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CorgiLib
Modrinth Mod

CorgiLib

A library mod containing code used across Corgi Taco's mods.

Minecraft product info

Important product information

Compatibility, Minecraft versions, loaders, and external source data.

Type

Mod

Access

Free

Latest version

1.20.1-4.0.3.5-forge

Downloads

14 289 980

Loaders / Platforms

fabric forge neoforge quilt

Minecraft versions

1.19.2 – 1.19.4 1.20.1 1.21.1 1.21.4 1.21.8 1.21.11

Categories

library

Description

Detailed information

This is a mod containing code used in Corgi Taco's mods including the following helpful features: - `.json5` Config Serialization with Mojang's codecs. Commented json files. - Commented Codecs. - Trees from NBT feature. - Blending/Easing Functions codec registry for easy codec config serialization. - Entity Filters. - Villager trade codec registry for easy codec config serialization.

Developer

CorgiTaco

Profile and data retrieved from Modrinth

Open on Modrinth

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Project images

Screenshots and images from the original Modrinth page.

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Change log

Project versions

Published versions and original Modrinth files.

1.20.1-4.0.3.5-forge Current Release 07.08.2026

CorgiLib-forge-1.20.1-4.0.3.5

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.3.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change Maven Group ID to dev.corgitaco - Update Include Toml to 3.8.3 # 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.20.1-4.0.3.5-fabric Release 07.08.2026

CorgiLib-fabric-1.20.1-4.0.3.5

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.3.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change Maven Group ID to dev.corgitaco - Update Include Toml to 3.8.3 # 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.67 MB

1.21.1-5.0.0.9-NeoForge Release 17.03.2026

CorgiLib-NeoForge-1.21.1-5.0.0.9

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.9-Forge Release 17.03.2026

CorgiLib-Forge-1.21.1-5.0.0.9

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.9-Fabric Release 17.03.2026

CorgiLib-Fabric-1.21.1-5.0.0.9

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.9 * Change internal impls. # 5.0.0.8 - Fix Datagen class not being excluded from NeoForge builds - Update Included Toml to 3.8.3 # 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.66 MB

1.21.11-9.0.0.0-NeoForge Release 27.12.2025

CorgiLib-NeoForge-1.21.11-9.0.0.0

Supported Minecraft versions
1.21.11
Loaders / Platforms
neoforge
Show changes
# 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.11-9.0.0.0-Forge Release 27.12.2025

CorgiLib-Forge-1.21.11-9.0.0.0

Supported Minecraft versions
1.21.11
Loaders / Platforms
forge
Show changes
# 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.11-9.0.0.0-Fabric Release 27.12.2025

CorgiLib-Fabric-1.21.11-9.0.0.0

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric quilt
Show changes
# 9.0.0.0 - Update to 1.21.11 # 8.0.0.0 - Update to 1.21.10/9 # 7.0.0.1 - Update included toml to 3.8.3 # 7.0.0.0 - Update to 1.21.8 # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.65 MB

1.21.4-6.0.0.3-NeoForge Release 05.08.2025

CorgiLib-NeoForge-1.21.4-6.0.0.3

Supported Minecraft versions
1.21.4
Loaders / Platforms
neoforge
Show changes
# 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.4-6.0.0.3-Forge Release 05.08.2025

CorgiLib-Forge-1.21.4-6.0.0.3

Supported Minecraft versions
1.21.4
Loaders / Platforms
forge
Show changes
# 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.4-6.0.0.3-Fabric Release 05.08.2025

CorgiLib-Fabric-1.21.4-6.0.0.3

Supported Minecraft versions
1.21.4
Loaders / Platforms
fabric quilt
Show changes
# 6.0.0.3 - Fix NeoForge and Forge Crashes on Startup # 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.65 MB

1.21.8-7.0.0.0-NeoForge Release 28.07.2025

CorgiLib-NeoForge-1.21.8-7.0.0.0

Supported Minecraft versions
1.21.8
Loaders / Platforms
neoforge
Show changes
# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.8-7.0.0.0-Forge Release 28.07.2025

CorgiLib-Forge-1.21.8-7.0.0.0

Supported Minecraft versions
1.21.8
Loaders / Platforms
forge
Show changes
# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.8-7.0.0.0-Fabric Release 28.07.2025

CorgiLib-Fabric-1.21.8-7.0.0.0

Supported Minecraft versions
1.21.8
Loaders / Platforms
fabric quilt
Show changes
# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.65 MB

1.21.4-6.0.0.2-NeoForge Release 28.07.2025

CorgiLib-NeoForge-1.21.4-6.0.0.2

Supported Minecraft versions
1.21.4
Loaders / Platforms
neoforge
Show changes
# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.4-6.0.0.2-Forge Release 28.07.2025

CorgiLib-Forge-1.21.4-6.0.0.2

Supported Minecraft versions
1.21.4
Loaders / Platforms
forge
Show changes
# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.29 MB

1.21.4-6.0.0.2-Fabric Release 28.07.2025

CorgiLib-Fabric-1.21.4-6.0.0.2

Supported Minecraft versions
1.21.4
Loaders / Platforms
fabric quilt
Show changes
# 6.0.0.2 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Fix Commands Not being Registered on NeoForge - Change Maven Group ID to `dev.corgitaco` # 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.65 MB

1.21.1-5.0.0.7-NeoForge Release 24.07.2025

CorgiLib-NeoForge-1.21.1-5.0.0.7

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.7-Forge Release 24.07.2025

CorgiLib-Forge-1.21.1-5.0.0.7

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.7-Fabric Release 24.07.2025

CorgiLib-Fabric-1.21.1-5.0.0.7

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.7 - Fix Jankson being shadowed to the wrong package in Forge and NeoForge # 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.66 MB

1.21.1-5.0.0.6-NeoForge Release 24.07.2025

CorgiLib-NeoForge-1.21.1-5.0.0.6

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.6-Forge Release 24.07.2025

CorgiLib-Forge-1.21.1-5.0.0.6

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.6-Fabric Release 24.07.2025

CorgiLib-Fabric-1.21.1-5.0.0.6

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.6 - Fix Jankson being shadowed to the wrong package in Fabric # 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.66 MB

1.21.1-5.0.0.5-NeoForge Release 22.07.2025

CorgiLib-NeoForge-1.21.1-5.0.0.5

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.5-Forge Release 22.07.2025

CorgiLib-Forge-1.21.1-5.0.0.5

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.3 MB

1.21.1-5.0.0.5-Fabric Release 22.07.2025

CorgiLib-Fabric-1.21.1-5.0.0.5

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.5 - Move Night Config Shutdown to Fabric Server Lifecycle Event - Change maven coordinates to `dev.corgitaco.corgilib` from `corgitaco.corgilib`. # 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.66 MB

1.21.1-5.0.0.4-NeoForge Release 05.06.2025

CorgiLib-NeoForge-1.21.1-5.0.0.4

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.21.1-5.0.0.4-Forge Release 05.06.2025

CorgiLib-Forge-1.21.1-5.0.0.4

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.21.1-5.0.0.4-Fabric Release 05.06.2025

CorgiLib-Fabric-1.21.1-5.0.0.4

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.4 * Fix missing AutoService annotation in Forge Network Handler * Fix concurrency issues with random scheduled ticks. * Update Night Config # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.7 MB

1.20.1-4.0.3.4-forge Release 05.06.2025

CorgiLib-forge-1.20.1-4.0.3.4

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.20.1-4.0.3.4-fabric Release 05.06.2025

CorgiLib-fabric-1.20.1-4.0.3.4

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.3.4 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.71 MB

1.21.4-6.0.0.1-Fabric Release 05.06.2025

CorgiLib-Fabric-1.21.4-6.0.0.1

Supported Minecraft versions
1.21.4
Loaders / Platforms
fabric quilt
Show changes
# 6.0.0.1 * Fix concurrency issues with random scheduled ticks. * Update Night Config # 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.69 MB

1.21.4-6.0.0.0-Fabric Release 10.03.2025

CorgiLib-Fabric-1.21.4-6.0.0.0

Supported Minecraft versions
1.21.4
Loaders / Platforms
fabric quilt
Show changes
# 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.68 MB

1.21.4-6.0.0.0-NeoForge Release 10.03.2025

CorgiLib-NeoForge-1.21.4-6.0.0.0

Supported Minecraft versions
1.21.4
Loaders / Platforms
neoforge
Show changes
# 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.33 MB

1.21.4-6.0.0.0-Forge Release 10.03.2025

CorgiLib-Forge-1.21.4-6.0.0.0

Supported Minecraft versions
1.21.4
Loaders / Platforms
forge
Show changes
# 6.0.0.0 - Update to 1.21.4 # 5.0.0.4 * Fix missing AutoService annotation in Forge Netowrk Handler # 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.33 MB

1.21.1-5.0.0.3-NeoForge Release 18.12.2024

CorgiLib-NeoForge-1.21.1-5.0.0.3

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.21.1-5.0.0.3-Forge Release 18.12.2024

CorgiLib-Forge-1.21.1-5.0.0.3

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.21.1-5.0.0.3-Fabric Release 18.12.2024

CorgiLib-Fabric-1.21.1-5.0.0.3

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.3 * Fix Night config hanging the server on shutdown # 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.69 MB

1.20.1-4.0.3.3-forge Release 18.12.2024

CorgiLib-forge-1.20.1-4.0.3.3

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.20.1-4.0.3.3-fabric Release 18.12.2024

CorgiLib-fabric-1.20.1-4.0.3.3

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.3.3 * Fix Night config hanging the server on shutdown # 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.69 MB

1.21.1-5.0.0.2-NeoForge Release 07.09.2024

CorgiLib-NeoForge-1.21.1-5.0.0.2

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.21.1-5.0.0.2-Forge Release 07.09.2024

CorgiLib-Forge-1.21.1-5.0.0.2

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.21.1-5.0.0.2-Fabric Release 07.09.2024

CorgiLib-Fabric-1.21.1-5.0.0.2

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.2 * Add `any_conditions_passes` entity condition. # 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.69 MB

1.20.1-4.0.3.2-forge Release 04.09.2024

CorgiLib-forge-1.20.1-4.0.3.2

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.20.1-4.0.3.2-fabric Release 04.09.2024

CorgiLib-fabric-1.20.1-4.0.3.2

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.3.2 * Add `any_conditions_passes` entity condition. # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.69 MB

1.21.1-5.0.0.1-NeoForge Release 04.09.2024

CorgiLib-NeoForge-1.21.1-5.0.0.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
# 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.33 MB

1.21.1-5.0.0.1-Forge Release 04.09.2024

CorgiLib-Forge-1.21.1-5.0.0.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
forge
Show changes
# 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.21.1-5.0.0.1-Fabric Release 04.09.2024

CorgiLib-Fabric-1.21.1-5.0.0.1

Supported Minecraft versions
1.21.1
Loaders / Platforms
fabric quilt
Show changes
# 5.0.0.1 * Fix NeoForge Missing AccessTransformer # 5.0.0.0 * 1.21.1?!?!?!?! # 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.68 MB

1.20.1-4.0.3.1-fabric Release 30.08.2024

CorgiLib-fabric-1.20.1-4.0.3.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.69 MB

1.20.1-4.0.3.1-forge Release 30.08.2024

CorgiLib-forge-1.20.1-4.0.3.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.3.1 * Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.) * Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online). # 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.34 MB

1.20.1-4.0.3.0-fabric Release 19.08.2024

CorgiLib-fabric-1.20.1-4.0.3.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.68 MB

1.20.1-4.0.3.0-forge Release 19.08.2024

CorgiLib-forge-1.20.1-4.0.3.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.3.0 * Remove Imgui * Add announcement widget # 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.33 MB

1.20.1-4.0.2.0-fabric Beta 29.07.2024

corgilib-fabric-1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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4.21 MB

1.20.1-4.0.2.0-forge Beta 29.07.2024

corgilib-forge-1.20.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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3.86 MB

4.0.2.0 Beta 17.07.2024

corgilib-forge-1.20.1-4.0.2.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.2.0 * Move Project to Arch Loom * Remove unused libraries * Remove use of Regutils * Major Breaking API changes due to package restructuring # 4.0.1.4 * Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks. # 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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4.2 MB

1.20.1-4.0.1.3-forge Beta 17.06.2024

CorgiLib-forge-1.20.1-4.0.1.3

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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4.07 MB

1.20.1-4.0.1.3-fabric Beta 17.06.2024

CorgiLib-fabric-1.20.1-4.0.1.3

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.1.3 * Fix a crash with mixin where we were referencing MC classes in the Mixin plugin. * Code base cleanup. # 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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6.04 MB

1.20.1-4.0.1.2-fabric Beta 14.06.2024

CorgiLib-fabric-1.20.1-4.0.1.2

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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6.04 MB

1.20.1-4.0.1.2-forge Beta 14.06.2024

CorgiLib-forge-1.20.1-4.0.1.2

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.1.2 * Fix Codec comments in delegated DynamicOps # 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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4.07 MB

1.20.1-4.0.1.1-forge Beta 10.03.2024

CorgiLib-forge-1.20.1-4.0.1.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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4.07 MB

1.20.1-4.0.1.1-fabric Beta 10.03.2024

CorgiLib-fabric-1.20.1-4.0.1.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.1.1 * Fix Crashing when running on MacOS # 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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6.04 MB

1.20.1-4.0.1.0-forge Beta 29.02.2024

CorgiLib-forge-1.20.1-4.0.1.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge neoforge
Show changes
# 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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5.55 MB

1.20.1-4.0.1.0-fabric Beta 29.02.2024

CorgiLib-fabric-1.20.1-4.0.1.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric quilt
Show changes
# 4.0.1.0 * Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow * Update Included Jankson to 1.2.3 * Update included toml to 3.6.7 * Update included RegUtils to 1.20.1 * Add `/corgilib place_all` command. * Add ImGui. # 4.0.0.4 * Fix `drawRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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7.52 MB

1.20.1-4.0.0.4-forge Beta 04.08.2023

CorgiLib-forge-1.20.1-4.0.0.4

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
# 4.0.0.4 * Fix `dragRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.31 MB

1.20.1-4.0.0.4-fabric Beta 04.08.2023

CorgiLib-fabric-1.20.1-4.0.0.4

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric
Show changes
# 4.0.0.4 * Fix `dragRing` hPct calculation in RenderUtils. # 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.53 MB

1.20.1-4.0.0.3-forge Beta 03.08.2023

CorgiLib-forge-1.20.1-4.0.0.3

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
# 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.31 MB

1.20.1-4.0.0.3-fabric Beta 03.08.2023

CorgiLib-fabric-1.20.1-4.0.0.3

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric
Show changes
# 4.0.0.3 * Fix RenderType in RenderUtils. ## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.53 MB

1.20.1-4.0.0.2-fabric Beta 03.08.2023

CorgiLib-fabric-1.20.1-4.0.0.2

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric
Show changes
## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.53 MB

1.20.1-4.0.0.2-forge Beta 03.08.2023

CorgiLib-forge-1.20.1-4.0.0.2

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
## 4.0.0.2 * Improve Draw Ring method. ## 4.0.0.1 * Add Render Utils * Add the ability to register packets under other name spaces in a reverse compatible way. ## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.31 MB

1.20.1-4.0.0.1-forge Beta 03.08.2023

CorgiLib-forge-1.20.1-4.0.0.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.31 MB

1.20.1-4.0.0.1-fabric Beta 03.08.2023

CorgiLib-fabric-1.20.1-4.0.0.1

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric
Show changes
## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.53 MB

1.20.1-4.0.0.0-forge Beta 13.06.2023

CorgiLib-forge-1.20.1-4.0.0.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.31 MB

1.20.1-4.0.0.0-fabric Beta 13.06.2023

CorgiLib-fabric-1.20.1-4.0.0.0

Supported Minecraft versions
1.20.1
Loaders / Platforms
fabric
Show changes
## 4.0.0.0 * Update to 1.20.1 ## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.53 MB

1.19.4-3.0.0.0-fabric Beta 13.06.2023

CorgiLib-fabric-1.19.4-3.0.0.0

Supported Minecraft versions
1.19.4
Loaders / Platforms
fabric
Show changes
## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.53 MB

1.19.4-3.0.0.0-forge Beta 13.06.2023

CorgiLib-forge-1.19.4-3.0.0.0

Supported Minecraft versions
1.19.4
Loaders / Platforms
forge
Show changes
## 3.0.0.0 * Update to 1.19.4 ## 2.0.0.0 * Update to 1.19.3. ## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.31 MB

1.19.3-2.0.0.0-forge Beta 11.06.2023

CorgiLib-forge-1.19.3-2.0.0.0

Supported Minecraft versions
1.19.3
Loaders / Platforms
forge
Show changes
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.31 MB

1.19.3-2.0.0.0-fabric Beta 11.06.2023

CorgiLib-fabric-1.19.3-2.0.0.0

Supported Minecraft versions
1.19.3
Loaders / Platforms
fabric
Show changes
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.53 MB

1.19.2-1.0.0.34-fabric Beta 27.05.2023

CorgiLib-fabric-1.19.2-1.0.0.34

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.34-forge Beta 27.05.2023

CorgiLib-forge-1.19.2-1.0.0.34

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.33-fabric Beta 18.05.2023

CorgiLib-fabric-1.19.2-1.0.0.33

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.33-forge Beta 18.05.2023

CorgiLib-forge-1.19.2-1.0.0.33

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.33 * Clean up message when config reading fails. ## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.32-fabric Beta 01.03.2023

CorgiLib-fabric-1.19.2-1.0.0.32

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.32-forge Beta 01.03.2023

CorgiLib-forge-1.19.2-1.0.0.32

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.32 * Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`. ## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.31-forge Beta 28.02.2023

CorgiLib-forge-1.19.2-1.0.0.31

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.31-fabric Beta 28.02.2023

CorgiLib-fabric-1.19.2-1.0.0.31

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.31 * Better checks and exceptions for `TreeFromStructureNBTFeature`. ## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.30-forge Beta 27.02.2023

CorgiLib-forge-1.19.2-1.0.0.30

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.30-fabric Beta 27.02.2023

CorgiLib-fabric-1.19.2-1.0.0.30

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.30 * Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`. ## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.29-forge Beta 26.02.2023

CorgiLib-forge-1.19.2-1.0.0.29

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.29-fabric Beta 26.02.2023

CorgiLib-fabric-1.19.2-1.0.0.29

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.29 * Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`. ## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.28-forge Beta 26.02.2023

CorgiLib-forge-1.19.2-1.0.0.28

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.28-fabric Beta 26.02.2023

CorgiLib-fabric-1.19.2-1.0.0.28

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.28 * Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`. ## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.27-fabric Beta 26.02.2023

CorgiLib-fabric-1.19.2-1.0.0.27

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.27-forge Beta 26.02.2023

CorgiLib-forge-1.19.2-1.0.0.27

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.27 * Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`. ## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.26-forge Beta 26.02.2023

CorgiLib-forge-1.19.2-1.0.0.26

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.26-fabric Beta 26.02.2023

CorgiLib-fabric-1.19.2-1.0.0.26

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.26 * Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`. ## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.25-fabric Beta 26.02.2023

CorgiLib-fabric-1.19.2-1.0.0.25

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.25-forge Beta 26.02.2023

CorgiLib-forge-1.19.2-1.0.0.25

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.25 * Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`. ## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.24-forge Beta 22.02.2023

CorgiLib-forge-1.19.2-1.0.0.24

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.24-fabric Beta 22.02.2023

CorgiLib-fabric-1.19.2-1.0.0.24

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.24 * Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`. ## 1.0.0.23 * Change chunk storage format to our own compound tag to easily isolate our chunk tag data. ## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.22-forge Beta 04.02.2023

CorgiLib-forge-1.19.2-1.0.0.22

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.22-fabric Beta 04.02.2023

CorgiLib-fabric-1.19.2-1.0.0.22

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.22 * Use moving position when checking for ground instead of constantly checking the same position. * Don't use heightmap to determine if the trunk is on the ground. ## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.21-fabric Beta 01.02.2023

CorgiLib-fabric-1.19.2-1.0.0.21

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.21-forge Beta 01.02.2023

CorgiLib-forge-1.19.2-1.0.0.21

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.21 * Water log leaves placed in water by `TreeFromStructureNBTFeature`. ## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.20-fabric Beta 22.01.2023

CorgiLib-fabric-1.19.2-1.0.0.20

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.20-forge Beta 22.01.2023

CorgiLib-forge-1.19.2-1.0.0.20

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.20 * Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk` ## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.19-forge Beta 22.01.2023

CorgiLib-forge-1.19.2-1.0.0.19

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.19-fabric Beta 22.01.2023

CorgiLib-fabric-1.19.2-1.0.0.19

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.19 * Don't random tick in `LevelChunk` constructor. ## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.18-fabric Beta 22.01.2023

CorgiLib-fabric-1.19.2-1.0.0.18

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.49 MB

1.19.2-1.0.0.18-forge Beta 22.01.2023

CorgiLib-forge-1.19.2-1.0.0.18

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.18 * Add schedule random ticks system to update grass blocks under logs. ## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.17-forge Beta 22.01.2023

CorgiLib-forge-1.19.2-1.0.0.17

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.17-fabric Beta 22.01.2023

CorgiLib-fabric-1.19.2-1.0.0.17

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.17 * Try and fix ticking dirt blocks under filled logs. ## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.16-forge Beta 19.01.2023

CorgiLib-forge-1.19.2-1.0.0.16

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.16-fabric Beta 19.01.2023

CorgiLib-fabric-1.19.2-1.0.0.16

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.16 * Invert check for ground when filling logs under for trees. ## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.15-forge Beta 19.01.2023

CorgiLib-forge-1.19.2-1.0.0.15

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.15-fabric Beta 19.01.2023

CorgiLib-fabric-1.19.2-1.0.0.15

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.15 * Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position. ## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.14-forge Beta 19.01.2023

CorgiLib-forge-1.19.2-1.0.0.14

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.14-fabric Beta 19.01.2023

CorgiLib-fabric-1.19.2-1.0.0.14

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.14 * Get logs from the trunk palette correctly. * Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`. ## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.13-forge Beta 19.01.2023

CorgiLib-forge-1.19.2-1.0.0.13

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.13-fabric Beta 19.01.2023

CorgiLib-fabric-1.19.2-1.0.0.13

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.13 * Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`. ## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.12-forge Beta 18.01.2023

CorgiLib-forge-1.19.2-1.0.0.12

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.12-fabric Beta 18.01.2023

CorgiLib-fabric-1.19.2-1.0.0.12

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.12 * Fix StructureBoxEditor ## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.11-forge Beta 18.01.2023

CorgiLib-forge-1.19.2-1.0.0.11

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.19.2-1.0.0.11-fabric Beta 18.01.2023

CorgiLib-fabric-1.19.2-1.0.0.11

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.11 * Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction. ## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.10-forge Beta 17.01.2023

CorgiLib-forge-1.19.2-1.0.0.10

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.19.2-1.0.0.10-fabric Beta 17.01.2023

CorgiLib-fabric-1.19.2-1.0.0.10

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.10 * Place leaves on trunks. ## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.47 MB

1.19.2-1.0.0.9-forge Beta 17.01.2023

CorgiLib-forge-1.19.2-1.0.0.9

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.19.2-1.0.0.9-fabric Beta 17.01.2023

CorgiLib-fabric-1.19.2-1.0.0.9

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.9 * Fix canopy anchor pos. ## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.47 MB

1.19.2-1.0.0.8-fabric Beta 16.01.2023

CorgiLib-fabric-1.19.2-1.0.0.8

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.47 MB

1.19.2-1.0.0.8-forge Beta 16.01.2023

CorgiLib-forge-1.19.2-1.0.0.8

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.8 * Add the ability to use yellow wool to anchor canopies from trunks. ## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.19.2-1.0.0.7-fabric Beta 16.01.2023

CorgiLib-fabric-1.19.2-1.0.0.7

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.47 MB

1.19.2-1.0.0.7-forge Beta 16.01.2023

CorgiLib-forge-1.19.2-1.0.0.7

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.7 * Switch to Access Transformers/Wideners. ## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.19.2-1.0.0.6-fabric Beta 30.10.2022

CorgiLib-fabric-1.19.2-1.0.0.6

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.6-forge Beta 30.10.2022

CorgiLib-forge-1.19.2-1.0.0.6

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.6 * Use correct `/corgilib worldregistryexport` command data export path. * Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing. ## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.19.2-1.0.0.5-fabric Beta 26.10.2022

CorgiLib-fabric-1.19.2-1.0.0.5

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.5-forge Beta 26.10.2022

CorgiLib-forge-1.19.2-1.0.0.5

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.5 * Fix & optimize `/corgilib worldRegistryExport` command. ## 1.0.0.4 * Register `AnyCondition` condition. * Better registry ID for `IsMobCategoryCondition`. ## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.19.2-1.0.0.4-fabric Beta 26.10.2022

CorgiLib-fabric-1.19.2-1.0.0.4

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.4-forge Beta 26.10.2022

CorgiLib-forge-1.19.2-1.0.0.4

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.3-forge Beta 24.10.2022

CorgiLib-forge-1.19.2-1.0.0.3

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.19.2-1.0.0.3-fabric Beta 24.10.2022

CorgiLib-fabric-1.19.2-1.0.0.3

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.2-fabric Beta 24.10.2022

CorgiLib-fabric-1.19.2-1.0.0.2

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.3 * Prevent duplicate initializations on fabric. ## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.2-fabric Beta 24.10.2022

CorgiLib-fabric-1.19.2-1.0.0.2

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.19.2-1.0.0.2-forge Beta 24.10.2022

CorgiLib-forge-1.19.2-1.0.0.2

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.2 * Relocate Jankson on forge build. ## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.27 MB

1.0.0.1-forge Beta 24.10.2022

CorgiLib-forge-1.19.2-1.0.0.1

Supported Minecraft versions
1.19.2
Loaders / Platforms
forge
Show changes
## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.26 MB

1.0.0.1-fabric Beta 24.10.2022

CorgiLib-fabric-1.19.2-1.0.0.1

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
Show changes
## 1.0.0.1 * Allow CorgiLib Fabric to be initialized from elsewhere. * Clean up network package. ## 1.0.0 * First Release.
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0.48 MB

1.0.0 Alpha 24.10.2022

1.0.0

Supported Minecraft versions
1.19.2
Loaders / Platforms
fabric
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0.48 MB