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Arc
Modrinth Shader

Arc

An attempt at a mostly realistic shader that maintains decent performance; for Minecraft Java.

Информация о Minecraft-продукте

Важное о товаре

Совместимость, версии Minecraft, загрузчики и данные внешнего источника.

Тип

Shader

Доступ

Бесплатно

Последняя версия

0.15.2

Загрузки

743 180

Загрузчики / Платформы

iris optifine

Minecraft версии

1.16 – 1.19.4

Категории

colored-lighting pbr semi-realistic

Описание

Подробная информация

A shader for Iris & Optifine that aims to providing realistic visuals with very minimal performance loss. Almost every effect/feature can be fine-tuned for the ideal balance between performance and quality. This project is still in beta but will be reaching initial release very soon!   ### Features - HDR - Full PBR support - Dynamic, direct, colored block lighting - Volumetric fog/lighting - Automatic exposure - Screen-space reflections - Water waves & refraction - Supports distorted and cascaded shadow mapping. - Depth-of-Field - Bloom Also contains special support for [PhysicsMod](https://www.curseforge.com/minecraft/mc-mods/physics-mod) ocean waves & snow! ### Resource Packs Supports LabPBR and OldPBR texture formats; The default setting for materials is "vanilla", which hard-codes a limited set of PBR material values for the original Minecraft textures. The recommended resource pack is [Patrix](https://www.patreon.com/patrix); when used make sure to set the shader setting for Material Format to "Patrix", as it uses a special combination of OldPBR and LabPBR formats. ### Compatibility & Support For best results use Iris 1.6 or later; however most features should work with Optifine or Oculus. If you have any suggestions or requests, you can reach out to me on the [ShaderLabs Discord](https://discord.gg/9CRwrfYU).

Разработчик

Null

Профиль и данные получены с Modrinth

Открыть на Modrinth

Галерея продукта

Изображения проекта

Скриншоты и изображения из оригинальной страницы Modrinth.

+PhysicsMod ocean

Dynamic Lighting

Volumetric Fog/Lighting

+PhysicsMod snow

Colored Lighting

Список изменений

Версии проекта

Опубликованные версии и оригинальные файлы Modrinth.

0.15.2 Актуальная Beta 01.03.2023

Arc_v0.15.2

Поддерживаемые версии Minecraft
1.16 1.16.1 1.16.2 1.16.3 1.16.4 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4
Загрузчики / Платформы
iris optifine
Показать изменения
### Release 0.15 - Added dynamic/colored lighting! requires Iris 1.6+ [beta] - Added custom End sky. - Added post-process blurring for soft-shadows, SSS, SSAO, & SSGI. - Added support for translucent entities (Iris only). - Added vertex waving option for blocky/vanilla foliage. - Added item glint support (enchantment glow). - Added custom dynamic lava texturing. - Added dithering for artificial particle transparency. - Added screen-space global-illumination (SSGI). - Added water foam/dirt. - Added FXAA. - Fixed a bug with clouds making everything very slow. - Fixed directional blocklight (DLM) feature. - Fixed sun color temperature. - Fixed several misc shadow bugs. - Fixed particle shadows. - Fixed nether compatibility. - Fixed HW soft-shadowing (Iris only). - Fixed cave brightness when shadows are disabled. - Fixed shadows on first-person hands/items. - Fixed (extra) noise on volumetric lighting. - Fixed colored distorted shadows. - Fixed ambient light flickering. - Fixed misc bugs with PhysicsMod ocean water support. - Fixed depth-write POM on first-person hand/items. - Fixed bug with torches being chocolate. - Improved speed of cascaded shadows. - Improved sky fog & volumetric lighting. - Improved water fog & volumetric lighting. - Improved rain atmosphere. - Improved Nether smoke. - Improved SSS algorithm. - Removed RSM global illumination. - Removed shadowmap SSS.
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