Fixed a potential error in ExecuteActionGoal that could occur on servers using spawn protection plugins. - Fixed `/setraid` not allowing raids to be set as shiny. #### Developer - SpriteItems now use DataComponents to manage data instead of NBT. - PokéBall tooltip display now uses a DataComponent (`pixelmon:tooltip`) instead of NBT. - Completed (non-repeatable) Research can now be used as a spawn condition. - Added `SelectBagItemAction` logging to battle logs for debugging waiting issues.
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43.98 MB

9.3.14 Release 18.01.2026

The Pixelmon Modpack 9.3.14

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
#### Additions - Added Mega Chandelure - Added Chandelurite - Added cosmetic Charizard Wings - Added the command node `pixelmon.command.wiki.other` #### Changes - Raid spawns have been added for Iron Crown and Iron Boulder. - Level 25-45 Arena NPCs will sometime spawn as double battle NPCs. - Multiple level ups from a single EXP gain are now summarized on one stat screen instead of spamming several in a row. - Battle messages on level up now only show the final level reached, instead of listing every single level along the way. - Removed the limitation of only being able to throw out one Pokemon at a time (one thrown pokeball at a time) - Allows you to press R again to cancel throwing a PokeBall mid flight - The `/spectate` command has been renamed to `/pokebattle spectate` to avoid conflicts with Minecraft’s spectator command. - Pokemon will now watch your every move when holding a rare candy. - The `/pokebattle` command has been fully rewritten and now supports proper sub-commands. - `/pokebattle` now works again with NPC trainers. - Rotation, Double, and Triple battles are now supported through `/pokebattle battle`. - Removed the ability for `/pokebattle` to spawn a wild Pokémon directly by species name. - Battle logs will now includes more information about the Pokemon involved in the battle. - Added messages for when a player is cooking curry, and a Pokémon would have spawned, but the player either didn't have enough room in their party or the correct Poké Balls. - Base happiness values for all pokemon have been updated to match Generation 8 - The temple pillar block shape will now update accordingly when a neighbouring block is placed/broken. #### Fixes - The Old Fisherman will again spawn as intended. - Fixed a typo in Iron boulder research. - The Reassembly unit sprite will now animate as intended. - Compatability with the Essential mod has been improved. - A fix has been introduced to improve compatability with older AMD drivers. - Fixed the animation of a Poké Ball breaking not appearing upon failing to catch a Pokémon from a Max Raid Den. - Lumineon's orientation has been corrected. - Fixed Pokeball animation still playing even if you retrieve the Pokemon mid throw. - Love, Quick, Level and Dream balls are no longer garanteed to fail during a raid battle. - Mesh holes and mising body parts on Haxorus have been fixed. - Fixed the currently selected Pokemon in the party being sent in or out whenever the player presses R, even inside the battle menu, by changing the default key for the free roaming feature. - Resolved a crash related to Trainer Cards under certain conditions. - Resolved a console error displayed when a player drops a camera. - Fixed some error spam in console when you log into a vanilla server coming from JEI attempting to render TMs. - Prevented an occassional disconnect that would occur at the raid drops screen. #### Battle - Stat boosting moves used by an NPC will no longer fail. - Fixed an issue in Double Battles where a player only had 1 Pokémon remaining, but revived a Pokémon and was unable to send that Pokémon into the battle in the 2nd position. - Fixed the battle info sidebar (bottom right corner) displaying the correct accuracy of Max Moves and the correct power and accuracy of Z-Moves when hovering over a Max Move or Z-Move. - Geomancy will now correctly apply on the second turn. - Fixed Snatch stealing Geomancy causing it not to work on the user. - Fixed it being possible for a fainted Pokémon that was previously Mega Evolved to be revived and be sent back into battle Mega Evolved. - Fixed a stack overflow resulting from Innards Out recursing when the Innards Out user tried to damage itself. - Resolved an error that would be thrown when a spectator would attempt to free roam a battle. - Fixed Destiny Bond continuing to be active if the Pokemon did not attack, such as when it was sleeping or flinched. - Fixed Destiny Bond activating upon its user fainting due to a Future Sight or Doom Desire attack. #### Developer - Changed tooltip NBT tag to now use a DataComponent (pixelmon:tooltip) - Changed hasEffect NBT tag to now use a DataComponent (pixelmon:has_effect)
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36.73 MB

9.3.13 Release 21.12.2025

The Pixelmon Modpack 9.3.13

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
#### Additions - Added Bloodmoon Ursaluna - A new Research, "The Crimson Moon" has been added. #### Changes - The Pokeball animation has been sped up. - Slippery Ice, Healers, and PCs now drop using Silk Touch. #### Fixes - Fixed an issue where Pokémon could attempt to evolve into themselves after battle, creating ghost duplicates. - Cofagrigus’ transparent ghostly aura has been restored, with its outline and arms now rendering correctly. - Dewpider and Araquanid now display fully transparent water bubbles as intended. - Nihilego’s head now renders with proper transparency without affecting the rest of its body. - Charcadet’s helmet has been fixed and no longer appears partially broken or see-through. - Urshifu (Single Strike and Rapid Strike) models have been corrected. - Vanilla mobs can now safely pick up and use items without causing the game or server to crash. - Iron Boulder now correctly unlocks its own research instead of awarding Iron Crown research. #### Battle - Pokémon learning new moves mid-battle now correctly fill empty move slots. - Pokemon will now be removbed from the shoulder when entering battle. - Throwing out a Pokémon while aiming at one you already own no longer causes a crash. - Battles no longer crash when a frozen Pokémon attempts to Mega Evolve. #### Datapack - Added `pixelmon:world_time` data provider for getting the time of the world a given entity is in - Takes `entity_key` for the context key of the entity to get the world of - Fixed a context key being `minecraft:attack` and is now `pixelmon:attack`
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43.52 MB

9.3.12 Release 12.12.2025

The Pixelmon Modpack 9.3.12

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
**"1.21.1 (9.3.12)"** <hr> - The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK. - The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run. - Beta releases will move to the recommended downloads after a few days of public release. #### Additions - New Pokemon have been added: - Iron Crown - Iron Boulder - New Research has been added. - Capture Cobalion to begin a new research. - Capture Terrakion to begin a new research. - Added AG Rotation, AG Triples, Uber Rotation, and Uber Triples battle rules. - Added a new Monotype battle rule, now available in the "AG Monotype" PvP battle rule set. - Includes new configuration files: `monotype.json` and `ag_monotype.json` to enforce monotype team restrictions. - Added a new `Poké Ball Rendering Mode` setting under `Options → Video Settings` (Auto — default, Smooth, Blocky, Sprite; Auto follows your global rendering mode). - Added a new keybind to instantly open the summary screen of your currently selected Pokémon. - The same keybind also opens the summary screen while hovering over a Pokémon in your inventory UI. #### Changes - [23130](https://pixelmonmod.com/tracker.php?p=2&t=23130) Shoulder-riding Pokémon now give a message when they fall off. - Overhauled the Poké Ball capture and send-out animation. #### Fixes - Amaura and Aurorus now display their manes correctly from both sides. - Binacle’s model no longer appears see-through in certain areas. - Cosmog’s body no longer shows unintended holes. - Tinkaton’s hammer now renders properly without transparency issues. - Vivillon’s wings are now visible from both sides. - Petilil and Lilligant have had model holes fixed and now include proper animations. - [23130](https://pixelmonmod.com/tracker.php?p=2&t=23130) Pokémon no longer become wild or duplicable when falling off a player’s shoulder; they now return to their Poké Ball under proper conditions. - [23130](https://pixelmonmod.com/tracker.php?p=2&t=23130) Pokémon are far less likely to slip from a player’s shoulder, only doing so when the player takes damage or dies. - Critical Capture particles now trigger at the correct moment. - Poké Balls no longer fall through the ground during captures in battle. - Restored missing Poké Ball capture and release sounds. - Critical captures now always perform a single shake. - Shake animations now play correctly. - Red ring flash during the shake sequence now displays properly. - Thrown Poké Balls no longer veer off in random directions during battle. - Proper momentum is now applied after the beam animation, allowing the ball to fall naturally. - Fixed an issue where Pokémon could take non-battle damage during battles, causing them to faint and crash the encounter (especially when attempting to catch). - Fixed a crash that could occur after finishing a battle when a Pokémon attempted to level up or evolve without a valid storage reference. #### Battle - Fixed an issue where Pokémon could take non-battle damage during battles, causing them to faint and crash the encounter (especially when attempting to catch). - Fixed Pokémon not giving the correct drops after being KO’d. - [23095](https://pixelmonmod.com/tracker.php?p=2&t=23095) Level-up messages in battle now appear only once instead of duplicating. - [23095](https://pixelmonmod.com/tracker.php?p=2&t=23095) Level-up and move-learning screens no longer trigger twice. - [23095](https://pixelmonmod.com/tracker.php?p=2&t=23095) Level-up, move-learn, and forfeit screens no longer disrupt the battle menu’s rendering. #### Datapack - Added `use_move` interaction event - Added `hit_crit` interaction event - Added `equip_item` interaction event - Added `slicing_move` interaction condition
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43.52 MB

9.3.11 Beta 09.12.2025

The Pixelmon Modpack 9.3.11

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
**"1.21.1 (9.3.11)"** * * * - The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK. - The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run. - Beta releases will move to the recommended downloads after a few days of public release. #### Additions - New Research has been added. - Gouging Fire has been added. #### Changes - Pokémon can now perch on their trainer’s shoulders by shift-right-clicking. - Squirtle, Wortortle and Blastoise models have been updated. - Raging Bolt and Gouging Fire have been added to 5 star raids in The End. - Defeated Pokémon now drop experience orbs instead of granting player XP directly. - The `reloadattackanimations` command has been removed. #### Fixes - Camera-related FOV calculations no longer apply outside the camera UI, restoring normal field of view and proper hand rendering. - Fixed an issue with the right click context menu of the PC. - Mega Dragonite will now use the correct animation in flight. - Moon Ball now works properly on Pokémon that evolve through interactions, no longer causing crashes when an evolution item is missing. - Eggs carried in Ultra Space are no longer affected by environmental hazards such as poison or paralysis. - World time now calculates correctly across multiple worlds. - Camera filters now shut down fully when closing the camera, preventing F3 + F4 gamemode changes from reactivating them. - Pokédex toasts now display the species name instead of a Pokémon’s nickname when registering new entries. #### Battle - [23083](https://pixelmonmod.com/tracker.php?p=2&t=23083) Battles no longer crash when a Gigantamax Pokémon defeats an opponent and another Pokémon is sent out in NPC or Horde encounters. - Spikes and other hazards no longer cause errors in the battle log after a fight ends. - Throwing a Poké Ball in battle no longer crashes if the target is missing or invalid. - Using healing items on allies during raid battles no longer causes a battle crash. - Battles no longer error when a sleeping Pokémon has no move selected for the turn. - Battles no longer crash when a move has no animation assigned. - Battles no longer crash on the server when ending battle music if the player leaves using free roam. #### Datapack - Forms tagged with `no_shoulder` will be prevented from riding a players shoulder. - Added dayOfMonth and monthOfYear options to the real world spawn time conditions section of spawning
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43.52 MB

9.3.10 Beta 23.11.2025

The Pixelmon Modpack 9.3.10

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
#### Additions - New Research has been added. - Harness the storm to bring this Research. - New Pokemon have been added. - New Mega Forms have been added. - A new Pokemon Palette has been added. - New items have been added. - Added Ice Stone armor and tools - Added Shiny Stone armor and tools - A new Gamerule has been added `battleTickRate` (default: 5), which allows control over battle speed. - The camera UI has received several new features for enhanced photo capturing: – Apply visual filters and toggle between them using the TAB key. – Zoom in and out with new keybinds (default: Up/Down arrows) or the scroll wheel, with a slider added to the UI for precise control. – Tilt the camera left and right using keybinds (default: Left/Right arrows). – Capture screenshots directly from the camera UI using the default C key. – The camera interface now includes dedicated sections for filters, zoom controls, and all relevant buttons for streamlined use. #### Changes - Evolution stone tools and armor have updated effects. Tools give a temporary effect, and armor gives a permanent effect while the full matching set is worn. - Firestone grants Fire Resistance - Waterstone grants Water Breathing - Leafstone grants Slow Falling - Thunderstone grants Speed - Sunstone grants Jump Boost - Moonstone grants Night Vision - Dawnstone grants Haste - Duskstone grants Invisibility - Evolution stone armor grants a small spawn boost to any species that evolves with that stone. Each piece grants a boost relative to the amount of stone required to craft, meaning you can mix and match if searching for multiple species. A full set grants the same boost as a strong lure. - Effects, duration, and spawn boost are all configurable in items.yml - Various minor adjustments and quality-of-life improvements have been applied to Gym Towns. - Gym Towns now feature updated building materials of the 1.21.1 variety. - Loot tables have been revised and balanced across structures. - Pixelmon containers such as boxes, end tables, fridges, and similar now include proper loot tables. - Previously edited structure seeds have been reset to restore randomization. - Town generation consistency has been improved. - Gym entrance signs now display the name of each town. - Console spam related to missing block entities in Gym Town structures has been reduced. - Three new loot tables have been added for fridges and brewing-related containers. - `pixelmon:chests/fridge` contains a variety of food, drinks, curry ingredients, and themed filler items typical of a household fridge. - `pixelmon:chests/fridge_full` offers a rarer selection with larger quantities, reduced chance for rot, and additional frost-themed items for upscale locations. - `pixelmon:chests/brewing` includes blaze powder, bottles, and early-game brewing materials, intended for boxes near brewing stands. - Added all curry ratings and flavours to the creative menu - The config setting `den-spawn-chance-modifier` has been removed, as this is now controlled via Datapack - Move sets for Wormadam, Hoopa, Lycanroc, and Toxtricity now include form specific move sets - Updated Basculin's move set for Generation 9 - Added Sucker Punch to Rockruff's egg moves to match Generation 9 - Lowered the friendship requirement for evolution with certain Pokemon. - The Repeat Ball recipe has been updated to require platinum bases. - [23001](https://pixelmonmod.com/tracker.php?p=2&t=23001) Gem and Evolution stone armours now take damage as intended, and do not stack. - The `spawning-rate` setting in the PokeLoot configuration has been renamed to `loot-spawning-rate` to prevent conflicts. - Loot spawning can now be configured in greater detail, with separate parameters for finer control over spawn rates. - Moved the shop menu to be centered in the screen. - Pixelmon shovels can now create path blocks like vanilla shovels. - Armor durability has been adjusted. Silver armor has the same durability as gold, Aluminum the same as Iron, platinum halfway between Iron and Diamond, and the rest matching Diamond. - [23041](https://pixelmonmod.com/tracker.php?p=2&t=23041) Paged dialogs now display the “Next Page” button with proper translations. - [23046](https://pixelmonmod.com/tracker.php?p=2&t=23046) The bank transfer command has been renamed from `/transfer` to `/pay` to avoid conflicts with Mojang's server transfer command. - Mega Lopunny's model has been updated. - Gigantamax Meowth's scale has been adjusted. - Shopkeepers `main_1`, `main_2`, and `main_3` now purchase additional valuables from players, including Balm Mushroom, Big Nugget, Comet Shard, Pearl String, and Pretty Feather. - Added Happy Hour event move to Transfer Tutor moves for Hisuian Zoroark from Scarlet/Violet event. - [23005](https://pixelmonmod.com/tracker.php?p=2&t=23005) Moved Pure Incense to the tier 2 poke chest drops - [23006](https://pixelmonmod.com/tracker.php?p=2&t=23006) Added the power bracer to the rare tier boss drops #### Fixes - [22647](https://pixelmonmod.com/tracker.php?p=2&t=22647) - Improved spawning performance with high player counts. - Fixed hourglass translation. - Pokémon editor permission checks now correctly validate the player performing the edit. - Fixed some duplicated fallback text in Gym leaders. - Resolved an issue on multiplayer servers wherein Pokédex data could be improperly rolled back after a server reboot. - [22907](https://pixelmonmod.com/tracker.php?p=2&t=22907) Pokeloot now generates properly throughout the world. - [22918](https://pixelmonmod.com/tracker.php?p=2&t=22918) Progress toward unlocking Mega Evolution now begins only after defeating a true Mega Boss Pokémon. - [22817](https://pixelmonmod.com/tracker.php?p=2&t=22817) Blank TMs now properly imprint. - Blank TMs now use the DataComponent system to track what move is being imprinted and how much progress has been made. - [22749](https://pixelmonmod.com/tracker.php?p=2&t=22749) Sigilyph now flies smoothly. - [22793](https://pixelmonmod.com/tracker.php?p=2&t=22793) Updated NPCs for the water/dark tower - The default Essence Jar now has it's own sprite. - Fixed a crash that occurs when generating PokeChests in the world - [23048](https://pixelmonmod.com/tracker.php?p=2&t=23048) Mystery Box Dittos now correctly inherit their IVs without being overwritten. - [23050](https://pixelmonmod.com/tracker.php?p=2&t=23050) Using Iris while summoning Arceus, Dialga, Palkia, or Giratina no longer causes crashes. - The `/warpplate set` command will no longet kick you from a server. - [21947](https://pixelmonmod.com/tracker.php?p=2&t=21947) The client no longer crashes when the temporary party color is unset or null. - [22971](https://pixelmonmod.com/tracker.php?p=2&t=22971) Fixed the passenger entity placement on the bikes. - [22986](https://pixelmonmod.com/tracker.php?p=2&t=22986) Fixed a crash when a player finds a sprite item with an invalid palette - [22878](https://pixelmonmod.com/tracker.php?p=2&t=22878) Fixed curry not sending the changes on the interacted Pokemon to the client - [22942](https://pixelmonmod.com/tracker.php?p=2&t=22942) Dens can no longer be moved by explosions. - [22980](https://pixelmonmod.com/tracker.php?p=2&t=22980) Fixed crash that happens when removing a label from a statue - [22954](https://pixelmonmod.com/tracker.php?p=2&t=22954) The NPC editor now properly respects the op-only config setting. - [22987](https://pixelmonmod.com/tracker.php?p=2&t=22987) Bone Meal will no longer cause Deep Kelp to become regular Kelp. - [22991](https://pixelmonmod.com/tracker.php?p=2&t=22991) Group spawns no long cause a crash when a player’s lead Pokémon holds a Pure Incense or Cleanse Tag. - [23012](https://pixelmonmod.com/tracker.php?p=2&t=23012) Placing-oriented items no longer bob downward when right-clicking in the air. - [23014](https://pixelmonmod.com/tracker.php?p=2&t=23014) The Reassembly Unit UI no longer misclicks or closes unexpectedly when selecting a Zygarde for separation. - [23004](https://pixelmonmod.com/tracker.php?p=2&t=23004) Starter Pokémon now begin with their proper base friendship values instead of starting at zero. - Corrected the emissive texture path for Volcarona - White Basculin will correct learn the move Thrash at level 48. - Combusken now learns Blaze Kick upon evolution as intended. - [22523](https://pixelmonmod.com/tracker.php?p=2&t=22523) Altar Rayquaza spawn times have been corrected to match its base palette. - [22956](https://pixelmonmod.com/tracker.php?p=2&t=22956) Taiga and Plains Raid dens will now spawn as intended. - [22948](https://pixelmonmod.com/tracker.php?p=2&t=22948) Added two missing translation keys for Snow and Elf Snorlax - Fixed Swampert's base model to no longer show holes on its sides. - Koraidon's feathers and shoulders are no longer invisible from behind. #### Battle - Prevented a crash when a Pokémon with Protosynthesis activates Booster Energy in a raid with null weather (e.g., due to Air Lock), which previously caused battles to fail on turn start. - Fixed a rare crash in raids caused by targeting logic. - Fixed Pixelmon reverting to their default form after a battle if they were using a temporary form, instead of their previous form. - [22990](https://pixelmonmod.com/tracker.php?p=2&t=22990) Fixed battle drops not appearing after using Free Roam during a fight. - Fixed Battle Timer restarting after a few seconds. - [22989](https://pixelmonmod.com/tracker.php?p=2&t=22989) Newly learned moves will now be correctly saved and retained after the battle concludes. - Friendship can now be earned via NPC battles. - Battles no longer crash after an NPC cycles through all their Pokémon and one later faints. - Opponent UI elements no longer overlap the “Choose next Pokémon” message or obscure the first switch option. This also addresses the Catch Combo element displaying over the party UI. - [22582](https://pixelmonmod.com/tracker.php?p=2&t=22582) Lunar Dance now correctly restores PP on the turn it is used, preventing delays that could force unintended Struggle usage. - Fixed Mirror Move being capable of copying multi-turn moves during their charging turn. - Fixed attacks not dealing damage to all targets before applying additional effects. - Fixed As One, Chilling Neigh, and Grim Neigh sending a message that they activated even if the relevant stat was already maxed out. - Fixed As One, Chilling Neigh, and Grim Neigh activating in between KOs if multiple Pixelmon were knocked out. - Fixed berries being eaten before an attack was able to raise or lower stats. - Fixed Sparkling Aria curing the burn of a target, if a second target made the Sparkling Aria user faint. - Fixed Protean changing the user's type to Normal-type upon using Struggle. - Fixed Protean working incorrectly with Revelation Dance. - Moves that are typeless can now never get STAB. - White Herb now activates only after all hits of a multi-strike attack resolve. - White Herb activation no longer occurs before being removed by moves like Knock Off or Thief, or before being stolen by Magician or Pickpocket. - Fixed an issue in Double Battles where an opponent that would faint to Destiny Bond would instead be switched out by Red Card and avoid fainting. - Fixed an issue where Soul-Heart would activate even if its Magearna would faint from the same attack that would activate Soul-Heart. - Fixed Palafin's sprite not updating to its Hero form when its ability activated. - Fixed Magic Bounce applying hazards to the enemy team during double battles if a non-Magic-Bounce user was the faster Pokemon on their team. - [22993](https://pixelmonmod.com/tracker.php?p=2&t=22993) Fixed Sketch to keep the new move after battle. - Fling now applies the effects of the thrown item before dealing damage. - Successfully catching a Pokémon mid-battle no longer ends a separate ongoing battle. #### Datapack - Battle AI can now be customized through datapacks, with classic styles such as Advanced, Tactical, Random, Aggressive, Raid, and No-Op included by default. Servers may add their own AI types for tailored battle behavior without requiring client-side changes. - Egg sprites are now customizable per-species in datapacks. - Added an `egg_cycles` requirement - Added new datapackable section for camera filters - Each camera filter has a name and a resource location to a post processing shader - Two new interaction event types have been added, `pixelmon:struck_by_lightning` and `pixelmon:photograph_pokemon`
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43.52 MB

9.3.9 Release 23.09.2025

The Pixelmon Modpack 9.3.9

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
**"1.21.1 (9.3.9)"** * * * #### Additions - New Research has been added: - Catch an orchard dwelling Pokémon to begin this Research. - New Pokémon have been added. - A new item has been added. - Interacting with certain Pokémon with an empty glass bottle will now yield honey: - Combee - Vespiquen - Beedril - Cutiefly - Riombee - A JEI category has been added for Held Items. #### Changes - [22920](https://pixelmonmod.com/tracker.php?p=2&t=22920) The Composter is now compatible with the following flora: - Ultra Pickle and Kelp, Ultra Deepsea Grass, Ultra Forest Fallen Leaves and Flower, Ultra Desert Cactus - Ultra Space Tree Saplings - Gracidea - The message for a full blackout is now translatable. - Added Syrupy Apple to Applin Held Items for Sweet Scent and Headbutt spawns. - Added Syrupy Apple to Headbutt Loot in Forests, Roofed, and Ultra Forest. - Move Relearners will spawn naturally once again. #### Fixes - Custom pokedex JSONs now properly read text color rather that using the secondary color. - Fixed the shader spec not assigning a shader to Pokemon. - Sprites once again display on the Raid start screen - Research, Daycan and Pokedex keybinds will now correctly open the relevant tab instead of the last tab visited. - [22903](https://pixelmonmod.com/tracker.php?p=2&t=22903) Gym Signs now properly save and display data. - Leaf and Moon Stone armors have been fixed, properly showing textures. - Pokémon will now gain EVs and experience via capture as intended. - Pixelmon tab keybinds will now send you to the correct tab instead of the last tab opened. - Players will no longer crash using a Pixelmon keybind in vanilla servers. - Fixed a crash that could occur when loading Pokémon from chunks saved in prior versions. - Pixelmon survival inventory tabs are now hidden when connected to non-Pixelmon servers. - Potions can no longer overheal Pokémon. - Fixed a crash that can occur with the Cloning Machine. - [22928](https://pixelmonmod.com/tracker.php?p=2&t=22928) Fixed the following interactions: - Shearing Wooloo - Shearing Dubwool - Shearing Mareep - Retrieving lava buckets from Camerupt - Retrieving milk buckets from Miltank - [22908](https://pixelmonmod.com/tracker.php?p=2&t=22908) Fixed the Wiki keybind (default **K**) not working on held items in the inventory. - [22915](https://pixelmonmod.com/tracker.php?p=2&t=22915) Fixed invalid Poké Ball item formats in: - Bastion, Desert Pyramid, End City, Nether Fortress, and Bonus Chest loot tables. - Ultra Space Crater Geyser and Plant Monolith. - Research rewards for **Summon Mew** and **Summon Lugia**. - Ultra Jungle, Elm and Gingko saplings have been added to the minecraft:saplings tag. - [22914](https://pixelmonmod.com/tracker.php?p=2&t=22914) Discovering a structure that may Research will now only provide one entry. - [22914](https://pixelmonmod.com/tracker.php?p=2&t=22914) Reduced the check rate of the **find structure** interaction event to once every 2 seconds to prevent duplicated triggers. - [22853](https://pixelmonmod.com/tracker.php?p=2&t=22853) The **ShrineOrbFillEvent** will now properly recognize when an orb is filled, allowing certain research to be completed. - [22912](https://pixelmonmod.com/tracker.php?p=2&t=22912) The **Summon Mew** can now be completed as intended. - [22913](https://pixelmonmod.com/tracker.php?p=2&t=22913) Deepslate Iron Ore is now a valid option for the related task in Mega Evolution Research. - TCG item recipes will now appear in the recipe book via a crafting table as intended when requirements were met. - The NPC editor now only accepts gender inputs available to the specific Pokémon. - Ultra Space wormholes will now respect world borders, preventing players from bypassing boundary limits when transferring between dimensions. #### Battle - Fixed rainy weather spontaneously occurring in battles. - [22837](https://pixelmonmod.com/tracker.php?p=2&t=22837) Primeape can once again evolve via using Rage Fist and levelling up. - [22868](https://pixelmonmod.com/tracker.php?p=2&t=22868) Fixed Exp and drops not being awarded upon defeating a Pokemon with a move that inflicts recoil damage. - [22690](https://pixelmonmod.com/tracker.php?p=2&t=22690) Raid bosses will no longer attempt to target invalid Pokémon. - [22610](https://pixelmonmod.com/tracker.php?p=2&t=22610) Teleport will no longer force the user to switch twice in a row. - Players will no longer be kicked in a battle with a bag clause, when holding an enchanted bag item. - [22968](https://pixelmonmod.com/tracker.php?p=2&t=22968) Players will be able to spectate a battle without being kicked. - Fixed an issue where only the first Pokémon would evolve after a trainer battle if multiple Pokémon became eligible for evolution. - Fixed a player's UI not showing that a Pokémon was alive upon reviving that Pokémon with Revival Blessing. - Corrected positioning for fainted Pokémon in the battle UI. #### Datapack - Added new **pixelmon:block_place**, **pixelmon:infuse_item**, and **pixelmon:consume_item** interaction events and interaction event types. - Added the **pixelmon:item** context key to the craft item interaction event, which stores the crafting result. - Added **PlayerConsumeItemEvent** and **PlayerPlaceBlockEvent** #### Developer - Added **InfuserEvent.PlayerInfuseItem** event - This operates the same way the furnace event in NeoForge operates (i.e. called when the item is pulled out of the infuser's result slot)
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43.52 MB

9.3.8 Beta 22.08.2025

The Pixelmon Modpack 9.3.8

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
**"1.21.1 (9.3.8)"** ## Changes - Updates to advanced PC searching: - All types now show in the dropdown in advanced PC search. - Advanced PC search text is now set via language files. - Egg groups and type dropdowns now sort by the current languages translations. - Improved performance regarding Moveskill rendering. - JEI loot categories now have properly translated biome names. - Structures in the Pokedex now have translations, including extra via additional datapacks. ## Fixes - Fixed loot categories not showing items that can be found in any biome. - Pink Caterpie now has a pink horn and yellow mouth for improved accuracy. - Galarian Corsola and Cursola now render with proper transparency. - Fixed Vikavolt's, Butterfree's, and Beedrill's wings to render properly from both sides. - Lampent is no longer missing parts of its model and no longer bugs underground during idle animation. - Reduced mesh holes in Blastoise's model. - Fixed holes on Venusaur's and Mega Venusaur's foreheads. - Bulbasaur and Ivysaur have been remodelled. - Shelgon's emissive texture now renders as intended. - Added additional fallback logic for forms, preventing a crash related to sprites. - Neo Plasma armour now correctly displays it's own texture. - Sunstone Armour no longer renders an empty texture. - Resolved a crash related to NPC AI in the Nether. - Fixed vanilla Sea Pickles spawning, instead of Ultra Deep Sea Pickles, when an Ultra Deep Sea Pickle had Bone Meal used on it. #### Battle - Added tests for Commander, Rototiller, Boomburst, Hyper Voice, Lash Out, Sparkling Aria, Flying Press, and the Lucky Egg held item. - Added tests for Flying Press. - Fixed Coba Berry reducing damage for Fighting types instead of Flying types. - Added tests for Powder. - Fixed Protean changing the Protean user's type to Fire-type when the user was afflicted with Powder. - Fixed Powder dealing damage during heavy rain. - Fixed Dancer activating for Fire-type moves when the Dancer user was afflicted with Powder. - Fixed Powder preventing the first phase of Shell Trap executing. - Fixed Pokémon consuming their held berry when they attempt to use Natural Gift but are prevented by their Powder status. - Fixed Powder not preventing self-targeting Fire-type moves, such as Sunny Day. - Added tests for Aromatic Mist. - Fixed Aromatic Mist increasing an ally's Special Attack instead of their Special Defense. - Fixed Aromatic Mist working in Horde Battles. - Added tests for Smelling Salts. - Fixed Smelling Salts doubling in power and removing the target's paralysis when the target had a Substitute. - Added tests for Flower Shield. - Fixed Flower Shield applying its effect to only the user. - Added more tests for Magician. - Fixed Magician working when Fling, Natural Gift, Future Sight, or Doom Desire was used. - Fixed Liquid Ooze not damaging the user of a Dream Eater attack. - Fixed Magician stealing items when the ability's user had fainted. - Fixed Pickpocket not stealing back the item that Magician stole if the Magician user used a contact move. - Fixed Magician stealing a Pokemon's item when the Magician user's teammate dealt damage. - Added Ability#applyEffectBeforeContactLate(PixelmonWrapper user, PixelmonWrapper target, Attack a). - Made Compound Eyes have the same effect as Super Luck, where it makes wild Pokemon reroll their chance to have a held item. - Fixed Mirror Move being able to copy Struggle. - Fixed Struggle being capable of being turned into Max Strike. ## Datapack - The `defeat_trainer` interaction event no longer sends an empty interaction event.
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36.67 MB

9.3.7 Beta 12.08.2025

The Pixelmon Modpack 9.3.7

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
**"1.21.1 (9.3.7)"** <hr> - The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK. - The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. ## Additions - The Pokédex has been completely reworked: - A new Pokédex tab has been added to the survival inventory. - Shiny Dex and Mega Dex tracking are now available. - Pokédex progress is now stored in its own file, no longer tied to the player's party data. - The "ismega" spec can now be used to check for Mega Evolved Pokémon. - New commands have been added to streamline NPC creation: - `/npc spawn <preset> [position]` spawns an NPC with the specified preset at the given position. - `/npc spawnlinked <preset> [position]` spawns a linked NPC with the specified preset at the given position. - These commands support both built-in and datapack NPC presets. - The `/setraid` command now supports specifying a loot table. - A new infuser recipe has been added for Perilous Soup. - The NPC Editor now supports setting battle rules, AI mode, and toggles for Mega Evolution and Dynamax with the start battle interaction result. ## Changes - Bewear and Stufful have been remodelled. - Villager NPCs now properly stroll through villages as intended. - Multiple NPC presets can be specified for villager spawn replacements. - Palettes now support tags, and a "shiny" tag has been added to all Shiny Pokemon. Please check your datapacks! - [22810](https://pixelmonmod.com/tracker.php?p=2&t=22810) The Blank Plate has been added to the creative menu. - [22783](https://pixelmonmod.com/tracker.php?p=2&t=22783) Eggs obtained via breeding will now hatch at a random size, rather than an average of the parents. ## Fixes - [22826](https://pixelmonmod.com/tracker.php?p=2&t=22826) Battles started under the "Anything Goes" ruleset may now be forfited or escaped as intended. - [22818](https://pixelmonmod.com/tracker.php?p=2&t=22818) [22803](https://pixelmonmod.com/tracker.php?p=2&t=22803) [22804](https://pixelmonmod.com/tracker.php?p=2&t=22804) Move learning and post-battle dialogues no longer conflict, now Pokémon that evolve and are meant to learn a new move during NPC battles will now do so immediately, instead of waiting for the next battle. - [22792](https://pixelmonmod.com/tracker.php?p=2&t=22792) Type-based lure items now correctly boost the spawn rates of matching Pokémon types as intended. - [22709](https://pixelmonmod.com/tracker.php?p=2&t=22709) Dynamax cloud and lightning effects now display correctly around Dynamaxed Pokémon. - Wormhole rendering has been improved. - Smeargle will now correctly hatch with Sketch via breeding. - [22714](https://pixelmonmod.com/tracker.php?p=2&t=22714) Gym signs can now be placed correctly and are restored to the Creative Menu and JEI. Placing a gym sign now works as intended instead of turning it into a Jungle Sign. - The boss, Dynamax, and evolution shaders have been toned down to be less overpowering, and evolved Pokémon now display properly instead of appearing only as the shader effect. - Pokémon models on the raid start screen are now fully animated. - [22744](https://pixelmonmod.com/tracker.php?p=2&t=22744) Labels above Pokémon statues now render correctly again, with added support for colored text. - NPCs no longer stand still after leaving and rejoining a world. - Cosmog and Cosmoem now appear at the correct height in the world, with updated animations positioning them closer to the ground. - Nihilego's model and textures have been updated to render transparency correctly. - [22839](https://pixelmonmod.com/tracker.php?p=2&t=22839) Transparent Pokémon models rendering has been improved. - Castform forms now display proper transparency on their outer layers. - The flames of Litwick, Lampent, and Chandelure are now transparent. - Vikavolt's wings, Snom's outer ice layer, and the tip of Dragapult's tail all render with correct transparency effects. - Butterfree now stands correctly and no longer floats mid-air. - [22791](https://pixelmonmod.com/tracker.php?p=2&t=22791) Glimmet's face is now visible. - Iron Crown's emissive textures have been added for both normal and shiny forms. - Minior's animations have been recreated for both Core and Meteor forms, and it no longer clips through the ground. - Treecko's model has been smoothed out and no longer appears blocky or clips into the ground. - Sceptile no longer clips into the ground. - Steelix's head no longer displays miscoloured pixels. - Unnecessary syncing of server-sided registries for interaction conditions, event types, and results has been removed, allowing servers to add their own without issues. - Custom menu buttons will now respect the debug reload hotkey. - Fixed an exploit related to Shopkeepers. - Type icons for dual-type Pokémon no longer overlap on the move learning screen. - [22761](https://pixelmonmod.com/tracker.php?p=2&t=22761) Buttons in the pause menu that conflict with Pixelmon-specific buttons will no longer conflict with extra buttons. - Fixed a crash when placing the incense burner. - Reduced the scope of a mixin to improve mod compatibility, fixing crashes when running alongside The Aether mod. #### Battle - [22828](https://pixelmonmod.com/tracker.php?p=2&t=22828) NPC Trainers' Pokémon are now fully healed before each battle begins. - Pokémon captured from raids now appear at 1 HP instead of fainted. - [22787](https://pixelmonmod.com/tracker.php?p=2&t=22787) Petal Dance, Outrage, Raging Fury, and Thrash now only confuse the user if the move fails or misses on the final turn. - [22687](https://pixelmonmod.com/tracker.php?p=2&t=22627) Smack Down now only grounds airborne Pokémon and does not incorrectly ground already-grounded targets, those under Ingrain, or those holding an Iron Ball. - [22687](https://pixelmonmod.com/tracker.php?p=2&t=22627) Smack Down no longer grounds Pokémon in the semi-invulnerable state of Fly, Bounce, or Sky Drop, and properly removes Magnet Rise and Telekinesis effects. - [22687](https://pixelmonmod.com/tracker.php?p=2&t=22627) Magnet Rise and Telekinesis now fail when used on a Pokémon grounded by Smack Down, and Air Balloon will not apply under the effect of Smack Down. - [22687](https://pixelmonmod.com/tracker.php?p=2&t=22627) Pokémon that gain levitation after being hit by Smack Down correctly regain their immunity to Ground-type moves. - [22687](https://pixelmonmod.com/tracker.php?p=2&t=22627) Multi-turn move status for Fly and Bounce is now handled correctly after being hit by Smack Down, preventing animation and move glitches. - Strength Sap now correctly restores HP even when items like the Clear Amulet prevent the target's Attack from being lowered. - Mirror Armor no longer reflects stat changes from Parting Shot if the user is holding a Clear Amulet. - [22478](https://pixelmonmod.com/tracker.php?p=2&t=22478) Revival Blessing, Hyperspace Fury and Dark Void can no longer be sketched. - [22738](https://pixelmonmod.com/tracker.php?p=2&t=22738) Raid drops now correctly include both star level and Pokémon type-based loot. - Battles now display the Snow weather effect if the combatants are fighting in snow. - Battle weather will now update dynamically to match changes in Overworld weather conditions. - Fixed Sunny weather persisting indefinitely when created from Overworld weather; battle weather now ends if the time of day or Overworld weather changes. - Sunny weather will no longer appear in deserts and arid biomes during Overworld rain; previously, this only happened during thunderstorms. - [22821](https://pixelmonmod.com/tracker.php?p=2&t=22821) Fixed Synchronize's out-of-battle effect so that it now works whenever the Pokémon with Synchronize is first in your party, regardless of whether it enters battle. - Targeting arrows now appear correctly over every Pokémon's icon during Horde Battles when hovering over moves that hit all opponents. ## Datapack - Added `PokeDex` datapackability - These can be added/found in `data/<namespace>/pixelmon/pokemon/pokedex/pokedex` - This allows you to add new types of PokeDex that will record entries separetely from the other pokedexes - Each pokedex should have a distinct set of colours, and name, so that it is easily identified in the UI - Defaults: - National Dex - Shiny Dex - Mega Dex - Added `PokeDexTrigger` datapackability - These can be added/found in `data/<namespace>/pixelmon/pokemon/pokedex/trigger` - This allows you to modify how a pokedex entry is updated for the player - Each PokeDex trigger can update the state of a Pokemon (SEEN, CAUGHT) - When triggered it will also increase the seen/caught count of the Pokemon in the player's dex - Defaults: - `pixelmon:battle_start` - `pixelmon:mega_evolve` - `pixelmon:mega_evolve_seen` - `pixelmon:outside_battle_capture` - `pixelmon:receive_pokemon` - `pixelmon:switch_pokemon` - `pixelmon:trade_pokemon` - `pixelmon:poke_give` - Added `Region` datapackability - These can be added/found in `data/<namespace>/pixelmon/pokemon/pokedex/region` - These are display elements for the PokeDex tab - Each region should have identifiable "starters" so make it distinct from the other regions - Defaults: - `pixelmon:alola` - `pixelmon:galar` - `pixelmon:hoenn` - `pixelmon:johto` - `pixelmon:kalos` - `pixelmon:kanto` - `pixelmon:paldea` - `pixelmon:sinnoh` - `pixelmon:unova` ## Developer - Removed `PlayerPartyStorage#pokedex` - The pokedex is no longer stored inside the Player's party - Added `Player#getPokedex` and `Player#getPokedexNow` - This is now how the pokedex should be accessed - You can additionally access it through the `PokeDexStorageProxy` but it is recommended to access it through the player object - Added `PokeDexStorageManager`, `PokeDexSaveScheduler`, and `PokeDexStorageSaveAdapter` - In-line with the other storage managers, save schedulers, and save adapters these can be swapped out using the PixelmonInitEvent - Added `Player#getCurrentBattle` - This is a cleaner way of getting the current battle the player is in - It is simply a proxy for `BattleRegistry#getBattle` - Added `DayCareRequirement#getIcon` returning a List of ItemStack - This is so that they can be nicely displayed in the Pokemon's pokedex entry page - Added `SwitchPokemonEvent` - Called when a player switches a Pokemon in battle - Added `ReceivePokemonEvent` - Called when a player is given a Pokemon through their party - Removed `PokedexOpenEvent` - Given the PokeDex is now inside the player's inventory there is no relevant point at which this event would be called - Added `DexData`, and `StoredPokedex` abstract pokedex storage classes - This allows them to be extended to allow for more creative PokeDexes, such as a "group pokedex" - Added `PokemonProvider` interface - This interface is required on both the client and the server - It provides a list of Pokemon based on a datapack entry - Added `PokemonPredicate` interface - This interface is not required on both the client and the server - This is used for filtering entries to make sure they are correct for the given PokeDex - Moved the `PokedexEvent` to the pokedex package - Added pokedex type to the event - Added `PokedexRecordEvent` - This is fired when a player captures a Pokemon and it is the largest/smallest Pokemon they've ever captured - Closing a Dialogue via API will now properly call `closeConsumer` - SynchronizeNatureEvent and related ability methods have been updated to use the Pokémon object directly for the user of Synchronize.
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36.67 MB

9.3.6 Beta 15.07.2025

The Pixelmon Modpack 9.3.6

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
## Additions - The Clear Amulet has been added. - Raw ore blocks have been added: Silicon, Silver, Platinum, and Bauxite. - Updated sprites for Pokés and lids: Ancient Great, Ancient Heavy, Ancient Poké, Ancient Ultra, Beast, Cherish, Christmas, Dive, Dream, Dusk, Fast, Feather, Friend, Gigaton, Great, GS, Heal, Heavy, Jet, Leaden, Level, Love, Lure, Luxury, Master, Moon, Nest, Net, Origin, Park, Poké, Premier, Quick, Repeat, Safari, Sport, Strange, Timer, Ultra and Wing. - Updated sprites for Aluminum Base, Iron Base, Platinum Base, Silver Base, and Wooden Base. - JEI categories have been added for boss drops, interactions such as shearing and milking, Poké Chests, and curry recipes. - Trims can now be applied to both New and Old Running Boots. - All Pixelmon armor types now support and display trims. - Berry leaves, berries, and apricorns can now be composted in the composter. - A new config option, `returnHeldItemsPVE` has been added to control whether held items are returned after PvE battles. - Battle rules have been reworked: - Battle rules and rule sets are now fully datapackable, supporting custom and preset rule sets for PvP and NPC battles. - A new battle rule set selection screen replaces the old rule editing interface. - Tier rules and custom rule sets now work correctly and are easily accessible in the battle rules UI. - [22655](https://pixelmonmod.com/tracker.php?p=2&t=22655) BattleProperties, BattleClauses, and BattleTiers have been removed and replaced by the new, modular "BattleModifier" and "BattleRequirement" interfaces. - [22655](https://pixelmonmod.com/tracker.php?p=2&t=22655) Battle Rule Import/Export screen has been removed. ## Changes - [22616](https://pixelmonmod.com/tracker.php?p=2&t=22616) Tympole, Palpitoad, and Seismitoad have been updated and now face the correct direction when moving. - Dawn Wings Necrozma's visor is now transparent. - [22206](https://pixelmonmod.com/tracker.php?p=2&t=22206) Dusk Mane Necrozma's visor is transparent and no longer levitates above the Pokémon. - Cosmoem's body is now transparent and correctly positioned. - Gigalith's animation has been fixed so its feet remain attached and the model no longer clips during movement. - NPC battle interactions now support new properties: `ai_mode`, `can_dynamax`, and `can_mega`. - The team select screen has been removed from NPC battles. - The TCG Rulebook can now be stored in Chiseled Bookshelves. - Pokémon drops and PokéLoot chests have been updated to use DataComponents. - Empty and Occupied Poké Balls now interact with target blocks, triggering redstone output when thrown at them. - Pixelmon containers; End Tables, Fridges, Boxes, Cluttered Boxes, and Mowers now support loot table inventory generation, allowing contents to be filled from a loot table upon first opening. - The /wiki spawning info now displays minimum Y, maximum Y, and spawn location types for Pokémon, providing more complete spawn condition details. - Professor dialogue can now appear on either side of the screen and change sides per page, with full support for the previous format. - Professor dialogue text display speed can now be increased by holding down the right mouse button. - Mirror Armor, Octolock, Parting Shot, and Intimidate have been updated for proper interactions with Clear Amulet. - Intimidate no longer activates the Rattled ability if it fails to lower stats due to Clear Amulet or similar effects. - [22794](https://pixelmonmod.com/tracker.php?p=2&t=22794) [22795](https://pixelmonmod.com/tracker.php?p=2&t=22795) The Dynamax Band research no longer requires a Wishing Piece to complete, and will instead be given as a reward at the end of the Research. ## Fixes - Pressing the inventory keybind while typing in the recipe book search bar no longer closes the inventory. - Emissive textures no longer render over statue override textures or colors applied with the Statue Editor. - [22777](https://pixelmonmod.com/tracker.php?p=2&t=22777) The PokeChecker context menu now closes automatically if a Pokémon is moved in the party, preventing crashes when interacting with the menu afterwards. - [22773](https://pixelmonmod.com/tracker.php?p=2&t=22773) Shopkeepers now correctly check item components when determining what items can be sold, ensuring only matching items are accepted in the Sell tab. - [22779](https://pixelmonmod.com/tracker.php?p=2&t=22779) Duplicate entries have been removed from shopkeeper sell tabs. - Shopkeeper dialogue now uses correct language keys, and missing greeting/goodbye messages for daycare shopkeepers have been fixed. - Component data such as trims is now preserved when New Running Boots convert to Old Running Boots. - Rapid color cycling when tab-completing Pokémon with many default forms in the Pokémon Editor has been removed, preventing potential visual issues for photosensitive users. - The copy and paste feature in the Pokémon Editor now correctly saves pasted Pokémon specs, ensuring the target Pokémon is updated as intended. - [18117](https://pixelmonmod.com/tracker.php?p=2&t=18117) The chat key can now be used repeatedly to open chat and type messages during battle, even if you use a custom keybind. - [22786](https://pixelmonmod.com/tracker.php?p=2&t=22786) Pixelmon armors and running boots can now be enchanted as intended. - [22770](https://pixelmonmod.com/tracker.php?p=2&t=22770) Diamond and Netherite hammers now display the correct sprites and use proper naming. - Drop chance for Group 3 items on Haunted tier bosses has been fixed. - The following Pokémon now drop their intended items: - Scute from appropriate Pokémon - White wool from Altaria - Big Roots from Amoonguss - Grass from Bayleef, Gogoat, Meganium, Skiddo, and Shaymin - Aluminum Ingots from Celesteela - Rabbit Hide from Cyndaquil - Dusk Stones from Darkrai - Fairy Gems from Diancie - Andesite from Donphan - Soul Lanterns from Dusknoir - Deep Sea Crystals from Eternatus - Sandstone from Flygon - Blue Ice from Froslass - Acacia Saplings from Girafarig - Soft Sand from Golurk - Poison Barbs from Hisuian Sneasel and Sneasler - Ice Gems from Kyurem - Raw Sky Tumblestone from Mantyke - Vines from Ogrepon and Tangrowth - Nautilus Shells from Omastar - PCs from Porygon, Porygon2, and Porygon-Z - Fire Gems from Reshiram - Phantom Membranes from Runerigus - Cornflowers and Grass from Shaymin - Glowstone Dust from Shinx - Platinum Ingots from Solgaleo - Netherite Hammers from Tinkaton - Electric Gems from Zekrom - Small TVs from Rotom ## Battle Fixes - Raids and boss battles now start correctly and no longer fail to initiate. - Battle log elements no longer send unnecessary data to the client. - The order of Poké Ball messages in Horde battles has been corrected, and will now display in the correct sequence. - The "Dynamax Energy gathered" message now only appears during raid battles and no longer displays in horde battles. - [22707](https://pixelmonmod.com/tracker.php?p=2&t=22707) [22692](https://pixelmonmod.com/tracker.php?p=2&t=22692) Pokémon revived during battle now update correctly on the client, preventing issues where revived Pokémon cannot be sent out or infinite waiting glitches occur. ## Developer - BattleController now includes an isPvE check.
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36.67 MB

9.3.5 Beta 01.07.2025

The Pixelmon Modpack 9.3.5

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
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## Additions: - New sprites have been added for the Evolution Stone Armors - New sprites have been added for the Arceus Plates - New sprites have been added for Shiny Furfrou forms - New sprites have been added for Raw Platinum, Silicon, Silver - A new sprite has been added for the Pixelmon Spawner. - New sprites have been added for the following Pokémon: Chien-Pao, Ting-Lu, Roaring Moon, Iron Valiant, Miraidon, Walking Wake, Iron Leaves, Dipplin, Archaludon, Hydrapple, Gouging Fire, Iron Crown, Sneasler, Sprigatito, Floragato, Meowscarada, Fuecoco, Crocalor, Skeledirge, Quaxly, Quaxwell, Quaquaval, Lechonk, Oinkologne, Tarountula, Spidops, Pawmi, Pawmo, Pawmot, Fidough, Dachsbun, Smoliv, Dolliv, Arboliva, Squawkabilly, Charcadet, Armarouge, Ceruledge, Wattrel, Kilowattrel, Maschiff, Mabosstiff, Shroodle, Grafaiai, Bramblin, Brambleghast, Toedscool, Toedscruel, Klawf, Capsakid, Bombirdier, Palafin, Cyclizar, Greavard, Houndstone, Flamigo, Cetoddle, Veluza, Farigiraf, Kingambit, Great Tusk, Scream Tail, Brute Bonnet, Flutter Mane, Slither Wing, Sandy Shocks, Iron Treads, Iron Bundle, Iron Hands, Iron Jugulis, Iron Moth, Iron Thorns. - [22723](https://pixelmonmod.com/tracker.php?p=2&t=22723) Charmander, Charmeleon, and Charizard have received brand new models with updated textures and animations. Their tails are now fully emissive. ## Changes: - The duration of Mega Stones for out of battle use has been reduced, and Mega Stones are no longer consumed upon use. - Out of battle Mega Evolution now requires interacting with a sent-out Pokémon holding a Mega Stone, as well as a Key Stone equipped. - Village structure now guarantees a Pokécenter and Poké Mart in every village, while limiting each village to a single Arena and Daycare. - Town Centers, Arenas, Pokécenters, and Marts have been adjusted for smoother integration. - Battle messages now correctly indicate when a Pokémon is immune to an attack, stating that the move has no effect instead of incorrectly saying it was avoided. - Type changes and overrides during battle are now properly synchronized with the client, ensuring effectiveness indicators update in real time as Pokémon types or move types change. - Hammers can now receive enchantments as intended. ## Fixes: - Solosis, Duosion, and Reuniclus now display with correct textures and transparency, and will now levitate as intended. - [22752](https://pixelmonmod.com/tracker.php?p=2&t=22752) The daycare UI now properly displays and enforces item requirements for breeding. - [22759](https://pixelmonmod.com/tracker.php?p=2&t=22759) The `partyFaintRespawn` gamerule now functions correctly in new worlds and can be properly toggled with commands. - [22760](https://pixelmonmod.com/tracker.php?p=2&t=22760) The "Save to Preset" option in the NPC Editor now works correctly, allowing presets to be saved without errors. - [22728](https://pixelmonmod.com/tracker.php?p=2&t=22728) Lure items now properly save and persist after logging out and back into the world or server. - [22728](https://pixelmonmod.com/tracker.php?p=2&t=22728) Lure status is correctly synchronized with the client upon login. - [22746](https://pixelmonmod.com/tracker.php?p=2&t=22746) Ribbon data now synchronizes correctly to the client, preventing disconnects and unexpected behavior. - Ability selection now works correctly when specifying a form in Pokémon specs. ## Battle Fixes: - [22681](https://pixelmonmod.com/tracker.php?p=2&t=22681) Pokémon with increased Dynamax Levels no longer display or gain incorrect "fake" health outside of active Dynamax. - Groudon, Kyogre, and Zygarde now properly retain and return to their correct forms after Primal Reversion or Zygarde transformations. - [22747](https://pixelmonmod.com/tracker.php?p=2&t=22747) Moves with ball-style attack animations, such as Seed Bomb and Ember, no longer cause client disconnects in multiplayer battles. - Color Change now correctly triggers its type change after status conditions are placed, ensuring status effects like burn, poison, paralysis, and freeze are no longer prevented. ## Language: - Translations have been updated for Lithuanian.
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36.67 MB

9.3.4 Beta 27.06.2025

The Pixelmon Modpack 9.3.4

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
## Additions: - Deepslate Fossil has been added. - Gimmighoul Roaming and Gingerbread Gimmighoul forms have been added. - Village Arena NPCs have been added. - Salon buildings have been added to all Type towns. - New candle and lectern decorative elements have been introduced for greater variety in structures. - Relic items can now be found in archeology loot tables for Desert Pyramids, Desert Wells, Ocean Ruin (Cold), and Ocean Ruin (Warm). - Effectiveness text now appears below move buttons during single battles, but only if the player has previously caught the opposing Pokémon. - [22322](https://pixelmonmod.com/tracker.php?p=2&t=22332) Both English and translated Pokémon names are now supported in Pokédex searches, provided translations are available. - A dedicated JEI category has been added for infusion recipes. - A new "description" property has been added to Collection and Research types. ## Changes: - Mega Evolution outside of battle has been reintroduced. Pokémon can now Mega Evolve temporarily by consuming Mega Stones. - Active Mega Evolutions in the party are displayed on the top right of the screen, adjacent to potion effects. - Hovering over a Pokémon in the party screen will show the remaining Mega Evolution time. - Mega Evolution stones are now data components, allowing for customization. - Right-clicking Pokémon to give held items has been removed. - Broken structures, including missing roofs in Steel houses and the water column in Water town centers, have been fixed. - Gym Trainers will now face approaching players from up to 10 blocks away to enhance their sense of anticipation. - Type town generation has been re-balanced, ensuring special buildings appear consistently without overcrowding. - Obsolete structure elements containing old Gym Trainers have been removed. - Badges have recieved texture updates. - Deepslate evolution stones, metals, and gems are now detected by Oresense. - Fossil and Deepslate Fossil now yield different fossils: Fossil for common types, Deepslate Fossil for rare types (definitions set in dimensions.yml). - When Gravel is replaced by Fossil below Y 0, there is a 30% chance it will be replaced by Deepslate Fossil instead. - Duration and cooldowns for Oresense have been updated. - New moves and abilities have been added to Oresense. - Spacing and layout within the Pokémon Editor have been adjusted for a cleaner interface. - The "Extra Stats" edit box in the Pokémon Editor has been moved from the Summary tab to the Stats tab. - [22654](https://pixelmonmod.com/tracker.php?p=2&t=22654) Brewing Stand recipes have been updated to allow Pixelmon items as ingredients. - [22654](https://pixelmonmod.com/tracker.php?p=2&t=22654) Guard Spec has been added to the available brewing stand recipes, using Micle Berry. - [22654](https://pixelmonmod.com/tracker.php?p=2&t=22654) X Accuracy recipe now uses Kebia Berry. - The scrollbar in the NPC Editor can now be clicked and dragged to scroll through presets. - The Chisel item has been renamed to statue editor. The internal ID remains the same. - The "Re-intialize" button in the Pokemon Editor tool will use the level currently set in the level box. - The Fossil block has received a new texture. - [22649](https://pixelmonmod.com/tracker.php?p=2&t=22649) The Sell window now only highlights items that the player owns and that are listed in the shop with a sell price; all others are shown as unavailable. - Research button click zones have been expanded for improved usability. - [22718](https://pixelmonmod.com/tracker.php?p=2&t=22718) Deepslate ore variants now count toward ore-related research tasks and objectives. - [22686](https://pixelmonmod.com/tracker.php?p=2&t=22686) Certain valuables can now be sold to Pokemart Shopkeepers. - [22670](https://pixelmonmod.com/tracker.php?p=2&t=22670) Ambient music now plays throughout the Ultra Space dimension. ## Fixes: - Smoothed out battle music transitions to prevent sudden volume spikes when exiting battles. - Oresense rendering has been fixed; ore blocks are now properly highlighted when using the Ore Sense external move. - Statue textures now apply correctly when using the Statue Editor. - Stone, Gold, Bronze, and Silver textures now properly override Pokémon palette colors on statues. - Infuser glass chamber models now display with consistent and correct coloration. - Berry Juice and Colorful Shakes now grant the correct amount of EVs and friendship. - Colorful Shake no longer overrides berry juice recipes; all juices craft as intended. - The level box in the Pokémon Editor can now be fully cleared; it will revert to the previous level if left empty. - [22725](https://pixelmonmod.com/tracker.php?p=2&t=22725) Fossil restoration now progresses smoothly past 33% completion without issues. - [22668](https://pixelmonmod.com/tracker.php?p=2&t=22668) Items stored in Shulker Boxes can now be properly accessed during battles through the item bag interface. - Ginkgo trees now require only one sapling to grow, matching their intended behavior. - [22704](https://pixelmonmod.com/tracker.php?p=2&t=22704) Fridges, end tables, mowers, and other Pixelmon container blocks now properly save and load their contents after chunk unload or world restart. - [22708](https://pixelmonmod.com/tracker.php?p=2&t=22708) G-Max Pikachu now stands upright. - A server crash related to player disconnects and spawning has been resolved. - Fixed a crash caused by height map errors when snow appears in Ultra Space, especially in Ultra Plant biomes. - [22679](https://pixelmonmod.com/tracker.php?p=2&t=22679) Service files are now merged during build to improve compatibility with Sponge. - [22689](https://pixelmonmod.com/tracker.php?p=2&t=22689) Legendary and Ultra Beast raid battles will not appear when disabled in the raids.yml file - [22691](https://pixelmonmod.com/tracker.php?p=2&t=22691) The Infuser now correctly validates recipe inputs and no longer causes chunk corruption or server crashes. - [22721](https://pixelmonmod.com/tracker.php?p=2&t=22721) Wild trainers now properly track defeats, allowing progress for research tasks such as "defeat trainers" in "The Dynamax Phenomenon." - The World Ribbon now has a sprite, matching the style of the Earth Ribbon. - Changing Rotom's form now properly updates its moveset - Normal vines will no longer appear on Ultra Jungle trees; Ultra Jungle Vines now generate as intended. - [22685](https://pixelmonmod.com/tracker.php?p=2&t=22685) Orbs crafted for Articuno, Zapdos, and Moltres will no longer function as full orbs immediately upon crafting. ## Battle Fixes: - Attack animation particles, such as those used by moves like Flamethrower and Dragon Pulse, now display correctly on servers in multiplayer battles. - [22606](https://pixelmonmod.com/tracker.php?p=2&t=22606) Rocky Helmet will no longer inflict damage on its holder when the holder uses a recoil-based move. - [22612](https://pixelmonmod.com/tracker.php?p=2&t=22612) Abilities such as Intimidate now properly activate when a Pokémon with Neutralizing Gas leaves the battlefield. - [22628](https://pixelmonmod.com/tracker.php?p=2&t=22628) Battle logic has been adjusted so Perish Song resolves in Speed order, ensuring fair and consistent results. - [22628](https://pixelmonmod.com/tracker.php?p=2&t=22628) Perish Song can no longer affect Dynamaxed Pokémon in Max Raid Battles. - [22628](https://pixelmonmod.com/tracker.php?p=2&t=22628) Throat Chop no longer stops sound-based Z-Moves. - [22653](https://pixelmonmod.com/tracker.php?p=2&t=22653) The Exp Charm now correctly provides a 50% experience boost in battles. - Healing moves such as Recover, Roost, Milk Drink, Soft-Boiled, Slack Off, and Shore Up now have a base PP of 5, matching Scarlet & Violet adjustments. - Added a missing critical hit ratio increase to Razor Wind. - [22703](https://pixelmonmod.com/tracker.php?p=2&t=22703) Levelling up a Pokémon after whiting out in Ultra Space no longer causes the battle screen to reappear or repeat the last battle action. - [22581](https://pixelmonmod.com/tracker.php?p=2&t=22581) Dire Claw now has a chance to put targets to sleep, rather than inflicting the Drowsy status. - Transformed Pokémon can now use species-specific Z-Moves when holding the correct Z-Crystal and knowing the required move. - [22580](https://pixelmonmod.com/tracker.php?p=2&t=22580) Z-Curse now correctly applies the healing effect before activating the Curse status, matching the intended activation order. - [22607](https://pixelmonmod.com/tracker.php?p=2&t=22607) The flinch effect has been added to Upper Hand; targets now always flinch when hit. - [22624](https://pixelmonmod.com/tracker.php?p=2&t=22624) Raging Bull now correctly changes type based on Tauros's form. - [22661](https://pixelmonmod.com/tracker.php?p=2&t=22661) Fused Pokémon will no longer disappear from the player's party or PC following Ultra Necrozma transformations. - Pre-existing moves, including Barb Barrage, Bitter Malice, Bleakwind Storm, Chloroblast, Dire Claw, Esper Wing, Glacial Lance, Grassy Glide, Headlong Rush, Luster Purge, Mist Ball, Mountain Gale, Rest, Sandsear Storm, Springtide Storm, Wave Crash, Wicked Blow, and Wildbolt Storm, have all been updated to align with changes from Scarlet & Violet. - Fixed a crash that could occur when a Pokémon battle ended prematurely. - Resolved a crash that could occur during raids when the den entity is missing or no longer present. - [22682](https://pixelmonmod.com/tracker.php?p=2&t=22682) A crash that could occur when capturing a Pokémon in multiplayer has been resolved. ## Language: - Translations have been updated for Arabic, Chinese, Czech, Danish, Finnish, French, German, Hebrew, Italian, Japanese, Korean, Norwegian, Portuguese, Russian, Spanish, Thai, Turkish and Ukrainian.
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36.67 MB

9.3.3 Beta 13.06.2025

The Pixelmon Modpack 9.3.3

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
## Additions: - A new research quest, "A Challenger's Folly," has been added. - This research can be started by visiting any Pixelmon town. - New Deepslate Metals have been introduced: - Bauxite Ore - Silver Ore - Platinum Ore - New Deepslate Gems have been introduced: - Ruby Ore - Sapphire Ore - Crystal Ore - Silicon Ore - New Deepslate Evolution Stone Ores have been introduced: - Moon Stone Ore - Ice Stone Ore - Shiny Stone Ore - Thunder Stone Ore - Leaf Stone Ore - Water Stone Ore - Fire Stone Ore - Sun Stone Ore - Dusk Stone Ore - Dawn Stone Ore - New NPCs have been introduced for each of the following towns: Dragon, Electric, Fairy, Fire, Ghost, Grass, Ground, Ice, Steel, and Water. - The following NPCs will now appear in the world: - Nurse Joy - Doctor John - Gym Staff - General Shopkeepers - TM Shopkeeper - Mail Shopkeeper - Curry Shopkeeper - Daycare Staff - Gemologist - Daycare Shopkeeper - Nurse Joy, and Vendor NPCs now appear in villages. - Five new cosmetic Furfrou haircuts have been added: Dandy, Debutante, Heart, Matron, and Star. - Zeraora is now available in a Strike palette variant. - JEI integration has been added for Poké Ball recipes, allowing for easy viewing and crafting. - JEI now displays recipes for TMs and TRs. - Pokémon drop information is now viewable in JEI. ## Changes: - New Deepslate ores will now generate in the world. - Furfrou's natural form has been updated with an improved model, textures, and animations. - Regular ore textures for Pixelmon metals, gems, and Evolution Stones have been updated with improved designs. - Red Rock Peaks and Cypress Wetlands are now supported. - Valley Clearing, a Terralith biome, has been added to the Plains category. - [22584](https://pixelmonmod.com/tracker.php?p=2&t=22584) Background color for the notice overlay can now be customized. - [22584](https://pixelmonmod.com/tracker.php?p=2&t=22584) Notice overlay border color and gradient are now customizable. - Fedora, Fez, and Tophat developer hats now feature updated models. - Tandemaus and Maushold now spawn only indoors in Plains and Taiga Villages at night, on planks, with a maximum light level of 3. - Added an anticondition to villages and towns, lowering the amount of Pokemon within them. - Elekid, Magby, Bonsly, Pichu, and Cleffa have been removed from Ultra Space spawns. - Dandy and Debutante palette Furfrou now spawn in Birch biomes (morning and afternoon, respectively) and Star palette Furfrou spawns in Plains in the afternoon, all with a spawning weight of 5. - Strike palette Zeraora now spawns in Ultra Plant at night. - Furfrou spawn levels have been updated to 15-45. ## Fixes: - The Move Tutor UI now correctly displays the required quantity of item costs when teaching a move. - Move Tutors now require the correct quantity of items as specified in their configuration, rather than accepting only one. - [22634](https://pixelmonmod.com/tracker.php?p=2&t=22634) Furnace recipes for Pixelmon Ingots now use newly added raw minerals as ingredients, ensuring proper smelting functionality. - [15875](https://pixelmonmod.com/tracker.php?p=2&t=15875) Gigantamax Charizard no longer displays stray black pixels on its belly; shiny variant knee markings now use the correct colors. - [19300](https://pixelmonmod.com/tracker.php?p=2&t=19300) Galarian Moltres' lower beak now faces straight, improving its appearance. - Slowking's arms now properly appear behind its body rather than glitching through. - Mudkip now stands correctly on the ground without clipping into terrain. - Darmanitan Zen form now appears upright, and Galar form renders without stretching or flipping. - [22616](https://pixelmonmod.com/tracker.php?p=2&t=22616) Bunnelby has received an improved model with updated textures and animations. - Clauncher and Clawitzer feature new animations. - Gigalith now renders properly without clipping through terrain. - Oinkologne Male now renders correctly and no longer clips through terrain. - [15939](https://pixelmonmod.com/tracker.php?p=2&t=15939) Coalossal's shiny form now displays the correct stack of coal colors. - [22616](https://pixelmonmod.com/tracker.php?p=2&t=22616) Tinkatink, Tinkatuff, and Tinkaton now face forward and walk properly. - A brand new Zeraora model has been introduced, featuring updated textures and animations. - Galarian Articuno's walking animation has been corrected so its legs move properly. - Pheromosa's model no longer displays stray geometry on its head. - [17478](https://pixelmonmod.com/tracker.php?p=2&t=17478) Cresselia's texture has been fixed to remove stray pixels on its underbelly. - Zebstrika and Blitzle now feature animations and emissive effects. - [17174](https://pixelmonmod.com/tracker.php?p=2&t=17174) Charizard's Zombie palette sprite now displays a purple flame to match its model. - Beedrill now flies properly above ground and no longer clips beneath the terrain. - Zeraora's texture has been updated for improved accuracy and now includes paw pads. - Azumarill, Hatenna, Morelull, and Slugma now render smoothly and no longer appear blocky. - Morelull's model no longer clips into terrain and animates correctly. - Porygon's Alter texture has been fixed to match its UV map and render properly. - [19051](https://pixelmonmod.com/tracker.php?p=2&t=19051) Gallade's left knee now bends and turns correctly. - Notice overlay background now displays with proper transparency, and sprites now face each other as intended. - 3D Pokémon in the notice overlay now face the correct direction or appear too dark. - Cosmetic items now render correctly in the cosmetics editor screen, resolving issues with inverted normals. - Visual artifacts at the top and bottom of list-based screens, including Spawners, Tutors, Relearners, and Battle Rules, have been removed. - The highlight box for selected moves in the Move Tutor screen now appears properly centered. - Move descriptions in the tutor and relearner screens now display within their designated areas and no longer overlap with the cost section. - The dialogue input screen no longer displays a blurry background over the input box, improving text clarity. - Shrine orb items now use data components instead of damage values, preventing unintended filling through anvil repairs. - Resolved a client crash that occurred when having a Pokémon sprite on your head while using Iris Shaders. - Replace and delete move messages now display the Pokémon's proper name in chat, even for Pokémon without nicknames. - The correct Pokémon name is now shown in the move delete screen of the summary menu. - Resolved a crash that could occur when clicking empty slots in the Pokémon selector UI for Move Tutor and Transfer Tutor screens. - [22652](https://pixelmonmod.com/tracker.php?p=2&t=22652) Server no longer crashes when initializing a Pokémon's animation in the cloning machine. - [22640](https://pixelmonmod.com/tracker.php?p=2&t=22640) Money is now correctly aligned in the inventory UI, regardless of the amount displayed. - Pokémon cries have been normalized for consistent volume, preventing extreme loudness or inaudible effects. - The "Save to Preset" button now saves presets to a generated directory within the current world directory. - NPC presets now sync properly to the client. - NPC preset saving now functions as intended. - The `pixelmon:spec` team supplier codec now operates correctly. - [22617](https://pixelmonmod.com/tracker.php?p=2&t=22617) Pixelmon spawners now generate Pokémon at random levels within the specified range, instead of always spawning at the maximum level. - [22587](https://pixelmonmod.com/tracker.php?p=2&t=22587) Old and New Running Boots now properly grant a speed boost when equipped. - The animation toggle button has been removed from the Pokémon Editor summary tab. - The ':' character can now be entered in the NPC preset screen filter, allowing full use of preset names. - The Infuser no longer retains infusion time when recipe ingredients are changed mid-process. - Switching between different recipes in the Infuser now correctly applies the intended infusion duration for each recipe. - Vitamin and non-vitamin infusion recipes now always use their correct infusion times, regardless of previous items used. - Custom particles now render correctly, including battle effects and Shaymin transformation. - The Poké Ball beam effect now displays as intended. - Battle animation particles are now visible in multiplayer. - The blackout screen now triggers when all Pokémon faint outside of battle, matching expected behavior. - The Pixelmon inventory sidebar can now be upscaled, allowing for higher resolution edits via resource packs. - EVs are no longer doubled when a Pixelmon has the Uninfected strain of Pokérus. - EV gain and capping logic have been corrected, ensuring proper EV distribution and preventing stats from being reset or incorrectly limited. - Permission registration errors no longer appear when players are de-opped. ### Battle Fixes: - Transform moves now display correctly in the battle UI after a Pokémon uses Transform, ensuring the moveset updates as expected. - [22645](https://pixelmonmod.com/tracker.php?p=2&t=22645) Players can no longer use the "last used item" button to catch a Pokémon during Horde battles when more than one wild Pokémon remains. - The battle log now displays messages immediately on the battle screen, allowing for smoother progression. - Using /endbattle now ends battles instantly, even when messages are pending, resolving issues that previously required players to click through turn 0 messages. - [22566](https://pixelmonmod.com/tracker.php?p=2&t=22566) Running /endbattle multiple times no longer results in a disembodied state or camera lock. - Fixed a crash caused by Iris when rendering the battle controller tile entity. - The NoCrits property now defaults to false, ensuring critical hits are enabled by default in PvP battles. - [22595](https://pixelmonmod.com/tracker.php?p=2&t=22595) Evolving a Pokémon during an NPC battle no longer causes a soft lock after the battle ends. - [22595](https://pixelmonmod.com/tracker.php?p=2&t=22595) The camera now behaves correctly if no valid target exists or after leveling up a Pokémon mid-battle. - [22595](https://pixelmonmod.com/tracker.php?p=2&t=22595) Exp. All now functions properly for all party Pokémon. - [22631](https://pixelmonmod.com/tracker.php?p=2&t=22631) Pokémon experience now updates correctly after battles, ensuring experience is saved on both the Pokémon and its entity. - Move requirements now use a more precise search method, allowing unabbreviated specs like iv and ev specs to function as intended. ## Language: - New translation keys have been added. - Translations have been updated for Arabic, Chinese, Czech, Danish, Finnish, French, German, Hebrew, Italian, Japanese, Korean, Norwegian, Portuguese, Russian, Spanish, Thai, Turkish and Ukrainian. ## Developer: - [22650](https://pixelmonmod.com/tracker.php?p=2&t=22650) Added new interaction events: `pixelmon:defeat_leader`, `pixelmon:lose_to_leader`, `pixelmon:defeat_champion`, and `pixelmon:lose_to_champion`. - [22650](https://pixelmonmod.com/tracker.php?p=2&t=22650) Added the `pixelmon:set_string_context` interaction result. - Added the `pixelmon:finish_healing` interaction event. - Interaction events can now be defined and managed through datapacks. - Added JSON support for interaction events, enabling custom event creation. - NPCs can now be set as pushable or unpushable using the new pushable property (default: true). - NPCs now support a title property, allowing for custom titles above their name tag (default: none). - NPC icon rendering has been improved. - Introduced enabling placeholder support in text components. - Added the pixelmon:apply_spec interaction result, allowing Pokémon context to apply specified properties through interaction. - Added the has_research interaction condition for use in custom interactions. - The `pixelmon:defeat_trainer` event now returns an empty interaction result. - Introduced `pixelmon:defeat_npc`, which now handles the logic previously managed by `defeat_trainer`. - `StringContextDataProvider` now converts all data to string automatically, improving flexibility and removing the need for type-specific data providers. - Added support for appending tasks to the end of the evolution query process.
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36.67 MB

9.3.2 Beta 30.05.2025

The Pixelmon Modpack 9.3.2

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
#### Additions - Added new raw resource items for 1.21 consistency: raw platinum, raw silver, raw bauxite, and raw silicon. - A new config option has been added to battle.yml to disable storing the last battle log (default: off). ## Battle Tests - Added tests for the King’s Rock held item, including interactions with multistrike moves, Serene Grace, Pledge effects, and Sheer Force. - Added tests for each type of Gem held item. - Added tests for the Rusted Sword and Rusted Shield held items. - Added tests for the Razor Fang held item, which will handle interactions with Serene Grace, multistrike moves, and Sheer Force. - Added tests for the Exp. Share to verify experience gain for non-participating Pokémon. - Added tests for Z-Crystals, including type-based and species-specific Z-Move behavior, transformation compatibility, and upgrade conditions. - Added tests for the Incense held items, including effects on speed priority and prize money. - Added a test to ensure Loaded Dice does not affect Surging Strikes. - Added tests for the Zen Mode ability. - Added 6 tests for the Razor Wind move, covering charge behavior, Power Herb interaction, interruptions, and critical-hit ratio. - Added tests for the Pain Split move. #### Changes - Player data has been moved to a new `saves/WORLDNAME/playerdata/pokemon` directory for improved organization and consistency. Legacy data is automatically migrated to the new location on first run. - All references to Aluminium have been adjusted to the correct spelling for en_US, there is a fallback in place and should not affect worlds. Datapacks interacting with Aluminum will need to be looked over however. - The Item Finder now correctly displays its sprite, showing red when no hidden items are nearby, and produces lava particles and extinguish sounds to indicate nothing was found. - Adjusted single player spawning to prevent spawns too close to the player, and lowered the total number around you. (You can adjust this yourself in your wild spawning config.) - Added a confirmation message when money is awarded via interactions. - Updated Shiftry to have the Wind Rider ability and the Piplup line to have Competitive, matching Scarlet and Violet changes. #### Fixes - Added movement AI to NPCs, including random_stroll, look_at_nearby, and stroll_through_village goals, allowing for configurable NPC wandering and behavior. - Fixed being unable to type colons (:) in the NPC preset field, enabling the use of full preset identifiers like pixelmon:trainers/aquaboss. - [22596](https://pixelmonmod.com/tracker.php?p=2&t=22569) Fixed an issue where certain NPC presets could not be placed using the NPC editor. - [22565](https://pixelmonmod.com/tracker.php?p=2&t=22565) NPCs using Pokémon models now render correctly and no longer appear upside down or backwards. - NPC nameplates now display properly above NPCs. - Improved the NPC preset menu to stay within screen boundaries and added suggestions to the search box. - Fixed the NPC clipboard menu going off-screen during editing. - The Move Relearner NPC preset now correctly opens the move relearner interface when interacted with. - Interacting with Move Relearner NPCs no longer causes client disconnects when no cost is defined. - Pokémon now display correctly on the Move Relearner selection screen. - Relearner NPCs now require a valid cost to function, preventing invalid configurations. - Client network state now resets properly after leaving a Pixelmon server, improving connection stability and behavior. - [22416](https://pixelmonmod.com/tracker.php?p=2&t=22416) [22321](https://pixelmonmod.com/tracker.php?p=2&t=22321) External moves like Forage now work correctly in multiplayer, with effects and cooldowns triggering as expected. - [22571](https://pixelmonmod.com/tracker.php?p=2&t=22571) Poké Ball lids now craft correctly based on the apricorns used. - Moltres’ flying animation and model have been updated to fix wing stretching issues and improve visual quality. - Turtwig’s model position has been corrected so it no longer sinks into the ground. - Egg photos now display the correct egg sprite in-game. - Egg photos now render correctly, and photos worn on the player’s head appear properly lit in the inventory. - A Mega Discovery research now unlocks properly after defeating an Epic, Legendary, or Ultimate Boss. - The research task to defeat 10 Mega Boss Pokémon in A Mega Discovery now tracks progress correctly. - Restored usability of the research inventory tab by fixing scroll wheel and scrollbar functionality. - The Pokémon Editor now properly updates a Pokémon’s stats when its species is changed. - Fixed a crash in the Pokémon Editor when using auto-complete for certain species names like Tyranitar, Pupitar, or Jynx. - Fixed a rare crash that could occur during wild Pokémon spawns due to an invalid level tweak. - Fixed a rare server shutdown error that could occur when saving research data. - The Max Raid Den Spawner now correctly places the den at the block you click, rather than at the player’s position. - Raid bosses no longer escape the den and wander the world after a raid ends. - NPC titles now display correctly in all languages using translatable text. - [22597](https://pixelmonmod.com/tracker.php?p=2&t=22597) [22596](https://pixelmonmod.com/tracker.php?p=2&t=22596) [22570](https://pixelmonmod.com/tracker.php?p=2&t=22570) Fixed a server crash caused by invalid items loading in infusers during world generation or preloading. - The “Find a Wishing Piece” task in The Dynamax Phenomenon research now completes correctly when picking up a Wishing Piece. - [22691](https://pixelmonmod.com/tracker.php?p=2&t=22591) Pokémon nicknames now support multiple color codes correctly without cutting off text. - Fixed Evolution Stone armor using a fallback texture when worn or placed on armor stands. Armor textures now display correctly in all cases. - Updated the movesets of Tornadus, Thundurus, Landorus, and Enamorus to reflect their Generation 9 learnsets. - Iron Valiant’s staff now animates correctly and remains connected to its hand during walking animations. - Kakuna’s model is no longer rotated onto its back and now appears upright. - Pidgeotto’s model has been updated to reduce blockiness. - Shiny Alolan Ninetales now displays its correct purple-toned coloring. - Voltorb’s model has been smoothed and no longer appears overly blocky. - Exeggcute’s model and animations have been fixed; it no longer lies sideways or animates incorrectly. - Grovyle’s model is now correctly positioned and no longer sinks into the ground. - All seasonal Sawsbuck forms now stand correctly on the ground. - Smoliv’s model no longer stretches due to incorrect weight mapping. - Litleo has received an updated model and smoother walking animation. - Pyroar (both male and female) now use updated models and animations, and Shiny Female Pyroar displays correct coloring. ## Battle Fixes - [22603](https://pixelmonmod.com/tracker.php?p=2&t=22603) Fixed battle UI not displaying correct item stack sizes, such as Poké Balls, by ensuring inventory data is properly synchronized with the client. - Battle screen transparency now applies correctly to the Bag and Pokémon selection menus when using the F1 key. - Added support for the `money_multiplier` context key. - All money-increasing items (such as Luck Incense) now correctly double prize money from NPC battles. - Fixed battle logs showing raw component values like literal{Rattata} instead of proper names. - The raid lobby screen now correctly updates the selected Pokémon for all players, and properly reflects the host’s choice. - Gems now correctly boost the power of moves instead of directly modifying damage dealt. - Gems are no longer consumed if an attack misses or fails. - Improved handling of held items during charging moves, though Gems are not consumed during the charge turn of multi-turn moves. - Zen Mode now activates correctly when the user is at exactly 50% HP. - [16340](https://pixelmonmod.com/tracker.php?p=2&t=16340) Behemoth Blade and Behemoth Bash now retain PP Up and PP Max effects from Iron Head when transformed by Zacian or Zamazenta. - [21895](https://pixelmonmod.com/tracker.php?p=2&t=21895) Surging Strikes now correctly hits three times, even when the user is holding a Loaded Dice. - Players can no longer spectate their own battles by targeting another participant in the same battle. - Fixed Incense items that boost move power from incorrectly increasing final damage instead of move power. - Full Incense now correctly causes the holder to move last in its priority bracket. - Pure Incense now properly reduces wild Pokémon encounter rates. - Pressing Esc to run during Pokémon selection after a faint no longer causes the battle to get stuck on “Waiting...”. - Razor Wind now correctly has an increased critical-hit ratio. - Razor Wind is now properly interrupted by conditions like flinching, sleep, or confusion, and will no longer continue incorrectly. - Players can now successfully run from battle using the cursor after their first Pokémon faints. - Players in battle free roam can no longer spectate other battles, preventing issues with rejoining their own battle. - Using /battlelog no longer causes disconnects in multiplayer, even outside of battle or in solo raid scenarios. - The /battlelog command now functions correctly in all battle types, including wild battles, raids, NPC battles, and PvP. - [22579](https://pixelmonmod.com/tracker.php?p=2&t=22579) Ditto using Imposter no longer causes a disconnect when transforming into Ogerpon or other Pokémon with missing form data. - The Run button now appears and functions correctly after a Pokémon faints in battle. - [22588](https://pixelmonmod.com/tracker.php?p=2&t=22588) Using a Blank TR in battle no longer causes the battle to end with an error when attempting to assign a move. - Battle Bag items now display correctly within the UI and can be selected as intended. - Chat messages no longer obstruct battle UI elements when selecting Pokémon or items. - [22599](https://pixelmonmod.com/tracker.php?p=2&t=22599) EVs now update correctly after battles. ## Language - Added Arabic, Czech, Finnish and Swedish languages. - Updated Danish, French, German, Israeli, Italian, Japanese, Norwegian, Dutch, Portuguese, Russian, Spanish, Thai, Turkish, Ukrainian languages with new translation keys, removed some unused keys. #### Developer - Added utility methods to `AttackRegistry` for retrieving random damaging moves with or without Z-Move compatibility. - Updated `Attack#isAttack()` to account for overridden attack types such as Z-Moves and G-Max Moves. - Added `ImmutableAttack#getZMove(PixelmonWrapper, boolean)` to support Z-Move logic on transformed Pokémon. - The `ApplyBonusStatsEvent` no longer fires for Pokémon without bonus stats, reducing unnecessary log spam. - Moved a battle log entry to only appear when not in simulation mode. - Refactored the `InteractionContext` system, renaming it to `StoredContext` and moving it outside the NPC package for broader use. - Introduced `ContextKey#mutable` and `ContextKey#immutable`, with validation for immutability constraints. - Context keys are now registered server-side via the `RegisterEvent`. - `StoredContext` is now a sealed class and supports `ResourceLocation-based` access for dynamic pipelines like NPCs and Research. - Added `StrictStoredContext` for enforcing immutability in systems like the battle engine, throwing exceptions on mutable access. - Use `StoredContext#strict` to create a guaranteed immutable context instance for safe copying and isolation.
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36.73 MB

9.3.1 Beta 20.05.2025

The Pixelmon Modpack 9.3.1

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
Показать изменения
**"1.21.1 (9.3.1)"** - The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JRK. - The minimum Neoforge version for this update is 21.1.172 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Version Update: - Updated recommended Neoforge to 21.1.172 #### Changes - All Pokemon that can spawn at a minimum of level 5 has been lowered to 2, to accommodate players spawning fresh into the world. - New Music Discs have been added: Boss, Gym, Legendary, Player, PokéCenter, Raid, Trainer, Ultra Space Ambient, and Wild. - [22342](https://pixelmonmod.com/tracker.php?p=2&t=22342) Bergmite can now evolve into Hisuian Avalugg when leveled up in Groves, replacing the outdated Snowy Taiga Hills biome requirement. - Fire Stones may now be discovered in mesa biomes, embedded in stone between Y=0–200. - Water Stones can be uncovered on ocean floors, replacing gravel. - Leaf Stones appear in forest biomes, near the surface beneath dirt or exposed in stone. - Moon Stones are located in mountainous regions, found between Y=100–320. - Sun Stones now generate in arid biomes within sandstone from Y=0–100. - Dawn, Dusk, and Shiny Stones can be found in plains, swamps, and flower-covered regions respectively, each within stone from Y=0–200. - Ice Stones appear atop glaciers or frozen mountain peaks, embedded in packed ice. - Fossils can now be excavated from gravel between Y=-20–100. - Gracidea flowers now grow naturally on the floor of flower forests. - Silicon now has new smelting and blasting recipes using gravel and quartz, with increased experience rewards for quartz use. - Platinum Ore no longer references Ruby Ore, and its rarity has been re-balanced to align more closely with diamond. - Silver Ore generation has been reduced to prevent it from appearing significantly more often than Gold Ore. - Biomes from Biomes O’ Plenty have been updated to match 1.21.1 parity. - All block tags (e.g., Land, TreeTop) have been brought up to date with 1.21.1 standards. - Biome transitions from Oh The Biomes You’ll Go to Oh The Biomes We’ve Gone have been reflected across spawn data. - Pokémon formerly spawning in BOP’s Tundra now appear in BWG’s Crimson Tundra. - Replaced all references to Coral Mangroves with Lush Stacks. - Lush Stacks has been added as a valid spawn for Warm Ocean water spawns. - Nacli and its evolutions now spawn in BOP’s Wasteland and Wasteland Steppe. - Replaced BYG’s Rocky Beach with BWG’s Dacite Shore in spawn definitions. - BOP’s Gravel Beach has been added to Stone Shore spawns. - Klawf now appears in BOP’s Gravel Beach and BWG’s Dacite Shore. - Minior has been added to BWG’s Eroded Borealis biome. - Kubfu now spawns in BWG’s Crag Gardens, replacing its previous spawn in BYG’s Bamboo Forest. - Kyurem can now be found in BWG’s Eroded Borealis. #### Fixes - [22540](https://pixelmonmod.com/tracker.php?p=2&t=22540) Untradeable Pokémon can no longer be placed into Poke Gifts. - Returning to the battle UI after using free roam no longer results in a softlock or client crash caused by an unresponsive interface. - Fixed name formatting of Paldean TMs - Flamigo's flying animation has been improved, and should loop correctly. - Roaring Moon's texture has now been fully coloured in. - Flutter Mane's ribbon is now coloured correctly, and the skirt detail is no longer incorrectly mirrored. - Hoopa's Unbound form will now learn Hyperspace Fury at level 85, rather than Hyperspace Hole. - [22266](https://pixelmonmod.com/tracker.php?p=2&t=22266) Leaves added by Pixelmon and Ultra Jungle Vines now require shears to drop, and no longer drop when mined by hand. - Fixed a bug where picking up any item would incorrectly grant multiple Pixelmon recipes. - [22323](https://pixelmonmod.com/tracker.php?p=2&t=22323) The objective for Stage 2 of the 'The Psychic Storm' research now correctly requires crafting a single Orb of Frozen Souls, rather than ten. - [21907](https://pixelmonmod.com/tracker.php?p=2&t=21907) Type: Null can now correctly spawn in strongholds, as its spawn location has been updated from Land to Indoors. - [22536](https://pixelmonmod.com/tracker.php?p=2&t=22536) Mobs can once again be spawned using spawn eggs, mob spawners, and the /summon command. This applies regardless of the allow-vanilla-mobs config setting. - The camera during Pokémon evolution no longer stutters or rapidly repositions. - Fixed a crash caused by a null pointer exception when two wild Pokémon initiated a battle without a player present. - Pokémon status conditions are now correctly cleared after blacking out and respawning at the player spawnpoint. - [22527](https://pixelmonmod.com/tracker.php?p=2&t=22527) Fixed a client crash that occurred when using the “Apply Preset” option in the NPC editor while in multiplayer, regardless of whether a preset was selected. - [22525](https://pixelmonmod.com/tracker.php?p=2&t=22525) Fixed a client disconnection that occurred when placing a trainer-type NPC using the NPC editor. The NPC now spawns without requiring a reconnect. - Fixed a crash that occurred when attempting to edit an NPC, caused by a packet encoding failure. - Attempting to add an Essence Jar to the inventory via commands or the creative menu no longer causes the game to crash. - The game no longer crashes when a Mystery Box is added to the player’s inventory. - Mew will now properly appear in the Cloning Machine and is no longer consumed when initiating the cloning process. - Text in the move tutor UI no longer appears overly bold or darkened when a move is selected. - Pixelmon Music Discs now function correctly, with updated names, credits, and proper playback through datapack integration. - Fixed an issue caused by custom Pokémon species with National Dex numbers exceeding 32767 crashing the server. - Fixed an issue where Pokémon would not level up after battles despite gaining sufficient EXP, unless prompted by an additional EXP source. - Fixed clients being kicked for carrying certain items in stack sizes uncommunicated to the server, such as Super Potions. - [22529](https://pixelmonmod.com/tracker.php?p=2&t=22529) Fixed an issue where using `/pokeevolve` could cause the client to crash during the evolution sequence. - [22532](https://pixelmonmod.com/tracker.php?p=2&t=22532) Fixed a client crash that occurred when pressing the Tab or Alt keys on the multiplayer server list screen. - Fixed Safety Goggles, Relic Crowns Pixelmon Photos, and various other sprites not rendering properly as wearable models on Armour stands. - Recipes have been updated to use NeoForge tags, display in proper Recipe Book categories, group similar variants together, and correctly appear when using colored wool. - [22539](https://pixelmonmod.com/tracker.php?p=2&t=22539) [22538](https://pixelmonmod.com/tracker.php?p=2&t=22538) [22534](https://pixelmonmod.com/tracker.php?p=2&t=22534) An issue causing battles to desync or crash due to improperly constructed moveset packets has been resolved. - Defeating boss Pokémon no longer causes a battle error, and rewards such as experience and item drops now function correctly. - The text in the Day Care inventory screen has been realigned and no longer appears cut off. - Cloning Machines and PokéStops now remain rendered when extremely close. - Klawf should now spawn as intended. - Raid battles now correctly display the reward screen and grant loot, and no longer cause disconnects when drops are empty. - [22495](https://pixelmonmod.com/tracker.php?p=2&t=22495) Ultra Deep Sea Pickles now drop the correct number of items based on the size of the colony when broken. - Wild Battle Victory advancements now progress correctly and no longer cause parsing errors. - [22553](https://pixelmonmod.com/tracker.php?p=2&t=22553) Battle music now stops correctly when leaving a battle via free roam after walking out of range. - Pokémon now correctly appear in the world when switched to during battle, and loot is properly awarded after switching mid-battle. - Defeating Gimmighoul or Gholdengo no longer causes disconnects, and Gimmighoul now evolves with 99 coins; coin drop rates have been reduced accordingly. - [22541](https://pixelmonmod.com/tracker.php?p=2&t=22541) Fog now correctly affects Pokémon, preventing them from appearing fully black or overly visible through thick fog in Ultra Space. - The Ultra Space Teleporter now places players at the highest Y-level, preventing spawns inside solid blocks. - Battle music now fades in and plays at a volume consistent with the master volume setting. - [22553](https://pixelmonmod.com/tracker.php?p=2&t=22553) Battle music now stops correctly after the player respawns from a full party faint. - The custom music disc has been removed to prevent tag loading errors. - Rocket’s Secret Experiment painting has been restored and now loads correctly. - The Dream Ball Infuser recipe has been updated to fix a parsing error and now loads correctly in-game. - The Infuser recipes are now usable. - [22372](https://pixelmonmod.com/tracker.php?p=2&t=22372) Slowking and Galarian Slowking now have their Egg and Tutor moves correctly categorized and learnable. - The Recipe Book search bar now correctly respects focus, allowing for uninterrupted text input. - The Mystery Box loot table has been updated to use valid functions and now loads correctly. - The Day Care chest loot table now references the 1.21.1 updated item ID for scute and no longer causes parsing errors. - Using certain hotkeys while the recipe book is closed no longer causes the client to crash, or swap to a different screen. - Ditto created via the cloning machine now spawns correctly, preventing a potential crash. - Pressing hotkeys while the recipe book is closed no longer causes the client to crash. - Split stack behavior in the Survival inventory now functions as intended. - Mega Lucario now renders correctly after Mega Evolution in battle. - Receiving Blank TMs or TRs from loot or commands no longer causes the game to crash or freeze. - Fixed an issue where the ability Harvest could recover items other than Berries, even while the user was still holding an item. - Corrected unintended behavior that caused item duplication or deletion when Harvest activated improperly. - Fixed an issue where switching between multiplayer servers and single-player worlds in the same session could prevent the single-player world from loading correctly. - Trainer NPC parties can now be correctly edited immediately after placement without requiring a world restart. - Items can once again be sold to NPC Shopkeepers as intended. - Poké Balls can now be thrown at Pokémon even when standing close to them. - Emissive textures have been properly applied to Strike, Ashen, and Alter palette Pokémon, restoring their intended glow effects. - Fishing Log entries for all JUMP! forms of Slugma and Clobbopus now display their descriptions correctly. - [22351](https://pixelmonmod.com/tracker.php?p=2&t=22351) Skeledirge can now correctly learn its intended Egg Moves through breeding. - Shiny Koraidon now displays its proper flying animation when ridden in the air. - Updated the Shiny sprite for Iron Jugulis to display its correct gray coloring. - Updated Rellor’s model and animations to better reflect its intended appearance and behavior. - Fixed an issue where Poké Balls could not be thrown at Pokémon when standing too close. - PC option buttons now disappear properly after closing or canceling an action. - [17342](https://pixelmonmod.com/tracker.php?p=2&t=17342) Legendary and boss battle music now plays correctly, including during raids. - [19477](https://pixelmonmod.com/tracker.php?p=2&t=19477) Fossil Machine progress now updates correctly and no longer gets stuck at 33%. - [18935](https://pixelmonmod.com/tracker.php?p=2&t=18935) Legendary Pokémon now retain their intended levels and are no longer affected by Y-level scaling when spawning underground. - Pixelmon armor now renders correctly and is no longer invisible when worn. - [21944](https://pixelmonmod.com/tracker.php?p=2&t=21944) Slugma and Larvitar now appear with correct proportions in the Pokédex view. - Pokémon disguised by the Illusion ability now correctly match the hitbox size of their disguise. - [17291](https://pixelmonmod.com/tracker.php?p=2&t=17291) The flame on Magmar’s tail now appears correctly. - Ultra Elm and Ultra Jungle trees now require a 2×2 sapling formation to grow, as intended. - Pokémon movement has been adjusted to prevent overly high jumps and ensure they can step over one-block terrain properly. - Poké Marts now correctly display and sell the intended types of Poké Balls, rather than defaulting to regular Poké Balls. - The Eject Pack now uses its correct sprite and is fully accessible in-game. - Utility Umbrella and Eject Pack are now properly available in the Creative inventory. - Pokémon can now spawn across the full area of multi-chunk structures, rather than being limited to a single chunk. - Updated item visuals with new sprites for Juice items and the Colorful Shake. - [20064](https://pixelmonmod.com/tracker.php?p=2&t=20064) Dawn and Dusk Stone Ore no longer drops cobblestone under any circumstances. - [20064](https://pixelmonmod.com/tracker.php?p=2&t=20064) Mining Dawn or Dusk Stone Ore during their respective times now yields double shard drops, restoring pre-9.1.4 behavior. - Updated the definitions of “dawn” and “dusk” to match Pixelmon’s internal spawning system. - Silk Touch now correctly preserves ore drops and no longer fails due to outdated enchantment checks. - Slowking and Galarian Slowking can now learn Helping Hand via TM; Galarian Slowking also now supports Snowscape. - Removed outdated and misspelled biome references from raid spawn data to reduce startup warnings and improve raid compatibility. - Hisuian Sliggoo’s cry now plays correctly. - Fixed missing or incorrect subtitle text and keys. - [22531](https://pixelmonmod.com/tracker.php?p=2&t=22531) Resolved a rendering issue where Pokémon models appeared distorted when using the Sodium mod. - Logging into vanilla and non-Pixelmon servers now works correctly. - Unnecessary network data is no longer sent when connecting to servers without Pixelmon installed. - [21850](https://pixelmonmod.com/tracker.php?p=2&t=21850) Z-Moves now appear and function correctly in battle when using the appropriate Z-Crystal, allowing moves to be selected as intended. #### Language - Added missing language keys for Toast Curry.
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12.72 MB

9.3.0 Beta 10.05.2025

The Pixelmon Modpack 9.3.0

Поддерживаемые версии Minecraft
1.21.1
Загрузчики / Платформы
neoforge
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- The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Neoforge version for this update is 21.1.162 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. ## Version Update: - Updated Pixelmon to version 1.21.1. - Updated Pixelmon to Neoforge 21.1.162 for Minecraft 1.21.1. ## Additions: - Added research searching. - Added Daycare keybind, using [M] by default. - Added Research keybind, using [N] by default. ## Moves, Battle Items and Abilities: - Added Poison Puppeteer ability. - Added the Utility Umbrella held item. ## Datapack: - Moved Card Conditions, Rarity, Attack Effects, Card Attacks, Card Powers, Card Types, Damage Effect, Damage Bonus Effect, Energy, Card Backs, Coins, Card Conditions, Card Sets, Theme Decks, Trainer Effects, and Cards to Minecraft Registries / tags where applicable. - Datapackable objects include Card Rarity, Card Set, Cards, Theme Decks, Coins, Card Backs. See `data/tcg/tcg/card/` for examples. - Added tags to encapsulate what cards are in sets, allowing for the ability to modify / add custom own cards without replacing every JSON. - Added new Pokémon to Mount Boost move skill: Tauros, Mantine, Sharpedo, Latias, Bouffalant, Mudsdale, Wyrdeer and Basculegion. - Added `pixelmon:raid_boss` context to the defeat raid boss interaction event. - Added two datapack registries for raids: - `pixelmon/pixelmon/raid/ally` - controls the NPC allies that can appear with you in a raid. - `pixelmon/pixelmon/raid/spawn` - controls the spawning of raid Pokemon. - Updated raid drops to be now defined using the Minecraft loot table system. ## Statistics: - Added Pixelmon statistics to the [ESC] Minecraft statistic screen, including: - Added "Eggs Hatched" statistic tracking. - Added "Legendary Pokémon Caught" statistic tracking. - Added "Mythical Pokémon Caught" statistic tracking. - Added "[All] Pokémon Caught" statistic tracking, where all refers to all possible parameters, including palettes (Valencian, Ashen, etc), sizes (XXS, XS, etc), and more. - Added "Pokémon Evolved" statistic tracking. - Added "Shiny Pokémon Caught" statistic tracking. - Added "Pokéball [Action]" for statistic tracking. - Added battle actions for statistic tracking, including critical hits, KOs, and more. - Added boss actions for statistic tracking, including defeated per tier and type, such as raids and wild bosses. - Added breeding actions for statistic tracking, including hatching, breeding, Ditto and more. ## Battle Tests: - Held Items Eject Button, Lagging Tail, Loaded Dice, Mirror Herb, Smoke Ball, Mental Herb, Scope Lens, Razor Claw, Binding Band, Power Herb, Air Balloon, Oran Berry, Enigma Berry, Berry Juice, Bright Powder, Float Stone, Expert Belt, Focus Band, Deep Sea Scale, Deep Sea Tooth, Zoom Lens, Leek, Light Ball, Lucky Punch, Metal Powder, Quick Powder, Thick Club, Macho Brace, Power Items, Toxic Orb, Absorb Bulb, Cell Battery, Luminous Moss, Snowball, TypeEnhancingItems, Memory items, Weather Rocks, Wide Lens, Grip Claw, Light Clay, Sticky Barb, Terrain Extender, Big Root, Destiny Knot, Red Orb, Blue Orb, Wise Glasses, Muscle Band, Blunder Policy - Abilities Oblivious, Adaptability, Aroma Veil, Compound Eyes, Competitive, Motor Drive, Merciless, Terrain Seed ## Changes: - Research UI updated for enhanced readability and improved visual clarity. - `/pokeheal` and `/poketest` now use Brigadier, enabling full player selector compatibility. - Players can no longer open the Pokédex while using a Spyglass. - Particle effects now applied to Pokémon affected by the Mount Boost speed boost move skill. - PokéEditor now displays an error when importing a Pokémon with an invalid held item. - Pixelmon Oven block updated to act like a furnace - [16708](https://pixelmonmod.com/tracker.php?p=2&t=16708) Removed spawn level scaling by distance from spawn settings. - Outside-of-battle capture setting replaced with a dimension-based whitelist configuration. - `/setraid` command has been updated. - `raiddrops.json` datapack file removed. - `raids.json` datapack file removed. - Introduced CachedModelLoader interface to support multiple model loading types. - All Pixelmon shaders updated to use the new style of rendering. - Rendering math transitioned to GPU execution via shaders. - Implemented custom VertexFormat to support direct OpenGL rendering. - Model data now uploaded to GPU buffers upon initial load, reducing vertex calculation during rendering. - Integrated Assimp to load models from GLTF format. ## Fixes: - Resolved an issue causing misalignment between Pokéstop hitboxes and their models. - Zygarde Cells now spawn correctly in singleplayer worlds. - Addressed a bug where Zygarde Cells would fail to spawn while in spectator mode. - Fixed a case where Pokémon caught in Raids would gain incorrect abilities after evolving or changing forms. - The Infuser block and its associated recipes have been corrected and now function as intended. - The notification screen for Pokérus infection now displays properly. - NPC Editor now correctly displays available presets for selection. - Resolved a client crash triggered by resizing the NPC Editor window. - The delete function in the NPC Editor has been restored. - Fixed NPCs responding twice to right-clicks with an empty hand; default interaction now properly checks the used hand. - Corrected numerical offsets in Paldean TMs; existing TMs remain unaffected. - [21826](https://pixelmonmod.com/tracker.php?p=2&t=21826) Cloning Machines no longer delete Mew upon being broken. - [22174](https://pixelmonmod.com/tracker.php?p=2&t=22174) The hotbar now returns correctly after zooming with the camera and changing items via scrolling. - Spyglass use no longer overlaps with the Pixelmon team UI. - Teleport and Fly now function correctly across dimensions after relaunching the server or game. - Oval and Shiny Charms are now granted immediately upon meeting the required conditions. - Mount Boost now properly applies a speed increase while mounted on a Pixelmon. - Legendary Bird Orbs now update progress correctly when defeating Pokémon in horde battles. - Raw Tumblestones are now visible in the Creative Mode inventory. - Fixed a crash occurring during Cloning Machine activation. - [22352](https://pixelmonmod.com/tracker.php?p=2&t=22352) Prevented multiplayer server crashes caused by placing Lures in the Lure slot. - [22353](https://pixelmonmod.com/tracker.php?p=2&t=22353) Resolved a crash when searching for and selecting Pokémon stored outside Box 1 via the PC. - Ribbon and Egg Moves UI panels now update properly when navigating between Pokémon. - [22366](https://pixelmonmod.com/tracker.php?p=2&t=22366) Pokémon hatched from Eggs now inherit correct size scaling from parents. - Shiny odds are now properly respected for Tower Bells, Porygon crafting, Ditto transformations, vanilla mob replacements, and group spawns. - Fusion data is now properly cleared from Pokémon NBT upon being unfused. - [21815](https://pixelmonmod.com/tracker.php?p=2&t=21815) Fixed a crash caused by interacting with the TCG Rulebook. - Shiny Charm config now applies across all methods, not just breeding. - [22325](https://pixelmonmod.com/tracker.php?p=2&t=22325) [22286](https://pixelmonmod.com/tracker.php?p=2&t=22286) [22354](https://pixelmonmod.com/tracker.php?p=2&t=22354) [22363](https://pixelmonmod.com/tracker.php?p=2&t=22363) Evolution screen UI no longer freezes during an attempted evolution. - Assignment rendering is now visually consistent with research rendering. - [22297](https://pixelmonmod.com/tracker.php?p=2&t=22297) EvoRockCondition now correctly considers rock types. - [21625](https://pixelmonmod.com/tracker.php?p=2&t=21625) Dusk Ball logic now checks for rain independently of other conditions. - Starter Pokémon now come with the correct partner ribbon and level. - Text alignment issues in the Research screen have been corrected. - Scroll bar and layout issues when more than three Research rewards are present have been fixed. - Reward text in the Research screen now uses distinct coloration for clarity. - Resolved various resizing and layout inconsistencies in the Research tab. - Click zones for rewards under the Research tab are now more responsive. - Fixed a rare crash in PokéEditor when modifying a Pokémon’s moveset. - Fixed a crash triggered upon successfully catching a Pokémon. ## Battles: - Resolved several issues with Eject Button behavior: - No longer activates when damage is taken by a Substitute. - Only one Eject Button can activate per attack. - No longer activates if removed by Knock Off. - No longer activates if stolen via Thief, Covet, or Magician. - No longer consumed when the holder is forcibly switched by Dragon Tail or Circle Throw. - Stall now correctly applies priority lower than Lagging Tail. - Compound Eyes no longer boosts the accuracy of one-hit knockout moves. - Max Raid Boss name now displays correctly post-raid. - Eviolite no longer boosts Gigantamax Pikachu, Meowth, or Eevee. - Electro Shot now consumes PP correctly during rain. - Players can now successfully flee wild battles using Teleport. - Fixed a crash when using Teleport without a valid entity. - Mental Herb now correctly cures Heal Block and Torment. - Air Balloons now burst correctly even when the holder has a Substitute active. - Symbiosis now triggers correctly when an ally’s Air Balloon bursts. - [22221](https://pixelmonmod.com/tracker.php?p=2&t=22221) Resolved an issue where Dragon Darts would hang if all targets fainted after the first strike. - Stench no longer causes Flinch when using status moves. - Muscle Band and Wise Glasses now correctly modify move power, not the user's stats. - Bright Powder no longer affects one-hit KO moves. - Bright Powder's evasion effect now reduces accuracy by the correct 10%. - BattleValidator no longer fails if a multi-turn move is used with exactly 1 PP. - Blunder Policy fixes: - No longer activates on moves that fail to affect the target. - No longer activates on protected targets. - No longer activates incorrectly on partially successful multi-strike moves. - Float Stone no longer reduces weight below 0.1 kg. - Heavy Slam now deals correct power when the defender weighs exactly 1/3 of the attacker. - Autotomize weight adjustment now occurs before Float Stone halving. - Autotomize now sets minimum weight to 0.1 kg. - Expert Belt now properly boosts move power, not final damage. - Multi-turn moves no longer error out under Torment or Disable status. - [21904](https://pixelmonmod.com/tracker.php?p=2&t=21904) [22131](https://pixelmonmod.com/tracker.php?p=2&t=22131) Torment no longer interrupts multi-turn moves mid-sequence. - Thick Club now functions correctly on transformed Cubone and Marowak. - Lucky Punch now functions on transformed Chansey. - Type-enhancing items now boost base move power, not final damage output. - Snatch now successfully steals Light Screen, Reflect, and Aurora Veil. - Clamp now traps and deals residual damage as intended. - Zoom Lens now checks correctly if the user moved after its target. - Terrain Seeds now activate properly when damage is taken post-terrain change. - Fixed consumable items (Absorb Bulb, Cell Battery, Luminous Moss, Snowball) triggering despite stats being capped or Contrary. - Sticky Barb no longer transfers to Pokémon behind a Substitute. - Unnerve no longer allows Berries to activate if removed during Magic Room. - Protosynthesis no longer activates during Cloud Nine. - Synthesis now heals properly under Mysterious Air Current. - Flower Gift now correctly increases allies’ Special Defense by 50%. ## Language: - Translation keys for TCG items have been added to many previously hard-coded text values. ## Developer: - Adds a `PixelmonStatisticsRegistry` and a `TCGStatisticsRegistry` that adds values/registry entries that keep track of action the player makes. - Most stats are awarded value within the `PixelmonStatisticsPixelmonListener`, `PixelmonStatisticsMinecraftListener`, `TCGStatisticsTCGListener`, and `TCGStatisticsMinecraftListener.` - These are then handled by Minecraft and displayed in [Minecraft's Statistics menu.](https://minecraft.fandom.com/wiki/Statistics) - New Events! - `AttackEvent.DamageDealt` - Includes info on the amount of damage dealt to a Pokemon. `AttackEvent.Damage` is info on the _potential damage_ that was calculated. - `PokedexOpenedEvent` - Called when the player opens their Pokedex - Added it to the `ServerPokedexPacket`. - `ShearInteractionEvent`: - `ShearInteractionEvent(AbstractBaseEntity pixelmon, Player player, InteractionHand hand, ItemStack itemStack)` - Cancelable - Added to `ShearInteraction` - `WildPixelmonAttackEvent` - An event that happens when a Wild Pixelmon is the one to initiate a battle with a player: - `WildPixelmonAttackEvent(Player player, PlayerParticipant playerParticipant, Pokemon playersFirstPokemon, Mob wildPixelmonEntity, BattleParticipant wildPixelmonParticipant)` - Placed into `ExecuteActionGoal#attackPlayer`. - `CaughtTransformedDittoEvent` - Used when a PixelmonEntity is caught and the game successfully rolls to decide that the Pokemon was actually a Ditto. - `CaughtTransformedDittoEvent(Player player, PixelmonEntity previousPixelmon, PixelmonEntity ditto, EmptyPokeBallEntity emptyPokeBallEntity, boolean transformToDitto, boolean isMeltan)` - `EggMovesetEvent` - An event that occurs after the moves for an egg have been chosen, but before they are actually assigned to the Pokémon's moveset. - `EggMovesetEvent(Player player, Pokemon motherPokemon, Pokemon fatherPokemon, List motherEggMoves, List fatherEggMoves, List fathersTMHMTutorMoves, List levelupMoves, List lvl1Moves, List masterAttackList)` - `MirrorHerbEggMoveEvent` - Used when a Pokemon learns an Egg move because their partner in the DayCare knew it. - `public MirrorHerbEggMoveEvent(Player player, Pokemon mirrorHerbPokemon, Pokemon partnerPokemon, int movesetIndex, Attack newAttack)` - `FriendshipChangedEvent` - Used right before a Pokemon's Friendship increases or decreases. - `FriendshipChangedEvent(Pokemon pokemon, int previousFriendshipAmount, int intendedFriendshipAmount)` - `RandomEggEvent` - An event that occurs when a random Pokemon is generated for an egg. - `RandomEggEvent(Pokemon parentOne, Pokemon parentTwo, Pokemon pokemonInEgg)` - tcg/api/events/`CardDrawnEvent` - Occurs when a player draws a card from their deck. - `CardDrawnEvent(GameServerState gameServerState, Player player, int numberOfCardsDrawn, List deck, List hand)` - tcg/api/events/`EnergyAttachedEvent` - Should fire whenever a player places an energy card on the active or a bench Pokemon during a TCG Battle. - `EnergyAttachedEvent(PlayerServerState player, PokemonCardState pokemonCardState, ImmutableCard card, CommonCardState cardState)` - `SynchronizeNatureEvent` - Occurs when a player's Pixelmon with the Synchronize ability makes a Wild Pixelmon's Nature get re-rolled. - `SynchronizeNatureEvent(PixelmonWrapper synchronizeUser, PixelmonWrapper synchronizeTarget, Nature nature)` - `WildPixelmonHeldItemRerolledEvent` - Fires when a Pixelmon Entity tries to re-roll a held item because a nearby player has a Pixelmon with Super Luck. - `WildPixelmonHeldItemRerolledEvent(ServerPlayer serverPlayer, PlayerPartyStorage party, ItemStack heldItem, SpawnAction spawnAction)` - `InfuserEvent` - An event meant to be used for the Infuser. Currently only the `InfuserEvent.CreateItem Pre` and `Post` events are used. They're fired before and after an Infuser will finish the creation of an item. - `HealTeamEvent` - Fires when the player's entire team would be healed, even if the player's team is already fully healed. Sleeping in a bed, using /pokeheal, and starting another battle with a player are 3 instances that aren't covered by the other event, `HealerEvent`. - `HealTeamEvent(UUID playerUUID)` - Changes to Events! - Added a new constructor to `ExperienceEvent` that allows including information on the Pokemon giving the experience. - `ExperienceGainEvent(@Nullable BattleController controller, Pokemon pokemon, Pokemon faintedPokemon, int experience, ExperienceGainType type)` - Added `ExperienceEvent#getFaintedPokemon` - Refactored the `ItemInteractionEvent` to have a Pre and Post event. - `PassivePoisonEvent` was refactored to be less redundant. - `EVsGainedEvent`: - Added a new constructor to the Item subclass `Item(Pokemon pokemon, EVStore evStore, EVYields evYields, ItemStack itemStack)`. - Added the event to `InteractionPerilousSoup`. - `EVGainEvent`: - Added a new `faintedPokemon` class variable and `EVGainEvent#getFaintedPokemon`. - New constructor `EVGainEvent(Pokemon pokemon, Pokemon faintedPokemon, EVYields originalEVYields, EVYields evYields)` to handle the new variable while deprecating the old one. - Updated the `DoubleYieldEvent` subclass and all the Pre and Post subclasses to match. - `FishingEvent.Reel` - Added `isItem()` and `getItemStack()` - `CurryFInishedEvent` - Deprecated `public CurryFinishedEvent(@Nullable ServerPlayer player, EnumCurryRating rating, EnumCurryKey curryKey, EnumBerryFlavor cookingFlavor)` in favor of `public CurryFinishedEvent(@Nullable ServerPlayer player, int quality, EnumCurryRating rating, EnumCurryKey curryKey, EnumBerryFlavor cookingFlavor)`. Allows us to grab the quality (a.k.a score) of the curry for our stats. - Added `PokemonBase#isJumpPalette`, `PokemonBase#isJumpPaletteForMagikarp`, `PokemonBase#isJumpPaletteForSlugma`, `PokemonBase#isJumpPaletteForSpheal`, `PokemonBase#isJumpPaletteForShellos`, `PokemonBase#isJumpPaletteForClobbopus`. - Added palettes missing from `PixelmonPalettes`: - APRICOT_SAUCY - BLUE_STRIPES - MOONS - GOLDW - GOLDE - Created a private `BattleController#applyEndOfBattleEffectsAndRestoreItems` from code that was in `BattleController#endBattle`. - Refactored `Experience` to create a `Experience#hasExpAll` from code that was in `Experience#awardExp`. - Fixed a NPE in `PlayerControlledMovement#updatePosition` for when `#getCameraTarget` returned null. - Added a `@Nullable` identifier to `getCameraTarget()`. - In `BikeEntity`, overrode `Entity#move(MoverType, Vec3)` so that we could run `BikeEntity#awardStatsForRiding(Entity, Vec3)`. - Nearly identical thing in `AbstractMovesEntity` with `AbstractMovesEntity#awardStatsForRidingPixelmon`. - Refactored `InteractionTechnicalMove` and `InteractionTM` to create the `private boolean isUnableToLearn(PixelmonEntity, Player, ItemStack, ImmutableAttack)` from code from the `processInteract(PixelmonEntity, Player, InteractionHand, ItemStack)`. - Added several new static tags in `PixelmonBlockTags` for the data tags that already exist: - DAY_CARES - PCS - TRADE_MACHINES - TVS - VENDING_MACHINES - Refactored `PokerusSpreader` to create new functions to make things more legible and to hopefully make this class more clear on how it works. - `private static void spreadToParty(PlayerParticipant participant)` - `private static void forEachAttackVerifyIfAttackerCanReceivePokerus(BattleEndEvent event, List<UUID> winners)` - `private static void forEachSuccessfulAttackOnInfectedOpponentAttemptToSpreadPokerusToAttacker(AttackAction attackAction, Map<UUID, List<UUID>> analyzedMap, UUID receiverUUID)` - `private static void spread(PokerusStrain donorType, PixelmonWrapper wrapper, PlayerPartyStorage storage)` - Added `EVYields#getTotalCount`. - Fixed `IncreaseEVItem#adjustEVs(PixelmonEntity, ItemStack)` always passing in 1 EV to the `EVsGainedEvent`, even if Vitamins were used. - Deprecated `DecreaseEVBerryItem#berryEVs(PixelmonEntity)` in favor of `DecreaseEVBerryItem#berryEVs(PixelmonEntity, ItemStack)`. - Added `EVStore#getPerilousSoupEVYield`. - Added `EVStore#subtractEVsOfType(BattleStatsType, int, int)` and replaced the logic in `EVStore#berryEVs(BattleStatsType)` with that. - Added `EVStore#gainEVYields(EVYields)` which returns an EVYields of the EVs that were actually applied to the Pokemon (in case of the Pokemon having or almost having the max amount of EVs overall or for one stat). This overloads the other gainEVYields function. The calculation of which EVs are actually applied is done by the new `EVStore#calculateEVYieldsWithinMaximumLimits(EVYields)`. - Refactored code in `ExecuteActionGoal`: - Code in `ExecuteActionGoal#tick` now is mostly split into `ExecuteActionGoal#moveSkill(LivingEntity)`, `ExecuteActionGoal#attackPlayer(LivingEntity)`, `ExecuteActionGoal#attackPixelmonEntity(LivingEntity)`. - Fixed the Warp Plate block so that it no longer pushes Survival players off if they walk into it and then triggering the WarpPlateEvent on repeat, forcing players to have to jump to the block to have to teleport. - Added `Pokemon#isParadox` and `FormTags#isParadox` for the new `PARADOX` tag in `Tags`. - Moved most TCG Resources to use ResourceWithFallback. - Removed unused CardWelcomeScreen. - Added PokemonStorage#getAllNonNull, which returns an array of all Pokémon in the storage without any null elements. Added PokemonStorage#getAllNonNull, which returns an array of all Pokémon in the storage without any null elements. - Changed PixelmonWrapper to extend Pokemon. - Added `Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder;build(Ljava/util/function/Supplier;)Lcom/pixelmonmod/pixelmon/api/pokemon/Pokemon;` - Changed PixelmonWrapper to make a copy of the Pokemon. - Added `PixelmonWrapper#writeChangesToOriginalPokemon` that is called every move to record persistent changes to the original Pokemon's data. - Removed `PokemonLink`, `DelegateLink`, and `WrapperLink`. - Added `HeldItem#postProcessDamagingAttackSubstitute`. - Marked TripleAxel, TripleKick, and PopulationBomb as `deprecated`. - Updated raid capture events to extend the standard capture events. - Updated the raid API to always have a Pokémon. - Updated raid spawning API to use Pokémon specs. - Added SpawnReplacement Mojang datapack registry. - Added HeldItem#onStatusRemoved and HeldItem#onGlobalStatusRemoved. - Added `HeldItem#preventsEffectsOfWeather`. - Added `HeldItem#onItemLost`. - `HeldItem#cantMiss` now takes a 2nd `PixelmonWrapper` parameter.
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12.72 MB

9.2.10 Beta 17.12.2024

The Pixelmon Modpack 9.2.10

Поддерживаемые версии Minecraft
1.20.2
Загрузчики / Платформы
forge
Показать изменения
#### Additions: - Added new Research and Assignment feature. - Added Research triggers. - Added Research toasts on progress and completion. - Added new screen for Research, as an inventory tab. - Added internal GUI API. - Added FXAA GUI shader. - Added continuous bell curve for Pokémon sizes (growths). - Added naturally spawning, rare, large or small Pokémon. - Added the `size` Pokémon spec. - Added healthbar below sprite in PC when a Pokémon is not a full HP. - Added grey overlay when a fainted Pokémon is in PC. - Added Professor Wisteria to Research, who will accompany players as they progress in their tasks. ## Pokémon: - Added Bombirdier. - Added Gimmighoul. - Added Gholdengo. - Added Wattrel. - Added Kilowattrel. - Added Rabsca. - Added Rellor. - Added Squakabilly. - Added Klawf. - Added Great Tusk. - Added Iron Hands. - Added Iron Treads. - Added Iron Bundle. - Added Sandy Shocks. ## Cosmetic Palettes: - Added spirit Iron Valiant. ## Moves, Battle Items and Abilities: - Added Ability Shield item. - Added TM171-TM223 for all existing moves. - Added new battle tests. ## Items: - Added Ultra Elm Chest Boat, Ultra Ginkgo Chest Boat, Ultra Jungle Chest Boat, Blue Berry Wood Chest Boat, Green Berry Wood Chest Boat, Pink Berry Wood Chest Boat, Purple Berry Wood Chest Boat, Red Berry Wood Chest Boat and Yellow Berry Wood Chest Boat. - Added Gimmighoul Coin. ## Sounds: - Added new voices: Alomomola, Bunnelby, Cacnea, Cacturne, Castform, Cherubi, Comfey, Dedenne, Diancie, Flabebe, Floette, Florges, Furfrou, Gothita, Gothorita, Gothitelle, Inkay, Luvdisc, Mandibuzz, Maushold, Mawile, Morpeko, Ogerpon, Pyukumuku, Roselia, Salandit, Salazzle, Sandy Shocks, Shieldon, Shuckle, Sinistcha, Sinistea, Slurpuff, Smeargle, Snorunt, Swirlix, Swoobat, Tandemaus, Togedemaru, Vanillish, Vanillite, Vanilluxe, Vullaby, Wishiwashi, Woobat, Zigzagoon, Fezandipti, Boltund, Eldegoss, Enamorus, Greavard, Mr. Rime, Natu, Okidogi, Pincurchin, Rabsca, Rellor, Spidops, Tarountula and Xatu. - Updated voices: Guzzlord, Kyogre, Deerling, Flamigo, Gardevoir, Hoppip, Kirlia, Shinx, Shroomish, Shaymin, Sunflora, Sunkern, Zigzagoon, Zorua, Cetoddle, Charcadet, Tinkatink, Bonsly and Tinkatuff. ## Structure: - Added meteorite. ## Datapack: - Added Growths as a datapack registry. - Each Pokémon JSON now has a "mean" and a "standard deviation" defining the distribution of their size. - Added datapack abilities for additional Size categories (growth). - Updated all species to include `growth_data` in forms. - Added recipes for Pixelmon Chest Boats. - Added Recipe Book advancement for Pixelmon Chest Boats. - Renamed `crafted_gingko_blocks` to `crafted_ginkgo_blocks` tag. - Added the `chest_boats` tag. - Added new interaction events: pixelmon:npc_engage, pixelmon:on_cooldown, pixelmon:set_cooldown, pixelmon:context_player, pixelmon:win_battle, pixelmon:lose_battle, pixelmon:draw_battle, pixelmon:can_battle and pixelmon:defeat_trainer. - Added new interaction results: pixelmon:unlock_dynamax, pixelmon:close_screen, pixelmon:open_professor_dialogue, pixelmon:unlock_mega_evolution and pixelmon:delay_result. - Added several blocks and block tags to the `mineable/axe` tag so they can be mined faster with axes. - Added new block tags for Pixelmon furniture and Berry Wood blocks. - Added 100-500 Gimmighoul Coins as a guaranteed drop to Gholdengo. - Updated evolution conditions for Magneton, Qwilfish, Nosepass, Charjabug and Crawbrawler. ## Research: - Added collection-style UI widget with ability to set sprites for a resource and offset item position. - Added sprite colouring in Research tasks. - Added Professor Wisteria to research updates. - Added Mega Evolution research. - Added Dynamax research. - Added capture Pokémon type research. - Added craft type research. - Added defeat boss type research. - Added enter dimension type research. - Added evolve type research. - Added harvest type research. - Added hatch type research. - Added active item type research. - Added level up type research. - Added mine type research. - Added spin Pokéstop type research. - Added defeat Raid type research. - Added find structure type research. - Added seasonal research: Christmas, Pixelmon's Birthday, New Year and Valentine's Day. ## Spawning: - Updated Luvdisc fishing and spawn loot to remove unused items. - Added Bombirdier to River, Lakes, and Beaches during the Day on Land and Air with an anticondition of Freezing biomes and Mountainous biomes rarely. - Added Gimmighoul Chest form to Jungle Pyramids, Desert Pyramids, Haunted Towers, Graveyards, and Ruined Portals on Land, Indoors, and Underground at All Times. - Added Gholdengo to Ultra Desert at All Times. - Added Great Tusk to Small End Islands at All Times. - Added Kilowattrel to Beaches with an anticondition of Freezing during the Day in the Air. Added chance to spawn with a group of Wattrel. - Added Klawf to Stone Beach and Mesas on Land during the Day. - Added Rabsca to Arid, Mesas, and Savannas on Land at All Times. - Added Rellor to Arid, Mesas, and Savannas on Land at All Times. - Added Sandy Shocks to Small End Islands at All Times. - Added Squawkabilly to Jungles during the Day in the Air and on Tree Top. Added chance to spawn with a group of Squawkabilly. Some colors are rarer than others. - Added Wattrel to Beaches with an anticondition of Freezing during the Day in the Air, Land, and Tree Top. Added chance to spawn with a group of Wattrel. - Added Spirit palette Iron Valiant to Graveyards at Night on Land or Manmade. - Added Iron Hands to Small End Islands on Land at All Times. - Added Iron Treads to Small End Islands on Land at All Times. - Updated old spawning NPCs to the new NPC system, including Chatting, Fisherman, Nurse Joy, Relearner, Shopkeeper, Trader, Trainer and Tutor. - Added Rellor, Rabsca, Wattrel, Kilowattrel, Spidops, Tarountula, Bombirdier, Gimmighoul (chest), Great Tusk, Iron Treads, Sandy Shocks, Iron Hands, Brute Bonnet, Iron Jugulis, Iron Valiant, Iron Bundle, Roaring Moon, Squawkabilly, Finizen, Palafin, Maschiff, Mabosstiff, Farigiraf, Flamigo, Ting-Lu and Gholdengo to tiered, biome-specific raids. - Added support for Alex' Caves spawning. - Added support Biospherical Expansion spawning. - Added support for Mystic's Biomes spawning. #### Changes: - Removed old Quest system. - Removed old Quest screens. - Removed functionality of the old Quest Editor wand. - Added summary TM section for Generation 9 moves. - Added move description scrollbar for moves with long descriptions. - Updated Heavy Ball catch mechanics to modern calculations. - Updated Friend Balls to their Generation 8+ friendship boost. - Updated the Poke Checker (summary screen) to display size and the growth sprite. - Updated the PC screen to display size and the growth sprite. - Updated the capture method to use Generation 8 mechanics. - Updated pre-Growth rework Pokémon stored data to include a randomly assigned Size. - Updated summary UI in PC by swapping a Pokémon's species name for its level. - Removed megaring mechanic being unlocked via defeating a Mega Boss, replaced by Mega Evolution Research. - Updated Pixelmon Rug colors to match wool textures. - Updated Revenant to block Destiny Bond if it has at least one life left. #### Fixes: - Fixed a crash caused by the client attempting to update server details. - Fixed the scrollbar on TM lists rendering strangely. - Fixed Blank TMs failing to work with Klutz Pokémon. - Fixed nature syncing curries not working properly. - Fixed an instance where Black Sludge could deal damage for less than it should have. - Fixed Poké Balls failing to receive catch penalties when capturing Ultra Beasts. - Fixed Nest Balls catch formula. - Fixed Lure Balls failing to boost properly Pokémon caught via Fishing Rod. - Fixed Fishing Rod not applying the chance for a Fishing mark on catch. - Fixed Fishing Rod-spawned Pokémon having Fishing-exclusive bonuses lost on flee and subsequent rebattle. - Fixed the drop shadow of the nickname text in the PC being set to a dark gray color. - [21384](https://pixelmonmod.com/tracker.php?p=2&t=21384) Fixed Pokémon displaying move skills they should not have by improving code quality. - [18939](https://pixelmonmod.com/tracker.php?p=2&t=18939) Fixed Poke Displays breaking consistency of a stored Pokémon's form and palette. - Fixed the Pixelmon Camera failing to take pictures. - Fixed rendering of Mega Items. - Fixed rendering of Sableye Hat, Frosslass robe and Yukata. - [21311](https://pixelmonmod.com/tracker.php?mode=reply&p=2&t=21311) Fixed an issue where using the Griseous Core to change Giratina's form to Origin would cause the form to be restored to Altered by other non-Griseous Orb held items. - Fixed using a Porygon item while in creative consuming said item. - Fixed using a Porygon item spawning on top of the player instead of on the position clicked. - [22145](https://pixelmonmod.com/tracker.php?p=2&t=22145) [21985](https://pixelmonmod.com/tracker.php?p=2&t=21985) Fixed Paldean Blank TMs disappearing upon completion. - Fixed Bikes eating as if they are horses. - Fixed the PC failing to open in rare cases upon first login or world creation. - Fixed hover and pop-up information not clearing on release in PC. - Fixed a rare crash caused by right-clicking on an empty Pokémon slot in inventory. - Fixed a rare client crash caused by refreshing the multiplayer menu. - Fixed Pokébags being allowed to leave a player's inventory if the container is open. - Fixed shiny Hero Palafin sprite. - Fixed shiny Revavroom sprite. - [21238](https://pixelmonmod.com/tracker.php?p=2&t=21238) Fixed Dudunsparce model and textures. - Fixed Ultra Necrozma model. - [19409](https://pixelmonmod.com/tracker.php?p=2&t=19409) Fixed Solrock animation. - [18571](https://pixelmonmod.com/tracker.php?p=2&t=18571) Fixed Rocket Helmet's stray pixel in layer texture. - Fixed shiny Iron Jugulis sprite. - Fixed cosmetic textures not loading properly for the Witch hat, Articuno Wings and Valentine's Wings. ## Battles: - Fixed Incinerate not being in the list of moves that can remove berries. - Fixed Stuff Cheeks disabling improperly if the Pokémon that new Stuff Cheeks was not holding a berry. - Fixed a bug where Pokémon afflicted by Corrosive Gas could use their items once again after they had switched out. - Fixed a bug where it was possible to give a Pokémon a Rusted Sword or Shield via a move when Zacian or Zamazenta was on the field. - Fixed Pokémon that stole a Life Orb with Thief not taking damage from the Life Orb at the end of the turn. - Fixed G-Max Replenish incorrectly calculating the recovery of berries in allied battle. - [21986](https://pixelmonmod.com/tracker.php?p=2&t=21986) Fixed waiting bug when using Flee moves against a trainer's final Pokémon. ## Language: - Updated Traditional Chinese translation. #### Developer: - Added ShrineOrbFillEvent.Pre/Post. - Added LureActivateEvent.Pre/Post. - Added BerryEvent.Pick. - Added ResearchStartEvent.Pre/Post. - Added ResearchStageCompleteEvent. - Added ResearchDiscardEvent.Pre/Post. - Added ResearchCompleteEvent. - Added ProgressResearchStageEvent.Pre/Post. - Added ProgressResearchObjectiveEvent.Pre/Post. - Added ClaimResearchStageEvent.Pre/Post. - Added ClaimResearchObjectiveEvent.Pre/Post. - Added RegisterScreenStylesEvent. - Added PlayerCakeEatEvent. - Added PlayerCraftItemsEvent. - Removed AbandonQuestEvent. - Removed FinishQuestEvent. - Removed NPCInserterEvent. - Removed QuestActionEvent. - Removed QuestObjectiveEvent. - Removed QuestStageEvent. - Added HeldItem.ignoresKlutz method to allow custom held items to be used by Klutz Pokémon. - Added PixelmonGrowths registry class. - Added PokemonBuilder#size. - Removed PokemonBuilder#growth. - Added Pokemon#getSize. - Added Pokemon#setSize. - Updated the functionality of Pokemon#setGrowth to pick a random number in the range of that growth's defined range. - Removed CorrosiveGas status usage. - Removed PlayerParticipant#getTeamPokemonList in favor of BattleParticipant#getTeamPokemon. - Added placeholders to ContextKeys. - Added PlaceholerCollectEvent, extending support for FPAPI and PAPI. - Implemented placeholder support in certain InteractionConditions.
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20.43 MB

9.1.13 Release 01.12.2024

The Pixelmon Modpack 9.1.13

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
Показать изменения
#### Additions: ## Pokémon: - Added Iron Treads. - Added Iron Hands. - Added Great Tusk. - Added Wattrel. - Added Kilowattrel. - Added Rellor. - Added Rabsca. - Added Squawkabilly. - Added Gimmighoul. - Added Gholdengo. - Added Sandy Shocks. - Added Bombirdier. - Added Klawf. ## Palettes: - Added 'spirit' Iron Valiant. ## Items: - Added TM171-TM223 for all existing moves. ## Sounds: - Added new voices: Alomomola, Bunnelby, Cacnea, Cacturne, Castform, Cherubi, Comfey, Dedenne, Diancie, Flabebe, Floette, Florges, Furfrou, Gothita, Gothorita, Gothitelle, Inkay, Luvdisc, Mandibuzz, Maushold, Mawile, Morpeko, Ogerpon, Pyukumuku, Roselia, Salandit, Salazzle, Sandy Shocks, Shieldon, Shuckle, Sinistcha, Sinistea, Slurpuff, Smeargle, Snorunt, Swirlix, Swoobat, Tandemaus, Togedemaru, Vanillish, Vanillite, Vanilluxe, Vullaby, Wishiwashi, Woobat, Zigzagoon, Fezandipti, Boltund, Eldegoss, Enamorus, Greavard, Mr. Rime, Natu, Okidogi, Pincurchin, Rabsca, Rellor, Spidops, Tarountula and Xatu. - Updated voices: Guzzlord, Kyogre, Deerling, Flamigo, Gardevoir, Hoppip, Kirlia, Shinx, Shroomish, Shaymin, Sunflora, Sunkern, Zigzagoon, Zorua, Cetoddle, Charcadet, Tinkatink, Bonsly and Tinkatuff. ## Datapack: - Updated all species movesets to Generation 9. - Updated all TMs to include Generation9 and DLC TMs. - Added Gimmighoul evolution method by Linking Cord while holding an Amulet Coin. - Added Paldean Generation 9 Blank TM to Master Poké Chest drops. - Added Paldean TMs Chilling Water, Pounce, Trailblaze and Tera Blast to dungeon loot pools. ## Spawning: - Updated Luvdisc fishing and spawn loot to remove unused items. - Added Bombirdier to River, Lakes, and Beaches during the Day on Land and Air with an anticondition of Freezing biomes and Mountainous biomes rarely. - Added Gimmighoul Chest form to Jungle Pyramids, Desert Pyramids, Haunted Towers, Graveyards, and Ruined Portals on Land, Indoors, and Underground at All Times. - Added Gholdengo to Ultra Desert at All Times. - Added Great Tusk to Small End Islands at All Times. - Added Kilowattrel to Beaches with an anticondition of Freezing during the Day in the Air. Added chance to spawn with a group of Wattrel. - Added Klawf to Stone Beach and Mesas on Land during the Day. - Added Rabsca to Arid, Mesas, and Savannas on Land at All Times. - Added Rellor to Arid, Mesas, and Savannas on Land at All Times. - Added Sandy Shocks to Small End Islands at All Times. - Added Squawkabilly to Jungles during the Day in the Air and on Tree Top. Added chance to spawn with a group of Squawkabilly. Some colors are rarer than others. - Added Wattrel to Beaches with an anticondition of Freezing during the Day in the Air, Land, and Tree Top. Added chance to spawn with a group of Wattrel. - Added Spirit palette Iron Valiant to Graveyards at Night on Land or Manmade. - Added Iron Hands to Small End Islands on Land at All Times. - Added Iron Treads to Small End Islands on Land at All Times. - Updated Dondozo from Rivers and Lakes spawning to Oceanic biomes. ## Structures: - Updated Abandoned Mine Shaft, Hoglin Stables Bastion, Boat, Crate Geyser, Plant Monolith, Village Butcher and Village Cartographer loot chests, removing unused items. #### Changes: - Improved Rainbow Sash color cycle. - [21862](https://pixelmonmod.com/tracker.php?p=2&t=21864) Removed chunk habitation time limit on Zygarde Cells and Core spawning. - Updated Revenant's Pressure to be twice as strong as regular Pressure. - Updated raid drops, removing unused items. - Updated poke drops, removing unused items. - Updated rug colors to match the wool colors more accurately. - Updated shiny Revavroom sprite. - Updated 'hero' form shiny Palafin sprite. - Added evolving method for Charjabug and Magneton by leveling them in a Mountain/Windswept Hills biome. - Added Thunder Stone evolution for Nosepass. - Added Ice Stone evolution for Crawbrawler. - Removed Water Stone evolution for Hisuian Qwilfish. - Updated the icon in taskbar and window of application to standard (non-spooky) Pixelmon icon. #### Fixes: - [21932](https://pixelmonmod.com/tracker.php?p=2&t=21932) [21941](https://pixelmonmod.com/tracker.php?p=2&t=21941) Fixed wild caught Pokémon changing abilities when evolving. - Fixed vibrancy for Colored Sash and Rainbow Sash accessories. - [21951](https://pixelmonmod.com/tracker.php?p=2&t=21951) Fixed Colored Sash color-setting. - Fixed storage gets not being thread safe, fixing issues of MissingNo replacing Pokémon randomly. - Fixed error in Pokemon Builder. - [18939](https://pixelmonmod.com/tracker.php?p=2&t=18939) Fixed Poké Display not properly defaulting to original form and palette fields. - Fixed Gastly particles overwhelming its model, now spawning behind the orb and away from its facing direction. - [21384](https://pixelmonmod.com/tracker.php?p=2&t=21384) Fixed Pokémon having move skills they cannot use and should not have. - Fixed the Pokédex set value setting the wrong Pokédex. - [19409](https://pixelmonmod.com/tracker.php?p=2&t=19409) Fixed visual issue with Solrock's idle animation. - [18571](https://pixelmonmod.com/tracker.php?p=2&t=18571) Fixed visual issue of a stray pixel in the Rocket Armor texture. - [21475](https://pixelmonmod.com/tracker.php?p=2&t=21475) Fixed erroneous entry for a missing texture on 'ashen' Mega-Houndoom, pointing it back to its base texture. - [13324](https://www.pixelmonmod.com/tracker.php?p=2&t=13324) Fixed Stufful's ability description being too long for the summary UI. - [19971](https://pixelmonmod.com/tracker.php?p=2&t=19971) Fixed Hisuian Typhlosion's hitbox height. - Fixed Beedrill's floating parameters so it's no longer on the ground's surface. - [21475](https://pixelmonmod.com/tracker.php?p=2&t=21475) [22114](https://pixelmonmod.com/tracker.php?p=2&t=22114) Fixed temporary palette reversion when a Pokémon mega-evolves, dynamaxes, or otherwise temporarily updates it's battle form. - Fixed an error on TCG fallback card loading. - Fixed Blaziken's texture UV. - [21238](https://pixelmonmod.com/tracker.php?p=2&t=21238) Fixed Dudunsparce texture. ## Battles: - Fixed Revenant not blocking Destiny Bond from being applied to a Pokémon if it has at least one life left. - Fixed Destiny Bond no longer sending a message twice when not applied. - [21970](lmonmod.com/tracker.php?p=2&t=21970) Fixed Mirror Armor causing a crash in singleplayer when self-applied. - Fixed max HP value not being recalculated after temporary level is set, fixing issues where battle rules change the Pokémon's level without updating its HP. - [22134](https://pixelmonmod.com/tracker.php?p=2&t=22134) Fixed a rare crash caused by Ditto failing to Transform properly into non-default capable species. #### Developer: - Added `PokemonStorage#forEach` method, and implementations for each kind of storage. - Updated ServerSwapPacket to send update packets for the whole storage when it ends up in its error state. - Added Ability interface method allowsStatusOpponent.
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8.64 MB

9.2.9 Beta 15.10.2024

The Pixelmon Modpack 9.2.9

Поддерживаемые версии Minecraft
1.20.2
Загрузчики / Платформы
forge
Показать изменения
## Additions: - Added the Gimmighoul Coin. - Added a display in the summary page to show how many coins you've given Gimmighoul. - Added new recipe types: pixelmon:crafting_shaped_tag, pixelmon:shapeless_tag and pixelmon:crafting_poke_ball. - Added Slippery Ice Block. - Added Slippery Ice Block recipe. #### Rework: - Completely reworked the Pokémon Editor screen, which is now revamped to use the same UI as the new NPC Editor. There are currently 2 pages, the first with 2 tabs, the 2nd inner page with 5 tabs. Most of the functionality is the same, as most of the changes are new features that allow for editing values of the Pokémon that could not previously be edited with the Pokémon Editor. -Using the Pokémon Editor opens up the Pokémon Team tab, with an additional tab as the PokéPaste tab. #### Pokémon: - Added Maschiff. - Added Mabosstiff. - Added Brute Bonnet. - Added Iron Jugulis. - Added Iron Treads. - Added Iron Hands. - Added Iron Valiant. - Added Farigiraf. #### Moves, Battle Items and Abilities: - Added new tests. #### Spawning: - Wild Pokémon encounters after cooking curry now function as in the mainline games - Several new spawning conditions have been added so that different flavors can have distinct spawns. - Most Pokémon species can now be found via curry in their normal spawn biomes, though rarities have been adjusted from standard spawning values. - Costumed Pikachu now have a proper method of obtainment, with each form associated with a different curry flavor: Rockstar - Spicy Curry, Belle - Dry Curry, Popstar - Sweet Curry, Ph D. - Bitter Curry, and Libre - Sour Curry. #### Datapack: - Added PreventRedirection move effect to allow datapack moves to ignore redirection effects. - Added additional checks to prevent datapacks overlapping between servers and worlds. - Added CheckedStrikes effect to replace PopulationBomb, TripleAxel, and TripleKick. - Added individual move flags, "AdjacentAll", "OtherSide", "YourSide", "BothSides", "All" and "1 Random". - Updated Magic Coat and Magic Bounce to use datapackable move flags "reflectable". - Updated moving riding offsets so they can now be used for land-based movement. - Added the `pixelmon:open_trade` interaction result, which opens the trade UI with the two specs specified. - Added the `pixelmon:relearn_move` interaction result. (An example can be found in the move relearner NPC preset.) - Added `pixelmon:appraise_rod` interaction result. (An example can be found in the old_fisherman NPC preset.) - Added `pixelmon:open_shop` interaction result. (An example can be found in shopkeeper NPC presets.) - Added `pixelmon:open_dialogue` interaction result (An example can be found in shopkeeper NPC presets.) - Added `pixelmon:open_paged_dialogue` interaction result (An example can be found in chatting NPC presets.) - Added `pixelmon:close_dialogue` interaction event (An example can be found in shopkeeper NPC presets.) - Added `pixelmon:close_shop` interaction event - Added `pixelmon:shop_purchase_item` interaction event - Added `pixelmon:shop_sell_item` interaction event: - Added the `pixelmon:tutor_move` interaction result. (An example can be found in the move tutor NPC presets.) - Added a confirmation button to the party select screen when the desired amount of Pokémon are selected. - Added a right-click interaction to the party select screen to allow the user to open the poke checker screen when deciding which Pokémon to select. - Removed the old trade list configuration as it's now in the interaction result config. - Added the `GimmighoulCoinCondition` Evolution Condition. ## Changes: - Modified PokéGifts to provide a copy of the Pokémon, preventing linking issues. - Added Dynamax Level, Hyper Training, Egg Steps, Temp Ability, extra Stats, bonus Stats, persistent Data and Ribbons to PokemonBuilder. - Temporary forms no longer linger on NPCs if the battle is aborted mid-evolution. - Removed the Picket Fence. - Updated Raid Dens to give conduit effects, allowing water-breathing. - Added a party selector to NPC Presets. - Updated NPCs where left-clicking an NPC with a Pokémon Editor now allows you to edit the party of said NPC. - Updated the order of presets on the NPC preset screen to be ordered alphabetically. - Updated the searching of NPC presets to use contain checks rather than startsWith. - Improved async loading and saving so concurrency issues don't cause data overwriting. - Updated the opening --NPC Creator Presets-- screen of the NPC Editor to fit larger preset file names and be centered to the screen even at full screen window sizes. - Updated the `pixelmon:right_click` event to be the default (instead of left-click) for the event of an NPC's Interaction. - Updated the `pixelmon:true` condition to be the default condition for the condition of an NPC's Interaction. - Changed the chat message that notifies a player that their NPC preset was saved to be formatted identical to the screenshot chat message - Fixed it so that the result of an NPC's Interaction will not execute when the Pokémon Editor is held in the hand the player used to interact with the NPC. - The title data and author data of the PokéPaste that is automatically made for an NPC Preset were switched and that has been fixed. - Fixed the missing empty line between different Pokémon when creating the PokéPaste. - Updated the Illuminate ability to Generation 9 effect. #### Keybinds: - Added a new Pixelmon section for keybinds, splitting all mod keybinds into Pixelmon, Pixelmon Battles, and Pixelmon PC. - Added a visual indicator as to whether the player's cursor is hovering over an item in the keybind menu. - Added several keybinds to make it possible to navigate a battle screen without requiring a mouse. #### Config: - In the Graphics Config there is now a `pokemonEditorExtraColorModeEnabled` value which is by default set to `true`. Turning this off will remove the extra colors added to some of the widgets. - Alternatively, you can press F1 to disable it temporarily. - What Extra Color Mode affects: - The text of the Current HP slider changes between green, yellow, and red, depending on the Pokémon's current HP relative to it's max HP. - The Dynamax slider follows the same color scheme as seen in a Pokémon's Summary page. The text is white at a Dynamax level of 0, and changes between cyan at a Dynamax level of 1 up to hot pink at a Dynamax level of 10. - The text for all of the Pokémon's moves are change to the same color as the type they are (i.e. Fire Blast becomes orange, Water Pulse becomes blue, etc.) - The text in the Multi-Line Edit Box on the Import/Export tabs will become colored, similar to on the https://pokepast.es/ website. - The stats that the Pokémon's nature affects are colored blue for the increased stat and red for the decreased stat. - The text of the species of the Pokémon is set to the color of the Pokémon's primary type. - `curry-encounter-chance` an array of values representing the chance of an encounter after cooking curry of each class. This is a 1/X chance - `curry-battle` whether a curry encounter should start a battle. If false, the Pokémon will directly join the player's party instead. - `curry-nature-sync` whether a curry encounter Pokémon's nature will match the flavor of the curry used to spawn it. - `curry-ball-ordered-types` a list of PokéBall types that curry encounters can use if joining the party directly. Balls higher on this list will be used first if multiple are available. - `iv-boost` whether higher rated curry will provide an IV boost to encountered Pokémon - `curry-rating-cutoffs` the values used to determine different curry classes. The theoretical max is 173, though 150 is the highest reasonably expected. ## Fixes: - Fixed spawning threads locking up sometimes (randomly) from getChunk calls being made from a non-server thread. - Fixed checkspawns block requirement for Headbutt from "anything but wool" to "logs". - Fixed the screen changing too quickly, causing a NPE in the findConnection methods. - [21556](https://pixelmonmod.com/tracker.php?p=2&t=21556) Fixed PokéGifts' contents and settings not persisting across launches. - [17132](https://pixelmonmod.com/tracker.php?p=2&t=17132) Fixed persistent data compound tag being lost whenever the Pokémon Editor is used. - Fixed the NPC Trainer spawns failing for high-level Trainers. - Fixed the Recipe Book button rendering outside the inventory menu if the player opened the Recipe Book, clicked the Day Care tab, and then clicked the Survival inventory tab. - Fixed an issue where exported battle rules text was missing line breaks. - [21659](https://pixelmonmod.com/tracker.php?p=2&t=21659) [21761](https://pixelmonmod.com/tracker.php?p=2&t=21761) Fixed invalid import method. Before the fix, the import function would fail if the number of Pokémon was greater than 1. - Fixed Max Raid Dens not spawning Raids for the lowest star level possible in each biome. - Fixed an error where every biome used the default weights of each star level, even if that biome did not have a Raid possible for a certain star level. - An error message is now sent to the log if a Max Raid Den attempts to spawn a raid for a biome that doesn't have any raids. - An error message is now sent to the log that specifies which Max Raid Den has failed to spawn a raid, along with the star level of the raid it's trying to spawn. - [https://pixelmonmod.com/tracker.php?p=2&t=20580 20580] [https://pixelmonmod.com/tracker.php?p=2&t=20666 20666] Fixed colored nicknames not saving/loading properly on Pokémon. - Fixed a rendering crash happening randomly. - [18700](https://pixelmonmod.com/tracker.php?p=2&t=18700) Fixed legendary requirement not overriding the ability and ability slot, resulting in erroneous abilities. - [21128](https://pixelmonmod.com/tracker.php?p=2&t=21128) Fixed Zorua, Zoroark, and any transformed Pokémon making the sound of its own species instead of the sounds of the Pokémon it's transformed into. - [19804](https://pixelmonmod.com/tracker.php?p=2&t=19804) Fixed the EXP, Mark, and Catching Charms disappearing upon death. - [19814](https://pixelmonmod.com/tracker.php?p=2&t=19814) Fixed Lures that were placed in the lure slot mistakenly rendering in the middle of the inventory if a player opened their inventory with the Recipe Book already active and then closed the Recipe Book. - [20226](https://pixelmonmod.com/tracker.php?p=2&t=20226) Fixed soft-locking caused by dying while a raid count down. - Fixed the ribbon spec not working with the spectest command by changing the RibbonRequirement to only check the ribbon's type. - [18095](https://pixelmonmod.com/tracker.php?p=2&t=18095) Fixed all of Pixelmon's keybinds failing to work if bound to mouse keys. - Fixed the screen of the Pixelmon Spawner being rendered with the default darkened background. - Fixed the Quirky Mint being missed from the creative menu. - Fixed an error caused by FlyingParameters not existing. - Fixed shaders not applying to emissive parts of Pokémon. - [21194](https://pixelmonmod.com/tracker.php?p=2&t=21194) Fixed all Poké Ball recipes yielding the same Poké Ball type. - [21194](https://pixelmonmod.com/tracker.php?p=2&t=21194) Fixed all Poké Ball Lid recipes yielding the same Poké Ball Lid type. - [21719](https://pixelmonmod.com/tracker.php?p=2&t=21719) Fixed spawning errors caused by sky heightmap, halting spawning altogether. - Fixed rare server crash caused by an error in AirSaver if the player does not exist. - Fixed imported Pokémon with Hidden Power requiring Bottle Caps. - Fixed exported Pokémon not including hypertrained stats. - Fixed invalid imported Hidden Power types not throwing the right error. - Fixed Gastlys particles spawning on top of it's body. - [21941](https://pixelmonmod.com/tracker.php?p=2&t=21941) Fixed ability changing on evolution for naturally spawned Pokémon. - [21951](https://pixelmonmod.com/tracker.php?p=2&t=21951) Coloured Sash and Rainbow Sash colours are now vibrant again. - [21951](https://pixelmonmod.com/tracker.php?p=2&t=21951) Rainbow Sash now uses a REALLY rainbow colour set. - [21951](https://pixelmonmod.com/tracker.php?p=2&t=21951) Coloured Sash no longer uses a triadic of the colour chosen instead of the colour chosen. - Fixed Relearner move lists not storing TM and Egg moves. - Fixed console error in `/resetpokestats`. - Fixed an error in Day Care requirements causing client disconnects. - Fixed the 'fire on redstone' option for the Pixelmon Spqawner still spawning Pokémon even without a redstone signal. - Fixed the list of TMs that a Pokémon can learn being displayed incorrectly on their summary screen. - Fixed a rare crash caused by rendering too large groups of high detail entities. - [22003](https://pixelmonmod.com/tracker.php?p=2&t=22003) Fixed the PC Search visually duplicating Pokémon when the full species name of a Pokémon is typed. - [19570](https://pixelmonmod.com/tracker.php?p=2&t=19570) Fixed all instances of the word 'gingko' mispelled as 'ginkgo'. - Fixed a rare error in Pokémon Builder. - Fixed catching a Pokémon in a Hisui Ball not properly changing its movelist on catch. - Fixed the move learning screens of the Move Tutor, Transfer Tutor, and the Move Relearner having Minecraft's darkened background applied to them. - Fixed input text boxes for NPC interactions cutting off text early. - Fixed an instance of the game crashing upon trying to add a ribbon to a Pokémon when the Ribbon's MutableRibbonData was null. - Fixed a client disconnect occurring when the UpdateSinglePokemonPacket tried to fill the -1 slot of a Pokémon team with a Pokémon. - Fixed ArrayIndexOutOfBoundsExceptions occurring in the UpdatedEditedPokemonPacket. - Fixed the ColouredTextFieldWidget and the EnhancedTextFieldWidget rendering at a pixel too big on their left and right side. - Fixed the ScrollableListWidget sending an incorrect value for the y coordinate of the mouse. - Fixed the yellow-colored highlight for a Pokémon's displayed ribbon not scaling with the size of the ribbon's sprite. - Fixed the client crashing upon trying to render a Ribbon Button when the resource of the MutableRibbonData was set to null. - Fixed the client crashing upon being sent the CloseEditedPlayerPacket. - Fixed the PokemonBuilder setting the new Pokémon's nature to the copied Pokémon's mint nature. - Fixed the Export Text from the Showdown Converter displaying the name of the Pokémon's nature as Capitalized instead of in ALL CAPS. - [21960](https://pixelmonmod.com/tracker.php?p=2&t=21960) Fixed a visual issue with newly crafted Bird Orbs appearing full. - [21163](https://pixelmonmod.com/tracker.php?p=2&t=21163) Fixed a visual issue with crafted orbs rendering other sprites beneath them. - Fixed the durability bar of Bird Orbs appearing underneath them. - [21984](https://pixelmonmod.com/tracker.php?p=2&t=21984) Fixed visual duplications caused by attempting to swap Pokémon around in your party from your inventory screen. - [21944](https://pixelmonmod.com/tracker.php?p=2&t=21944) Fixed missing idle animations in the Pokédex display screen. - Fixed the storage cache invalidating the cached storage of online players causing parties to be loaded and then Pokémon that are sent out being temporarily irretrievable. - [21090](https://pixelmonmod.com/tracker.php?p=2&t=21090) Fixed Spectrier's emissive texture. - Fixed Ice Rider and Shadow Rider shiny textures. #### TCG: - Fixed text not rendering in the text box when hovering the cursor over an action on the TCG Action Log. - Fixed text not rendering in the text box when hovering the cursor over an attack of a TCG Card being inspected during a TCG Battle. - Fixed the positioning and missing background of the TCG Battle Guide, which displays at the start of a TCG Battle to let players know how to start. - Fixed F3 not toggling debug mode for Dev Environments in the TCG Screen. - Fixed the hitboxes of cards during a TCG Battle shifting based on the player's FOV, they will now always be in the same place. - Fixed the damage number not appearing when a player inspects a card during a TCG Battle. - Fixed selecting a Prize Card during a TCG Battle disconnecting the player. - Fixed the Price Cards always having a red-colored hitbox rendered behind them. - Fixed the representation of the hitbox of Prize Cards rendering for non-developer clients. - Fixed the positioning of inspected Pokémon Cards so that the selection of the buttons for abilities, attacks, and retreating lines up with the text on the card. - Fixed the z-level rendering of the outline of the ability, attack, and retreat buttons so that it appears in front of inspected cards. - Fixed the z-level rendering of warning text when abilities, attacks, or retreating can't be used so that it appears in front of the inspected cards. - Fixed disconnect on end of game from render system calls on network thread. - Fixed TCG registries loading before Pixelmon ones, causing them to be cleared before the sync can happen. - Fixed TCG win broadcast being on the action bar. - Fixed players being unable to chat during TCG battles. - Fixed the grey filter covering the whole screen while in a TCG Battle. #### Battles: - Fixed Rollout getting stuck at 60 power if Defense Curl was used instead of continuing to double. - [21259](https://pixelmonmod.com/tracker.php?p=2&t=21259) Fixed Population Bomb not taking accuracy changes into account. - Fixed Multi-hit moves continuing to attack after being put to sleep mid-move. - Fixed Dragon Darts not hitting itself and a targeted AllySwitched ally once each. - Fixed Dragon Darts not hitting itself twice if a targeted AllySwitched ally is immune. - Fixed Dragon Darts printing multiple failure messages when missing both targets. - Fixed Substitute not being removed by dynamaxing. - Fixed Substitute not removing binding effects. - Fixed Substitute not blocking entry hazard effects. - Fixed Substitute blocking effects from moves that bypass Substitute. - Fixed Substitute blocking Intimidate/Imposter after being broken by a switch move. - Fixed False Swipe reducing damage when hitting a Substitute of a low-health Pokémon. - Fixed Trick and Fling failing when the user is behind a Substitute. - Fixed Incinerate not destroying Type Gems. - Fixed Reflect/Light Screen stacking damage reduction with Aurora Veil. - Fixed Reflect/Light Screen reducing damage by half in non-singles fights. - Fixed Poison Pokémon with Steel secondary typing not removing Toxic Spikes. - Fixed Poison Pokémon with Heavy Duty Boots not removing Toxic Spikes. - Fixed EntryHazard removal not removing G-Max Steel Surge's Sharp Steel. - Fixed Prankster not blocking spread status moves, such as Growl, against Dark Pokémon. - Fixed Prankster not blocking moves called via boosted moves against Dark Pokémon. - Fixed Pursuit doing 4x damage to switching target. - Fixed Pursuit being redirectable when targeting a switching target. - Fixed Max Darkness and Black Hole Eclipse based on Pursuit interrupting switches. - Fixed virtual battles causing errors and crashing mid-battle when Trainers send out Pokémon. - Fixed errors in Synchronize causing battle crashes in virtual battles. - Fixed hard switch timing to be based on the previous Pokémon's speed. - Fixed Substitute blocking Static or Flame Body when the opponent uses a non-status move. - Fixed Defog not removing terrains. - Fixed Defog clearing hazards when target is semi-invulnerable but has a Substitute. - Fixed G-Max Wind Rage not triggering Defog after breaking through Protect and hitting a Substitute. - Fixed G-Max Wind Rage removing toxic spikes after triggering Toxic Debris. - Fixed all terrains affecting Pokémon in Sky Drop's semi-invulnerable turn. - Fixed Grassy Terrain reducing Earthquake power for all targets, not just those affected by the terrain. - Fixed Grassy Terrain healing Pokémon during semi-invulnerable turn of attacks. - Fixed Misty Terrain reducing dragon attacks based on the user being affected by terrain instead of the target. - Fixed Misty Terrain boosting Misty Explosion when the user is not grounded. - Fixed Misty Terrain protecting Pokémon from Yawn and Confusion. - Fixed Red Cards activating from the holder taking indirect damage. - Fixed Teatime resetting the value for the item a Pokémon had consumed. - Fixed an issue where Bug Bite and Pluck were setting the original holder of the berry that was eaten as the consumer instead of the Bug Bite or Pluck user. - Fixed Take Heart curing the non-volatile status conditions of allies. - Fixed Outrage not confusing the user when the final turn is disrupted. - Fixed force-eaten LeppaBerry refilling their current attack's pp instead of their first attack missing pp. - Fixed the Metronome item keeping track of the original move a Pokémon used, if that move called another move to use (e.g. Copycat). - Fixed the Metronome item directly modifying the damage done by a move, instead of the power of that move. - Fixed the Pickpocket ability not stealing Protective Pads off an attacking Pokémon that makes contact. - Fixed the Punching Glove permanently making punching moves not make contact, even if the Punching Glove was stolen from the Pokémon. - Fixed the Eject Pack switching out the holder if the holder was attacked with Parting Shot. - Fixed an issue where if multiple Eject Packs activated, every Pokémon that could switch out would, instead of only the fastest Pokémon switching out. - Fixed an issue where Pokémon holding an Eject Pack were immediately switched out if an end-of-turn effect lowered their stats, instead of waiting for all end-of-turn effects to finish. - Fixed an issue where it was possible for a Pokémon to fail to switch targets from a Pokémon that had switched out (due to its Eject Pack activating) to the Pokémon that had switched in. - Fixed an issue where if two Pokémon were both holding items and both had their stats lowered. If one of the Pokémon was holding a White Herb, it was possible for the other Pokémon to have their item removed. - Fixed Knock Off failing to remove Mail from a Pokémon. - Fixed Revenant not blocking Destiny Bond from being applied in its presence. - Fixed Revenant not applying extra Pressure. - Fixed a severe exploit with Revival Blessing - Fixed a bug where Flying-type Pokémon holding an Iron Ball (and not under the affects of Gravity) would not receive 1x damage from Ground-type attacks when their secondary typing was weak or resistant to ground types. - Fixed the Kee Berry and the Maranga Berry not reducing the damage from the hits after the first hit of multi-hit moves. - Fixed Ripen affecting the Lansat Berry. - Fixed Rock Head not blocking Chloroblast's recoil. - Fixed Clear Smog's stat reset bypassing Substitute. - Fixed Air Balloon popping from non-direct damage. - Fixed Focus Sash protecting against Future Sight and Doom Desire. - Fixed Knock Off being unable to remove items it cannot be given. - Fixed Mega Evolution abilities not triggering on switching in. - Fixed Mega-evolved Bosses not having their ability. - Fixed Z-Parting Shot healing the user. - Fixed Z-Parting Shot not healing the switched Pokémon after a failed Parting Shot. - Fixed Parting Shot not failing against Hyper Cutter and Special Attack. - Fixed Mirror Armor only reflecting stat drops from Status moves. - Fixed Prankster-boosted moves failing against allied Dark-type Pokémon. - Fixed Prankster not boosting ExtremeEvoBoost. - [21773](https://pixelmonmod.com/tracker.php?p=2&t=21773) Fixed abilities activated on entry still triggering when fainted by entry hazards. - Fixed switch moves causing a waiting bug when the user faints. - Fixed damaging effects occuring before Drain. - [21750](https://pixelmonmod.com/tracker.php?p=2&t=21750) Fixed Scale Shot triggering off non-attack damage. - Fixed Weakness Policy triggering off weather if using an attack super-effective against the user. - Fixed Weakness Policy triggering if already at max stages. - Fixed Weakness Policy not triggering another Pokémon's switch. - [21803](https://pixelmonmod.com/tracker.php?p=2&t=21803) [21917](https://pixelmonmod.com/tracker.php?p=2&t=21917) Fixed Life Orb triggering on non-successful attacks. - Fixed an issue that Salt Cure would show trigger messages if it is used towards Substitute. - [21918](https://pixelmonmod.com/tracker.php?p=2&t=21918) Fixed crash occuring when hard-switching a Levitate Pokémon onto spikes. - Fixed Intimidate activating an Adrenaline Orb if the item holder had a Substitute out. - Fixed Adrenaline Orb activating if the item holder's Attack was already minimized. - Fixed Adrenaline Orb being passed through Symbiosis before being consumed by Intimidate. - Fixed Intimidate reducing attack of the wrong opponents. - Fixed Hustle incorrectly modifiying accuracy. Previously -20, now x0.8. - Fixed Pokémon transformed into mega-forms being able to use Z-moves. - Fixed Dynamax being usable once per participant instead of per team. - Fixed NPC trainers using Dynamax in Max Raids. - Fixed raid Pokémon not having perfect IVs based on star level. - Fixed raid Pokémon always being level 50. - Fixed a caught raid Pokémon's moveset not matching the raid boss' moveset. - Fixed cheer effects in raids. - Fixed Pokémon not reviving against Max Raid bosses. - Fixed a battle crash rarely caused by EntryHazard. - Fixed a battle crash occurring when a Pokémon in a virtual battle has Illusion. - Fixed an error caused by the Legend Plate. - Fixed a battle crash from the battle controller being null at the end of a raid battle. - Fixed an error in clear status. - Fixed the names of players and NPCs not appearing by resetting the z-level to 0. - [21912](https://pixelmonmod.com/tracker.php?p=2&t=21912) Fixed client switch menu hiding Pokémon that were forced out on the same turn they were switched in. - [21999](https://pixelmonmod.com/tracker.php?p=2&t=21999) Fixed Ash-Greninja, in its Battle Bond form, not transforming in Horde or Raid battles. - Fixed max HP value not being recalculated after temp-level is set, fixing the issue where battle rules changing a Pokémon's level did not cause the HP to update. - Fixed spread move damage order to hit allies before enemies. - Fixed Critical Hit effect calculation. - Fixed non-forced criticalHit count for Galar Farfetch'd evolution. - Fixed Anticipation triggering against Status moves. - Fixed Anticipation not triggering against Hidden Power. - Fixed Baton Pass copying G-Max Chi-Strike boosts. - Fixed Burn Up not thawing user when it has a fire type. - Fixed Color Change changing type if Pokémon already had that type. - Fixed Corrosion ignoring Poison/Steel resistance for G-Max Malodor’s damage. - Fixes Costar not copying crit boosts if no stat stages boosted. - Fixed Dire Hit’s effect being stackable. - Fixed Gravity not disabling flight moves. - Fixed Gravity not boosting move accuracy. - Fixed Judgment changing type based on user’s type instead of plate type. - Fixed Judgment with Legend plate finding type least resisting the target’s types. - Fixed Laser Focus persisting turns if an item is used. - Fixed Mimicry losing added types when activating. - Fixed Moldbreaker not ignoring Unaware’s ignored accuracy changes. - Fixed Purifying Salt removing statuses gained before ability. - [21949](https://pixelmonmod.com/tracker.php?p=2&t=21949) Fixed Ring Target not working when there is a global status on the field. - Fixed Receiver not immediately triggering abilities from fainting allies. - Fixed Roost not suppressing Flying type gained after the move. - Fixed Roost restoring lost types. - Fixed Transform not copying Flying type of Roosting Pokémon. - Fixed Transform not copying Rage Fist hit count. - Fixed Transform not copying opponent weight. - Fixed Transform copying G-Max forms. - Fixed Transform allowing PP restoring items to boost moves above 5PP. - Fixed an issue where Bug Bite and Pluck were setting the consumber incorrectly. - Fixed Teatime resetting the value for the item a Pokémon had consumed. ## Developer: - BREAKING CHANGE: removed Population Bomb move effect. - BREAKING CHANGE: Triple Kick move effect. - BREAKING CHANGE: Triple Axel move effect. - In a developer environment, toggling the hitbox visual can now be used without needing a 2nd TCG player. - Removed the deprecated methods for `getNickname` and `getDisplayName` that return a String. - Updated `getFormattedNickname`, and `getFormattedDisplayName` to `getNickname` and `getDisplayName`. - Updated all rendering to use components not Strings. - Added the `GimmighoulCoinRequirement` for PokeSpecs. - Added the `GimmighoulStats` to keep track of how many Gimmighoul Coins a Gimmighoul has amassed. - Adds the `InteractionGimmighoulCoins` which is what allows a Pokémon using the `GimmighoulCoinCondition` to evolve to be given Gimmighoul Coins. - Added a fullbright option to ShaderParameters. - Added terrastralization shader. - Added a `party` value to the NPC Builder. - Added a `party` balue to the NPCPreset.Builder. - Added a `uuid` option to the NPC Builder. - Added null checks in the NPC Builder methods to result in friendlier errors for developers. - Added the TeamSupplier interface and registry. - This is necessary because the Mojang registries load before our old-style Pixelmon ones therefore, when the Presets were attempting to load teams for the NPCs they were unable to parse them and validate them as the species data did not yet exist. - There are three types of TeamSupplier by default, `pixelmon:empty`- an empty team provided, `pixelmon:poke_paste`- takes a PokePaste URL and converts it into a team and `pixelmon:spec`- takes a list of specs and converts them into a team. - Added `EntityBattleParticipant` with a builder. - This means any entity (vanilla mobs included) can now be used to represent a trainer in battle - The builder allows you to modify how the participant will operate (ai mode, boss tier, etc). - Added the `BattleViewer` interface for entities/players that are watching a battle. - The spectator class now inherits the BattleViewer interface. - Added `BattleController#broadcastPacket` which sends a packet to all BattleViwers. - Added `BattleController#getBattleType`. - Added `BattleController#getSpectators`. - Added `BattleController#broadcastPacket`. - Added `BattleController#canSpawnEntity`. - Added `BattleController#postSpawnEntity`. - Changed the `spectator` field in the SpectateEvent (and sub-classes) to be private. - You can now access the player spectating a battle via `SpectateEvent#getSpectator`. - The `target` field in SpectateEvent.StartSpectate is now private. - You can access, and modify, the spectator's target using `SpectateEvent.StartSpectate#getTarget` and `SpectateEvent.StartSpectate#setTarget`. - Removed `ParticipantType` enum. - Replaced with the following methods: - `BattleParticipant#isWild` - `BattleParticipant#isPlayer` - `BattleParticipant#isTrainer` - `BattleParticipant#isRaid` - Simplified a lot of logic in the BattleParticipant classes. - All battle participants now have an entity through the BattleParticipant class - `BattleParticipant#entity` (protected variable). - The wait boolean has been made protected, and should be accessed via `BattleParticipant#waiting` and `BattleParticipant#setWait`. - Added a method to reduce duplicated code for clearing the movement properties of the BattleParticipant's entity. - `BattleParticipant#clearMovement` - Moved the `hasMovePokemonReserve` method implementation from the sub-classes to the BattleParticipant class (reducing code, and fixing some bugs where it was different in different implementations). - Added `BattleParticipant#isOnField` for checking if a PixelmonWrapper is on the battle field - Changed the method `startBattle` to `preBattleChecks` as this was causing some issues with trainer participants. - `startBattle` is now only overridden in the PlayerParticipant for sending the battle to the client to start it. - Added `BattleParticipant#releasePokemon` to spawn the Pokémon for a PixelmonWrapper. - This should be how all Pokémon are spawned in battle as this has the checks for if the entity can spawn. - Moved the `switchPokemon` logic from the sub classes into BattleParticipant, again fixing some bugs and reducing duplicate code. - Changed `BattleParticipant#sendMessage` to `BattleParticipant#sendPacket` to make it clearer what that method is doing. - The AirSaver class has been changed to a single static registry and is no longer something you have to implement yourself where you want to use it. - To add an air saver to a player you now use `AirSaver#lock`. - To remove an air saver from a palyer you use `AirSaver#unlock`. - You can now start battles with players via the PlayerPartyStorage. - The following methods were added: - `PlayerPartyStorage#battle(ServerPlayer)` - `PlayerPartyStorage#battle(ServerPlayer, BattleType)` - `PlayerPartyStorage#battle(ServerPlayer, BattleRules)` - All of the above will start a battle between the owner of the storage and the player specified. - Added the `BooleanBattleProperty` class for easily creating simple battle boolean based battle properties. - Added the `spawn_entities` battle property. - This accepts true or false, and when set to false will prevent entities spawning for that battle. - The default is true. - Simplified the battle starting & spectating packets to be a single packet each. - Added `BattleController#spectate`. - Added `BattleController#removeSpectator`. - Fixed Pokédex method updating the value in the wrong Pokédex. - Added a `PartyStorage#getAll` that takes a Predicate. - Added checks to PartySelectionScreen API to make constructing it easier. - Added `RelearnerFactory#builder` for creating a relearner interaction. - Added `TutorFactory#builder` for creating a Move Tutor (or Transfer Tutor) interaction. - Adds `ShopFactory` and `ShopBuilder` API: - This allows you to utilise the shopkeeper/vending machine shop UI. - Refactored the `ShopkeeperEvent` to `ShopEvent` and now fires with the vending machine. - `ShopEvent` now has both `getBlockPos` and `getEntity` referring to either the block position of the vending machine, or the entity (most commonly NPC), the shop was opened from. - Both of which can be null as neither an entity, or a block, are required for opening a shop. - Added Precondition checks to the Dialogue Builder API to make for friendlier errors when forgetting specific calls. - Added `EmptyInteractionEvent` for creating interaction events that don't need to subscribe to any events but instead need to be called externally. - Changed the constant `EntityProperties#DEFAULT` to a function `EntityProperties#defaultProperties()` and added a child version `EntityProperties#defaultChildProperties()`. - Added `NPCPreset.Builder#noParty`. - Added overloads for `TextureProvider#resource` to make it less verbose to use. - Renamed getEffectiveTypes to modifyEffectiveTypes. - Added `Ability.ignoreStatusTypeImmunity`. - Added Ability flags to support various effects. - Added move flag ‘gravity’ for moves disabled by the Gravity global status. - Added `Pokemon#setToOppositeGender`. - Added `DropDownWidget#setMaxVisibleOptions`. - Added `Pokerus#setCured` and `Pokerus#setInfected`. - Added `Pokerus#getNameOfStrainWithInfected` that returns a component with the infected/cured status plus the strain of the Pokérus. - Pressing the F3 key with the Pokémon Editor open while in a Dev environment will render a cyan background where the GridLayout can place the widgets added to it along with a pink background to display the space taken up by the widget. - `UpdatePlayerPokemonPacket` now gets the Pokémon's slot via its UUID, instead of via the Pokémon object. - RibbonButtons will now use the widget's alpha, instead of always being fully visible. - Added `IVStore#isEveryStatHyperTrained`. - Added static functions `ResourceLocationHelper#getItemStackTextureLocation` and `ResourceLocationHelper#getItemTextureLocation`. - Added `Attack#getPP` and `Attack#setPP`. - Added `Attack#getPPLevel` and `Attack#setPPLevel`. - Created the `SliderWidget`, which extends ForgeSlider. - Added `ExtraStats#getValue` and `ExtraStats#setValue`. - Added `ExtraStats#getValueName`, which returns a component with a better name for the value of the Extra Stat. - Created the `PixelmonRendereringHelper` class for rendering the models of Pokémon. - Added a static method `StatusType#getColor` that takes a StatusType as a parameter and returns the color of the Pokémon type (`Element#getColor`) most related to that status type. - Changed `PixelmonClientData#getHealthColor` to be static and take the current health and max health as parameters. - Changed `Pokemon#setMintNature` to not call `Pokemon#setNature`. - Added `BattleStatsType#getClosestChatFormattingColorForPokePasteStat`. - Added `ScrollableListWidget#getWidgets`. - Added `RibbonButton#getRibbon`. - Changed the static constant class variable `DYNAMAX_LEVELS`, set in PokeCheckerScreen, which holds the values for the colors of the Dynamax Levels, public. - Changed `PokemonBuilder#getNature` to `PokemonBuilder#getBaseNature`. - Added `Pokemon#getPokerus`. - Added `BattleStatsType#getAbbreviatedTranslationName`. - Added `Gender#getTranslatedName` and `Gender#getTranslatedNameCapitalized`. - Added `RibbonRegistry#sort`, to sort RibbonTypes alphabetically. - Added `Pokemon#isNearlyIdenticalTo`. - Added `ScrollableListWidget#scrollWidgetUponMouseClicked`, `ScrollableListWidget#getMouseYTranslatedToWidgetY`, and `ScrollableListWidget#getElementY`. - Added `TabCompleteTranslateableTextField#getShowDropDown`, `TabCompleteTranslateableTextField#setShowDropDown`, `TabCompleteTranslateableTextField#getDropDownOptionAmount`, `TabCompleteTranslateableTextField#setDropDownOptionAmount`, `TabCompleteTranslateableTextField#getHeightPerDropDownOption`, `TabCompleteTranslateableTextField#setHeightPerDropDownOption`, `TabCompleteTranslateableTextField#getDropDownOptions`, `TabCompleteTranslateableTextField#setFocused`, and more stuff for just internal rendering. - Added `Moves#getGenerationsTMTRTheImmutableAttackIsIn` to return a Component describing what generations a TM or TR exists in. - Added `StringHelper#buildStringForConsecutiveNumbers` that returns a sequence of numbers as a string in format "1-4, 6-7, 9-11, 13". - Added `IVStore#setIVsToRandomValues` to set the current IVStore object's IVs to new random values - Added `Pokerus#getNameOfStrainWithInfectedToString`. - Added `PixelmonRenderingHelper#getAllAnimations`. - Added `AbstractClientEntity#toStringComponent`. - Added `Pokemon#makeEggAndKeepCurrentLevel`. - Added `StringHelper#capitalizeAllWords`. - Added `ScrollableListWidget#getInnerHeightOfLayoutElementWidget`. - Added `AbstractClientEntity#setOffGroundTime(int)`. - Added `GenderProperties#getRandomPalette`.
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19.85 MB

9.1.12 Release 05.08.2024

The Pixelmon Modpack 9.1.12

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
Показать изменения
- The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. ## Additions: #### Pokémon: - Added Tarountula. - Added Spidops. - Added Maschiff. - Added Mabosstiff. - Added Farigiraf. - Added Finizen. - Added Palafin. - Added Brute Bonnet. - Added Iron Jugulis. - Added Iron Valiant. - Added Wo-Chien. - Added Ting-Lu. - Added Roaring Moon. - Added Koraidon. - Added Miraidon. - Added Iron Bundle. #### Forms: - Added Pikachu-Libre. #### Palettes: - Added Spring Sprigatito line. - Added Summer Sprigatito line. - Added Autumn Sprigatito line. - Added Winter Sprigatito line. #### Moves: - Added Tera Blast. #### Spawning: - Added Finizen to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added chance to spawn with a group of Finizen. - Added Palafin to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added guaranteed chance to spawn with a group of Finizen. - Added Tarountula to All Forests on Land and in Tree Top during Day. - Added Spidops to All Forests on Land and in Tree Top during Day. - Added Roaring Moon to Small End Islands on Land. - Added Ting-Lu to Taigas at Night on Land. - Added Wo-Chien to Swamps at Night on Land. - Added Iron Bundle to Small End Islands at all times. - Added Koraidon to Small End Islands during the Day on Land. - Added Miraidon to Small End Islands during the Night on Land. - Added Spring variant Sprigatito-line to Flowery with reduced rarity. - Added Summer variant Sprigatito-line to Forests with reduced rarity. - Added Autumn variant Sprigatito-line to Taigas with reduced rarity. - Added Winter variant Sprigatito-line to Freezing Forests with reduced rarity. - Added Brute Bonnet to Small End Islands on Land at All Times. - Added Iron Jugulis to Small End Islands on Land at All Times. - Added Iron Valiant to Small End Islands on Land at All Times. - Added Mabosstiff to Plains on Land during Night. - Added Maschiff to Plains on Land during Night. - Added Farigiraf to Savannas on land at Night. Added guaranteed chance to spawn with a group of Girafarig. ## Changes: - Moving riding offsets are now utilized more aggressively. - Changed the NPCs in the Tower of Waters to be only challenge-able once per player. - Changed the NPCs in the Tower of Darkness to be challenge-able once per player. - Changed the Steel TM sprite so that it is no longer identical to the Normal TM sprite. - Changed Fairy TM sprite so that it is no longer identical to the Psychic TM sprite. - Updated Gardevoir model. - Updated Mewtwo-Mega Y model. - Removed the Witch Hat from the PokéStop model. - Replaced Fiery Dance with Torch Song in Revenant's pool of Fire-type moves. #### Optimizations: - Significantly reduced allocations coming from the spawner thread, and slightly improves spawner thread speed as a result, due to getTeam creating a new list every time it's called vs getAll returning the array directly and thus not allocating a new list, and then filling it. ## Fixes: - [20450](https://pixelmonmod.com/tracker.php?p=2&t=20450) Fixed the quest to use a Healer not advancing upon using a Red Healer. - [20450](https://pixelmonmod.com/tracker.php?p=2&t=20450) Fixed the quest to craft a Healer not advancing upon crafting a Red Healer. - [19027](https://pixelmonmod.com/tracker.php?p=2&t=19027) Fixed the Celebi quest failing to give Isi's Gold Hourglass. - Fixed Poké Balls that fall into the void always failing capture. - [20226](https://pixelmonmod.com/tracker.php?p=2&t=20226) Fixed the client getting stuck in the raid screen if you drown during the starting countdown. - Fixed Legendary and Rare PokéStops break particle colours being incorrect. - [20269](https://pixelmonmod.com/tracker.php?p=2&t=20269) Fixed PokéStops disappearing whilst still in the player's render distance. - [20210](https://pixelmonmod.com/tracker.php?p=2&t=20210) Fixed TRs not dropping in raids. - Fixed /tiershow not working and displaying a large error in the console. - Fixed /tiershow to be case insensitive. - Fixed /compsee executing for the sender when specifying an offline player. - Fixed /pokesee executing for the sender when specifying an offline player. - [20493](https://pixelmonmod.com/tracker.php?p=2&t=20493) Fixed the stored Pokémon from a PokeDisplay going to the player's PC rather than swapping with the Pokémon being stored. - [20262](https://pixelmonmod.com/tracker.php?p=2&t=20262) Fixed players being unable to give their Battle Bond form Greninja the Zombie palette. - Fixed Max Raid Dens not spawning Raids for the lowest star level possible in each biome. - An error message is now sent to the log if a Max Raid Den attempts to spawn a raid for a biome that doesn't have any raids. - An error message is now sent to the log that specifies which Max Raid Den has failed to spawn a raid, along with the star level of the raid it's trying to spawn. - [21503](https://pixelmonmod.com/tracker.php?p=2&t=21503) Fixed players receiving photos of a Pokémon and losing Film if another player took a photo while they were also looking at a Pokémon through the Camera. - Fixed accidentally mounting a fully evolved Pokémon when using an item on it. - Fixed the player not receiving experience from smelting items into curry ingredients. - [19907](https://pixelmonmod.com/tracker.php?p=2&t=19907) Fixed all the Unown blocks missing their recipes. - Fixed cross-dimension spawning causing invalid spawns. - [21556](https://pixelmonmod.com/tracker.php?p=2&t=21556) Changes PokéGifts to provide a copy of the Pokémon to prevent linking issues. - [21556](https://pixelmonmod.com/tracker.php?p=2&t=21556) Fixed PokéGifts not persisting contents and settings across launches. - [20761](https://pixelmonmod.com/tracker.php?p=2&t=20761) Fixed the Winter Cloak and Froslass Yukata having the player arm clipping into them badly for certain models. - [17132](https://pixelmonmod.com/tracker.php?p=2&t=17132) Fixed fusion Pokémon, and other persistent data, being lost after the Pokemon was edited using the Editor Wand. - Fixed an server crash caused by a null player in Air Saver. - Fixed an error caused by Daycare requirement packets, causing disconnects. - Fixed Mount Lanakila not spawning. - Fixed Client Reset Packet's mixins not being applied. - Fixed client-only methods being accessed by `/resetpokestats`. - [20262](https://pixelmonmod.com/tracker.php?p=2&t=20262) Fixed being able to convert Zombie-palette-capable Pokémon to Zombie form during the day. #### Battles: - Fixed the EnforcedRevivePacket exploit. - [21073](https://pixelmonmod.com/tracker.php?p=2&t=21073) Fixed Rising Voltage boosting damage dealt more than it should. - Fixed Raid Pokémon not doing damage when repeating Max Moves. - [21211](https://pixelmonmod.com/tracker.php?p=2&t=21211) Fixed Legend Plate causing a battle error with Arceus when Dynamaxed and using Judgement. - Fixed the PixelmonWrapper#getMaxHealth method to not increase Shedinja's max when Dynamaxed. - Fixed missing health recalculateMaxHealth to Power Construct allowing increase in health for Zygarde-Complete. - Fixed forms marked as temporary remaining after battle if the battle is aborted early. - Fixed Perish Body to now use the correct messages where one side is unaffected due to their ability. - Fixed Revenant preventing the Perish status during its final stage. - Fixed virtual battles causing an error and crashing mid-battle when trainers send out their Pokémon. - Fixed an error caused by Synchronize causing battle crashes in virtual battles. - Fixed an error causing a server crash from the battle controller being null at the end of the a raid battle. - Fixed an error caused by Clear status being null. - Fixed an error caused by the Legend Plate. - Fixed a battle crash occurring when a Pokémon has Illusion in a virtual battle. - Fixed a rare battle crash occurring when an Entry Hazard is used. ## Developer: - Added Glaive Rush, Mortal Spin, and Raging Bull to AttackRegistry. - Renamed ancient variants of moves in AttackRegistry fields. - Added Dynamax Level, Hyper Training, egg steps, temporary ability, extra stats, bonus stats, persistent data, and ribbons to PokemonBuilder. - Added a check for null attacks in PokemonBuilder. - Changed return type for all reminder move-related API from a List to a Set.
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8.64 MB

9.2.8 Beta 18.05.2024

The Pixelmon Modpack 9.2.8

Поддерживаемые версии Minecraft
1.20.2
Загрузчики / Платформы
forge
Показать изменения
**"1.20.2 (Alpha 7)"** - The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 48.1.0 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added Health Mochi. - Added Muscle Mochi. - Added Resist Mochi. - Added Genius Mochi. - Added Swift Mochi. - Added Fresh-Start Mochi. - Added Red Nectar. - Added Yellow Nectar. - Added Purple Nectar. - Added Pink Nectar. - Added Metal Alloy. ## Pokémon: - Added Pikachu Libre. - Added Tarountula. - Added Spidops. - Added Finizen. - Added Palafin. - Added Palafin 'Hero'. - Added Roaring Moon. - Added Wo-Chien. - Added Ting-Lu. - Added Miraidon. - Added Koraidon. ## Cosmetic Palettes: - Added Spring palettes: Sprigatito, Floragato and Meowscarada. - Added Summer palettes: Sprigatito, Floragato and Meowscarada. - Added Autumn palettes: Sprigatito, Floragato and Meowscarada. - Added Winter palettes: Sprigatito, Floragato and Meowscarada. ## Moves, Battle Items and Abilities: - Added Fairy Feather. <details> <summary>Click to view new battle tests</summary> - Added Ancient Power tests. - Added Make it Rain tests. - Added Fairy Feather tests. - Added Burning Bulwark tests for Z/Max moves, Unseen Fist and Feint. - Added Baneful Bunker tests. - Added Crafty Shield tests. - Added Endure tests. - Added King's Shield tests. - Added Mat Block tests. - Added Max Guard tests. - Added Obstruct tests. - Added Quick Guard tests. - Added Silk Trap tests. - Added Spiky Shield tests. - Added Wide Guard tests. - Added Toxic Debris tests. </details> ## Spawning: - Added Sprigatito, Floragato and Meowscarada 'Spring' to Flowery biomes. - Added Sprigatito, Floragato and Meowscarada 'Summer' to Forest biomes. - Added Sprigatito, Floragato and Meowscarada 'Autumn' to Taiga biomes. - Added Sprigatito, Floragato and Meowscarada 'Winter' to Freezing Forest biomes. - Added Finizen to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added chance to spawn with a group of Finizen. - Added Palafin to Ocean, Deep Ocean, Warm Ocean, Lukewarm Ocean, Deep Lukewarm Ocean during the Day. Added guaranteed chance to spawn with a group of Finizen. - Added Koraidon to Small End Islands during the Day on Land. - Added Miraidon to Small End Islands during the Day on Land. - Added Roaring Moon to Small End Islands on Land. - Added Ting-Lu to Taigas at Night on Land. - Added Wo-Chien to Swamps at Night on Land. - Added Tarountula to All Forests on Land and in Tree Top during Day. - Added Spidops to All Forests on Land and in Tree Top during Day. - Added new biomes to the Raid spawning parameters. - Added recently added Pokémon as valid Raid spawns. ## Datapack: - Added the "pixelmon:swimming" model predicate. - Added the "flying_or_swimming" property to the RidingModelPredicate to dictate a riding model that only displays when the Pokemon is either flying or swimming but also being ridden. - Updated the flying model predicate checks. - Added "partial" spawn-replacement. - Added Finizen and Palafin as spawn replacements to dolphins. - Added "bypass" and "field" move flags. #### Changes: - Reworked the PC display: - Removed the "release bin": - To release Pokemon from your PC you now right-click it and press the "release" button. - Added a "hot key" tool bar, and removed the sprites on the bottom right of the screen: - The toolbar is now click-able rather than being just hot keys. - The toolbar will also tell you the hot key when you hover over it. - Added multi-box view mode: - You can now view, and modify, 18 boxes at once. - Right-clicking a box picks it up, allowing for quick swapping of boxes. - Press TAB to enter this screen, or use the button in the tool bar. - Press TAB a second time to exit, or use the button in the tool bar again. - If you're holding a Pokemon and press TAB then you will still be holding that Pokemon (or multiple Pokemon) in the multi-select mode, allowing you to quickly move them from one box to another one. - If you use the arrow keys you can move around the boxes on the screen. - If you hold control and use the arrow keys you can move along 18 boxes. - Added multi-select mode: - This mode allows you to pick up multiple Pokemon at a time by selecting an area in the box. - You can enter this by pressing the Q key, or using the button on the hot bar. - Pressing the Q key a second time will put you in held item mode. - Finally, pressing the Q key a third time will return you to standard interaction mode in the PC. - If you click and then drag you will select all the Pokemon in the area you create. - If you hold control and then click Pokemon it will select the individual pokemon you select. - Pressing control + a will select the whole box - Added held item mode: - This mode allows you to quickly and easily move held items between Pokemon. - You can enter this by pressing the Q key twice, or using the button on the hotbar. - You exit this mode by pressing the Q key again. - Shift clicking a Pokemon wit a held item adds the item to inventory, if possible. - Added an "Advanced Search" menu: - You can access this screen by pressing the S key, or using the search button on the hot bar, and then pressing the search button to the right of the search box. - This mode gives you some verbose filter options - Added a "sort box" option: - This is not bound to a key by default but is accessible via the hotbar. - This allows you to sort the current box you're looking at by two types (expandable via sidemod) . - Dex - Shiny - Added the ability to undo operations in the PC: - You do this using the key bind: `control + z`. - Added the ability to re-do operations in the PC: - You do this using the key bind: `control + y`. - Added two panels displaying information about the Pokemon you're currently holding your mouse over: - The left display shows: - Species - PokéBall - Sprite - Form - Palette - Moves - Type Icon(s) - Held Item Sprite - The right display shows: - A stat hexagon with the EVs - A stat hexagon with the IVs - The IV numbers - Ability - Nature - Growth - Ribbons - Added key bind: a to go to the previous page. - Added key bind: d to go to the next page. - Added key bind: control + tab to alternate between boxes. - Added `pc_sorting_logic_type` registry for adding custom sorting type logic. - Allows you to open other player's PCs using `/pc`. - Allows offline PC access via `/pc`. - Updated the PC command to allow opening other player's PCs. - Updated the PC command to allow opening offline player's PCs. - Added first person POV in battles: - Pressing "**F1**" during battle will toggle the visibility of the battle UI. * The `toggleBattleUserInterface` key cycles between 50% transparency of the background, 100% transparency of the background, showing only the HP of the Pokemon, and completely hiding the battle UI. - Pressing "**F5**" during battle will toggle the battle perspective. - The `toggleBattlePerspective` key cycles between the 3rd person Battle Camera POV, 1st person Player Model's POV, and the 1st person POV of the Player's Pokemon. - The POV state is remembered after battles, so you can stay in 1st Person mode without having to keep re-enabling it. - Pressing "**R**" allows the player to move freely outside of the battle while the Pokemon stay in the battle. * Attempting to retrieve the Pokemon that is in the battle will re-enter the player into the battle. * The player can send out other Pokemon, but they can't start another battle. * If the player gets beyond a maximum distance from the battle, the battle will end. The player and any teammates will be designated as having forfeited. - The default value is 30 blocks and can be set in the config with the `max-distance-players-can-move-away-from-battles` value. - 10 blocks before the player reaches that point, a message will pop up on the hotbar warning the player and a vignette will appear that fades the player's screen deeper into orange. * This setting can be edited in the config via the `min-distance-before-warning-vignette` value. - Battles now have a Battle Rule that can deny allowing players to move about freely during a battle. * An On/Off button has been added to the Battle Rules menu to adjust this. - There are also 4 config options in the Battle Config to allow/deny players this: - `players-can-move-during-pv-p-battles` for battles with at least 1 player on each team (defaults to true) - `players-can-move-during-wild-battles` for battle with at least 1 Wild Pokemon on a team (defaults to true) - `players-can-move-during-trainer-battles` for battle with at least 1 NPC Trainer on a team (defaults to true) - `players-can-move-during-raid-battles` for Max Raid Den battles (defaults to false) - The buttons to activate the above features have been added as key binds to Minecraft's Controls-\>Key Binds menu so that the default key bind can be changed. <details> <summary>Click to view safeguards against new POV battle mode</summary> - Using the Poke Editor or a PC will forfeit the battle while in 1st person POV battle mode. - Using a PC is disabled while in 1st person POV battle mode. - Using a Healer or Nurse Joy is disabled while in 1st person POV battle mode. - Trying to learn moves from a NPC Relearner or Move Tutor is disabled. - Trying to trade with an NPC Trader or interact with a Trade Machine is disabled while in 1st person POV battle mode. - Raid Dens are disabled from interaction while in 1st person POV battle mode. - Poke Displays, Day Cares, Cloning Machines, retrieving the Pokemon from a Fossil Machine, Zygarde Reassembly Units, and TCG Arenas are disabled while in 1st person POV battle mode. - Changing a Rotom's form through furniture is disabled while in 1st person POV battle mode. - Using items on Pokemon is disabled to prevent evolving, form changing, leveling up, or increasing the strength of your other Pokemon while in 1st person POV battle mode. - The Explode move skill is disabled while in 1st person POV battle mode. - The Heal move skill is disabled while in 1st person POV battle mode. - Trainers can no longer be edited by NPC Editors while in 1st person POV battle mode. - The `/pc` command is disabled while in 1st person POV battle mode. </details> - Added validation to the EV & IV text editor widgets so that you are no longer guessing as to what values you can and cannot put in there: - This prevents any value that is not an integer in the EV/IV text boxes. - This prevents any value not in the range 0 \< x \< 31 for the IV text boxes (sets text to red). - This prevents any value not in the range 0 \< x \< 252 in the EV text boxes (sets text to red). - It validates the EV value and if you've reached the max IV count (510) then it prevents input (sets text to red). - Changed the Camera item to no longer require Film to take pictures while in creative mode. - Updated battle logs to include the AI's top decisions on what action it'll take per turn recorded. - Removed the max party level check from the player's spawning to allow higher level parties to have Pokémon spawns in the world. ## Config: - Split `config.yml` into multiple files in order to make changing config options easier: - `afk_handler.json` - `debug.yml` - `drops.yml` - `healing.yml` - `ore_color.yml` - `outside_effects.yml` - `riding.yml` - `pokedollars.yml` - `pokerus.yml` - `server_discord.yml` - `tms.yml` - Split the `spawning.yml` config into multiple files so that it is easier to navigate the spawning config options, moving sub-configs into `/config/pixelmon/spawning`: - `boss.yml` - `general.yml` - `legendary.yml` - `level_distance.yml` - `meltan.yml` - `poke_loot.yml` - `pokestop.yml` - `ultra_space.yml` - `wild.yml` #### Fixes: - [21743](https://pixelmonmod.com/tracker.php?p=2&t=21743) Fixed a client crash caused by using Mojang's random source. - [21740](https://pixelmonmod.com/tracker.php?p=2&t=21740) Fixed the Arc Chalice not producing Arceus with plates. - Fixed the PokéDisplay's animations not working. - Fixed the Zygarde Cells not disappearing after a configurable amount of time. - [21689](https://pixelmonmod.com/tracker.php?p=2&t=21689) Fixed server hang caused by bee replacement logic by using a method that does not generate new chunks. - Fixed dark background rendering over the trainer card. - [21704](https://pixelmonmod.com/tracker.php?p=2&t=21704) Fixed a client crashed caused by client-side balances being null. - Fixed Pixelmon Spawners picking moves inappropriate to the spawn's level. - Fixed bosses from Pixelmon Spawners not having shader highlighting. - Fixed Pixelmon Spawners not persisting settings across launches. - Fixed Blank TMs to account for tag existence for 00 moves. - [21180](https://pixelmonmod.com/tracker.php?p=2&t=21180) Fixed the fishing hook entity sending the wrong type of entity add packet to the client. - Fixed a crash caused by Pokéballs going through End and Nether portals. - Fixed the Pokémon sprite not rendering in the Reassembly Unit's menu. - Fixed the level and HP values not rendering in the Reassembly Unit's menu. - Fixed the Reassembly Unit's buttons rendering as bright white instead of matching the style of the rest of the menu. - Fixed camera's using up Film while in creative mode. - [21485](https://pixelmonmod.com/tracker.php?p=2&t=21485) Fixed the override textures not working for statues. - [21610](https://pixelmonmod.com/tracker.php?p=2&t=21610) Fixed animation type fly not being settable on statues. - Fixed permission checks not working. - [20210](https://pixelmonmod.com/tracker.php?p=2&t=20210)Fixed TMs/TRs failing to drop when rewarded from a Raid. - Fixed the description for the wiki command when getting evolution info on Primeape and Tandemaus. - Fixed the background of cards in the TCG Card Compendium not rendering when the mouse was not hovered over them. - Fixed the HP, name, weakness and resistance text, ability name, ability description, and other certain effect descriptions not rendering above the background of a hovered card while using the Card Compendium. - Fixed the Celebi quest failing to give a Gold Hourglass as a reward. - Fixed crafting PC quests failing to work with any PC, now defaulting to red PCs. - Fixed crafting Healer quests failing to work with any Healer, now defaulting to red Healers. - Fixed Pokémon cries failing to play properly. - Fixed the TCG Cards for the Full Heal, Potion, Super Potion, Revive, and Max Revive having their illustration missing. - Fixed Poké Display to stop sending previously stored Pokémon to the PC if party is full when swapping Pokémon. - Fixed the flying persistent goal still moving the entities up and down during battle causing the camera to glitch. - Fixed the z-level issues when rendering items in the PC screen. - Fixed the Pokédisplay packet erroring when modifying a display. - Fixed the animate button in the Pokédisplay not functioning. - Fixed the Pokédisplay update packet being abusable to edit any display anywhere. - Fixed Charmander's model sitting below the ground level. - Fixed the break particles on the Pokédisplay. - Fixed the break particles on the cloning machine, adding the SMD texture back. ## Battles: - [21724](https://pixelmonmod.com/tracker.php?p=2&t=21724) Fixed the battle rules screen not rendering properly. - [21724](https://pixelmonmod.com/tracker.php?p=2&t=21724) Fixed pressing the battle rules button causing a client disconnect. - [21350](https://pixelmonmod.com/tracker.php?p=2&t=21350) Fixed Ancient Power boosting stats before doing damage. - [21348](https://pixelmonmod.com/tracker.php?p=2&t=21348) Fixed Make it Rain reducing special attack on unsuccessful attacks. - Fixed Shield Dust and Covert Cloak preventing Ancient Power boosts. - Fixed PP-Up not boosting PP until all 3 have been used. - Fixed Hyperspace Fury being usable by Pokémon other than Hoopa-Unbound. - Fixed Hyperspace Fury and Hyperspace Hole not changing into each other on Hoopa form change. - Fixed Pickpocket stealing Protective Pads. - Fixed Baneful Bulwark, King's Shield, Obstruct, Silk Trap, and Spiky Shield inflicting effects on Protective Pads and Long Reach Pokémon. - Fixed Gear Up, Magnetic Flux, and Flower Shield to not bypass Max Guard. - Fixed damaging Z-moves and Max Moves being reduced by incorrect Protect types (Quick Guard, Crafty Shield, Wide Guard, etc). - Fixed damaging Z-moves and Max Moves being fully blocked by Mat Block. - Fixed Feint not removing non-base and non-team enemy Protect variants. - Fixed Feint not removing allied removable Protect variants. - Fixed Feint not resetting protect count. - Fixed Protect moves blocking allied Feint moves. - Fixed Protect moves failing to block non-max moves from a Dynamax’d user. - Fixed Quick Guard only blocking moves with a base priority. - Fixed Quick Guard not blocking Z-status moves with an increased priority. - Fixed Obstruct blocking Status moves. - Fixed Wide Guard not blocking spread status moves. - Fixed Wide Guard not blocking Expanding Force on Psychic Terrain. - Fixed Crafty Shield not resetting repeated Protect chance. - Fixed Mat Block blocking Feint/Vanish effects. - Fixed Judgement Legend Plate Dynamax move erroring in console. - [21224](https://pixelmonmod.com/tracker.php?p=2&t=21224) Fixed Purifying Salt not ignoring Mold Breaker and Mycellium Might. - [21347](https://pixelmonmod.com/tracker.php?p=2&t=21347) Fixed Toxic Debris not ignoring Mold Breaker. - [21347](https://pixelmonmod.com/tracker.php?p=2&t=21347) Fixed Toxic Debris not placing a correct layer of Toxic Spikes on opponents when hit by an ally. - [21347](https://pixelmonmod.com/tracker.php?p=2&t=21347) Fixed hazards not applying additional layers correctly in Doubles. - [21073](https://pixelmonmod.com/tracker.php?p=2&t=21073)Fixed Rising Voltage boosting power inappropriately. - Fixed Gravity reducing evasion instead of boosting move accuracy. - Fixed a Raid opponent's max moves being restored to 0 power after use. - Fixed Aurora Veil and Gear Up to be hitsAll moves. ## Developer: - Added `PokemonStorage#open`. - This hides the track, and initialize, calls to simplify opening another player's PC. - This will also retrieve all the Pokemon from the world for the player's party. - This also means you don't need NetworkHelper calls in code anymore, or the OpenScreenPacket. - Added `PokemonStorage#encode` and `PokemonStorage#decode`. - Used for sending the storage to the client. - Added `PlayerCloseStorageEvent`. - This is called when the player closes a Storage UI on the client. - Added `PlayerPartyStorage#getOpenStorage` and `PlayerPartyStorage#setOpenStorage`. - This dictates what storage the packets, sent by the player to the server, will interact with. - Removed `PokemonStorage#getFile`. - This made no sense in this abstract class as it is possible to implement a storage adapter type for non-flatfile storage. - I have added an interface `FlatFileStorageSaveAdapter` which has a function to convert the PokemonStorage to a File in the same way. - Subsequently the methods to calculate the File location of a Storage are now found in `NBTStorageSaveAdapter`. - Removed public access to `PokemonStorage#uuid`. - Changed to a getter `PokemonStorage#getUniqueId`. - Added `StorageType` registry and changed `ClientStorageManager#storedPCs`. - The storage type contains data on how to construct the storage type from a UUID. - This allows us to store more than just PCs in the client cache allowing for other types of UIs (such as a party view). - The StorageType is not server side-mod capable as it is also required on the client. - There is a getter for this in the Storage class which is `PokemonStorage#getStorageType` returning a `ResourceLocation` representing the key of the type in the registry. - Refactored the `ClientInitializePCPacket` to `ClientInitializeStoragePacket`. - This is inline with the above mentioned changed for `StorageType` allowing us to initialize any storage from the server to the client's cache. - Added `PokemonStorage#initialize`. - This sends the above packet, and means you don't have to make messy `NetworkHelper` calls anywhere anymore. - Removed `StorageProxy#initializePCForPlayer` and `StorageManager#initializePCForPlayer`. - Both of the above have been replaced with the `PokemonStorage#initialize` method and are abstract from PCs specifically. - Changed `PokemonStorage#shouldSendUpdates` to be protected and added getters/setters for it. - Removed `PokemonStorage#notifyListener`. - It appears this was initially intended as a refactor for `PokemonStorage#notifyListeners` to keep that function clean. Except it appears that it was mistaken and was used erroneously in a bunch of places. - You should now only use `PokemonStorage#notifyListeners`. - Removed unused function `PokemonStorage#doWithoutSendingUpdates`. - Removed unused function `PokemonStorage#retrieveAll`. - This only makes sense on the `PartyStorage` specifically and was lazily being used on the abstract level. - Added `StorageProxy#invalidateCache` and `StorageManager#invalidateCache` for removing a PokemonStorage from the cached storages. - This is useful if you wish to: * Force a reload of an online player's file. * Remove the cached value of an offline player's storage. - Added `PokemonStorage#track`, `PokemonStorage#untrack`, `PokemonStorage#isTracking`, and `PokemonStorage#trackingPlayers`. - These functions add the player given to the list of players tracking the storage's changes. - This allows multiple people to view, and edit, a storage simultaneously inline with Minecraft's chests/containers. - It is important to untrack the storage if you do not wish for the client to continue receiving updates after they are done with a PC that is not their own. - Added `IStatStore#canSet`. - Updated the default value of the No Crits battle rule to false/not present. - Updated new packets to add the ability of opening other player's PCs. - Added `IStatStore#reset`. - Registered all permissions through Forge. - Added `PlayerHelper#registerPermission` to bypass the unnecessary GatherPermissionsEvent. - **BREAKING CHANGE**: Deprecated HyperDrill move effect, which no longer works. Use "bypass" move flag instead. - Added `EffectBase#canHitMultipleTargets` to support moves that are conditionally single or multi-target. - Added `ProtectVariation#canBeRemoved` to allow new Protect variants to resist Feint. - Added `ProtectVariation#protectVariationBlocksAttack` to allow new Protect variations to filter what they block. - Added `ProtectVariation#applyProtectionEffect` to allow new Protect variations to add an effect when blocking attacks. - Added “bypass” move flag, for moves that cannot be stopped by Protect while targeting that Pokémon. - Added “field” move flag, for moves that change the field without targeting the Pokémon on it. - Added constructor to OreColor sub-class so Configurate can construct it.
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17.81 MB

9.2.7 Beta 09.04.2024

The Pixelmon Modpack 9.2.7

Поддерживаемые версии Minecraft
1.20.2
Загрузчики / Платформы
forge
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**"1.20.2 (Alpha 7)"** - The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 48.1.0 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Rework: - Combined all Pixelmon NPCs into a single entity, `pixelmon:npc`. - This combined entity now has all capabilities of the former NPCs. - The popular sidemod "tedit"'s functionality is now incliuded in all unified NPC entities. - NPCs can now be made to be immovable. - Immovable NPCs cannot ride other entities such as boats, minecarts, etc. - Fishing rods will not affect immovable NPCs. - Minecraft's teleport command will not affect immovable NPCs. - NPCs can now be children models. - NPCs can have custom sized hitboxes. - NPCs can have their nameplate visibility toggled. - Right-clicking a bed while crouching will result in the NPC (whether player model or Pixelmon model) to be placed laying down on the bed. - The NPC Editor has been reworked to work with the new NPC system. - Old NPCs are no longer be created using the NPC Editor wand. - The NPC Editor now has additional functionality: - You can quickly delete NPCs by shifting whilst right-clicking the NPC with the NPC Edidor wand. - You can now left-click blocks to open the 'Admin NPC Editor'. - Added a new NPC editor mode, the 'Admin NPC Editor' mode. - Only NPCs created by the admin wand will show in the new NPC tracking UI. - Added API functionality to extend this tracking to sidemods. - Added different NPC "display types": - Pokémon - Player - The names "Rasgnarok" and "Isi" will result in the NPC being rendered upside down. - Added URL capability for displaying textures on NPCs: - URL - Player URL - Resource Location (with fallback) - Added NPC "interaction pipeline": - (1) Interaction Event - (2) Interaction Condition - (3) Interaction Result #### Additions: - A Recipe Book has been added to the Infuser, allowing players to look up what can be crafted in it. - Added dancing sprites to the server list title. ## Pokémon: - Added Cetoddle. - Added Cetitan. - Added Fidough. - Added Dachsbun. - Added Flamigo. ## Cosmetic Palettes: - Added 'Rainbow' Flamigo. ## Sounds: - Added new Pokémon cries: Cetoddle, Dachsbun, Fidough, Chien-Pao, Houndstone, Veluza, Charcadet, Flamigo, Drakloak, Flutter Mane, Scream Tail, Tinkatink, Tinkaton, Tinkatuff, Ting-Lu and Roaring Moon. - Updated Machamp cry. ## Structures: - Updated all structure Pokéloot to use the config claim settings. - Added the Electric Gym Town to the Savanna Plateau and Shattered Savanna biomes. - Added Electric Gym structure. - Added Electric Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. - Added Electric Gym Trainers to Electric Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. - Added the Dragon Gym Town to all Spruce biomes. - Added Dragon Gym structure. - Added Dragon Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. - Added Dragon Gym Trainers to Dragon Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. - Updated Battle Arena structure layout to improve loot balance. - Moved the Water Gym Town from all Oceans to only Deep Ocean. - Moved the Steel Gym Town from all Savannas to only Savanna. ## Moves, Items and Abilities: - Added rarities to all Pixelmon items. - Added the tide smithing template to underwater ruins to replace its loot from Elder Guardians, which get spawn replaced by Overqwil. - [21322](https://www.pixelmonmod.com/tracker.php?p=2&t=21322) Added missing Z-Moves and status Z-Effects for 42 moves. - [19366](https://pixelmonmod.com/tracker.php?p=2&t=19366) Added smelting recipes so that Iron Hammers and Gold Hammers can be smelted into Iron Nuggets and Gold Nuggets, respectively. - Added Alluring Voice move. - Added Blood Moon move. - Added Burning Bulwark move. - Added Dragon Cheer move. - Added Electro Shot move. - Added Fickle Beam move. - Added Hard Press move. - Added Malignant Chain move. - Added Matcha Gotcha move. - Added Mighty Cleave move. - Added Psychic Noise move. - Added Supercell Slam move. - Added Syrup Bomb move. - Added Tachyon Cutter move. - Added Temper Flare move. - Added Thunderclap move. - Added Upper Hand move. <details><summary>Click to view all tests</summary> <pre> - Added tests for Damp ability. - Added tests for Dancer ability. - Added tests for Dazzling ability. - Added tests for Struggle move. </pre> </details> ## Spawning: - Added Fidough to the Plains category during the Morning. - Added Dachsbun to the Plains category during the Morning. - Added Cetoddle to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day. - Added Cetitan to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day. Added chance to spawn with group of Cetoddle. - Added Flamigo to Swamps during the Day on Land and in the Air. Added chance to spawn with a group of other Flamigo. ## Datapack: - Added '_moves_' '_attack_' and '_attacks_' as aliases to the move requirement of a Poke Spec. - Boss specs can now be used in the spawning files. - Added the `_pokebag_blacklist_` tag located at `data/pixelmon/tags/items/pokebag_blacklist.json`. - Added URL support to palette textures. <details><summary> ► Click to view example of palette texture URL</summary> <pre> { "name": "none", "sprite": "pixelmon:pokemon/001_bulbasaur/all/base/none/sprite.png", "models": [ { "model_predicate": { "type": "pixelmon:always" }, "models": [ { "model": "pixelmon:pokemon/001_bulbasaur/all/base/none/model.pqc", "texture": { "type": "pixelmon:url", "url": "YOUR URL HERE", "target_location": "pixelmon:pokemon_models/001_bulbasaur/all/base/none/texture.png" } } ] } ], "sounds": [] } </pre> </details> #### Changes: - Added a short beacon-style beam coming out of all dropped items, the color of it being based on the item's rarity. - Added a Pokéball shadow underneath dropped items, the Pokéball icon being based on the item's rarity. - [21249](https://pixelmonmod.com/tracker.php?p=2&t=21249) The PokéBag will now be able to hold any item that is not defined in the _pokebag_blacklist_ tag, which is located at `data/pixelmon/tags/items/pokebag_blacklist.json`. - Reduced the speed at which Pokémon ascend and descend while riding them underwater by a third. - [21370](https://pixelmonmod.com/tracker.php?p=2&t=21370) Changed what Pokémon can be used in Sky Battles to a tag-based system. * Any Pokémon with the `"eligible_for_sky_battles",` in their species json file can join a Sky Battle. * Any Pokémon with the `"eligible_for_sky_battles_with_levitate",` in their species json file can join a Sky Battle if they have the Levitate ability. * Made certain Gen 7, 8, and 9 Pokémon capable of participating in Sky Battles. - Changed the move requirement to always look for the exact word. - Change the type requirement to only fit if a word starts with 'type' and doesn't have it inside the word. - [21084](https://pixelmonmod.com/tracker.php?p=2&t=21084) Changed special animations to play at the end of an idle sequence, and no longer require them to be a part of the idle sequence. - Reduced the movement speed of aggressive Pokemon to 125% of their base movement speed. - [19971](https://pixelmonmod.com/tracker.php?p=2&t=19971) Lowered the height of Hisuian Typhlosion's hitbox. - Changed the id for aluminum_base to aluminium_base to match our other items. - Removed old anvil textures for Poké Balls. - Charms are no longer visible if the player has the Invisibility potion effect. - Poke Balls will now determine if they will catch a Pokemon before the Poke Ball lands. - Make the camera only follow the Poke Ball if its not in the void and not doing its rolling animation on an air block. - Replaced the Fiery Dance attack with Torch Song in the Revenant ability's pool of Fire type moves. - [20269](https://pixelmonmod.com/tracker.php?p=2&t=20269) Set the render distance of PokeStops to the render distance of the game. - Changed all Pokéloot to match config settings by default, including structure-generated Pokéloot. - Changed Pokéloot to now spawn break particles. - Changed Pokéstops to use the render distance of the game. - Removed the ugly, and often erroneous Forge ping information from the server list. - Reduced Transistor ability to Generation 9's strength. - **BREAKING CHANGE**: Changed the `isboss` and `areyouaboss` spec to only check if the Pokemon is specifically a boss Pokémon. - [16777](https://pixelmonmod.com/tracker.php?p=2&t=16777) Prevented Hoppers dumping too many items into the Cooking Pot. - Changed the `/wiki` command to specify that the biome for Pokémon that spawn everywhere, underground, is underground. - Changed the Poké Display to include all battle forms of Pokémon it stores. - Changed recipe book registration to be later on startup so that Pixelmon items can be registered. ## Optimization: - Improved SMD rendering: - Reduced the casting of the VertexConsumer interface (a very heavy operation) to once per model rather than three times per face (or once per vertex). - Removed isEmpty check for a cached boolean. - Improved game memory profile: - Reduced some duplicate Strings caused by repeatedly creating a default value for every entity rather than using a constant. - Reduced amount of garbage created (and so GC calls) by caching the hashCode for the ModelData class. - Reduced the overhead of a lot of the SMD classes (although not by much) by changing places where List was used rather than a direct array. ## Config: - Added a config option `droppped-item-beams-enabled` to disable the dropped item beam in `graphics.yml`. #### Fixes: - [21215](https://www.pixelmonmod.com/tracker.php?p=2&t=21215) Fixed Pokémon with the `'walksonwater'` property immediately dismounting the player if the player attempted to ride them on water. - Fixed the player being dismounted if they tried to take a Pokemon capable of surfing and ride it underwater. - [21276](https://pixelmonmod.com/tracker.php?p=2&t=21276) Fixed diamonds, enchanted golden apples, and netherite upgrade smithing templates being missing from the bastion treasure loot table. - [21357](https://www.pixelmonmod.com/tracker.php?p=2&t=21357) Fixed a species of Pokémon not appearing in the Pokédex due to one form of a species being labeled as `'undexable'`. - Fixed the PP Up and PP Max missing from the PokéMart's potential sell items for certain languages. - Fixed Smelt not auto-smelting a certain number of items based on the move Smelt is known from. - Fixed Foraging ignoring an item's biome conditions. - [21236](https://pixelmonmod.com/tracker.php?p=2&t=21236) the `/pokebattle` command not providing tab completion for nearby NPC Trainers. - Fixed PP Ups and PP Maxs not increasing the PP past 160% of its base PP when a move is set to have a higher max PP than default. - Fix Staryu, Shellder, Vaporeon, Marill, and Azumarill occasionally not being able to spawn due to their file using '_baseBlocks_' instead of '_baseBlock_'. - [21062](https://pixelmonmod.com/tracker.php?p=2&t=21062) Fix Pokémon with their spawning location type set to 'Air' spawning underground instead of in the air. - Fixed the trim smithing templates being missing from our loot tables. - Fix Pokémon being able to access Galarian forms in the Poké Display if the form sent into the Poké Display was not a Galarian form. - [16064](https://pixelmonmod.com/tracker.php?p=2&t=16064) Fixed the Therian forms not using their flying animation as their walk animation. - [16113](https://pixelmonmod.com/tracker.php?p=2&t=16113) Fixed the previous and next arrow buttons not appearing in the summary page for Pokémon when the Pokémon was stored in the PC. - Fixed the Clauses list and the Selected Clauses list not showing any battle clauses on the Battle Rules screen. - Fixed the Infuser not displaying progress towards the next crafted item. - [18778](https://pixelmonmod.com/tracker.php?p=2&t=18778) Fixed Poké Balls failing to catch Pokémon if they fell into the void. - [21507](https://pixelmonmod.com/tracker.php?p=2&t=21507) Fixed an error in console that occurred when the move requirement of a Poke Spec failed. - Fixed Pokemon not transforming via Illusion, Transform, or Imposter. - Fixed a server crash that could occur if a player being targeted by a Pokemon switched from survival to creative. - [21551](https://pixelmonmod.com/tracker.php?p=2&t=21551) Fixed Pokemon moving really slowly. - [17660](https://pixelmonmod.com/tracker.php?p=2&t=17660) Fixed Pixelmon Paintings being rendered black if a block was placed above its left half. - Fixed Mirror Herb not being obtainable in forest biomes. - Fixed Max Mushrooms not spawning in the Mushroom Fields biome. - Fixed the external move Rock Smash not being able to break any blocks that fit in the Forge category of stone, cobblestone, sandstone, ore, or end stone. - Fixed the external move Rock Smash considering all blocks as underground. - [20002](https://www.pixelmonmod.com/tracker.php?p=2&t=20002) Fixed the external move Rock Smash never dropping the destroyed block. - Fixed placing Clocks facing the player instead of attaching to the surface of the clicked block. - [20262](https://pixelmonmod.com/tracker.php?p=2&t=20262) Fixed players being unable to give their Battle Bond form Greninja the Zombie palette. - Fixed the interaction changing a Pokemon to the Zombie palette working during the day. - [19959](https://pixelmonmod.com/tracker.php?p=2&t=19959) Fixed commands that accept a player as an argument to return 'Player Not Found' when a player doesn't exist, instead of returning with the argument changed to the user of the command. - Fixed a big error appearing in the console/logs when using "/tiershow \[tier\]". - Fixed "/tiershow" not ignoring the letter case of the given tier. - Fixed a server crash occurring when a player's leading Pokemon in their party held a Cleanse Tag and prevented the server from spawning a Pokemon. - Fixed PokeStops not spawning break particles. - Fixed PokeStop break particles being only grey colored instead of the PokeStop's color. - Fixed the recoil evolution condition requiring more than the required HP damage, and not the exact amount, affecting Basculin and Basculegion. - Fixed Sinistea and Polteageist having their forms named incorrectly in Pixelmon forms. - Fixed the Pokémon class not being able to be used for evolving, no longer requiring the entity, fixing issues where entities disappear mid-evolution. - Fixed `canSeeSky` ignoring `seesSkyException` blocks. - [21129](https://pixelmonmod.com/tracker.php?p=2&t=21129) Fixed custom evolution trees not working properly by fixing datapack load order and spec validation. - Fixed non-base Pokéballs causing a crash when failing a raid catch. - Fixed EV-boosting items and Pokérus not boosting EV gain. - Fixed crashes caused by loading models without animations by adding a blank transformation per bone. - Fixed error messages displaying for animation-less models not describing what model is causing the issue. - Fixed `RequestCloseEditingPlayerPacket` accessing the logical client from the server. - Fixed `/pokestats` accessing the logical client from the server. - Fixed the default server's list 1.20 URL. - [21565](https://pixelmonmod.com/tracker.php?p=2&t=21565) Fixed a crash caused by `/pokebomb`. - [20502](https://pixelmonmod.com/tracker.php?p=2&t=20502) Fixed client crashes caused by models or textures no longer being present after a resource reload (from switching resourcepacks) and a host of 'missing textures' being displayed incorrectly. - [21577](https://pixelmonmod.com/tracker.php?p=2&t=21577) Fixed abilities remaining unchanged after evolution until Pokémon refreshed. - [6106](https://anvil.reforged.gg/pixelmon/Pixelmon/-/issues/6106 "[1.16.5-9.1.9] Clicking moves in /wiki does nothing + error in logs") Fixed an error caused by a Move Spec move requirement failing. - Fixed the recipe book erroneously calling client classes from server setup. - [21511](https://pixelmonmod.com/tracker.php?p=2&t=21511) Fixed wrong entries appearing in the server listing after a direct connection entry. - [21438](https://pixelmonmod.com/tracker.php?p=2&t=21438) Fixed servers not being addable to the server list. - Fixed servers not being editable in the server list. - [21421](https://pixelmonmod.com/tracker.php?p=2&t=21421) Fixed a server crash caused by wrongful imports. - Fixed Pokémon that are being ridden in flight to stop flying when mega-evolving in battle despite the mega-evolution being capable of flight. - Fixed Politoed's base texture having the wrong colour of antennae. - Fixed the hotbar not appearing on a player's screen after taking a photo of a Pokémon. ## Battles: - Fixed G-Max Gold Rush and Pay Day displaying 'literal{}' for the player receiving the money at the end of a battle. - Fixed Pokémon flying in the air during a battle from falling out of the sky when they tried to Mega Evolve. - Fix moves requiring a Z-Crystal of a type different than the type of a move. - Removed the ability to turn Struggle into a Z-Move. - Fixed erratic battle camera movement by preventing the camera from updating its position if it has been set to be removed. - Fixed Pokémon not transforming via Illusion, Transform, or Imposter. - Fixed transformed Pokémon not displaying species-unique particles. - Pokémon Transforming can now transform into the correct gender, instead of always being male. - [18778](https://pixelmonmod.com/tracker.php?p=2&t=18778) Fixed an occurrence of the waiting glitch if a Poké Ball fell into the void during a battle. - Fixed the MissingNo sprite being displayed for Alter palette Mega Rayquaza instead of the default Mega Rayquaza sprite. - Fixed zooming in and out with the battle camera not working. - Fixed the mouse scroll wheel not zooming in and out of battle. - Fixed Ice Face not repairing in Snow. - Fixed Ice Face repairing when sent out at the same time weather is removed. - Fixed Wandering Spirit being able to trigger off of non-max moves from raid Pokémon. - Fixed Truant to block move if gained via a Mega-Pokémon's ability the turn it mega-evolves. - Fixed Ruination not doing minimum 1 damage. - Fixed Power Construct getting the wrong HP if below the normal maximum HP. - Fixed Hydro Steam ignoring Desolate Land. - Fixed Booster Energy restoring higher leveled stats in a LevelCap battle. - [21361](https://www.pixelmonmod.com/tracker.php?p=2&t=21361) Fixed Trick deleting held items when known by higher level AI trainers. - Fixed Defiant triggering from allies' moves. - Fixed Solar Beam power getting halved in strong wind. - Fixed missing battle messages when a Terrain Seed is consumed. - Fixed Room Service not activating when the holder didn't use Trick Room. - Fixed Life Orb doing recoil damage for each damaged Pokémon in a spread move. - [21193](https://pixelmonmod.com/tracker.php?p=2&t=21103) Fixed battle music not playing at all when you enter a battle. - [18237](https://pixelmonmod.com/tracker.php?p=2&t=18237) Fixed battle music overlapping if you quickly enter and leave battles. ## Translation: - Updated Traditional Chinese translation. ## Developer: - The Transform packet now uses entity UUIDs. It also no longer includes data for particles and instead includes data for gender. - Added new tests to make sure the spec requirements for ability, ball, cancrowned, generation, growth, nature, nickname, pokerus, and status all work. - Split a variable that handled cancelling the evolution and closing the Evolve Screen into two separate variables so that they can be done independently. - To align with moving to use the Pokemon class this deprecates: - `Evolution#doEvolution(PixelmonEntity, String)` in favor of `Evolution#doEvolution(Pokemon, String)` - `Evolution#finishedEvolving(PixelmonEntity)` in favor of `Evolution#finishedEvolving(Pokemon)` - `EvolutionQuery(PixelmonEntity, Evolution, String)` in favor of `EvolutionQuery(Pokemon, Evolution, String)` - `EvolutionQuery(PixelmonEntity, Stats)` in favor of `EvolutionQuery(Pokemon, Stats)` - `EvoCondition#passes(PixelmonEntity)` in favor of `EvoCondition#passes#(Pokemon)` - Delay the spec validation until after the datapack files are loaded via Pixelmon. - This means the spec error will likely appear when you attempt to evolve the custom Pokemon, or run commands such as the wiki command. - This is likely the only way to do this as we cannot guarantee load order and with the new spec validation system the Pokemon has to exist for the species requirement, therefore we must delay the "get" call. - Added the ability to set and get the random seed used by battles. - Added BattleRandomSource, an implementation of RandomSource which is supplied with another RandomSource implementation to use for battles. - Allows setting of seed used in a given battle, and retrieval of the seed used by a battle, including if randomly determined. - Added and changed a number of the random methods to be named better. - **BREAKING CHANGE**: Battles no longer use RandomHelper, except in cases where the BattleController isn't available yet, or cases of client-side only use. - **BREAKING CHANGE**: `TickHandlerBase#onTick` now returns a boolean value for whether the tick handler should be removed or not, changing from returning void. - Added improved BattleEndCause API. - This allows for more specific/precise reasoning for when a battle is ended. Therefore, letting sidemod developers have a deeper level of control over what to do for different scenarios. - Added registry `PixelmonRegistry#battleEndCause`. <details><summary> ► Click to view example of custom battle end</summary> <pre>@Mod.EventBusSubscriber(modid = Pixelmon.MODID, bus = Mod.EventBusSubscriber.Bus.MOD) public class NewBattleCauses { @SubscribeEvent public static void onRegister(RegisterEvent event) { event.register(PixelmonRegistry.BATTLE_END_CAUSE_REGISTRY, helper -> { helper.register(BattleEndCause.FORFEIT.id(), BattleEndCause.FORFEIT); }); } } </pre> </details> - Added a builder for requirements to allow for much easier creation of simplistic requirements. - Obviously for more complicated requirements, such as the logical ones, it still requires a class. <details><summary> ► Click to view example of custom requirement</summary> <pre>PokemonSpecificationProxy.register(PokemonSpecificationProxy.requirementBuilder(Boolean.class) .aliases("isboss", "areyouaboss") .booleanParser() .dataMatcher((pokemon, aBoolean) -> false) .dataApplier((pokemon, aBoolean) -> {}) .minecraftMatcher((pixelmonEntity, isBoss) -> pixelmonEntity.isBossPokemon()) .minecraftApplier((pixelmonEntity, isBoss) -> pixelmonEntity.setBossTier(isBoss ? BossTierRegistry.getRandomBossTier() : BossTierRegistry.NOT_BOSS)) .build()); </pre> </details> - Added method to BattleLog to search for and compare the ordering of two specific strings within battle messages. - Replaced method returns of type ArrayList with the generic List within BattleController and BattleParticipant. - Replaced various usages of Stream with enhanced-for within BattleController. - **BREAKING CHANGE**: Deprecated the old `Dialogue` API and the events. - **BREAKING CHANGE**: Refactored the "DialogueInputScreen" API to "DialogueFactory". - **BREAKING CHANGE**: Added a lot of options to the new Dialogue API: - You can now add infinite buttons. - Button interactions now have a response for seemless UI transitioning. - You can now chose to hide or show the Minecraft UI behind the Dialogue UI. - Buttons can now have a background color, and hover background color setting. - Buttons can now have "accepted inputs" to where the button press will only be accepted when all the requirements are met. - When the accepted input requirements are not met buttons now have errors displayed for a short period of time. - The input box can now have "accepted inputs" to change the characters the user can enter. For example, only allowing numbers entered. - The maximum text input length can now be modified. - You can use a Component for the default input text value (allowing for translation keys). - You can now specify the button, and close, handlers directly on the Builders. - Added the method `BattleBuilder#logResult` which will force the log to be printed at the end of the battle. - Changed some resource locations to just use the already-created static values from Resources.java. - Removed ResourceLocations from images that were no longer used, were missing, or were redundant. - Removed several image files for UIs that are no longer used. - Removed old ReceivedModListEvent.java, which was not implemented anywhere.
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16.2 MB

9.1.11 Release 24.03.2024

The Pixelmon Modpack 9.1.11

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
Показать изменения
**"Bark Bark Bark"** - The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. ## Additions: #### Pokémon: - Added Flamigo. - Added Cetoddle. - Added Cetitan. - Added Fidough. - Added Dachsbun. #### Sounds: - Added new Pokémon cries: Cetoddle, Dachsbun, Fidough, Chien-Pao, Houndstone, Veluza, Charcadet, Flamigo, Drakloak, Flutter Mane, Scream Tail, Tinkatink, Tinkaton, Tinkatuff, Ting-Lu and Roaring Moon. - Updated Machamp cry. #### Structures: - Added the Electric Gym Town to the Savanna Plateau and Shattered Savanna biomes. - Added Electric Gym structure. - Added Electric Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. - Added Electric Gym Trainers to Electric Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. - Added the Dragon Gym Town to all Spruce biomes. - Added Dragon Gym structure. - Added Dragon Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. - Added Dragon Gym Trainers to Dragon Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. - Updated Battle Arena structure layout to improve loot balance. - Moved the Water Gym Town from all Oceans to only Deep Ocean. - Moved the Steel Gym Town from all Savannas to only Savanna. #### Spawning: - Added Fidough to the Plains category during the Morning. - Added Dachsbun to the Plains category during the Morning. - Added Cetoddle to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day. - Added Cetitan to Frozen Ocean, Snowy Beach, Shattered Glacier (BYG), Snowy Black Beach (BYG), Snowy Rocky Black Beach (BYG) during Day. Added chance to spawn with group of Cetoddle. - Added Flamigo to Swamps during the Day on Land and in the Air. Added chance to spawn with a group of other Flamigo. ## Changes: - Changed the way attack animations are stored to be per battle: - This change should improve the speed of battle ticking on servers, as we no longer have to search through all current attack animations to find those related to the current battle. - This change should also improve the memory footprint of attack animations as they no longer need to store a backwards reference to the battle controller. - Changed battle ticking to be only done once per tick rather than once per level: - This will reduce the impact battles have on server performance. - This will reduce the likelihood of rare concurrency related issues. ## Fixes: - [20502](https://pixelmonmod.com/tracker.php?p=2&t=20502) Fixed client crashes caused by models or textures no longer being present after a resource reload from players switching servers, or resourcepacks, displaying 'missing texture' incorrectly. - [21296](https://pixelmonmod.com/tracker.php?p=2&t=21296) Fixed Kingambit failing to drop Silver Ingots due to a typo. - Fixed Legendary spawn time randomization to modify the period by 40 percent instead of by frequency. - [21215](https://pixelmonmod.com/tracker.php?p=2&t=21215) Fixed Pokémon that have the 'walksonwater' property dismounting their passenger when they touch water, such as Suicune. - [21565](https://pixelmonmod.com/tracker.php?p=2&t=21565) Fixed crashes caused by parent species changing, such as a crashing after using `/pokebomb`. - Fixed wrong antennae color for regular Politoed. - [21325](https://pixelmonmod.com/tracker.php?p=2&t=21325) Fixed Gym Signs failing to drop the item they had stored. - Fixed missing shiny palette for Mega-Gallade. - [21419](https://pixelmonmod.com/tracker.php?p=2&t=21419) Fixed underground Pokémon spawning in the Nether, overtaking natural Nether spawns. - Fixed the Pokémon Editor wand failing to properly update ability slots when updating abilities of party Pokémon. - Fixed RequestCloseEditingPlayerPacket accessing the logical client from the server. - Fixed `/pokestats` accessing the logical client from the server. #### Battles: - [18778](https://pixelmonmod.com/tracker.php?p=2&t=18778) Fixed a waiting bug caused by Pokéballs from the Bag falling into the void, failing the catch. - Fixed a waiting bug caused by Pokéballs falling far, failing the catch. - [21383](https://pixelmonmod.com/tracker.php?p=2&t=21383) Fixed a waiting bug caused by fainting immediately after a mega-evolution animation mid-battle, allowing the opponent to move twice. - [21213](https://pixelmonmod.com/tracker.php?p=2&t=21213) Fixed switch moves not doing any damage when used. - [21349](https://pixelmonmod.com/tracker.php?p=2&t=21349) Fixed Nuzzle, Bolt-Strike, Mortal Spin, Bide, Triple Kick, Gear Grind, Hold Back, Plasma Fists, False Surrender, Double Shock and Comeuppance not being considered as contact moves. - Fixed Pokémon immediately attacking after their switch. - [21166](https://pixelmonmod.com/tracker.php?p=2&t=21166) Fixed Overdrive failing to trigger Throat Spray. - [21360](https://pixelmonmod.com/tracker.php?p=2&t=21360) Fixed leap move animations used by flying Pokémon causing server crashes. - Fixed Foul Play causing a rare server crash. - Fixed Opportunist crashing against AI with StatsEffect moves. - Fixed Wandering Spirit swapping when dynamaxed. - Fixed Wind Rider activating on Sandstorm. - Fixed Wind Rider preventing Tailwind's effect in double battles. - Fixed Cursed Body not disabling behind a Substitute. - Fixed Berserk not triggering if the final hit of a move didn't cross half HP. - Fixed Instruct not advancing turn timers for sleep and Truant. - Fixed Instruct always working despite sleep status. - Fixed Truant not blocking sleep. - Fixed Truant not loafing if gained after a mega-evolution. - Fixed Symbiosis moving items to Pokémon switching out. - Fixed Unaware not ignoring accuracy stages. - Fixed Foresight removing target's negative evasion stages. - Fixed Thick Fat reducing overall damage instead of the attacking stat. - Fixed start of battle effects not triggering unless starting in battle. - Fixed Trace to treat all ComingSoon abilities as null abilities. - Fixed crash issue with virtual battles via NPCs. - Fixed some Z-moves requiring the incorrectly typed Z-crystal, such as Captivate. - [21432](https://pixelmonmod.com/tracker.php?p=2&t=21432) Fixed berries and healing items failing to work on Drowsy and Frostbite. - Fixed erratic battle camera movement by preventing the camera from updating its position if it has been set to be removed. - Fixed Water Spout ignoring Desolate Land's prevention of water attacks. - Fixed Eruption ignoring Primordial Sea's prevention of fire attacks. - Fixed Hydro Steam ignoring Desolate Land's prevention of water attacks. - Fixed Protosynthesis activating in Desolate Land's sun. - Fixed Life Orb applying recoil for each target damaged by a spread move. - [21376](https://pixelmonmod.com/tracker.php?p=2&t=21376) Fixed Booster Energy activation restoring pre-level-cap stat points. - [21361](https://www.pixelmonmod.com/tracker.php?p=2&t=21361) Fixed Trick-based moves remove the held items without being used. ## Developer: - Added an unbreedable check for Day Care parents server-side, preventing client-side exploits. - PlayerParticipant and TrainerParticipant now correctly post `SpawnPixelmonEntityForBattleEvent.Pre` and `SpawnPixelmonEntityForBattleEvent.Post` when switching Pokémon in battle. - TickHandlerBase#onTick now returns a boolean value for whether the tick handler should be removed or not, changing from returning void.
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8.64 MB

9.2.6 Beta 31.12.2023

The Pixelmon Modpack 9.2.6

Поддерживаемые версии Minecraft
1.20.2
Загрузчики / Платформы
forge
Показать изменения
**"1.20.2 (Alpha 6)"** - The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 48.1.0 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added a [new palette format](https://pixelmonmod.com/viewtopic.php?f=175&t=39734) to all palette-driven data. - Adds the `partyFaintRespawn` gamerule (disabled by default, and can be edited from the World Creation singleplayer screen): * When this is enabled players will be teleported back to their last respawn point when they have 0 battle capable pokemon remaining in their party. * If `keepInventory` gamerule is disabled the player will drop the items in their inventory. * This will not apply for players in creative. * This will not apply for players with a temporary mode party. - Added a button to the Discord Rich Presence allowing people to join the Pixelmon Discord. - Added support for servers to add a button to a link of their choosing in the rich presence under `config.yml`:`server-discord`, `discord-invite` and `server-name`, defaulting to blank - if the invite is invalid, the button will not show. - Added the Pumkin, Drash, Eggant, Strib, Nutpea, Ginema, Kuo, Yago, Touga, Niniku, and Topo berries to the creative menu. - Added bone mode debug `[F3+']`, showing both bones on Pokémon models and their name. - Added sphere model for bone display. - Added `elf` palette option to Christmas ball logic! - Adds tags for pulse, bite, bullet, dance, explosive, powder, punch, slicing, and wind moves. ## Pokémon: - Added Flutter Mane. - Added Capsakid. - Added Scovillain. - Added Flittle. - Added Espathra. ## Cosmetic Palettes: - Added 'Christmas' Pichu. - Added 'Elf' Pichu. - Added 'Christmas' Pikachu. - Added 'Elf' Pikachu. - Added 'Christmas' Raichu. - Added 'Elf' Raichu. - Added 'Christmas' Dratini. - Added 'Elf' Dratini. - Added 'Christmas' Dragonair. - Added 'Elf' Dragonair. - Added 'Christmas' Dragonite. - Added 'Elf' Dragonite. - Added 'Christmas' Munchlax. - Added 'Elf' Munchlax. - Added 'Christmas' Snorlax. - Added 'Elf' Snorlax. - Added 'Christmas' Pawmi. - Added 'Elf' Pawmi. - Added 'Christmas' Pawmo. - Added 'Elf' Pawmo. - Added 'Christmas' Pawmot. - Added 'Elf' Pawmot. - Added 'Christmas' Iron Leaves. - Added 'Elf' Iron Leaves. - Added 'Christmas' Slitherwing. - Added 'Elf' Slitherwing. - Added 'Christmas' Mew. - Added 'Elf' Mew. ## Structures: - Added Water Town in Oceans, our most involved town yet! - Added Water Gym structure. - Added Water Town structures: Gym, Town Center, PokeCenter, PokeMart, Blacksmith, Church, Lighthouse A and B, House A-D, Kelp Farm a and B, Pier A-G, Fallback A-E, Deco A-H, Clutter A-T and Buoy A-C. - Added Water Gym Trainers to Water Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. - Added Swift Boat in Oceans. - Added Yacht Boat in Oceans. - Updated Fishing Boat, Magikarp Boat, Sail Boat and Submarine in Oceans. - Updated land Arc Chalice structure in Extreme Hills. - Updated Pumpkin House rarity for rarer, less common spawns. ## Moves, Items and Abilities: <details><summary> ► Click to view all tests</summary> <pre> - Added tests for Damp ability. - Added tests for Dancer ability. - Added tests for Dazzling ability. - Added tests for Delta Stream ability. - Added tests for Disguise ability. - Added tests for Zen Mode ability. - Added tests for Wind Rider ability. - Added tests for Wonder Guard ability. - Added tests for Wandering Spirit ability. - Added tests for Victory Star ability. - Added tests for Aftermath ability. - Added tests for Anger Point ability. - Added tests for Arena Trap ability. - Added tests for Battle Armor ability. - Added tests for Berserk ability. - Added tests for Cheek Pouch ability. - Added tests for Clear Body ability. - Added tests for Cloud Nine ability. - Added tests for Color Change ability. - Added tests for Comatose ability. - Added tests for Contrary ability. - Added tests for Cursed Body ability. - Added tests for Magic Guard ability. - Added tests for Magician ability. - Added tests for Intimidate ability. - Added tests for Shields Down ability. - Added tests for Simple ability. - Added tests for Slow Start ability. - Added tests for Contrary ability and Z-moves. - Added tests for Intrepid Sword ability. - Added tests for Liquid Ooze ability. - Added tests for Magic Bounce ability. - Added tests for Lightning Rod ability. - Added tests for Desolate Land ability. - Added tests for Dry Skin ability. - Added tests for Emergency Exit ability. - Added tests for Flash Fire ability. - Added tests for Frisk ability. - Added tests for Gluttony ability. - Added tests for Guard Dog ability. - Added tests for Immunity ability. - Added tests for Neutralizing Gas ability. - Added tests for Storm Drain ability. - Added tests for Sturdy ability. - Added tests for Suction Cups ability. - Added tests for Sturdy ability. - Added tests for Sword of Ruin ability. - Added tests for Synchronize ability. - Added tests for ScreenCleaner ability. - Added tests for SapSipper ability. - Added tests for Aromatherapy ability. - Added tests for HealBell ability. - Added tests for MagnetPull ability. - Added tests for Moxie ability. - Added tests for MultiScale ability. - Added tests for Mummy ability. - Added tests for Natural Cure ability. - Added tests for Own Tempo ability. - Added tests for Pastel Veil ability. - Added tests for Pick Pocket ability. - Added tests for Prankster ability. - Added tests for Primordeal Sea ability. - Added tests for Protosynthesis ability. - Added tests for Ripen ability. - Added tests for Rock Head ability. - Added tests for Rough Skin ability. - Added tests for SheerForce ability. - Added tests for SereneGrace ability. - Added tests for ShieldDust ability. - Added tests for PoisonTouch ability. - Added tests for ShellArmor ability. - Added tests for ShadowTag ability. - Added tests for Opportunist ability. - Added tests for Glaive Rush move. - Added tests for U-Turn move. - Added tests for Acupressure move. - Added tests for After You move. - Added tests for Assurance move. - Added tests for Aura Wheel move. - Added tests for Baton Pass move. - Added tests for Belch move. - Added tests for Bide move. - Added tests for Boomburst move. - Added tests for Brick Break move. - Added tests for Sky Drop move. - Added tests for Follow Me move. - Added tests for Weakness Policy held item. - Added tests for White Herb held item. - Added tests for Sitrus Berry held item. - Added tests for Shell Bell held item. - Added tests for Shed Shell held item. </pre> </details> ## Spawning: - Added Flutter Mane to Small End Islands - Added Capsakid to Arid and Mesas during the Day. Added chance to spawn with a group of Capsakid. - Added Scovillain to Arid and Mesas during the Day. - Added Flittle to Savannas and Arid during the Day. Added chance to spawn with a group of Flittle. - Added Espathra to Savannas and Arid during Day. - Added Taiga, Old Growth Pine Taiga, and Old Growth Spruce Taiga to all forest spawning biome types. ## Datapack: - Updated PCs to only drop when mined with a Silk Touch pickaxe. - Added a [new palette format](https://pixelmonmod.com/viewtopic.php?f=175&t=39734) to all palette-driven data. Datapacks prior to 9.2.6 will fail to load as a result of the new formatting and optimizations. To convert your datapack, please use our [converter](https://pixelmonmod.com/viewtopic.php?f=175&t=39734). - Added & implemented the "infinite" model locator officially retiring "DUAL_MODEL", "DUAL_MODEL_TEX" (etc) model factories. <details><summary> ► Example of Missing No's new palette format</summary> <pre> "palettes": [ { "name": "none", "sprite": "pixelmon:pokemon/000_missingno/all/base/none/sprite.png", "models": [ { "model_predicate": { "type": "pixelmon:always" }, "models": [ { "model": "pixelmon:pokemon/000_missingno/all/base/none/model.pqc", "texture": "pixelmon:pokemon/000_missingno/all/base/none/texture.png" } ] } ] </pre> </details> - Added scaling to model data so we can scale individual attachments on palettes (and also preparation for removal of PQC). <details><summary> ► Example of attachment scaling</summary> <pre> "model": { "model": "pixelmon:hat/hat.pqc", "texture": "pixelmon:hat/texture.png", "scale": 0.9, "offsets": [ 0.0, 0.8, 0.8 ] } </pre> </details> - Added axis-based scaling for all dimensions along X, Y and Z (example, `"scale": [2.0, 1.0, 1.0]`). <details><summary> ► Example of axis-based scaling</summary> <pre> "model": { "model": "pixelmon:hat/hat.pqc", "texture": "pixelmon:hat/texture.png", "scale": [2.0, 1.0, 1.0], "offsets": [ 0.0, 0.8, 0.8 ] } </pre> </details> - Added support for attaching models to other models via bone anchor points. For an in-use example, see the 'Elf' and 'Christmas' palettes. <details><summary> ► Example of anchor points</summary> <pre>"models": [ { "model_predicate": { "type": "pixelmon:always" }, "models": [ { "model": "pixelmon:pokemon/172_pichu/all/base/none/model.pqc", "texture": "pixelmon:pokemon/172_pichu/all/base/none/texture.png", "attachments": [ { "attachment_point": "Hat", "model": { "model": "pixelmon:hat/hat.pqc", "texture": "pixelmon:hat/texture.png", "scale": 0.9, "offsets": [ 0.0, 0.8, 0.8 ] } } ] } ] </pre> </details> - Added `christmas` and `elf` palettes with Christmas Hat attachment. - Added support for palettes to use the Minecraft particle system - palette particles can now utilize vanilla particles. <details><summary> ► Example of particle usage</summary> <pre>"particle": { "probability": 0.1, "options": { "type": "pixelmon:shiny", "diameter": 2.5, "lifetime": 30, "tint": { "red": 255, "green": 215, "blue": 0, "alpha": 255 } } } </pre> </details> #### Changes: - Updated Water as a viable block for Pokémon to spawn of for water spawns. - Updated boss drops to support Forge-style NBT entries. - Updated Shrine Orbs craft into themselves with max damage (or 0 KO charges). - Updated Shrine Orbs unrepairable so that they might not be combined into an anvil. - Optimized rendering by removing some redundant Matrix multiplication. - Updated Miraidon sprite. - Updated Walking Wake sprite. - Updated Lechonk model and animations. - Updated Swalot and Gulpin model and animations. - Updated Kilowattrel to now drop a Swift Feather instead of a Swift Wing. - Updated Gholdengo to drop a Relic Silver instead of two Relic Gold. - [20997](https://pixelmonmod.com/tracker.php?p=2&t=20997) Updated Silicon to use the `ingot` tag. - [20997](https://pixelmonmod.com/tracker.php?p=2&t=20997) Updated all metal ingots to use the `ingot` tag. - [20997](https://pixelmonmod.com/tracker.php?p=2&t=20997) Updated aluminium and aluminium ore tags to Bauxite. - Removed the Pixelmon Anvil, as it is no longer required to craft Poké Balls. - Updated all instances of the Pixelmon Anvil to Minecraft's Anvil. - Updated all Pixelmon blocks to include a Minecraft map block color. - Updated lang to combine `pixelmon.interaction.abilitycapsule` and `pixelmon.interaction.abilitypatch` into `pixelmon.interaction.abilityitem`. - [5489](https://pixelmonmod.com/tracker.php?p=2&t=5489) Updated Ability Patches to change Pokémon with their Hidden Ability to their first Ability. - [19808](https://pixelmonmod.com/tracker.php?p=2&t=19808) Updated speed calculations to Generation 7+, which recalculates speed at every turn, reworking in turn Pursuit and switching mechanics. ## Config: - Added `itemconfig.yml`. - Moved `multiplePhotosOfSamePokemon`, `allowAmuletCoin`, and `amuletCoinMultiplier` to `itemconfig.yml`. - Added `bottleCapLevel` to `itemconfig.yml`, which defaults to 50. - Updated `minimum-distance-between-spawns` config setting to 5 blocks, down from 15 blocks . - Updated `minimum-distance-from-centre` config setting to 5 blocks, down from 18 blocks. - Updated `maximum-distance-from-centre` config setting to 30 blocks, down from 64 blocks. - Updated spawn-replacements in and around villages to be lower leveled species. - Updated the village Golurk Iron Golem spawn replacement to be uncatchable. #### Fixes: - Fixed the normal map breaking with attachments and only using the attachment texture. - Fixed the com.google package not being correctly relocated causing load errors. - Fixed the direct connect screen being broken by the recent changes to the server list. - Fixed Pokemon continually trying to chase and fight the player after a battle. - [21209](https://pixelmonmod.com/tracker.php?p=2&t=21209) Fixed a server crash from a fishing bobber entity or anything else interacting with a Pokémon Egg and attempting to cast it to a Player. - [21085](https://pixelmonmod.com/tracker.php?p=2&t=21085) Fixed wishing pieces dropped from within inventory no longer cause the player's held item to be consumed. - Fixed Pokémon following or attacking the player while in spectator mode. - [21218](https://pixelmonmod.com/tracker.php?p=2&t=21218) Fixed Pokémon being unable to complete biome conditions for evolving. - [21221](https://pixelmonmod.com/tracker.php?p=2&t=21221) Fixed players being unable to use the Bee Spawn Egg to spawn Bee Pokémon. - Fixed statues not being able to be animated. - Fixed a crash caused by the starter list erroring when a player disconnects immediately after joining. - Fixed Pokemon with the `walksonwater` or `walksonlava` tag being unable to walk on that fluid. - [21252](https://pixelmonmod.com/tracker.php?p=2&t=21252) Fixed medicines curing statuses outside of battle. - Fixed improper spacing in starter lang ribbons. - Fixed ability slots reverting on evolution when changed using the Pokémon Editor. - [21262](https://pixelmonmod.com/tracker.php?p=2&t=21262) Fixed a crash caused by wearing a photo on a player's head. - Fixed `random shiny` sometimes failing to give a shiny with non-shiny palette listings. - [21282](https://pixelmonmod.com/tracker.php?p=2&t=21282) Fixed missing texture sprites for all Pixelmon Music Discs. - Fixed Pawmo's hitbox and size. - Fixed Lechonk's walk failing to loop properly. - [19240](https://pixelmonmod.com/tracker.php?p=2&t=19240) Fixed Swalot and Gulpin's animation deforming their models. - [21225](https://pixelmonmod.com/tracker.php?p=2&t=21225) Fixed Chien-Pao missing from raid spawning. - Fixed Revavroom spawn level range. - Fixed Tandemaus and Maushold dropping the wrong type of cheese. - [21307](https://pixelmonmod.com/tracker.php?p=2&t=21307) Fixed Delta Shards being obtainable in Mineshafts when they should not be there. - [21296](https://pixelmonmod.com/tracker.php?p=2&t=21296) Fixed Kingambit failing to drop Silver Ingot. - Fixed Ultra Gingko Trapdoor tag failing to load. - Fixed curry recipe parsing errors for Boiled Egg, Brittle Bones, Smoke Poke and Toast recipes. - Fixed owned Minior not changing to Core form when out of battle. - Fixed water spawning not working properly as underwater typed when spawning Pokémon extremely deep underwater. - Fixed Pokémon not taking freezing damage when in contact with Powdered Snow blocks, except for Ice types. - Fixed Treasures of Ruin Pokémon stat jsons requiring hyphens. - Fixed registry entry utils like `/checkspawns` use backwards compatibility with un-hyphenated yet hyphenated Pokémon names. - [21278](https://pixelmonmod.com/tracker.php?p=2&t=21278) Fixed data loss of Day Care Pokémon caused by concurrency issues happening on login. - [21325](https://pixelmonmod.com/tracker.php?p=2&t=21325) Fixed gym signs deleting the item in the block instead of droping it. ## Battles: - Fixed Dancer not having the correct list of moves to copy from. - Fixed Focus Sash, Focus Band and Sturdy never blocking confusion damage. - Fixed Suction Cups ignoring Moldbreaker. - Fixed multiple Of Ruin abilities stacking stat reductions in battle. - [21280](https://pixelmonmod.com/tracker.php?p=2&t=21280) Fixed the turn, weather and terrain information not appearing in the right side of the battle screen. - [15176](https://www.pixelmonmod.com/tracker.php?p=2&t=15176) Fixed Dynamaxed Pokemon being able to switch out, switch back in, and use Max Moves and stay dynamaxed, despite not having the appearance. - [21239](https://pixelmonmod.com/tracker.php?p=2&t=21239) Fixed transformed Pokémon from using the Disguise ability. - Fixed spectators getting stuck in permanent spectator mode after spectating into a raid. - Fixed Wandering Spirit triggering when dynamaxed. - Fixed Wind Rider blocking Tailwind from applying. - Fixed Wind Rider activating against Sandstorm. - Fixed an error caused by a non-existing trainer for changing weather conditions. - Fixed an error caused by changing forms when the entity itself does not exist. - Fixed Moldbreaker preventing Anger point from increasing the attack stat. - Fixed Seismic Toss, Night Shade and Parental Bond not being identified as a multi-hit move. - Fixed a server crash coming from attack animations. - Fixed flee moves such as Roar and Red Card sometimes randomly selecting a currently sent out Pokémon. - Fixed Comatose not correctly identifying the Pokémon asleep when they have 0 statuses. - Fixed Comatose not doubling the power of Hex or Wake-Up Slap. - Fixed berries erroneously applying healing after Neutralizing Gas leaves the field. - Fixed Neutralizing Gas not disabling extreme weathers caused by abilities such as Desolate Land. - Fixed Gastric Acid (and similar moves) not disabling Neutralizing Gas when used. - Fixed Imposter applying after Neutralizing Gas leaves the field. - Fixed Shields Down blocking all non-entry hazard statuses. - Fixed Slow Start not resetting count when Neutralizing Gas appears. - Fixed Emergency Exit not working properly after a multi-hit move. - Fixed Emergency Exit not properly working after damage at the end of turn, such as poison-inflicted damage. - Fixed horde battles crashing occasionally when starting battle due to a null battle controller in their AI. - Fixed occasional crashes in battle cased by LegacyRandomSource. - [21258](https://pixelmonmod.com/tracker.php?p=2&t=21258) Fixed switch-in abilities triggering too early during simultaneous switches. - Fixed EnforcedSwitching triggering twice. - Fixed Blue Flare and Bolt Strike boosting Fusion Bolt and Fusion Flare. - Fixed Parting Shot soft-locking the client if used without a Pokémon to switch to. - Fixed Pursuit only triggering if already targeting the switching Pokémon. - Fixed Expanding Force failing to boost power on Psychic Terrain if not forcibly grounded. - Fixed Sky Drop damaging the wrong target after Ally Switch. - Fixed Sky Drop making contact on the first turn. - Fixed Sky Drop allowing targets to mega-evolve. - Fixed redirect abilities, such as Lightning Rod, not absorbing allied attacks. - Fixed redirect abilities, such as Lightning Rod, sometimes triggering before Follow Me. - Fixed redirect abilities and statuses, such as Lightning Rod, sometimes activating in the wrong order. - Fixed Wonder Guard blocking Sky Drop before its attacking turn. - Fixed Expanding Force and Thrash re-targeting by moving to their move effects. - Fixed Focus Sash, Focus Band, and Sturdy never blocking confusion damage. - Fixed Suction Cups ignoring Mold Breaker. - Fixed multiple Of Ruin abilities stacking stat reductions. - Fixed SapSipper absorbing self-targeting grass moves. - Fixed Aromatherapy and HealBell not healing allied trainers. - Fixed Aromatherapy bypassing Substitute and SapSipper. - Fixed HealBell bypassing Soundproof. - Fixed abilities logic firing before held item logic when statuses are added to Pokemon in battle. - Fixed addreneline orb incorrectly interacting with intimidate. - Fixed PickPocket working even after being swapped out off the battle field. - Fixed Prankster incorrectly blocking moves when moves are enforced by Encore. - Fixed Protosynthesis working with extreme weather. - Fixed weather changes not calling the change to any held items. - Fixed booster energy activating before the initial switch in at the start of a battle. - Fixed Z-Nature Power not dealing any damage. - Fixed stack overflow crash caused by Opportunist. - Fixed ShieldDust not blocking all additional effects against the target. - Fixed SheerForce not triggering for many additional effects. - Fixed PoisonTouch not being considered an additional effect (to be blocked by ShieldDust). - Fixed Frostbite chance ignoring SereneGrace and WaterPledge boosts in Hail. - Fixed ThawTarget moves (ie Scald) thawing frozen targets if SheerForce is active. - Fixed SparklingAria not curing burns against ShieldDust. - Fixed Barb Barage being marked as a non-contact move. - Fixed Bide being marked as a non-contact move. - Fixed Bolt Strike being marked as a non-contact move. - Fixed Bone Club being marked as a non-contact move. - Fixed Comeuppance being marked as a non-contact move. - Fixed Double Shock being marked as a non-contact move. - Fixed False Surrender being marked as a non-contact move. - Fixed Final Gambit being marked as a non-contact move. - Fixed Gear Grind being marked as a non-contact move. - Fixed Hold Back being marked as a non-contact move. - Fixed Mortal Spin being marked as a non-contact move. - Fixed Nuzzle being marked as a non-contact move. - Fixed Plasma Fists being marked as a non-contact move. - Fixed Raging Fury being marked as a non-contact move. - Fixed Strength Sap being marked as a non-contact move. - Fixed Terrain Pulse being marked as a non-contact move. - Fixed Thunder Cage being marked as a non-contact move. - Fixed Triple Kick being marked as a non-contact move. ## Translation: - Updated Italian translation. - Updated Ukrainian translation. - Updated Traditional Chinese translation. ## Developer: - Added `Ability#modifyConfusionDamage` and `HeldItem#modifyConfusionDamage`. - Moved variables and control of dynamaxing the model of a Pokemon from the `PixelmonWrapper` class to the `PixelmonEntity` class. - Added `PixelmonWrapper#attackAlly(I)V` for simplifying the selection of attacking moves. - Added `BattleTestHelper#setupDoubleBattleBuilder` to allow double battles. - Changed `BattleController#takeFullTurn` to do a turn for each active pokemon instead of always 2. - Added check to getGrowth to prevent scaling on null values. - Fixed `PokemonBuilder#ability` not creating a new instance of the ability given. - You no longer need to manually register battle tests with the "UnitTestRegistry" class and instead should use the `BattleTestClass` annotation. - The `PixelmonUnitTest` class has been deleted as it is no longer needed. - The `UnitTestRegistry` class has been renamed to `BattleTestRegistry`. - The `UnitTest` annotation has been renamed to `BattleTest`. - Removed the test identifier from the `BattleTest` annotation and changed it to instead just use the method name. - Added the `BattleTestHelper` with useful functions for creating No-Op wild battle participants, quickly starting frozen battles, and skipping through frozen battle's ticks. - Changed all battle test functions to have the BattleTestHepler parameter. - Added & exposed `BattleController#doTurnLogic` and `BattleController#takeFullTurn` for manipulating frozen battles with a bit more ease. - Added `PokemonBuilder#ability(Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder` overload. - Added `PokemonBuilder#moves([Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder` overload. - Added `PokemonBuilder#species(Lcom/pixelmonmod/api/registry/RegistryValue;)Lcom/pixelmonmod/pixelmon/api/pokemon/PokemonBuilder` overload. - Added `BattleTestHelper#createDefaultPokemon` for creating a Pokemon with the default settings (level 100, serious nature, max IVs, max happiness, in a PokéBall). - Added `PixelmonWrapper#attackOpponent(I)V` for simplifying the selection of attacking moves. - Added `PixelmonWrapper#attackSelf(I)V` for simplifying the selection of attacking moves. - Adds the `PartyFaintRespawnEvent` for canceling the above mechanic in given situations. - Made EVYields class immutable. - Made EVYields class a record. - Added `EVYields#setHP`, `EVYields#setAttack`, `EVYields#setDefense`, `EVYields#setSpecialAttack`, `EVYields#setSpecialDefense`, `EVYields#setSpeed`, `EVYields#addToHP`, `EVYields#addToAttack`, `EVYields#addToDefense`, `EVYields#addToSpecialAttack`, `EVYields#addToSpecialDefense`, `EVYields#addToSpeed`, `EVYields#set`, and `EVYields#multiply`. - Added `EVGainEvent` and `EVGainEvent.Double` for handling when EVs are gained. - Renamed `BattleController#turn` to `actionIndex` to better separate it from `battleTurn`. - Added `EffectBase#modifyTargets`. - Added `StatusBase#stopsEvolution`. - Added `PixelmonWrapper#canEvolve`. - Added `Ability#preventsRedirection`. - Added `Ability#modifyConfusionDamage` and `HeldItem#modifyConfusionDamage`. - Fixed `PixelmonSpecies#TAPU_FINI` being a MissingNo.
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16.2 MB

9.1.10 Release 12.12.2023

The Pixelmon Modpack 9.1.10

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
Показать изменения
**"Splash!"** - The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. ## Additions: #### Pokémon: - Added Flutter Mane. - Added Capsakid. - Added Scovillain. - Added Flittle. - Added Espathra. #### Structures: - Added Water Town in Oceans, our most involved town yet! - Added Water Gym structure. - Added Water Town structures: Gym, Town Center, PokeCenter, PokeMart, Blacksmith, Church, Lighthouse A and B, House A-D, Kelp Farm a and B, Pier A-G, Fallback A-E, Deco A-H, Clutter A-T and Buoy A-C. - Added Water Gym Trainers to Water Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. - Added Swift Boat in Oceans. - Added Yacht Boat in Oceans. - Updated Fishing Boat, Magikarp Boat, Sail Boat and Submarine in Oceans. - Updated land Arc Chalice structure in Extreme Hills. #### Spawning: - Added Flittle to Savannas and Arid during Day and as a group. - Added Espathra to Savannas and Arid during Day. - Added Capsakid to Arid and Mesas during the Day and as a group. - Added Scovillain to Arid and Mesas during the Day. - Added Flutter Mane to Small End Islands. ## Changes: - Updated Kilowattrel to now drop a Swift Feather instead of a Swift Wing. - Updated Gholdengo to drop a Relic Silver instead of two Relic Gold. - Updated Miraidon sprite. - Updated Walking Wake sprite. - Updated Lechonk model and animations. - Updated Swalot and Gulpin model and animations. ## Fixes: - Fixed erasing a statue's species line causing `/pokekill` to become unresponsive. - [21225](https://pixelmonmod.com/tracker.php?p=2&t=21225) Fixed Chien-Pao missing from raid spawning. - Fixed Ultimate bosses dropping Poké Balls instead of the correct ball type, such as Master Balls. - Fixed missing drop data for Miraidon. - Fixed erroneous drop data for Koraidon. - Fixed Tandemaus and Maushold dropping the wrong type of cheese. - [21085](https://pixelmonmod.com/tracker.php?p=2&t=21085) Fixed Wishing Pieces dropped from within inventory causing the player's held item to be consumed. - Fixed Lechonk's walk failing to loop properly. - [19240](https://pixelmonmod.com/tracker.php?p=2&t=19240) Fixed Swalot and Gulpin's animation deforming their models. - [21252](https://pixelmonmod.com/tracker.php?p=2&t=21252) Fixed status curing items curing any status condition when used outside of battle. - Fixed client crashes caused by improperly flying mounts. - Fixed Revavroom spawn level range. - Fixed `/wiki` and `/checkspawns` failing to work on Treasures of Ruin Pokémon due to their hyphenated name format. - Fixed `/locate` flooding water-based structures such as the Magikarp Boat. - [21209](https://pixelmonmod.com/tracker.php?p=2&t=21209) Fixed a server crash from a fishing bobber entity or anything else interacting with a Pokémon Egg and attempting to cast it to a Player. - Fixed server crash caused by Terrain examination when the entity's world position is null. ## Battles: - Fixed spectating battles causing spectators of Max Raids to remain stuck in spectate mode. - [21230](https://pixelmonmod.com/tracker.php?p=2&t=21230) Fixed client crash caused by Burmy killing a wild Pokémon. - Fixed aggressive Pokémon successfully chasing down and targeting for battle players in spectator mode. - [21360](https://pixelmonmod.com/tracker.php?p=2&t=21360) Fixed possible `OutOfMemoryError` server crashes caused in attack animations using Leap Forward by disabling their use case. - Fixed `/battletests` failing due to Shedinja, Focus Sash, Clangorous Soulblaze, Overworld weather and Form change tests, fixing relevant bugs associated with their use cases. ## Translation: - Updated Traditional Chinese translation. - Updated Ukrainian translation. - Updated Italian translation.
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8.64 MB

9.2.5 Beta 02.11.2023

The Pixelmon Modpack 9.2.5

Поддерживаемые версии Minecraft
1.20.2
Загрузчики / Платформы
forge
Показать изменения
**"1.20.2 (Alpha 6)"** - The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 48.0.30 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added the Witch Hat cosmetic. - Added a Witch Hat to all PokéStop. Happy Halloween! - Added comments to most of the Pixelmon config settings. - Added `/statuespawn <spec>` command which spawns in a statute with a given spec. - Added new specs for statues including: * animated, animate * annimationframe, frame * animationtype * bbmode, boundingboxmode * canmove, movement * statuetexture, texturetype, texture - Added support for existing Pokémon requirements to statues including: * Crowned * Egg Group * Form * Gender * Generation * Growth * Growth Stage * HasSpecFlag * Lake Trio * Legendary * Logical AND, NOT and OR * Nickname * Palette * Position * Primal Evolution * Random Species * Shiny * Species * Type * Ultrabeast - Implemented support for BMD2. - Implemented support for GeckoLib. - Added the `cel` shader - Added the `black and white` shader - Added the `rainbow` shader - Added new specs: * `friendship`: for comparing against a specific friendship, and setting a specific friendship. * `maxfriendship`: for doing a less than or equal check against a friendship value (and setting a random number from 1 to the number given). * `minfriendship`: for doing a greater than or equal check against a friendship value (and setting a random number from the value to 255). * `rainbow` * `b&w` * `cel` * `shader:<shader id>` i.e. `shader:pixelmon:cel` - Added 5 tags for which biomes will have harsh sunlight in battle. These tags are for the duration of in-game time of one, two, four, six, and eight hours, with the mid-point centered around noon (6000 in Minecraft time). ## Pokémon: - Added Tandemaus. - Added Maushold. - Added Varoom. - Added Revavroom. - Added Charcadet. - Added Armarouge. - Added Ceruledge. - Added Veluza. - Added Tatsugiri. - Added Dondozo. - Added Annihilape. - Added Dudunsparce. - Added Kingambit. - Added Scream Tail. - Added Cyclizar. - Added Greavard. - Added Houndstone. - Added Tinkatink. - Added Tinkatuff. - Added Tinkaton. ## Palettes: - Added 'Witch' Misdreavus. - Added 'Witch' Mismagius. - Added 'Witch' Hisui Zorua. - Added 'Witch' Hisui Zoroark. - Added 'Witch' Shuppet. - Added 'Witch' Banette. - Added 'Witch' Greavard. - Added 'Witch' Houndstone. - Added 'Witch' Tinkatink. - Added 'Witch' Tinkatuff. - Added 'Witch' Tinkaton. - Added new JUMP! Gyarados palettes: Skelly, Calico Orange White, Calico White Orange, Calico Orange Gold, Orange Two-Tone, Orange Orca, Orange Dapples, Pink Two-Tone, Pink Orca, Pink Dapples, Gray Bubbles, Grey Diamonds, Grey Patches, Purple Diamonds, Purple Patches, Apricot Tiger, Apricot Zebra, Apricot Stripes, Brown Tiger, Brown Zebra, Brown Stripes, Orange Forehead, Orange Mask, Black Forehead, Black Mask, Blue Saucy, Blue Raindrops, Violet Saucy and Violet Raindrops. Thank you to Masked_Flare for the artwork! - Added new JUMP! Gastrodon palettes: Gray Bubbles, Purple Bubbles, Violet Saucy, Apricot Saucy, Moons, Gold East, Gold West, Gray Diamonds, Purple Diamonds, Brown Stripes, Blue Stripes and Sun. Thank you to Masked_Flare for the artwork! - Added new JUMP! Grapploct palettes: Alien, Clubs, Diamonds, Irish, Martian, Red Ringed, Starry and Yellow Ringed. Thank you to Masked_Flare for the artwork! ## Structures: - Added Pumpkin House to Plains biome. ## Sounds: - Added new cries for Cetitan, Chi-Yu, Eiscue, Lokix, Nincada, Ninjask, Oinkologue, Revavroom, Shedinja, Stakataka, Stonjourner, Walking Wake and Wo-Chien. - Updated cries for Krookodile, Meltan, Melmetal and Necrozma. ## Moves, Items and Abilities: - Added Snow weather. - Added Hospitality ability. - Added Toxic Chain ability. - Added Supersweet Syrup ability. - Added Minds Eye ability. - Added Chilly Reception move. - Added Snowscape move. - Added Trailblaze move. - Added Chilling Water move. - Added Pounce move. - Added Mirror Herb item. - Added Blank Plate item. - Added Booster Energy item. - Added Legend Plate item. - Added Punching Glove item. - Added Loaded Dice item. - Added Sweet Heart item. - Added Leader's Crest item. ## Spawning: - Added 'Witch' specie palettes spawning to Pumpkin House structures during Day and Night. - Added Legend Plate as a drop item to Arceus. - Added Manmade and Indoors as spawning locations for all 'Witch' palettes. - Added Manmade and Indoors as spawning for Hatenna and Gothita line. - Added Hatenna and Gothita as Day spawning to Pumpkin House structures. ## Datapack: - Added Teal Mask species in sprite-mode: Dipplin, Poltchageist, Sinistcha, Okidogi, Munkidori, Fezandipti, Bloodmoon Ursaluna and Ogerpon. - Added Punching Glove to Village Tannery's loot tables. - Added Punching Glove and Loaded Dice to uncommon boss drops. - Added Punching Glove and Loaded to shopkeepers. - Added Mirror Herb in foraging and various chests. - Added Blank Plate in Village Temples, Pillager Outposts, Ultra Space Pokéchests and Legendary boss drops. #### Changes: - Updated tray icon to spoopy-Halloween Pixelmon icon! - [20810](https://pixelmonmod.com/tracker.php?p=2&t=20810) Changed the default value of `allow-t-r-reuse` to false in the config for game parity. - Removed, and replaced, Pixelmon's amethyst with Minecraft's amethyst. - Improved Showdown Importer to resolve required IVs and Hidden Power (move) types. - Updated the PokéStop to use GeckoLib rendering. - Updated the PokéStop to enable animation. #### Fixes: - Fixed Zygarde Cells being placeable on blocks that are not solid. - Fixed Zygarde Cells deleting from a block changing next to them. - [20595](https://pixelmonmod.com/tracker.php?p=2&t=20595) Fixed Roasted Magikarp not evolving into Zombie Gyarados. - Fixed Pokemon eye height not correctly scaling with their growth. - [18280](https://pixelmonmod.com/tracker.php?p=2&t=18280) Fixed importing Toxtricity sometimes giving the incorrect form. - Fixed Pokémon rendering in cyan on Mac OS devices. - Fixed player's Pokémon randomly wandering around when in survival mode. - Fixed the Pokémon's flags rendering on top of the level in their nameplate. - Fixed Pokemon flags rendering as lang keys. - Fixed Pixelmon network not correctly disconnecting vanilla clients. - Fixed the dialogue input screen not allowing input. - Fixed the dialogue input screen rendering very dark. - Fixed the Poké checkers being very dark. - Fixed the random spec consuming other specs that start with the word random (i.e. 'randomability'). - [21157](https://pixelmonmod.com/tracker.php?p=2&t=21157) Fixed raid dens kicking nearby players. - [21157](https://pixelmonmod.com/tracker.php?p=2&t=21157) Fixed boss Pokémon kicking nearby players. - [21157](https://pixelmonmod.com/tracker.php?p=2&t=21157) Fixed evolving a Pokémon kicking nearby players. - Fixed setting the shader parameters of a Pokémon kicking nearby players. - Fixed a few sizing issues with some recent Generation 9 Pokémon. - Fixed the tutorial toast having the missing texture background. - Fixed the tutorial toast text having a drop shadow. - Fixed the trade machine screen breaking when two players propose a Pokemon to trade. - Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn. - Fixed Kingambit being undexable. - Fixed missing emissive for Bellibolt. - Fixed erroring spawning for Arc Chalice (Land), Arc Chalice (Water), Fairy Gym, Articuno Shrine, Zapdos Shrine, Moltres Shrine, Ilex Shrine, Towers of Waters, Towers of Darkness and Spear Pillar. - Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn. - Fixed missing Scarlet and Violet Pokédex tab. - Fixed mounts fainting in battle triggering the vanilla Minecraft death animation. ## Battles: - Fixed rare server crash caused by specific battle endings. - Fixed a rare catch crash issue on servers with non-existent Pokémon in battles. ## Translation: - Updated Ukrainian translation. - Updated Traditional Chinese translation. ## API: - Added StatueSpecificationProxy for creating statues from specs & checking if they match a spec. - Changed statues to default to **_not animated_** (Pokemon will remain default animated). - Added `BattleHoverGoal`, replacing the `FlyingPersistentGoal` given to a Pokémon which is flying in a battle, to hold it in place hovering for the duration of the battle only. This goal stops being on once the battle is over. - Changed `FlyingPersistentGoal` to now guard against invalid `flyRefreshRateSpeed` values in flying parameters. - Split `HeldItemChangedEvent` into * `HeldItemChangedEvent.Pre`, which is ancelable and can modify item. * `HeldItemChangedEvent.Post`, which cannot be canceled or modify item and fires after item is set. - Changed Pokemon#setHeldItem to return a boolean if the held item was set. - Moved trainer effects to a registry. - Added `WalkingModelPredicate`.
9.1.9 Release 27.10.2023

The Pixelmon Modpack 9.1.9

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
Показать изменения
**"Pumpkin..."** - The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: ## Pokémon: - Added Cyclizar. - Added Greavard. - Added Houndstone. - Added Tinkatink. - Added Tinkatuff. - Added Tinkaton. ## Palettes: - Added 'Witch' Greavard. - Added 'Witch' Houndstone. - Added 'Witch' Tinkatink. - Added 'Witch' Tinkatuff. - Added 'Witch' Tinkaton. ## Structures: - Added Pumpkin House to Plains biome. ## Spawning: - Added 'Witch' specie palettes spawning to Pumpkin House structures during Day and Night. - Added Manmade and Indoors as spawning locations for all 'Witch' palettes. - Added Manmade and Indoors as spawning for Hatenna and Gothita line. - Added Hatenna and Gothita as Day spawning to Pumpkin House structures. #### Changes: - Updated tray icon to spoopy-Halloween Pixelmon icon! #### Fixes: - Fixed spawning conditions with multiple structures requiring all structures listed to be present to validate the spawn. - Fixed Kingambit being undexable. - Fixed missing emissive for Bellibolt. - Fixed data readability issues caused by old moveset data processing, causing PC-loss reports. ## Battles: - Fixed a rare catch crash issue on servers with non-existent Pokémon in battles.
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9.92 MB

9.1.8 Release 24.10.2023

The Pixelmon Modpack 9.1.8

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
Показать изменения
**"Witch version?"** - The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. ## Additions: - Added Shiny Charm config option for its boosting rates. - Added a warning tag to the Pokémon's nameplate when using a fallback model. - Added a config setting that can change the rate at which SpawnInfos are collected, based on the Blocks around the player. - Added music records for all Pixelmon soundtracks: PokéCenter, Ultra Space, Wild Battle, Player Battle, Trainer Battle, Gym Battle, Boss Battle, Legendary Battle, Raid Battle and Custom Battle. - Pokemon battles can now start with a weather effect that mirrors the current weather in the Overworld. * This will not impact battles indoors, underground, underwater, in the nether, in the end, or in the drowned world. * The battle weather created this way will not have a limit to the amount of turns it lasts, but can be overridden by weather created by a Pokemon's move. * By default it only affects battles with Wild Pokemon and NPC Trainers. * There are config options to set whether it impacts Wild Pokemon battles, NPC Trainer battles, PvP battles, and Max Raid battles. * There is an additional config option to set whether the in-battle weather changes during the battle if the Overworld's weather also changes. This defaults to `true`. - Added Halloween Pokéstop. - Added Witch Hat player cosmetic. ### Pokémon: - Added Tandemaus. - Added Maushold. - Added Varoom. - Added Revavroom. - Added Charcadet. - Added Armarouge. - Added Ceruledge. - Added Veluza. - Added Tatsugiri. - Added Dondozo. - Added Annihilape. - Added Dudunsparce. - Added Kingambit. - Added Scream Tail. ### Palettes: - Added new JUMP! Gyarados palettes: Skelly, Calico Orange White, Calico White Orange, Calico Orange Gold, Orange Two-Tone, Orange Orca, Orange Dapples, Pink Two-Tone, Pink Orca, Pink Dapples, Gray Bubbles, Grey Diamonds, Grey Patches, Purple Diamonds, Purple Patches, Apricot Tiger, Apricot Zebra, Apricot Stripes, Brown Tiger, Brown Zebra, Brown Stripes, Orange Forehead, Orange Mask, Black Forehead, Black Mask, Blue Saucy, Blue Raindrops, Violet Saucy and Violet Raindrops. Thank you to Masked_Flare for the artwork! - Added new JUMP! Gastrodon palettes: Gray Bubbles, Purple Bubbles, Violet Saucy, Apricot Saucy, Moons, Gold East, Gold West, Gray Diamonds, Purple Diamonds, Brown Stripes, Blue Stripes and Sun. Thank you to Masked_Flare for the artwork! - Added new JUMP! Grapploct palettes: Alien, Clubs, Diamonds, Irish, Martian, Red Ringed, Starry and Yellow Ringed. Thank you to Masked_Flare for the artwork! - Added 'Witch' Zorua. - Added 'Witch' Zoroark. - Added 'Witch' Mismagius. - Added 'Witch' Misdreavus. - Added 'Witch' Shuppet. - Added 'Witch' Banette. ### Weather, Moves, Abilities and Items: - Added Snow weather. - Added Hospitality ability. - Added Toxic Chain ability. - Added Supersweet Syrup ability. - Added Minds Eye ability. - Added Chilly Reception move. - Added Snowscape move. - Added Trailblaze move. - Added Chilling Water move. - Added Pounce move. - Added Mirror Herb item. - Added Blank Plate item. - Added Booster Energy item. - Added Legend Plate item. - Added Punching Glove item. - Added Loaded Dice item. - Added Sweet Heart item. - Added Leader's Crest item. ### Structures: - Added the Steel Gym Town to the Savanna biome. * Added Steel Gym structure. * Added Steel Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. * Added Steel Gym Trainers to Steel Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. - Added the Ice Gym Town to the Snow Plains biome. * Added Ice Gym structure. * Added Ice Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. * Added Ice Gym Trainers to Ice Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. ### Spawning: - Added Legend Plate as a held item to Arceus. - Added Mirror Herb in foraging and various chests. - Added Blank Plate in Village Temples, Pillager Outposts, Ultra Space Pokéchests and Legendary boss drops. - Added Punching Glove to Village Tannery's loot tables. - Added Punching Glove and Loaded Dice to uncommon boss drops. - Added Punching Glove and Loaded to shopkeepers. - Added Booster Energy to Ultimate boss drops and Tier 3 Pokéchests. - Added Booster Energy as a held item to Iron Moth, Iron Thorns and Slither Wing. - Added Charcadet, Armarouge, Ceruledge, Varoom, Revavroom, Veluza, Dondozo, Tatsugiri, Kingambit, Annihilape, Scream Tail, Dudunsparce Two-Segment Tandemaus, and Maushold Family of Four to raids. ### Sounds: - Added new cries for Cetitan, Chi-Yu, Eiscue, Lokix, Nincada, Ninjask, Oinkologue, Revavroom, Shedinja, Stakataka, Stonjourner, Walking Wake and Wo-Chien. - Updated cries for Krookodile, Meltan, Melmetal and Necrozma. ### Datapack: - Added an optional `withPalette` section to the Party evolution condition that works in the same way as the `withForm` section, when if it isn't empty it will check that the party contains at least one of the palettes listed. - Added the Sweet Heart recipe. - Added all missing Generation 9 Pokédrops. - Added Teal Mask species in sprite-mode: Dipplin, Poltchageist, Sinistcha, Okidogi, Munkidori, Fezandipti , Bloodmoon Ursaluna and Ogerpon. ## Changes: - Updated Snow Warning to properly use Snow weather. - Updated and standardized all hammer speeds based on material tiers. - Optimized Catch Combos threshold checks. - Updated flags to be synchronized with the client. - Updated all a Pokemon's flags to render underneath the Pokemon's nameplate, prefixed with `pixelmon.`. - Updated `uncatchable` to a proper flag and not a special case. - Updated the Run attack animation, affecting 37 moves including Tackle, Quick Attack, and Extreme Speed. - Updated battling while riding or flying on a Pokemon, making it more fun! - If a Pokemon can fly or can be flown by a player starts a battle in the air, they will stay in the air during the battle. Pokemon not being ridden will continuously float up and down. - If you start a battle while riding on a Pokemon, you are no longer knocked off your Pokemon and fall to the ground. If you are flying, you stop mid-air and continue riding your Pokemon. - If you start a battle with the Pokemon you are riding, and switch Pokemon, you will stay on the Pokemon you are riding. - If a Pokemon flying in battle uses an attack that has the 'Leap Forward' attack animation, they will zoom towards their target and stay there, instead of hopping back and forth. - [20256](https://pixelmonmod.com/tracker.php?p=2&t=20256) Updated Healer block behavior so it doesn't always act as a full block. - Updated Judgment (move) to it's Legends of Arceus effect. - Updated Judgment (move)'s PP to 5 from 10. - Updated the Arc Chalice to require 18 plates, up from 17 plates. - Updated Empoleon to drop a Trident instead of a Metal Coat. - Updated Fairy Gym Town House B structure. - Updated Pokéstops colors again. - Updated Intrepid Sword. - Updated Dauntless Shield. ## Fixes: - [20249](https://pixelmonmod.com/tracker.php?p=2&t=20249) Fixed Paldean forms, such as Wooper, failing to properly inherit when bred from evolved parents such as Clodsire. - [18704](https://pixelmonmod.com/tracker.php?p=2&t=18704) Fixed functioning Cloning Machines failing to drop themselves instead of ingots. - [19836](https://pixelmonmod.com/tracker.php?p=2&t=19836) Fixed hidden abilities being lost when breeding an evolutionary line whose second evolution does not have a hidden ability. - Fixed hidden abilities being lost when breeding an evolutionary line with split regional evolutions. - Fixed hidden abilities being erroneously passed down when breeding between regional forms. - Fixed Pokémon with hidden abilities losing their hidden ability status when evolving through an evolutionary line which does not share the same hidden ability. - Fixed and corrected Meltan spawning conditions to prevent exploiting the surrounding terrain to maximize Meltan's spawn count. - Fixed Catch Combos erroneously pre-emptively applying their bonus at the edge of the count threshold instead of at the count. - [20447](https://pixelmonmod.com/tracker.php?p=2&t=20447) Fixed starters always generating as the Small growth size. - Fixed the Azure Flute ignoring config settings when activating the Timespace Altar more than once. - Fixed all Repels lasting for far less long than advertised. - [17157](https://pixelmonmod.com/tracker.php?p=2&t=17157) Fixed the Poké Editor resetting an existing move's PP if said move was modified by a PP-boosting item. - Fixed the Pokémon summary screen failing to display a Pokémon's nickname color. - [19579](https://pixelmonmod.com/tracker.php?p=2&t=19579) [20475](https://pixelmonmod.com/tracker.php?p=2&t=20475) Fixed the Netherite Hammer's speed being extremely slow. - Fixed JUMP Magmar having no possible palette-led evolution method to evolve from Magby with JUMP Slugma. - Fixed `uncatchable` flag failing to display underneath the nameplate's Spawner Tags. - [17667](https://pixelmonmod.com/tracker.php?p=2&t=17667) Fixed Thunderstone Ores sometimes failing to yield their drops and instead yielding Cobblestone due to client de-synchronization. - Fixed the Poké Editor's Showdown importer failing to import Gmax, Urshifu and Toxtricity forms. - Fixed the Ultra Space's soundtrack missing soundtrack. - Fixed orb particle offsets of the Blank and Draco Plates in the Arc Chalice's activation animation. - Fixed the Smelt external move not working on Smokers and Blast Furnaces. - Fixed issues with TCG Cards being incorrectly rendered in front of or behind things in the inventory menu. - [20465](https://pixelmonmod.com/tracker.php?p=2&t=20465) Fixed a player being able to receive Porygon parts from dyeing a PC via the crafting table. - Fixed the Christmas Ball lid being shown as a missing texture if the ball breaks when trying to use it to catch a raid Pokemon. - [20207](https://pixelmonmod.com/tracker.php?p=2&t=20207) Fixed Poke Balls not applying a change in texture to Pokemon they catch in a Max Raid Den. - [19016](https://pixelmonmod.com/tracker.php?p=2&t=19016) Fixed Firestone Ore generation erroneously replacing natural End Portal blocks. - Fixed the egg hatch event (pre and post) firing twice. - Fixed ribbon spec testing, as it was erroneously testing the time received and the giver, making the spec never test `true`. - Fixed Metronome calling moves that should be denied. - Fixed a server crash caused by an erroneous NPC Double Battle tier rule. ## Battles: - [20648](https://pixelmonmod.com/tracker.php?p=2&t=20648) Fixed mega-evolution switching abilities if the mega-evolution happened in-battle while its animation completed outside of battle due to fast battle end (0HKO). - [20490](https://pixelmonmod.com/tracker.php?p=2&t=20490) Fixed Dusk or Dawn Necrozma unfusing after a fusing battle and evaporating the corresponding fused Pokémon of Solgaleo or Lunala. - [20799](https://pixelmonmod.com/tracker.php?p=2&t=20799) Fixed items and abilities failing to boost or increase stats when used in battle, such as Eviolite, Assault Vest, Huge Power, Fur Coat and more. - Fixed raids not enforcing a proper 10 turn limit at end of turn. - [20828](https://pixelmonmod.com/tracker.php?p=2&t=20828) Fixed a crash caused by `Moveset#addCurrentMovesToReminder` not accounting for moves being null. - Fixed transforming Pokémon (such as Ditto) failing to update their sprite to their transformed sprite. - [16394](https://pixelmonmod.com/tracker.php?p=2&t=16394) Fixed chat scrolling and battle camera scrolling simultaneously, making it impossible to use both at once. - [20631](https://pixelmonmod.com/tracker.php?p=2&t=20631) Fixed Z-Moves that target an opponent never missing when they could. - Fixed Z-Moves persisting as marked Z-Moves visually until a player rejoins. - [20614](https://pixelmonmod.com/tracker.php?p=2&t=20614) Fixed the Red Card item activating even when the holder of it fainted. - Fixed Shell Bell activating from indirect damage, such as Leech Seed. - [20574](https://pixelmonmod.com/tracker.php?p=2&t=20574) Fixed an issue with Mimicry not recognizing the NoTerrain type of Terrain. - [20535](https://pixelmonmod.com/tracker.php?p=2&t=20535) Fixed Retaliate not dealing double damage if used after a Pokemon was defeated the previous turn. - [19821](https://pixelmonmod.com/tracker.php?p=2&t=19821) Fixed an issue where a Pokemon with the ability No Guard could miss their OHKO moves. - [20168](https://pixelmonmod.com/tracker.php?p=2&t=20168) Fixed Taunt cancelling status Z-Moves. - Fixed Expanding Force not changing to a multiple-target attack that targets both enemy Pokemon if Psychic Terrain is active and the player selects an adjacent ally instead of an opponent. - [20498](https://pixelmonmod.com/tracker.php?p=2&t=20498) Fixed the client being locked into a screen when Revival Blessing was used by different move, such as Assist. - [20836](https://www.pixelmonmod.com/tracker.php?p=2&t=20836) [20808](https://www.pixelmonmod.com/tracker.php?p=2&t=20808) Fixed Gyro Ball (move) power being uncapped past 150BP. ## Translation: - Updated Traditional Chinese translation. - Updated Simplified Chinese translation. - Updated Italian translation. - Updated Korean translation. - Updated Russian translation. - Updated Spanish translation. - Updated Ukrainian translation. ## Developer: - Added a giveChoice argument to `PlayerPartyStorage.unlockMega`. - Added a giveChoice argument to `PlayerPartyStorage.unlockDynamax`. - Added HisuiBallLogic class to allow custom balls to convert pokemon to Hisuian variants. - Made `PlayerPartyStorage.setMegaItem` open the gui if giveChoice is true and the player is not already in a gui. - Moved all sounds to `SoundRegistration`. - Changed Ribbon Spec to a `List<String>` type from `List<Ribbon>`. - Moved entity health set back out of generic retrieval to the ifFainted check. - Changed Ribbon Spec to a `List<String>` type from `List<Ribbon>`.
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9.28 MB

9.2.4 Beta 14.10.2023

The Pixelmon Modpack 9.2.4

Поддерживаемые версии Minecraft
1.20.2
Загрузчики / Платформы
forge
Показать изменения
**"1.20.2 (Alpha 5)"** - The Java requirement for 1.20.2 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 48.0.22 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added a "logical NOT" spec so now you could do `random legendary !mew` to get a random legendary that is not mew - Adds Legend Plate to summoned Arceus - Adds Mirror Herb, Legend Plate, and Blank Plate - Adds new particles to the vanilla particle system - `/particle pixelmon:cyclone 1.0 255 255 255 255 255 ~ ~ ~` - `/particle pixelmon:shiny 0.5 60 255 215 0 255 ~ ~ ~` - `/particle pixelmon:flame_particle 2 255 255 255 ~ ~ ~` - `/particle pixelmon:shadow 1.0 255 255 255 255 255 ~ ~ ~` - `/particle pixelmon:blue_magic 1.0 255 255 255 255 255 ~ ~ ~` - `/particle pixelmon:yellow_magic 1.0 255 255 255 255 255 ~ ~ ~` - `/particle pixelmon:sling_ring 1.0 255 255 255 255 255 ~ ~ ~` #### Changes: - Updated to Minecraft 1.20.2 - Made Stench, White Smoke, and Quick Feet reduce spawns around the player - Changes circling orbs on chalice to fit 18 plates #### Fixes: - [Suggestions](https://pixelmonmod.com/viewtopic.php?f=146&t=34421&p=217042&hilit=ore+sense#p217042) Fixed ore sense not recognizing deepslate ores and updated the shapes for the new 1.20 ore shapes - Fixed the party overlay GUI not having a transparent background - Fixed dens not being affected by gravity - Fixed dens not sinking in water - Fixed wishing peices not being able to be thrown into dens - Fixed the `random` spec not working with entity requirements such as bosses with pokespawn command - Fixed bosses, and pokemon with shaders applied, causing player disconnects/crashes - Fixed the player's party not overflowing into their PC correctly - Fixed player's daycare not storing correctly - Fixed async entity creation causing arclight crash - Fixed NPC parties not loading in world generation, and structures - Fixed random spec only giving/spawning bulbasaurs - Fixed EggHatchEvent firing twice - [21119](https://pixelmonmod.com/tracker.php?p=2&t=21119) Fixed catching a shiny pokemon causing a crash - [20979](https://pixelmonmod.com/tracker.php?p=2&t=20979) Fixed arc chalice not functioning at all - [20894](https://pixelmonmod.com/tracker.php?p=2&t=20894) Fixed particles (shiny, and battle) not rendering properly - [21068](https://pixelmonmod.com/tracker.php?p=2&t=21068) Fixed essence jars not rendering on "Fabulous!" graphics - Fixed legendary bird orbs not showing progress - Fixed giving held items when in creative not working - [20879](https://pixelmonmod.com/tracker.php?p=2&t=20879) Fixed items not rendering on the player's head for non-slim (Steve) skins - Fixed double battles (and any battle with rules) causing the client to be kicked - [20948](https://pixelmonmod.com/tracker.php?p=2&t=20948) Fixed bosses not dropping items after the first pokemon faints - Fixed pokemon entities not appearing in the world after a party member faints - Fixed not specifying args after `/pokekill` not working ## Battles: - [20905](https://pixelmonmod.com/tracker.php?p=2&t=20905) Fixed switch moves, such as Volt Switch, not dealing any damage to the target - Fixes moves continuing to be treated as Z-moves after being used ## Translation: - Updated Ukrainian translation. - Updated Korean translation. - Updated Traditional Chinese translation. ## Developer: - Prevent deadlocking the default storage executor service by adding additional threads - Made the `clearAll` method clear loading cache, and cancel running tasks - Changed Ribbons to create using Pokemon object rather than Pixelmon entity (this was causing crashes on hybrids) - Changed error for `Specification#matches` to be understandable when giving an invalid object type to the method
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2.32 MB

9.2.3 Beta 04.10.2023

The Pixelmon Modpack 9.2.3

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
forge
Показать изменения
**"1.20.1 (Alpha 4)"** - The Java requirement for 1.20.1 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 47.1.46 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added Paldean TMs: TM172, TM173, TM174, TM175, TM176, TM177, TM178, TM179, TM180, TM181, TM182, TM183, TM184, TM185, TM186, TM187, TM188, TM189, TM190, TM191, TM192, TM193, TM194, TM195, TM196, TM197, TM198, TM199, TM200 and TM201. - Added shader support. - Added normal map support. An example of this change can be found on IronLeaves' asset folder and species json. - Added fresnel shader support. - Added error messages to commands using invalid or error-filled Pokémon specs. ## Moves, Abilities and Effects: - Added Minds Eye ability. - Added Toxic Chain ability. - Added Hospitality ability. ## Spawning: - Added [Nullscape](https://www.curseforge.com/minecraft/mc-mods/nullscape) spawning support. - Added [Incendium](https://www.curseforge.com/minecraft/mc-mods/incendium) spawning support. ## Structures: - Added the Steel Gym Town to the Savanna biome. - Added Steel Gym structure. - Added Steel Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. - Added Steel Gym Trainers to Steel Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. #### Changes: - Modified Mailbox and Letterbox block bound boxes to a smaller size than a full block. - Modified Pokémon Bosses to now use fresnel shader rendering. - Modified evolution animations effects to now use fresnel shader rendering. - Modified Gigantamax and Dynamax animations effects to now use fresnel shader rendering. - Changed all test based commands to return 1 when successful and 0 when failing, including `/comptest` `/spectest` and `/poketest`. - Gastly, Haunter, Shuppet, Misdreavus, and Dreepy are now mob replacements for Minecraft's Vex. #### Fixes: - Fixed Pokemon not spawning below Y-level 0. - [21004](https://pixelmonmod.com/tracker.php?p=2&t=21004) Fixed the move skill descriptions sometimes showing up behind the selection wheel. - Fixed the mystery box rendering at weird positions - [20850](https://pixelmonmod.com/tracker.php?p=2&t=20850) Fixed the Move Relearner's moves rendering invisible on opening UI. - [20879](https://pixelmonmod.com/tracker.php?p=2&t=20879) Fixed certain items not showing in the player's hand. - [20824](https://pixelmonmod.com/tracker.php?p=2&t=20824) Fixed player name and resource pack-textured NPCs displaying as a missing texture. - [20976](https://pixelmonmod.com/tracker.php?p=2&t=20976) Fixed the raid end victory screen UI. - [20940](https://pixelmonmod.com/tracker.php?p=2&t=20940) Fixed client crash when breaking Pixelmon's Pokédisplay block. - Fixed raids sometimes lasting more than 10 turns - Removed duplicate acitvation text from Fillet away - [20249](https://pixelmonmod.com/tracker.php?p=2&t=20249) Fixed Clodsire not breeding into Paldean Wooper - [20249](https://pixelmonmod.com/tracker.php?p=2&t=20249) Fixed Tauros inheriting its Paldean status based on breeding forms. - Fixes the boss rate not working in the Pixelmon spawner block. - Fixed Meltan double-eating iron nuggets. - [20629](https://pixelmonmod.com/tracker.php?p=2&t=20629) [20149](https://pixelmonmod.com/tracker.php?p=2&t=20149) Fixed Pokémon other than Magikarp not spawning with JUMP palettes. - Fixed JUMP palettes overriding shiny palettes. - Fixed the Trade Machine screen repeating endlessly the lever click sound when hovering over the Pokémon selection UI. - [20887](https://pixelmonmod.com/tracker.php?p=2&t=20887) Fixed the Trade Machine screen buttons not working. - Fixed the Pokémon Egg not launching players in singleplayer worlds if stepped or fallen on. - [20490](https://pixelmonmod.com/tracker.php?p=2&t=20490) Fixed Necrozma losing fused Solgaleo/Lunala respectively. - [20648](https://pixelmonmod.com/tracker.php?p=2&t=20648) Fixed Mega-evolutions losing their ability on mega-evolving. - Fixed evolved forms persisting after battle end. - [20987](https://pixelmonmod.com/tracker.php?p=2&t=20987) Fixed item duplication bug with Pokébags. - Fixed the Move Relearner not including egg moves in its movelist. - [20947](https://pixelmonmod.com/tracker.php?p=2&t=20947) Fixed lures being unplaceable in their inventory slot when in survival mode. - [20965](https://pixelmonmod.com/tracker.php?p=2&t=20965) Fixed Street Lights failing to produce light. - Fixed Pokémon not spawning in underground caves appropriately. - Fixed banners not appearing above the Ice Gym Town's PokéMart. ## Battles: - [20781](https://pixelmonmod.com/tracker.php?p=2&t=20781) Fixed multiple hit attacks hitting an extra time once their battle effect resolved. - [20498](https://pixelmonmod.com/tracker.php?p=2&t=20498) Fixed soft locks when Revival is used by other copying moves, such as Assist. - Fixed stat-changing items not working when equipped in battles. - Fixed Gigantamax Pokémon only being able to use their Gmax-move once per battle. ## Datapack: - Added the [normal map](https://en.wikipedia.org/wiki/Normal_mapping) property to palettes. An example of this change can be found on `1010-IronLeaves.json`. ## Translation: - Updated Ukrainian translation. - Updated Spanish translation. - Updated Traditional Chinese translation. ## Developer: - PokemonStorage now implements Iterable. Allowing for it to be used in enhanced for loops - PokemonStorage now has an abstract `PokemonStorage#clear()V` method which is implemented by both sub classes and will remove all Pokemon from the storage - Removed the "dynamax scale" and changed it to just use the Pixelmon's scale factor - Added ShaderProperties to AbstractClientEntity - Changed the StorageProxy and StorageManager to return `CompletableFuture` on the default methods as the loading of the player data now defers to the Scheduler's thread - Moved StorageSaveScheduler and StorageSaveAdapter out of the StorageManager and as static variables in the StorageProxy - Added `StorageSaveScheduler#getExecutor` so that async execution can be done when accessing the party through the CompletableFuture interface - Adds the `BoxCountCalculateEvent` with Pre and Post for changing the box count of a PC on a per-player basis - Added methods to the StorageProxy and StorageManager with "Now" suffix to maintain instantaneous access to the PC/Party where applicable. Most use cases are fine to use this however, it's notable that these should not be used if attempting to load offline player data as they will hold the thread until done (as was seen with the previously implementation when players logged in). These methods have been observed taking up to 2,000ms (probably more sometimes too) when players have a significant number of boxes in their PC. - Added the `ParseAttempt` interface - Changed the SpecificationProxy to return `ParseAttempt` when creating
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0.67 MB

9.2.1 Beta 08.09.2023

The Pixelmon Modpack 9.2.2

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
forge
Показать изменения
**"1.20.1 (Alpha 3)"** - The Java requirement for 1.20.1 is Java 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 47.1.46 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Adds Terralith support for spawning - Adds the following entity replacements: - Frog: Froakie, Frogadier, Greninja, Poliwhirl, Poliwrath, Politoed, Palpitoad, Seismitoad, Croagunk, Toxicroak - Tadpole: Poliwag, Tympole, Tadbulb - Axolotl: Wooper, Quagisre, Clodsire, Mudkip, Marshtomp, Swampert - Camel: Numel, Camerupt - Goat: Skiddo, Gogoat - Glow Squid: Inkay, Malamar - Allay: Cutiefly, Spritzee, Swirlix, Flabebe, Floette - Sniffer: Kabuto, Omanyte, Aerodactyl, Anorith, Lileep, Cranidos, Shieldon, Archen, Tirtouga, Tyrunt, Amaura #### Changes: - Changed the egg hatching music to now fall under the 'music' setting, enabling the music volume setting to adjust its volume - Changed the importer behavior to trigger an error when the provided gender exceeds one character in length #### Fixes: - Fixed the fossil machine's text not being centered - Fixed the issue of incorrect text coloring on the fossil machine - Fixed the new Discord Game SDK requiring Discord for the game to load - Fixed the issue where Boss Pokémon in horde battles were erroneously permitting Pokéballs to be thrown, leading to unintended Pokéball consumption - Fixed an issue where the changing a Pokemon's held item in survival would desync with the server causing unusual behaviour - Fix King's Rock not importing via Pokepaste due to the apostrophe - Fix Arceus deleting any Z-Crystal that didn't belong to a type - Fixed the issue where the party tooltip, located within the inventory, was rendering beneath other GUI elements - Fixed the chisel not changing the statue's gender - Fixed the problem where raid dens were not naturally spawning or responding to wishing pieces due to being assigned the entire resource key of the biome - Fixed a crash from invalid translated shopkeepers - Fixed flying pokemon getting stuck when they land in water - Fixed Pixelmon ores not spawning in the overworld - Fixed apricorn trees not spawning in the overworld - Fixed white apricorns not growing into trees - Fixed improper tool assignments for Pixelmon blocks, ensuring correct mining behavior - Fixed the hoglin spawn replacement file to prevent it from replacing piglins and piglin brutes ## Battles: - Gyro Ball's power is now correctly limited to a value between 1 and 150 ## Datapack - Adds back all forge tag modifications from 1.16.5 to resolve some broken recipes ## Developer - Fixed an issue where you could not use `runClient` due to Pixelmon being unable to locate the Discord Game SDK file
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0.58 MB

9.2.1 Beta 28.08.2023

The Pixelmon Modpack 9.2.1

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
forge
Показать изменения
**"1.20.1 (Alpha 2)"** - The Java requirement for 1.20.1 is Jave 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 47.1.44 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added ice gym - Added fairy gym #### Changes: - Updated our Discord rich presence integration to use Discord's Game SDK (hopefully solving crashing on MacOS) #### Fixes: - Fixed the Safari ball causing crashes - Fixed the refresh button on the cosmetics screen from breaking the game - Fixed pokemon spamming the take off sound - Fixed the shaded libraries conflicting with hybrid servers (arclight) - Fixed the server jar failing to start due to missing Jar in Jar (client reset packet) - Fixed the cloning machine drops being reversed ## Battles: - Nature Power is now labeled as a Status move. ## Datapack: - Added the "poke_balls/safari" biome tag for deciding which biomes receive the safari ball bonus
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0.58 MB

9.2.0 Beta 23.08.2023

The Pixelmon Modpack 9.2.0

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
forge
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**"They have those cherry trees don't they? - Jay 2023"** - The Java requirement for 1.20.1 is Jave 17. This will come shipped with most launchers. For manual installation, you may need to install a later JRE. - The minimum Forge version for this update is 47.1.44 and is required for a Pixelmon client to run. - Worlds from 1.16.5 may not work with newer versions of Minecraft. Consider backups before updating.. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added more Minecraft. ## Structures: - Added more Minecraft structures, most likely. #### Changes: - Updated targeted Minecraft version to 1.20.1 ## Datapack: - Datapacks from 1.16.5 may need to be tested before running on 1.20.1 builds. #### Developer: - Javadocs will be made available with each release.
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6.71 MB

9.1.7 Release 23.08.2023

The Pixelmon Modpack 9.1.7

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
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**"Insert Lost Woods bgm"** - The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added Rainbow Chien-Pao. - Added Tangela Bramblin. - Added Tangela Brambleghast. ## Pokémon: - Added Nymble. - Added Lokix. - Added Pawmi. - Added Pawmo. - Added Pawmot. - Added Bramblin. - Added Brambleghast. - Added Chien-Pao. - Added Chi-Yu. ## Moves, Abilities and Effects: - Added Fillet Away move. - Added Order Up move. - Added Comeuppance move. - Added Spicy Extract move. - Added Lumina Crash move. - Added Jet Punch move. - Added Spin Out move. - Added Twin Beam move. - Added Kowtow Cleave move. - Added Ruination move. - Added Collision Course move. - Added Electro Drift move. - Added SuperEffectiveBoost move effect. ## Structures: - Added Fairy Town in Birch Forests. - Added Fairy Gym structure. - Added Fairy Town structures: Berry Farm A and B, Blacksmith, Church, Clutter A-F, Day Care, Farm A and B, House A-E, Poke Center, Poke Mart, Road A-D, Town Center A and B and TCG Shop. - Added Fairy Gym Trainers to Fairy Gym structure: Elite A-F, Grunt A-I and Gym Leader A-F. ## Spawning: - Added Bramblin to Arid, Mesas, and Savannas at All Times. - Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead. - Added Brambleghast to Arid, Mesas, and Savannas at All Times. - Added Tangela palette to have a chance of appearing with Tangrowth as Party Lead. - Added Lokix to Savannas in the Afternoon. - Added Nymble to Savannas during Day. Nymble also has a chance to have a group spawn with other Nymble. - Added Pawmi to Taigas and Redwoods during Dawn and Day. - Added Pawmo to Taigas and Redwoods during Dawn and Day. Pawmo also has a chance to have a group spawn with Pawmi. - Added Pawmot to Taigas and Redwoods during Dawn and Day. Pawmot also has a guaranteed chance to have a group spawn with Pawmi. - Added Chi-Yu to Mesas, Volcano, and Volcanic Plains during Day above Y80. - Added Chien-Pao to Freezing Mountains during Night above Y80. #### Changes: - Wishing Pieces can be thrown or dropped into a raid den to use them, including if dropped by a chest or hopper. - [13425](https://pixelmonmod.com/tracker.php?p=2&t=13425) Hatching an egg will now include its on-hatch moves on the Pokemon's move reminder list, making them available to relearn. - Updated Headbutt, Forage, and Rock Smash loot tables to allow loot in Ultra Space. - Updated Headbutt spawns to match their Standard counterparts. - Updated Rock Smash spawns to match their Standard counterparts. #### Fixes: - [20567](https://pixelmonmod.com/tracker.php?p=2&t=20567) Fixed Capsakid crashing a server or client when evolving with a Fire Stone. - Fixed biomes with zero raid star chances attempting a raid spawn regardless of the config chances. - Fixed raid den shadow previews appearing inside the red beam instead of in front of them. - Fixed Paldean TM 9 registering as Pin Missile instead of Fire Fang. - [18511](https://pixelmonmod.com/tracker.php?p=2&t=18511) Fixed Zygarde Cell and Cores failing to spawn naturally in new chunks. - Fixed Zygarde Cell transparency failing to render properly. - Fixed server crash caused by throwing a Poké Ball at a Pokémon riding a Bike or Boat. - Fixed move application failing unless a move is used with a number, such as `move1:Bite` vs `move:Bite`. - Fixed move specs failing to match under specific scenarios. - Fixed cascading chunk loading issues when marking a chunk as needing updates while a tile is being loaded. - [15582](https://pixelmonmod.com/tracker.php?p=2&t=15582) Fixed Clobbopus erroneously transforming into an alien palette when caught in a Beast Ball. - Fixed the Flash external move producing a dim light instead of a bright light. - Fixed large betterspawning config files crashing the server when used. ## Battles: - Fixed client-side error when reverting a Dynamax state. - [20288](https://pixelmonmod.com/tracker.php?p=2&t=20288) Fixed Aegislash failing to switch from Shield to Blade form when using an attacking Z-Move. - [20286](https://pixelmonmod.com/tracker.php?p=2&t=20286) Fixed Shattered Psyche and All-Out Pummeling calculating damage using the opponent's Defense stat when the base move is Psyshock, Psystrike or Secret Sword. - Fixed TCG's Brock's Vulpix Hypnotic Gaze failing to put the opponent to sleep. - Fixed TCG's Brock's Vulpix Fire Ring not properly applying damage to a benched Pokémon. - Fixed fallback move errors for Toedscool and Toedscruel when used in raid dens. ## Translation: - Updated Simplified Chinese translation. - Updated Traditional Chinese translation. #### Developer: - **Breaking Change**: Fields in `RaidSpawningRegistry` privatized, getters added instead. - **Breaking Change**: Renamed `RaidSpawningRegistry` to `RaidRegistry`. - **Breaking Change**: Replaced `RaidSpawningRegistry::raids` with `RaidRegistry::getAllRaids()`. - **Breaking Change**: Replaced `RaidSpawnRegistry::map` with `RaidRegistry::getBiomeToRaids()`. - **Breaking Change**: Raid registry now uses specific raid data structures instead of long nested collections. - **Breaking Change**: Added `RaidRegistry.RaidCollection` data structure, a collection of raids for a list of specific biomes. - **Breaking Change**: Added `RaidRegistry.RaidBiomeGrouping` data structure, a group of raids for a specific biome with specific raid star level weights. - **Breaking Change**: Added `RaidRegistry.RaidStarGrouping` data structure, a group of raids mapped to raid star levels. - **Breaking Change**: Added `RaidRegistry.Raid` data structure, a representation of a specific individual raid Pokémon and form, contained within the above data structures. - **Breaking Change**: Methods in raid registry events now return the base interfaces of List and Map, or a specific raid data structure, where applicable. - **Breaking Change**: `RegisterRaidEvent.AddDefault#getRaid()` now returns a `RaidRegistry.Raid` instead of a `Tuple&lt;Integer, String&gt;`. - **New**: Added EffectBase method `modifyDamage`, allowing MoveEffects to modify move damage directly.
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6.32 MB

9.1.6 Release 08.08.2023

The Pixelmon Modpack 9.1.6

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
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## Additions: - Added `undexable` flag to use when giving Pokémon that should only be dexable. - Added `undexable` spec to check if a Pokémon is correctly dexable. ### Pokémon: - Added Shroodle. - Added Grafaiai. - Added Iron Leaves. - Added Walking Wake. ### Moves, Abilities and Effects: - Added Ice Spinner move. - Added Make it Rain move. - Added Last Respects move. - Added Hydro Steam move. - Added ignoreWeather option for move effects. - Added StatsEffectPost move effect. ### Loot Tables: - Added loot tables for Village Butcher, Cartographer, Desert House, Plains House, Savanna House, Shepard, Snowy House, Taiga House, Tannery and Temple. - Added special loot table for Random Berry. ### Spawning: - Added Shroodle to Forests and Jungle on Land during Day, including group spawn chance. - Added Grafaiai to Jungle on Tree Top during Night, including Headbutt chance in Jungle. - Removed Diancie from Ultra Deep Sea. - Added Halloween Ivysaur to Graveyards at Night. - Added Cofagrigus to Ultra Desert during Night. - Added Runerigus to Ultra Desert during Day. - Moved Stakataka from Ultra Desert to Ultra Plant. - Moved Spirit Cresselia, Regieleki and Suicune from Ultra Space to Graveyards via Land and Manmade at Midnight. ## Changes: - Reduced permission level of `/compedit` and `/pokeedit` to 2. - Optimized tab completion requests, having them run off the main thread. - Optimized attack loading and saving during chunk calls, removing unnecessary allocation and mapping methods for better performance. - Optimized calculations for nearby spawn horde battles in Ultra Space's spawning system. - Aggressively optimized resource loading for clients, affecting startup time and resource pack load time. - Updated Dubwool's sprite system to support multi-colored sprites based on wool color. - Updated Celebi's base stats to allow for Alien palette transformation when caught using a Beast Ball. ## Fixes: - Fixed missing recipes for Roserade Tea, Komala Coffee, Pinap Juice, Skitty Smoothie and Tapu Cocoa. - Fixed client logins into a vanilla hub failing if classes are initialized in wrongful order, causing a relog on the client. - Fixed `unbattleable`, `uncatchable` specs failing to apply when used in a Pixelmon spawner block. - [20480](https://pixelmonmod.com/tracker.php?p=2&t=20480) Fixed the Arc Chalice consuming two plates instead of one when using with stacked plate items. - Fixed Skitty and Slaking drop registration. - [20326](https://pixelmonmod.com/tracker.php?p=2&t=20326) Fixed broken Cloning Machines accepting a new Mew despite their broken (and unusable) state. - [19847](https://pixelmonmod.com/tracker.php?p=2&t=19847) [20012](https://pixelmonmod.com/tracker.php?p=2&t=20012) Fixed some instances of untranslated display of custom Pokémon names despite names or nickname being set, affecting translation as well. - [17979](https://pixelmonmod.com/tracker.php?p=2&t=17979) [20336](https://pixelmonmod.com/tracker.php?p=2&t=20336) Fixed Ore Sense failing to display colors, shapes or exact locations of ores seeked. - Fixed general `config.yml` referring to some ores as Minecraft blocks instead of Pixelmon ones. - Fixed missing recipes for Stripped Ultra Jungle Log, Stripped Ultra Gingko Log, and Stripped Ultra Elm Log failing to create planks when placed in the crafting table. - Fixed the Hourglass block items being placeable on the same block a player is standing. - Fixed inconsistent 'horde` spelling in `spawning.yml`. - [20549](https://pixelmonmod.com/tracker.php?p=2&t=20549) Fixed `undexable` Pokémon appearing in several API getter methods for obtaining random Pokémon. - Fixed a player crashed caused while shift-clicking a Pokémon in a PC on multiplayer while said Pokémon's palette is null. - [20124](https://pixelmonmod.com/tracker.php?p=2&t=20124) Fixed some statues being stuck in 'flying' mode animation. - Fixed missing drops for Tatsugiri and Dudunsparce. - [19210](https://pixelmonmod.com/tracker.php?p=2&t=19210) Fixed sizes of Galarian Farfetch'd and Sirfetch'd compared to Kantonian Farfetch'd. - [20303](https://pixelmonmod.com/tracker.php?p=2&t=20303) Fixed NPC Traders failing to successfully trade with the player, causing an error instead. - Fixed PokéDisplays not listing default forms properly. - [19874](https://pixelmonmod.com/tracker.php?p=2&t=19874) Fixed PokéDisplays occasionally failing to revert form or palette changes accurately. - Fixed Legendary and Ultimate tier bosses drops failing to drop a Master Ball properly. - [20358](https://pixelmonmod.com/tracker.php?p=2&t=20358) Fixed Tapu Koko, Tapu Lele, Tapu Bulu and Tapu Fini failing to correctly appear as raid spawns. - [20409](https://pixelmonmod.com/tracker.php?p=2&t=20409) Fixed Psychic and Fairy type colors being reversed when used via the API. - [20500](https://pixelmonmod.com/tracker.php?p=2&t=20500) Fixed the size of the update tag on PokéStop entities to prevent players from getting kicked if too large. - [20495](https://pixelmonmod.com/tracker.php?p=2&t=20495) [20545](https://pixelmonmod.com/tracker.php?p=2&t=20545) Fixed underground spawning, restoring non-biome-specific spawn compatibility. - Fixed Ultra Space portals failing to spawn. - [19815](https://pixelmonmod.com/tracker.php?p=2&t=19815) Fixed incompatibility with Resourceful Bees and Pixelmon concerning the US wood blocks - now registered. - Fixed missing evolution items to item registry class, namely Black Augurite, Peat Block, Auspicious Armor and Malicious Armor. - [20504](https://pixelmonmod.com/tracker.php?p=2&t=20504) Fixed mega bosses failing to properly select players for spawning. - Fixed Origin and Primal forms taking too long to transform when interacted with their respective item. - Fixed Meltan eating anything and everything. Silly Meltan. - [20612](https://pixelmonmod.com/tracker.php?p=2&t=20612) Fixed Meltan evolution mechanic duplicating iron it was fed if total exceeded amount required. - Fixed NPCs being knocked back by the NPC Editor wand in an effort to delete them. - Fixed EXP Candies printing twice the success message in chat when used. - [20420](https://pixelmonmod.com/tracker.php?p=2&t=20420) Fixed NPC Trainers throwing an error or crashing when using a non-primary language locale such as English (CA) or Spanish (Mexico). - Fixed Netherite Hammers not being fire resistant. - [19187](https://pixelmonmod.com/tracker.php?p=2&t=19187) [19171](https://pixelmonmod.com/tracker.php?p=2&t=19171) Fixed `allow-vanilla-mobs` config option overpopulating in Pokémon when used in conjunction with the spawn replacer datapack system. - Fixed Poképaste import error text log being untranslatable. - [20539](https://pixelmonmod.com/tracker.php?p=2&t=20539) Fixed missing clock recipes for Light Blue Clock, Light Gray Clock, Lime Clock and Magenta Clock. - [20662](https://pixelmonmod.com/tracker.php?p=2&t=20662) Fixed mispelling of BYG's Coniferous Forest Hills biome in several spawn sets. - [20664](https://pixelmonmod.com/tracker.php?p=2&t=20664) Fixed invalid biomes in Skiddo's spawn set. - Fixed mispelling of Pixelmon's Ultra Jungle biome in Greninja's spawn set. - Fixed Drowned Finneon and Remoraid using invalid biomes to denominate Pixelmon's Drowned World biomes. - [20515](https://pixelmonmod.com/tracker.php?p=2&t=20515) Fixed Quaxly's default spawn levels in its spawn set. - [20444](https://pixelmonmod.com/tracker.php?p=2&t=20444) Fixed Galarian Darmanitan's TR moveset missing Defense Curl and Bulk Up. - Fixed hitboxes for Toedscool and Toedscruel. - Fixed Farfetch'd, Sirfetch'd and Galarian Farfetch'd stat weight. ## Battles: - [20391](https://pixelmonmod.com/tracker.php?p=2&t=20391) [20594](https://pixelmonmod.com/tracker.php?p=2&t=20594) Fixed Fake Out failing if used on any turn after Turn 1. - [20622](https://pixelmonmod.com/tracker.php?p=2&t=20622) Fixed Rage Fists power boost activating by direct damage being affected by hazard entries and weather damage. - Fixed a player's Pokémon moving when switching into battle. - Fixed Triple Arrows having a wrong PP, now defaulting to 16. - Fixed a battle crashed caused by Laser Focus requiring an attack on the next turn. - [20501](https://pixelmonmod.com/tracker.php?p=2&t=20501) Fixed flinch condition checking for battle log events instead if the Pokémon had taken their turn. - [20551](https://pixelmonmod.com/tracker.php?p=2&t=20551) Fixed reserve-waiting moves such as Teleport and U-Turn locking a battle if used as the last viable Pokémon in party. - [20229](https://pixelmonmod.com/tracker.php?p=2&t=20229) Fixed Darmanitan's Zen-mode failing to activate if already below half health at the start of a battle. - [20429](https://pixelmonmod.com/tracker.php?p=2&t=20429) Fixed advanced AI 'cloning' a Pokémon in their party by switching back into it as if it were in reserve. - Fixed mega-evolving Pokémon taking damage from the opponent when using a pivot move on the same turn as the mega-evolution. - [20590](https://pixelmonmod.com/tracker.php?p=2&t=20590) Fixed mega-evolving Pokémon dealing excessive damage to an opponent when mega-evolving on the same turn as the opponent's switch out. - [20293](https://pixelmonmod.com/tracker.php?p=2&t=20293) Fixed Pursuit hitting twice when the Pursuit-target is no longer on the field. ## Translation: - Updated Korean translation. - Updated Traditional Chinese translation. - Updated Simplified Chinese translation. - Updated Spanish translation. ## Datapack: - Changed the moves section of the species JSON to no longer require all sections, discarding the need for empty arrays such as `"tmMoves2": []`. ## Developer: - Changed the distinct move list during startup for datapack loading for efficiency in time and memory when recomputing entity spawns or Pokémon calls for initialize methods.
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13.44 MB

9.1.5 Release 02.06.2023

The Pixelmon Modpack 9.1.5

Поддерживаемые версии Minecraft
1.16.5
Загрузчики / Платформы
forge
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**"Rainbows, but a lack of kittens"** - The minimum Forge version for this update is 36.2.34 and is required for a Pixelmon client to run. - If using datapacks, consider refreshing every update for default datapack fixes from Pixelmon. #### Additions: - Added a setting to the `spawning.yml` config to disable dimensions for spawning, `spawning-disabled-dimensions`. - Added Pride-themed Pokéstop model to celebrate Pride Month! ## Pokémon: - Added Toedscool. - Added Toedscruel. ## Sounds: - Updated Pokémon sounds for Dusclops, Dusknoir, Duskull, Necrozma, Noibat, Noivern, Skarmory and Wooper. - Added Pokémon sounds for Aegislash, Ariados, Bellibolt, Brambleghast, Bramblin, Brute Bonnet, Cosmog, Doublade, Drilbur, Excadrill, Frillish, Froslass, Grafaiai, Honedge, Marshtomp, Pidove, Pignite, Ponyta, Purugly, Reshiram, Shroodle, Spoink, Tadbulb, Toedscool, Toedscruel, Tyrunt and Varoom. ## Structures: - Updated structures for Spear Pillar A, Spear Pillar B, Sail Boat, Grass Gym Pokémart, Desert Pokémart, Savanna Pokémart and Taiga Pokémart. ## Spawning: - Added Toedscool to Mushroom, Redwoods, and Taigas during Day. - Added Toedscruel to Mushroom, Redwoods, and Taigas during Day. - Added group spawn chance with Toedscool to Toedscruel's spawning. #### Changes: - Removed deprecated debug commands: `/pixeldebug`, `/psnapshot`, `/reloadmoveanimations`, `/reloadmoveanimation` and `/pixeltp`. #### Fixes: - [20472](https://pixelmonmod.com/tracker.php?p=2&t=20472) Fixed NPCTrainers crashing the server when trying to engage a player they have already fought this day when set to `once-a-day` or `once-a-mc-day` setting. - [20452](https://pixelmonmod.com/tracker.php?p=2&t=20452) Fixed legendaries failing to spawn due to the spawning system calling threads wrongly. - Fixed hordes failing to respect spawn weights. - Fixed server crashes caused by Mystery Box usage on Arclight-powered servers. - Fixed the Froggy Chair recipe. - [20457](https://pixelmonmod.com/tracker.php?p=2&t=20457) Fixed Darmanitan defaulting to 'normal' form when evolving Darumaka with an Ice Stone. - [20052](https://pixelmonmod.com/tracker.php?p=2&t=20052) Fixed `/checkspawn` for forage and rocksmash causing server errors in console. - Fixed flying values not accounting for higher or equal values to 0, causing logging errors. - Fixed missing moves for fused Calyrex Ice Rider and Shadow Rider. - [20479](https://pixelmonmod.com/tracker.php?p=2&t=20479) Fixed Iron Thorns being undexable. - Fixed `malePercentage` gender ratio for 133 Pokémon species, causing the number to be rounded down instead of adding a decimal. - Fixed Deerling's model floating slightly off the ground for all palettes. ## Battles: - [20451](https://pixelmonmod.com/tracker.php?p=2&t=20451) Fixed Illusion failing when used in battle, causing errors in console. #### Translation: - Updated Korean translation. - Updated Traditional Chinese translation. #### Developer: - Changed the legendary spawner to not call `.join()` on the spawning thread. - Changed the method `AbstractSpawner#getTrackedBlockCollection` to return a CompletableFuture as if called offthread it will return to the server thread and then return using a CompletableFuture.
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13.44 MB