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Falling Leaves
Modrinth Mod

Falling Leaves

Adds a neat little particle effect to leaf blocks

Информация о Minecraft-продукте

Важное о товаре

Совместимость, версии Minecraft, загрузчики и данные внешнего источника.

Тип

Mod

Доступ

Бесплатно

Последняя версия

2.0.7+26.1

Загрузки

24 122 702

Загрузчики / Платформы

fabric

Minecraft версии

1.16 1.16.2 – 1.21.11 26.1 26.1.1 26.1.2 26.2

Категории

decoration

Описание

Подробная информация

# Falling Leaves This Fabric mod adds a neat little particle effect to leaf blocks. Users can configure which types of leaf blocks will drop leaves and the frequency that these leaves are dropped at. Requires [Cloth Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config). ![](https://i.imgur.com/Y6zGq33.gif) This mod was brought over from [CurseForge](https://www.curseforge.com/minecraft/mc-mods/falling-leaves-fabric), where all previous versions can be found. ## Troubleshooting aka "Why are no leaves falling?" Some trees do not drop leaves by default, these are: conifer trees (like spruce and pine), large leaved trees (like jungle trees and palms) and shrubs. You can change this as you like by adjusting "Conifer Leaf Spawn Rate" in the Mod Menu settings and adjusting the spawn rates for specific trees under "Leaf Block Settings". A complete list of all conifer trees is found [here](https://github.com/RandomMcSomethin/fallingleaves/blob/1.19/src/main/java/randommcsomethin/fallingleaves/config/ConfigDefaults.java#L9-L27) and a list of all trees with adjusted spawn rates is found [here](https://github.com/RandomMcSomethin/fallingleaves/blob/1.19/src/main/java/randommcsomethin/fallingleaves/config/ConfigDefaults.java#L37-L62). ## FAQ - Is this compatible with trees from other mods? What about Resource Packs? - Falling Leaves _should_ be 100% compatible with any modded trees and any resource pack changing leaves! - Does this need to be installed on the server for multiplayer? - Nope! This mod is 100% client-side. - Lol fabric suxxx gief forge plx. - Cheaterpaul [ported this mod to Forge](https://www.curseforge.com/minecraft/mc-mods/falling-leaves-forge "Forge port"), note that this port is inofficial and might not always be up-to-date, it also does configuration differently. - I enjoy old things. Can you backport this to Minecraft 1.7? - No. We will only focus on supporting the most recently released version of Minecraft. - I found a problem / have an idea! Do I just post a comment on your CurseForge page? - You **could**, but we'd prefer it if you posted an issue on [our GitHub repository's issue tracker](https://github.com/RandomMcSomethin/fallingleaves/issues). It makes it far easier for us to follow up when developing new versions of this mod. - Can I include this mod in my modpack? - Absolutely! Just remember to put a link to our CurseForge page somewhere in your modpack's documentation. - What do you get if you jumble the letters in "Falling Leaves Mod"? - You get "Five Golden Llamas". We're still not sure if this means anything in particular... ## Custom Textures, Leaf Spawners See the [GitHub page](https://github.com/RandomMcSomethin/fallingleaves?tab=readme-ov-file#custom-textures) for how to use resource packs to set block-specific leaf textures and let leaves fall from blocks that normally don't drop them.

Разработчик

randommcsomethin

Профиль и данные получены с Modrinth

Открыть на Modrinth

Галерея продукта

Изображения проекта

Скриншоты и изображения из оригинальной страницы Modrinth.

Список изменений

Версии проекта

Опубликованные версии и оригинальные файлы Modrinth.

2.0.7+26.1 Актуальная Release 01.06.2026

2.0.7

Поддерживаемые версии Minecraft
26.1 26.1.1 26.1.2 26.2
Загрузчики / Платформы
fabric
Показать изменения
## 2.0.7 - fix crash issue with Bloom ## 2.0.6 - fix decaying leaves sometimes being gray ## 2.0.5 - fix crash when using vanilla textures ### 2.0.4 port to 26.1 Fabric Seasons and Serene Seasons compatibility has been temporarily removed and needs to be re-added once they release for 26.1 as well ### 2.0.3 port to 1.21.11 ### 2.0.2 port to 1.21.9 ### 2.0.1 add Argentine Spanish translation (es_ar), thanks to Texaliuz! ### 2.0.0 Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

2.0.6+26.1 Release 29.04.2026

2.0.6

Поддерживаемые версии Minecraft
26.1 26.1.1 26.1.2
Загрузчики / Платформы
fabric
Показать изменения
## 2.0.6 - fix decaying leaves sometimes being gray ## 2.0.5 - fix crash when using vanilla textures ### 2.0.4 port to 26.1 Fabric Seasons and Serene Seasons compatibility has been temporarily removed and needs to be re-added once they release for 26.1 as well ### 2.0.3 port to 1.21.11 ### 2.0.2 port to 1.21.9 ### 2.0.1 add Argentine Spanish translation (es_ar), thanks to Texaliuz! ### 2.0.0 Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

2.0.5+26.1 Release 10.04.2026

2.0.5

Поддерживаемые версии Minecraft
26.1 26.1.1 26.1.2
Загрузчики / Платформы
fabric
Показать изменения
## 2.0.5 - fix crash when using vanilla textures ### 2.0.4 port to 26.1 Fabric Seasons and Serene Seasons compatibility has been temporarily removed and needs to be re-added once they release for 26.1 as well ### 2.0.3 port to 1.21.11 ### 2.0.2 port to 1.21.9 ### 2.0.1 add Argentine Spanish translation (es_ar), thanks to Texaliuz! ### 2.0.0 Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

2.0.4+26.1 Release 27.03.2026

2.0.4

Поддерживаемые версии Minecraft
26.1 26.1.1
Загрузчики / Платформы
fabric
Показать изменения
### 2.0.4 port to 26.1 Fabric Seasons and Serene Seasons compatibility has been temporarily removed and needs to be re-added once they release for 26.1 as well ### 2.0.3 port to 1.21.11 ### 2.0.2 port to 1.21.9 ### 2.0.1 add Argentine Spanish translation (es_ar), thanks to Texaliuz! ### 2.0.0 Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

2.0.3+1.21.11 Release 12.12.2025

2.0.3

Поддерживаемые версии Minecraft
1.21.11
Загрузчики / Платформы
fabric
Показать изменения
### 2.0.3 port to 1.21.11 ### 2.0.2 port to 1.21.9 ### 2.0.1 add Argentine Spanish translation (es_ar), thanks to Texaliuz! ### 2.0.0 Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

2.0.2+1.21.9 Release 03.10.2025

2.0.2

Поддерживаемые версии Minecraft
1.21.9 1.21.10
Загрузчики / Платформы
fabric
Показать изменения
### 2.0.2 port to 1.21.9 ### 2.0.1 add Argentine Spanish translation (es_ar), thanks to Texaliuz! ### 2.0.0 Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

2.0.1+1.21.5 Release 01.08.2025

2.0.1

Поддерживаемые версии Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Загрузчики / Платформы
fabric
Показать изменения
### 2.0.1 add Argentine Spanish translation (es_ar), thanks to Texaliuz! ### 2.0.0 Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

1.17.1+1.21.1 Release 01.08.2025

1.17.1

Поддерживаемые версии Minecraft
1.21 1.21.1
Загрузчики / Платформы
fabric
Показать изменения
another rare backport to 1.21.1: - add Argentine Spanish translation (es_ar), thanks to Texaliuz! - update Simplified Chinese (zh_cn) translation, thanks to Q2297045667! - block-specific leaf textures via resource packs (see the [GitHub page](https://github.com/Fourmisain/fallingleaves/tree/1.21?tab=readme-ov-file#custom-textures) for details) - very slight adjustments to leaf physics
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0.16 MB

2.0.0+1.21.5 Release 27.03.2025

2.0.0

Поддерживаемые версии Minecraft
1.21.5 1.21.6 1.21.7 1.21.8
Загрузчики / Платформы
fabric
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Now that Vanilla has their own implementation of falling leaves, we encourage everyone to try playing without this mod and see how you like it! If you feel the need to be able to change spawn rates, dislike evergreens and conifer trees dropping regular leaves, or want any of the other features like wind back: Welcome back! Note that this is a large rework of the mod, so take some time, maybe some tea, and give the changes a read. ### Changes - There is a new general config option "Always Use 'Vanilla' Particle Implementation" (defaults to off) This is a way to have a mostly vanilla-like experience while still being able to adjust spawn rates, use most features like on-hit and decay leaves - but having no control over the actual particles, like their size, lifetime or wind. - Another new option "Use Vanilla Textures" (defaults to off) Yet another way to get closer to vanilla, by letting this mod's particles, specifically the "Regular" kind (we'll get to that), use vanilla textures. This has none of the drawbacks of the above option. - Add Leaf Block setting "Particle Implementation" This can be "Vanilla", "Regular" or "Conifer" - the latter two being the ones the mod always used. "Vanilla" means leaf particles are spawned via a vanilla method, which mods may use to add custom particles to their leaves as well. Falling Leaves tries to detect whether a mod has a custom implementation and will make use of it by default. For vanilla, "tinted" particles - from most trees like Oak, Birch, Spruce etc. - will by default be replaced with either the "Regular" or "Conifer" kind. Untinted particles - Azelia, Pale Oak and Cherry - will currently use "Vanilla" by default. - Add "Cherry" particle implementation We lied, there's actually another one! "Cherry" is very close to the vanilla implementation. It uses the vanilla textures, has similar physics, except it is affected by wind and can be applied to any block your want. This implementation is currently unused by default. Do give it a try! - Leaves use the vanilla spawn chances by default Most leaves will now spawn slightly less (1.33% -> 1%), while modded cherries will likely spawn a ton more (~1.8% -> 10%). Since mods can now define their own spawn chances, nearly all the old config defaults like for autumn and cherry trees have been reset, to be revised at a later time if needed. The main exception are shrubs and big leaved trees (notably jungle trees), which still won't spawn leaves by default. Conifer trees also won't spawn leaves by default, as before. - The config has a new home Due to the fundamental changes in spawn rates and other adjustments, we couldn't keep the old config format. Falling Leaves will thus automatically migrate from `fallingleaves.json` to `fallingleaves2.json`, essentially copying everything over *except* for spawn rates. The old config will be left intact, so if you want to look at it and e.g. fish out your old spawn rate settings, nothing will be lost! --- And finally, as there were so many large changes, be aware that issues might be waiting to pounce on you from the trees, leaves may explode, Llama's might be golden. Please report any issue you can find! \- Fourmisain
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0.17 MB

1.17.0+1.21.4 Release 24.02.2025

1.17.0

Поддерживаемые версии Minecraft
1.21.4
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fabric
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pesource packs can now set custom falling leaves textures for specific blocks (note: custom textures were always possible, just not per-block) ![](https://i.imgur.com/jIup4qv.png) (just a bad example of a block-specific custom texture) see the [GitHub page](https://github.com/RandomMcSomethin/fallingleaves?tab=readme-ov-file#custom-textures) for an example resource pack and instructions of building your own
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0.16 MB

1.16.7+1.21.4 Release 01.02.2025

1.16.7

Поддерживаемые версии Minecraft
1.21.4
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fabric
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update Simplified Chinese (zh_cn) translation, thanks to Q2297045667!
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0.16 MB

1.16.6+1.21.4 Release 07.12.2024

1.16.6

Поддерживаемые версии Minecraft
1.21.4
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fabric
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1.16.6 - update Traditional Chinese (zh_tw) translation, thanks to yichifauzi! 1.16.5 update for 1.21.4: - allow controlling the spawn rate of vanilla Pale Oak leaves! - only spawn vanilla particles for Pale Oak and Cherry blossoms by default - fix general "Enabled" config option not applying to the above spawn rate modifications
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0.16 MB

1.16.5+1.21.4 Release 06.12.2024

1.16.5

Поддерживаемые версии Minecraft
1.21.4
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fabric
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update for 1.21.4: - allow controlling the spawn rate of vanilla Pale Oak leaves! - only spawn vanilla particles for Pale Oak and Cherry blossoms by default - fix general "Enabled" config option not applying to the above spawn rate modifications
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0.16 MB

1.16.4+1.21 Release 02.12.2024

1.16.4

Поддерживаемые версии Minecraft
1.21 1.21.1
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fabric
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rare backport to 1.21(.1): - add compatibility for Serene Seasons (Fall/Winter Spawn Rate Multiplier)
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0.16 MB

1.16.4+1.21.2 Release 27.11.2024

1.16.4

Поддерживаемые версии Minecraft
1.21.2 1.21.3
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fabric
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add compatibility for Serene Seasons (Fall/Winter Spawn Rate Multiplier)
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0.16 MB

1.16.3+1.21.2 Release 23.10.2024

1.16.3

Поддерживаемые версии Minecraft
1.21.2 1.21.3
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fabric
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update to 1.21.2
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0.15 MB

1.16.2+1.21 Release 29.07.2024

1.16.2

Поддерживаемые версии Minecraft
1.21 1.21.1
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fabric
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update Traditional Chinese (zh_tw), thanks to yichifauzi!
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0.16 MB

1.16.1+1.21 Release 09.07.2024

1.16.1

Поддерживаемые версии Minecraft
1.21
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fabric
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add Vietnamese (Vietnam) translation, thanks to godkyo98!
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0.16 MB

1.16.0+1.21 Release 13.06.2024

1.16.0

Поддерживаемые версии Minecraft
1.21
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fabric
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port to 1.21
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0.15 MB

1.15.9+1.20.5 Release 03.06.2024

1.15.9

Поддерживаемые версии Minecraft
1.20.5 1.20.6
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fabric
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add experimental "Register Leaf Particles" setting (on by default, just like before) turning this setting off can fix issues when hosting a LAN server (e.g. via Essential) when the client doesn't have Falling Leaves installed, it will however also disallow the use of the `/particle` command (in singleplayer) and Sodium Extra won't be able to disable leaf particles
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0.15 MB

1.15.8+1.20.5 Release 14.05.2024

1.15.8

Поддерживаемые версии Minecraft
1.20.5 1.20.6
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fabric
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- add Spanish translation, thanks to TheLegendofSaram! - fix an ancient issue with config migration - patch a Cloth Config internal crash when the config file is empty for whatever reason
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0.15 MB

1.15.7+1.20.5 Release 23.04.2024

1.15.7

Поддерживаемые версии Minecraft
1.20.5 1.20.6
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fabric
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update to 1.20.5
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0.15 MB

1.15.6+1.20.1 Release 06.04.2024

1.15.6

Поддерживаемые версии Minecraft
1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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Allow controlling the spawn rate of vanilla Cherry Petals! (Actually added in 1.15.5 - completely forgot about it!) - don't save default leaf block settings - fix a typo
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0.15 MB

1.15.5+1.20.1 Release 25.03.2024

1.15.5

Поддерживаемые версии Minecraft
1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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Leaves have learned to conform a little better to earthly norms called "physics" involving flowing water.
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0.15 MB

1.15.4 Release 07.10.2023

1.15.4

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1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
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add an option to turn off "block breaking leaves" (on-hit and on-decay) on a per-block basis
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0.15 MB

1.15.3 Release 05.09.2023

1.15.3

Поддерживаемые версии Minecraft
1.19.4 1.20 1.20.1 1.20.2
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fabric
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Don't let snow drop from trees if Fabric Seasons is in summer (except when there's still snow on top).
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0.15 MB

1.15.2+1.20.1 Release 19.07.2023

1.15.2

Поддерживаемые версии Minecraft
1.19.4 1.20 1.20.1
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fabric
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update uk_ua Ukranian translation (thanks to unroman!)
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0.15 MB

1.15.1+1.20.1 Release 16.06.2023

1.15.1

Поддерживаемые версии Minecraft
1.19.4 1.20 1.20.1
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- add `zh_tw` Traditional Chinese (Taiwan) translation (thanks to HJ-zhtw!) note: this version is backwards-compatible with 1.19.4
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0.15 MB

1.15.0+1.19.4 Release 15.03.2023

1.15.0

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1.19.4 1.20 1.20.1
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Simple update for 1.19.4. Cherry blossom trees will drop leaves on top of the pink leaves too, but in a comparatively small amount.
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0.15 MB

1.14.5+1.19.3 Release 18.02.2023

1.14.5

Поддерживаемые версии Minecraft
1.19.3
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add Ukrainian translation, thanks to Nezila!
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0.15 MB

1.14.4+1.19.3 Release 20.01.2023

1.14.4

Поддерживаемые версии Minecraft
1.19.3
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The "additional blocks to spawn leaves" feature can now match block states! For example, adding `minecraft:bamboo[leaves=large]` will spawn leaves only from the leavy part of it (it is recommended to boost the spawn rates for bamboo in this case). Don't forget to restart your game once you activate the feature!
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0.15 MB

1.14.3 Release 26.12.2022

1.14.3

Поддерживаемые версии Minecraft
1.19.3
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fabric
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add Simplified Chinese translation by [Cccc-owo](https://github.com/Cccc-owo), thank you!
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0.15 MB

1.14.2 Release 23.12.2022

1.14.2

Поддерживаемые версии Minecraft
1.19.3
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update Brazilian Portuguese translation, thanks to [FITFC](https://github.com/FITFC)!
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0.14 MB

1.14.1 Release 22.12.2022

1.14.1

Поддерживаемые версии Minecraft
1.19.3
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add Turkish translation by [Dekamir](https://github.com/Dekamir). Thank you!
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0.14 MB

1.14.0 Release 07.12.2022

1.14.0

Поддерживаемые версии Minecraft
1.19.3
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A simple but necessary update with a simple but necessary changelog
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0.14 MB

1.13.0 Release 20.11.2022

1.13.0

Поддерживаемые версии Minecraft
1.19 1.19.1 1.19.2
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Let it snow! Let it snow! Let it snow! Snowflakes begin to fall as snow settles on trees. There's a new "Snowflake Spawn Rate" setting to adjust the amount of snowflakes falling from snowy trees. Works with snow from Fabric Seasons too! Thanks to TheGentooGamer for the idea!
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0.14 MB

1.12.4 Release 30.10.2022

1.12.4

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1.19 1.19.1 1.19.2
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### 1.12.4 - add Russian translation, thanks to SpiritOTHawk! ### 1.12.3 - add Brazilian Portuguese translation, thanks to FITFC!
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0.14 MB

1.12.3 Release 30.10.2022

1.12.3

Поддерживаемые версии Minecraft
1.19 1.19.1 1.19.2
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- add Brazilian Portuguese translation, thanks to FITFC!
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0.14 MB

1.12.2 Release 21.08.2022

1.12.2

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1.19 1.19.1 1.19.2
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- mark some BYG and Bewitchment leaves as coniferious and add some defaults for Promenade leaves - add a global disable switch - add a switch for spawning leaves on block hit - update translations - fix fabric.mod.json using illegal JSON
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0.14 MB

1.12.1 Release 09.06.2022

1.12.1

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1.19 1.19.1 1.19.2
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### 1.12.1 - fix occasional crash due to server random generator being called on the client side ### 1.12.0 Here we are at The Wild Update! There were some small randomness and text related changes needing an update, everything else is as you know it. Enjoy!
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0.14 MB

1.12.0 Release 07.06.2022

1.12.0

Поддерживаемые версии Minecraft
1.19
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Here we are at The Wild Update! There were some small randomness and text related changes needing an update, everything else is as you know it. Enjoy!
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0.14 MB

1.11.1 Release 07.05.2022

1.11.1

Поддерживаемые версии Minecraft
1.18.2
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fabric
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**1.11.1** Fix a possible crash on load scenario **1.11.0** This update brings back Fabric Seasons support (now that it has been ported to 1.18.2) and adds a whole bunch of experimental features: - Leaf particles can be spawned trough the `/particle` command, taking the color of the given block (singleplayer only) - "Starting Leaf Spawn Radius": Leaves won't (naturally) spawn inside this radius around the player. Note that most leaves spawn closely around the player so you might want to increase spawn rates - "Decaying Leaf Spawn Rate Multiplier": Adjusts the spawn rates of leaf blocks which are about to decay (defaults to a factor of 2.6) - "Decayed Leaf Max. Spawn Count": Leaf blocks that decay (turn to air) will spawn a bunch of leaves (singleplayer only)
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0.14 MB

1.11.0 Release 05.05.2022

1.11.0

Поддерживаемые версии Minecraft
1.18.2
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This update brings back Fabric Seasons support (now that it has been ported to 1.18.2) and adds a whole bunch of experimental features: - Leaf particles can be spawned trough the `/particle` command, taking the color of the given block (singleplayer only) - "Starting Leaf Spawn Radius": Leaves won't (naturally) spawn inside this radius around the player. Note that most leaves spawn closely around the player so you might want to increase spawn rates - "Decaying Leaf Spawn Rate Multiplier": Adjusts the spawn rates of leaf blocks which are about to decay (defaults to a factor of 2.6) - "Decayed Leaf Max. Spawn Count": Leaf blocks that decay (turn to air) will spawn a bunch of leaves (singleplayer only)
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0.14 MB

1.10.0 Release 01.03.2022

1.10.0

Поддерживаемые версии Minecraft
1.18.2
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Simple but necessary port to 1.18.2 due to Minecraft internal tag changes. Note: This version comes without support for Fabric Seasons, it will be added back in once it has been ported to 1.18.2.
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0.13 MB

1.9.0 Release 13.01.2022

1.9.0

Поддерживаемые версии Minecraft
1.18 1.18.1
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**Reupload**: I accidentally uploaded the dev jar file which crashes on startup, sorry about that! Here you go with the actual file! This update contains some experimental new features like: - Basic support for Fabric Seasons This lets you adjust the leaf spawn rates for winter and fall seasons (defaults to a factor or 0.1 and 1.8 respectively) - Make leaves drop from (almost) arbitrary blocks Ever built a tree like [this](https://i.imgur.com/UGiuOj4.png) and wanted it to drop leaves too? Now you can! (In this example, you could add `minecraft:pink_wool`, `minecraft:pink_glazed_terracotta` and even `minecraft:pink_stained_glass_pane`.)
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0.13 MB

1.8.1 Release 17.12.2021

1.8.1

Поддерживаемые версии Minecraft
1.18 1.18.1
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Added korean translation from [gyular](https://github.com/gyular). Thank you!
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0.13 MB

1.8.0 Release 01.12.2021

1.8.0

Поддерживаемые версии Minecraft
1.18 1.18.1
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fabric
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The Caves & Cliffs update is finally here! There were some collision related changes that broke compatibility with the 1.17 versions, so we took the opportunity and updated the mod to Java 17 and the newest Fabric Loader 1.12.8. If you haven't already, you should update your Fabric Loader version by running the [Fabric Installer](https://fabricmc.net/use/) again. Happy gaming!
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0.13 MB

1.7.4 Release 16.10.2021

1.7.4

Поддерживаемые версии Minecraft
1.17 1.17.1 21w41a
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fabric
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Leaves lost their power to levitate after the block they lay on was broken. We optimized our assets, the mod is now smaller than its original 1.0 release! Thanks to RDKRACZ for bringing this up! The leaf blocks settings page is a little easier to navigate because it now shows a '*' after each modified entry. We also added a workaround for some BYG leaves that appeared gray, even if it's not officially released. Note: This version runs on Minecraft 1.18 snapshot release 21w41a too, so it's not unthinkable that future releases will be backwards-compatible with Minecraft 1.17.
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0.13 MB

1.7.3 Release 09.08.2021

1.7.3

Поддерживаемые версии Minecraft
1.17 1.17.1
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fabric
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This very small update should fix falling leaves appearing black when using resource packs using vanilla shaders (for use in 'Fabulous' graphics mode) that touch leaf blocks, like for example VanillaTweaks' Wavy Leaves.
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0.28 MB

1.7.2 Release 05.07.2021

1.7.2

Поддерживаемые версии Minecraft
1.17 1.17.1
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fabric
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This version brings support for multipart models, some improvements to initial performance* and an unremarkable amount of new defaults (for consistency with existing entries). * most notably, textures (used for initial color calculation) are accessed directly from the model, which means no more IO
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0.25 MB

1.7.0 Release 08.06.2021

1.7.0

Поддерживаемые версии Minecraft
1.17
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fabric
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Time for 1.17! The only major change we did to this release is to not ship with Cloth Config anymore. This is because Cloth Config updates pretty regularly (and takes up a lot of space), so we felt it is better if you download the newest version yourself.
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0.25 MB

1.6.0 Release 26.04.2021

1.6.0

Поддерживаемые версии Minecraft
1.16.2 1.16.3 1.16.4 1.16.5
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fabric
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Wind is finally here! Slowly changing and turning with some fast variation, it should feel similar to real life, where it can be windy on one day and calm on the next, except if the weather turns. It is enabled by default, except for the Nether and the End - because the Nether is very closed off and the End is kinda like a space dimension, so it felt a little wrong, even when there's a flying dragon. You can of course change all of this in the config! Disabling wind is very similar to how it was in previous versions. Other changes: - the mod now ignores the 'Particles' video setting, it was confusing that it could affect spawn rates and 'minimal' would not spawn any leaves at all (falling leaves can still be turned off by changing the spawn rates to 0) - fixed a minor issue where some leaf blocks might not be detected when joining multiplayer - fix a leaked resource (shouldn't have had any real effect tough)
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1.08 MB

1.5.0 Release 28.01.2021

1.5.0

Поддерживаемые версии Minecraft
1.16 1.16.2 1.16.3 1.16.4 1.16.5
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fabric
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0.78 MB