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Fresh Moves
Modrinth Resource Pack

Fresh Moves

This is EMF Player Animation resource pack. Gives fancy animations to the player entity. Compatible with animations from other mods. Like Quark's emotes, Parcool techniques and Not Enough Animations.

Информация о Minecraft-продукте

Важное о товаре

Совместимость, версии Minecraft, загрузчики и данные внешнего источника.

Тип

Resource Pack

Доступ

Бесплатно

Последняя версия

3.1.1

Загрузки

12 585 408

Загрузчики / Платформы

minecraft

Minecraft версии

1.18.2 – 1.21.4

Категории

16x equipment modded

Описание

Подробная информация

**You need the LATEST versions [Entity Model Features](https://www.curseforge.com/minecraft/mc-mods/entity-model-features) (+v2.0.2), [Entity Texture Features](https://www.curseforge.com/minecraft/mc-mods/entity-texture-features-fabric) (+v6.0.1) to use this pack. This are client-side mods that are available for both Forge and Fabric** ![EMF logo](https://cdn.modrinth.com/data/cached_images/0aa32bdb40851a6882ecba3cb37e95a6ecc4d85c.png)![ETF logo](https://cdn.modrinth.com/data/cached_images/1d4608f18fc00ca5e9da67f3213c436a24b0d5d8.png) **OPTIFINE DOESN'T SUPPORT PLAYER CUSTOM MODELS ...yet, just in case** ----------------------------------------------------------------------------------------------- Be sure to use the right version of this pack (For Animated Eyes and Minecraft Version) ![Replace this with a description](https://cdn.modrinth.com/data/cached_images/d5412689e1e9214bd1036f06f260fee1def0ebc9.png) ----------------------------------------------------------------------------------------------- Check this tutorial and the new face feaures added in v3.0 in this made by Laynce. <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/uDccyv7FROs" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> ----------------------------------------------------------------------------------------------- [To fix Black eyes follow this quick guide](https://github.com/IthanMendoza/Fresh-Moves/wiki/Fix-Black-Eyes) ↓. For a video demonstration go to this page in the wiki of the resourcepack. [Fix Black Eyes · IthanMendoza/Fresh-Moves Wiki (github.com)](https://github.com/IthanMendoza/Fresh-Moves/wiki/Fix-Black-Eyes) If you want your hand to stop moving in the first person perspective. [Go to this page in the wiki to disable it.](https://github.com/IthanMendoza/Fresh-Moves/wiki/Fix-Moving-1st-Person-Hand) [Fix Moving 1st Person Hand · IthanMendoza/Fresh-Moves Wiki (github.com)](https://github.com/IthanMendoza/Fresh-Moves/wiki/Fix-Moving-1st-Person-Hand) For this mod to work you have to activate this features in the EMF and ETF settings: <details> <summary>Spoiler</summary> First go to resourcepacks ![tuto](https://cdn.modrinth.com/data/cached_images/9b45812cf8a3e1350baa3b118b8d06988843c8c5.png) The click in this button (ETF and EMF settings) ![tuto 2](https://cdn.modrinth.com/data/cached_images/f489cf91567d21c2997f0114e1fd491f68d8a270.png) Click in textures ![tuto 3](https://cdn.modrinth.com/data/cached_images/df72e0c73ea8bb8344ca2676b1112d4ec9d9d1a2.png) Click on player skin settings ![tuto 4](https://cdn.modrinth.com/data/cached_images/12b9038a88c9662bf00fdc199a867d8930a0cc67.png) And activate the option that says "Allow skin transparency" and set it to "All skins" ![tuto 5](https://cdn.modrinth.com/data/cached_images/263b5f998339f30be5273a234ea8b217a1f6a86e.png) Go back to the mod settings and click on models ![tuto 6](https://cdn.modrinth.com/data/cached_images/68743cd4890de61b252587f8962ca2a5be64e0fb.png) Go to Options and Fixes ![tuto 7](https://cdn.modrinth.com/data/cached_images/17f162b6864eb693de39ad7f060e4369d88abe88.png) And finally set to On the option that says "Prevent first person hand animation" ![tuto 8](https://cdn.modrinth.com/data/cached_images/c2280c0011e6126814ba217ea2842f3dfbf3c51b.png) </details> ----------------------------------------------------------------------------------------------- To animate the eyes go to the [Fresh Moves wiki](https://github.com/IthanMendoza/Fresh-Moves/wiki/Eyebrows). TLDR you must add extra pixels to your skin and upload that modified skin. [ The positions of those extra pixels are in the wiki](https://github.com/IthanMendoza/Fresh-Moves/wiki). All supported eyes are there. Here are some examples in real skins. ![wiki](https://cdn.modrinth.com/data/cached_images/349e93f1b96fb3dc38de5cd21a45b0491a8ff1bd.png) Here are some examples of things you must get in the end in your skin.png. This result must be used as your skin. If other people have these extra pixels on their skin, you will be able to see their animated eyes in multiplayer. ![type 9](https://cdn.modrinth.com/data/cached_images/3ac6e2cebb2da808506ab611a925b277ad1ba429.png) ![type 10](https://cdn.modrinth.com/data/cached_images/396e0b595c3be699a602f42ebfed709a6e2aa254.png) ![type 21](https://cdn.modrinth.com/data/cached_images/e84677d4d0acfd8a1ebce4f6cff04892c2f35821.png) May look like there is some part missing the eyewhites but in game the eyewhites expand to their normal size. Notice that it has the eyebrows at the third position. The version of this pack with animated eyes (Expressive Fresh Moves.zip) will also have the extra pixels on the default Minecraft skins (Steve, Alex, Makena, Efe, Noor, Kai, Ari, Sunny, and Zuri) as an example. **** ----------------------------------------------------------------------------------------------- **Features in Fresh Moves:** -This resource pack overhauls the idle, walking and swimming animation and gives some othe details to the player. ![Running](https://cdn.modrinth.com/data/cached_images/22d2e93235eb421566c030489277234dfadc7e73.png) ![Idle](https://cdn.modrinth.com/data/cached_images/c343e36d2c1492bcc47cf27cb5d26394cde89109.png) This resource pack has been made with special compatibility for [Parcool](https://www.curseforge.com/minecraft/mc-mods/parcool), [Quark's](https://www.curseforge.com/minecraft/mc-mods/quark) emotes, [Not Enought Animations](https://www.curseforge.com/minecraft/mc-mods/not-enough-animations), [Amendments](https://www.curseforge.com/minecraft/mc-mods/amendments) and [Real Camera](https://www.curseforge.com/minecraft/mc-mods/real-camera) mod. Other mods' animations may work. The resource pack doesn't overwrite the arms animations at all so animations on them should play as normal. For Parcool we recommend dissabling the "Fast Running" and "Fast Swimming" animators in the configuration menu (Use "Configured" for that) Animations/Animators. ![Naruto Walk](https://cdn.modrinth.com/data/cached_images/1b030d0e25ef308d7a5b03f9451e014b55c70d3a.png)![Emotes](https://cdn.modrinth.com/data/cached_images/8ca85eacc407338dbf3919547f4e9257de0462bb.png)![Amendments compat](https://cdn.modrinth.com/data/cached_images/c03e96f738a4a51ae9c7ebedd0f0e401445aafd0.png) The latest version also comes with fixes for [Sleep Tight](https://www.curseforge.com/minecraft/mc-mods/sleep-tight)'s sleeping position. ----------------------------------------------------------------------------------------------- This pack is also available in [Curse Forge](https://www.curseforge.com/minecraft/texture-packs/fresh-moves) and [Planet Minecraft](https://www.planetminecraft.com/texture-pack/tras-fresh-player/). **Here are some tutorials for different languages:** - [Tutorial en Español](https://youtu.be/96cv9srgw7M?si=lbJAVZSIJeOriWue) ----------------------------------------------------------------------------------------------- **Credits:** FreshLX: Creator of Fresh Animations resourcepack. The pillager, enderman and villager animations of the Fresh Animations pack were used as the base of this pack. Ithan: Animation editor and responsible for the extensive eye support and other facial features compatibility. Traben: Creator of ETF and ETM and the custom player models feature. He helped me a lot in the creation of the pack BoZo-Xo2 & CoolRanchChris: Creators of the original Fresh Player Animations resourcepack (The pack where Fresh Moves is made from) and members of the Traben's discord server TrasTick: Mantains the Curseforge and Planet Minecraft pages. Laynce: Creator of the video tutorial for Fresh Moves Fresh Player and other Player Animation packs can be found in the [Traben's discord server](https://discord.com/invite/rURmwrzUcz) in the etf-emf-pack-list channel. Be sure to take a look.

Разработчик

IthanMendoza

Профиль и данные получены с Modrinth

Открыть на Modrinth

Галерея продукта

Изображения проекта

Скриншоты и изображения из оригинальной страницы Modrinth.

Holding animation (Amendents and Not Enough Animations)

Idle animation

Eyeless running animation

Wallpaper

Running animation

Sky dive animation (Parcool)

Headbanging animation (Quark emote)

Список изменений

Версии проекта

Опубликованные версии и оригинальные файлы Modrinth.

3.1.1 Актуальная Beta 20.01.2025

1.21.3 and Above/With animated Eyes - Fresh moves v3.1

Поддерживаемые версии Minecraft
1.21.3 1.21.4
Загрузчики / Платформы
minecraft
Показать изменения
Well, something I wanted to say first is thanks for all the support you have given to the pack and thanks for your patience. I wasn't able to include everything I wanted for this update but I think this could be of your liking. THIS VERSION OF THE PACK DOES HAVE ANIMATED EYES AND IT'S MADE FOR 1.20.3 AND ABOVE CHANGELOG: Fixes: - The 1st person hand animations fix is now enabled by default. Now this pack is more plug and play than ever, enable the pack and use it, that's it. Remember to have EMF and ETF installed though. - The black eye issue was also fixed by Traben (EMF and ETF creator) during these months. - Now the arms and legs move in proper sync while walking/running (This fix was provided by FreshLX <3) - No more stiff legs while sleeping. - During this time. Traben added special compatibility for the Essential mod emotes and lots of issues with that mod were fixed also. - The breathing animations are slightly tweaked, chest and legs stick together better. CHANGES AND ADDITIONS: - The walking, sprinting were reworked and polished. - The sneaking animations were improved a lot in this update. Feet no longer bury on the ground to fit in 1.5 block gaps. - Sleeping position adjusted and the breathing animation also slows down a little while resting. - Now the pack uses the dedicated cape model feature provided by EMF and new animations were made for it. Now it sticks to the back properly. - Partial Emotecraft compatibility, Being still allows Emotecraft's emotes to almost run completely fine. The limbs will rotate as intented. - Better Combat animations will now play the proper leg rotations while standing still (Hammer animations no longer has stiff legs while using the hammer standing still for example) - Updated Parcool tecniques detection with its new update. - Elytra and Cape animations were slighty tweaked. The animated eyes of the pack were not touched for this update, but I'm still working on them for a future update. The showcase of these changes and fixes can be found in the Fresh Moves Discord Server in the announcements channel.
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0.26 MB

3.1.1 Beta 20.01.2025

1.21.3 and Above/No animated Eyes - Fresh moves v3.1.1

Поддерживаемые версии Minecraft
1.21.3 1.21.4
Загрузчики / Платформы
minecraft
Показать изменения
Well, something I wanted to say first is thanks for all the support you have given to the pack and thanks for your patience. I wasn't able to include everything I wanted for this update but I think this could be of your liking. THIS VERSION OF THE PACK HAS NO ANIMATED EYES AND IT'S MADE FOR 1.20.3 AND ABOVE CHANGELOG: Fixes: - The 1st person hand animations fix is now enabled by default. Now this pack is more plug and play than ever, enable the pack and use it, that's it. Remember to have EMF and ETF installed though. - The black eye issue was also fixed by Traben (EMF and ETF creator) during these months. - Now the arms and legs move in proper sync while walking/running (This fix was provided by FreshLX <3) - No more stiff legs while sleeping. - During this time. Traben added special compatibility for the Essential mod emotes and lots of issues with that mod were fixed also. - The breathing animations are slightly tweaked, chest and legs stick together better. CHANGES AND ADDITIONS: - The walking, sprinting were reworked and polished. - The sneaking animations were improved a lot in this update. Feet no longer bury on the ground to fit in 1.5 block gaps. - Sleeping position adjusted and the breathing animation also slows down a little while resting. - Now the pack uses the dedicated cape model feature provided by EMF and new animations were made for it. Now it sticks to the back properly. - Partial Emotecraft compatibility, Being still allows Emotecraft's emotes to almost run completely fine. The limbs will rotate as intented. - Better Combat animations will now play the proper leg rotations while standing still (Hammer animations no longer has stiff legs while using the hammer standing still for example) - Updated Parcool tecniques detection with its new update. - Elytra and Cape animations were slighty tweaked. The animated eyes of the pack were not touched for this update, but I'm still working on them for a future update. The showcase of these changes and fixes can be found in the Fresh Moves Discord Server in the announcements channel.
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0.24 MB

3.1 Beta 20.01.2025

1.21.2 and Below/With animated Eyes - Fresh moves v3.1

Поддерживаемые версии Minecraft
1.18.2 1.19.2 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3
Загрузчики / Платформы
minecraft
Показать изменения
Well, something I wanted to say first is thanks for all the support you have given to the pack and thanks for your patience. I wasn't able to include everything I wanted for this update but I think this could be of your liking. THIS VERSION OF THE PACK DOES HAVE ANIMATED EYES AND IT'S MADE FOR 1.20.2 AND BELOW CHANGELOG: Fixes: - The 1st person hand animations fix is now enabled by default. Now this pack is more plug and play than ever, enable the pack and use it, that's it. Remember to have EMF and ETF installed though. - The black eye issue was also fixed by Traben (EMF and ETF creator) during these months. - Now the arms and legs move in proper sync while walking/running (This fix was provided by FreshLX <3) - No more stiff legs while sleeping. - During this time. Traben added special compatibility for the Essential mod emotes and lots of issues with that mod were fixed also. - The breathing animations are slightly tweaked, chest and legs stick together better. CHANGES AND ADDITIONS: - The walking, sprinting were reworked and polished. - The sneaking animations were improved a lot in this update. Feet no longer bury on the ground to fit in 1.5 block gaps. - Sleeping position adjusted and the breathing animation also slows down a little while resting. - Now the pack uses the dedicated cape model feature provided by EMF and new animations were made for it. Now it sticks to the back properly. - Partial Emotecraft compatibility, Being still allows Emotecraft's emotes to almost run completely fine. The limbs will rotate as intented. - Better Combat animations will now play the proper leg rotations while standing still (Hammer animations no longer has stiff legs while using the hammer standing still for example) - Updated Parcool tecniques detection with its new update. - Elytra and Cape animations were slighty tweaked. The animated eyes of the pack were not touched for this update, but I'm still working on them for a future update. The showcase of these changes and fixes can be found in the Fresh Moves Discord Server in the announcements channel.
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0.31 MB

3.1 Beta 20.01.2025

1.21.2 and Below/No animated Eyes - Fresh moves v3.1

Поддерживаемые версии Minecraft
1.18.2 1.19.2 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2
Загрузчики / Платформы
minecraft
Показать изменения
Well, something I wanted to say first is thanks for all the support you have given to the pack and thanks for your patience. I wasn't able to include everything I wanted for this update but I think this could be of your liking. THIS VERSION OF THE PACK HAS NO ANIMATED EYES AND IT'S MADE FOR 1.20.2 AND BELOW CHANGELOG: Fixes: - The 1st person hand animations fix is now enabled by default. Now this pack is more plug and play than ever, enable the pack and use it, that's it. Remember to have EMF and ETF installed though. - The black eye issue was also fixed by Traben (EMF and ETF creator) during these months. - Now the arms and legs move in proper sync while walking/running (This fix was provided by FreshLX <3) - No more stiff legs while sleeping. - During this time. Traben added special compatibility for the Essential mod emotes and lots of issues with that mod were fixed also. - The breathing animations are slightly tweaked, chest and legs stick together better. CHANGES AND ADDITIONS: - The walking, sprinting were reworked and polished. - The sneaking animations were improved a lot in this update. Feet no longer bury on the ground to fit in 1.5 block gaps. - Sleeping position adjusted and the breathing animation also slows down a little while resting. - Now the pack uses the dedicated cape model feature provided by EMF and new animations were made for it. Now it sticks to the back properly. - Partial Emotecraft compatibility, Being still allows Emotecraft's emotes to almost run completely fine. The limbs will rotate as intented. - Better Combat animations will now play the proper leg rotations while standing still (Hammer animations no longer has stiff legs while using the hammer standing still for example) - Updated Parcool tecniques detection with its new update. - Elytra and Cape animations were slighty tweaked. The animated eyes of the pack were not touched for this update, but I'm still working on them for a future update. The showcase of these changes and fixes can be found in the Fresh Moves Discord Server in the announcements channel.
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0.24 MB

3.0.1 Beta 30.04.2024

(No Eyes) Eyeless Fresh Moves v3.0.1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1
Загрузчики / Платформы
minecraft
Показать изменения
Version 3.0 is here! (Expressive version changelog included here) Fixes (v3.0.1) Body disconnection should be fixed. AlphaSkins and CustomSkinLoader are no longer dependencies BUT you need to have the LATEST version of ETF and EMF and enable some settings. Check the resource pack page for that. The 1st person animation can now be disable within ETF & EMF's config menu. Check the resource pack page for that. You need to have the LATEST version of ETF and EMF and enable those settings. Legs don't longer "run" while in gliding with the elytra. The elytra now sync with the body thanks to elytra custom animations. Thanks Traben for the guidance. I wouldn't consider a this a sure fix. But I changed the head rotation limitation which maybe can solve the backwards head problem (let me know if it does) because I haven't been able to replicate it yet. The walking animation while attacking with better combat no longer gives weird jumps. Eyebrows no longer bounce while running New Stuff The eye compatibility part 1 is now COMPLETE. I won't receive more suggestions for eyes in quite some time. The new eye styles are. Guide will be updated later. Derp 2x1 eyes, 4 offsets. Spread eyes (like the fox, but not derp), 1 offset. 1x1 pixel eye smooth blinking animation, 4 offsets. 1x2 pixel eye smooth blinking animation, 2 offsets. 1x3 pixel eye smooth blinking animation, 2 offsets. 2nd Layer (hat) eyebrows, 4 offsets. These are eyebrows that will show above the hat layer of the head. The same offsets as the normal eyebrows. 2x2 pixel eye Eyelashes, 1 offset. Villager eyebrow, 1 offset. Other changes The player no longer levitates over the ground while crawling. New leg subtle animation while crawling. I got rid of unnecessary bouncing in the swimming animation. Ultimate ladder animation detection (for NotEnoughAnimation and Personality) Instead of using the limb position detection, now uses the is_climbing variable from EMF (so again, UPDATE EMF & ETF to the very latest version). Some other minor changes to the animations.
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0.24 MB

3.0.1 Beta 30.04.2024

(With Eyes) Expressive Fresh Moves v3.0.1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1
Загрузчики / Платформы
minecraft
Показать изменения
Version 3.0 is here! Fixes (v3.0.1) Body disconnection should be fixed. AlphaSkins and CustomSkinLoader are no longer dependencies BUT you need to have the LATEST version of ETF and EMF and enable some settings. Check the resource pack page for that. The 1st person animation can now be disable within ETF & EMF's config menu. Check the resource pack page for that. You need to have the LATEST version of ETF and EMF and enable those settings. Legs don't longer "run" while in gliding with the elytra. The elytra now sync with the body thanks to elytra custom animations. Thanks Traben for the guidance. I wouldn't consider a this a sure fix. But I changed the head rotation limitation which maybe can solve the backwards head problem (let me know if it does) because I haven't been able to replicate it yet. The walking animation while attacking with better combat no longer gives weird jumps. Eyebrows no longer bounce while running New Stuff The eye compatibility part 1 is now COMPLETE. I won't receive more suggestions for eyes in quite some time. The new eye styles are. Guide will be updated later. Derp 2x1 eyes, 4 offsets. Spread eyes (like the fox, but not derp), 1 offset. 1x1 pixel eye smooth blinking animation, 4 offsets. 1x2 pixel eye smooth blinking animation, 2 offsets. 1x3 pixel eye smooth blinking animation, 2 offsets. 2nd Layer (hat) eyebrows, 4 offsets. These are eyebrows that will show above the hat layer of the head. The same offsets as the normal eyebrows. 2x2 pixel eye Eyelashes, 1 offset. Villager eyebrow, 1 offset. Other changes The player no longer levitates over the ground while crawling. New leg subtle animation while crawling. I got rid of unnecessary bouncing in the swimming animation. Ultimate ladder animation detection (for NotEnoughAnimation and Personality) Instead of using the limb position detection, now uses the is_climbing variable from EMF (so again, UPDATE EMF & ETF to the very latest version). Some other minor changes to the animations.
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0.31 MB

2.3 Beta 25.04.2024

Eyeless Fresh Moves v2.3

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5
Загрузчики / Платформы
minecraft
Показать изменения
MORE EYE SUPPORT IN THE EXPRESSIVE FRESH MOVES VERSION, in case yours is now supported. 3x1px enderman-like eyes with 2 offsets ported directly from the Fresh Animations 1.9 enderman eye animations. Now you can be one of them :v 3x2px Large eyes with 1 offset The apply these new eyes look in the resource pack page. CHANGES. The eyebrows now come in 4 different offsets and all of them have a neutral mood. Their positions in the skin texture have been changed. Angry and calm mood in eyebrows no longer exist. Running and walking animations no longer have horizontal bouncy movements. Now walking and running animations look different. In the walking animation the body rotation is more subtle, and arms are rotated normal, in the running animation the arms are now rotated like in the "Minecraft Live is back for 2023" video at 0:29 seconds in the Minecraft Channel:v. The personality sitting detection has been changed to be more accurate but may cause a little delay to the leg rotation. This should prevent some accidental siting in the air situations. NEWS Well, I was wrong about the first-person hand movements. I mean its fixed since it reads the player variables, but we don't have a tool to control those 1st person perspective movements yet. A fix to that may come soon. I will be working on more eye compat before I jump into using the new variables like climbing, crawling or gliding since we have some issues with the CEM template loader in blockbench. A new pack called "Just Expressions" will come with just the animated eye feature. Now I'm aware that elytras can be animated like the player to make them sync body movements. So a fix to that may come in a near future. Right now I'm busy with college stuff so updates may come more slowly. So be patient for future updates.
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0.24 MB

2.3 Beta 25.04.2024

Expressive Fresh Moves v2.3

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5
Загрузчики / Платформы
minecraft
Показать изменения
ATTENTION THE EYEBROWS POSITIONS IN THE TEXUTE HAVE BEEN MOVED!!! Look in the resource pack page for more details. NEW STUFF! More eye support: 3x1px enderman-like eyes with 2 offsets ported directly from the Fresh Animations 1.9 enderman eye animations. Now you can be one of them :v 3x2px Large eyes with 1 offset The apply these new eyes look in the resource pack page. CHANGES. The eyebrows now come in 4 different offsets and all of them have a neutral mood. Their positions in the skin texture have been changed. Angry and calm mood in eyebrows no longer exist. Running and walking animations no longer have horizontal bouncy movements. Now walking and running animations look different. In the walking animation the body rotation is more subtle, and arms are rotated normal, in the running animation the arms are now rotated like in the "Minecraft Live is back for 2023" video at 0:29 seconds in the Minecraft Channel:v. The personality sitting detection has been changed to be more accurate but may cause a little delay to the leg rotation. This should prevent some accidental siting in the air situations. The revers UV in the eyelids and eye hiders have been fix on ALL eye types. So now they show like you edit them on your skin. NEWS Well, I was wrong about the first-person hand movements. I mean its fixed since it reads the player variables, but we don't have a tool to control those 1st person perspective movements yet. A fix to that may come soon. I will be working on more eye compat before I jump into using the new variables like climbing, crawling or gliding since we have some issues with the CEM template loader in blockbench. A new pack called "Just Expressions" will come with just the animated eye feature. Now I'm aware that elytras can be animated like the player to make them sync body movements. So a fix to that may come in a near future. Right now I'm busy with college stuff so updates may come more slowly. So be patient for future updates.
2.2.2 Beta 23.04.2024

Eyeless Fresh Moves v2.2.2

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Загрузчики / Платформы
minecraft
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New Icon and .mcmeta (the incompatible pack warning should be gone for any version of Minecraft)
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0.24 MB

2.2.2 Beta 23.04.2024

Expressive Fresh Moves v2.2.2

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Загрузчики / Платформы
minecraft
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New Icon and .mcmeta (The incompatible warning should be gone for any version of Minecraft)
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0.32 MB

2.2.1 Beta 19.04.2024

EMF 2.0 hotfix Eyeless Fresh Moves v2.2.1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Загрузчики / Платформы
minecraft
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This is a hotfix that makes the pack work with EMF 2.0 Also some news on this: Now the first person hand movement is feature that is no longer erratic. Let me explain Before the hand read the variables of entities on screen, now it reflects the actual arm animations of the player. So, the movement was a intended feature in EMF but now it follows the arms animation of the player model as it should've been. I have control over those animations, and I will disable them in the next update or if you have any ideas on that I will hear to them. I have some new crawling, jumping and gliding variables that I can use so expect something new on that aspect.
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0.02 MB

2.2.1 Beta 19.04.2024

EMF 2.0 hotfix Expressive Fresh Moves v2.2.1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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minecraft
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This is a hotfix that makes the pack work with EMF 2.0 Also some news on this: Now the first person hand movement is feature that is no longer erratic. Let me explain Before the hand read the variables of entities on screen, now it reflects the actual arm animations of the player. So, the movement was a intended feature in EMF but now it follows the arms animation of the player model as it should've been. I have control over those animations and I will disable them in the next update. I have some new crawling, jumping and gliding variables that I can use so expect something new on that aspect.
2.2 Beta 13.04.2024

Eyeless Fresh Moves v2.2

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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MORE EYE SUPPORT IN THE EXPRESSIVE FRESH MOVES VERSION!!! (In case your eye type is now supported) More 1 pixel tall eyes support (4 different offsets) and 2 pixel tall eyes support (4 different offsets) Animated Eyebrow with 2 different moods (angry and calm) for just 1 position and size at the moment. Other changes: The legs should look better while moving and attacking with better combats animations. The legs.ry rotation in the animation code has been suppresed for the Better Combat change (sitting position stays the same as before) Ladder and dive logic detection improved.
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0.02 MB

2.2 Beta 13.04.2024

Expressive Fresh Moves v2.2

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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MORE EYE SUPPORT!!! More 1 pixel tall eyes support (4 different offsets) and 2 pixel tall eyes support (4 different offsets) Animated Eyebrow with 2 different moods (angry and calm) for just 1 position and size at the moment. ATTENTION!! THE PIXELS UV TO GET THE EYE MID POSITION HAVE BEEN MOVED!!! In the pack is included the default player textures (Steve, Alex, Nor...) with the new eye pixel position. Go to the resource pack page to get more details about the new eyes UVs. Other changes: The legs should look better while moving and attacking with better combats animations. The legs.ry rotation in the animation code has been suppresed for the Better Combat change (sitting position stays the same as before) Ladder and dive logic detection improved.
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0.07 MB

2.1 Beta 07.04.2024

Eyeless Fresh Moves v2.1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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Personality mod Compat: Reworked the sit detection logic so now works with Personality sitting. Leg animation for ladder climbing for both Not Enought Animations and Personality are back. Fixed boat sitting. Slight change to the leg positioning while sitting. Tweaked the Sleep Tight head rotation. Parcool movements are detected more precisely. Also some leg animations in some techniques are back, the leaping leg rotation for example. Parcool Wall run flickering fixed. Parcool sky-diving animations slightly tweaked. Paragliders Compat: Thanks to some exclusive EMF functions now the bugged body rotation while using the paraglider should be gone. Cleaned the code from unused variables (Leftovers of the Pillager's code from Fresh Animations) and restructured the movement detection part. Some other minor changes to the animations. Deleted the modified default skins from the eyeless version (so they don't overwrite other resourcepacks' player textures)
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0.02 MB

2.1 Beta 07.04.2024

Expresssive Fresh Moves v2.1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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From now on the packs with animated eyes will be called 'Expressive Fresh Moves' (Almost a EMF reference :v) Personality mod Compat: Reworked the sit log so now works with Personality sitting. Leg animation for ladder climbing for both Not Enought Animations and Personality are back. Fixed boat sitting. Slight changed to the leg positioning while sitting. Tweaked the Sleep Tight head rotation. Parcool movements are detected more precisely. Also some leg animations in some techniques are back, the leaping leg rotation for example. Parcool Wall run flickering fixed. Parcool sky-diving animations slightly tweaked. Paragliders Compat: Thanks to some exclusive EMF functions now the bugged body rotation while using the paraglider should be gone. Cleaned the code from unused variables (Leftovers of the Pillager code from Fresh Animations) and restructured the movement detection part. Some other minor changes to the animations. The extended eye support is planned for the next update but it may take some time.
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0.07 MB

2.0 Beta 02.04.2024

Eyeless Fresh Moves v2.0

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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2.0 version is here!!! Some duplicated cubes were removed from the model The cape has been brought back with UV fixes and some placeholder animations, should look fine in most cases. The code now has some logic to detect parcool's movements and adjust the movements according to that. The Quark's emote head twisting has been fixed. The broken neck while sleeping with Sleep Tight has been fixed. No animated Eyes in this version. (To get the animated eyes go to the Resource pack page) Many tweaks in the idle and walking animations.
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0.06 MB

2.0 Beta 02.04.2024

Fresh Moves v2.0

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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2.0 version is here!!! Some duplicated cubes were removed from the model The cape has been brought back with UV fixes and some placeholder animations, should look fine in most cases. The code now has some logic to detect parcool's movements and adjust the movements according to that. The Quark's emote head twisting has been fixed. The broken neck while sleeping with Sleep Tight has been fixed. Animated Eyes in this version. (To aply them and avoid some issues read the Resource pack page) Many tweaks in the idle and walking animations.
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0.07 MB

1.1 Alpha 27.03.2024

Eyeless Fresh Moves V1.1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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This new version 1.1 fixed some bugs about compatibility with other mods
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1.14 MB

1.0 Alpha 21.03.2024

Eyeless Fresh Moves V1

Поддерживаемые версии Minecraft
1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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Hey! This is a Player Animation texture pack for forge and fabric, it uses ETF and EMF, it works with all mods that use animations for your character like emotes, for example Parcool, Quark, Essential...
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1.14 MB