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Stereo's Default+
Modrinth Shader

Stereo's Default+

Shadows, Waving Water and Lava

Minecraft product info

Important product information

Compatibility, Minecraft versions, loaders, and external source data.

Type

Shader

Access

Free

Latest version

2.4

Downloads

367 002

Loaders / Platforms

iris optifine

Minecraft versions

1.8 – 1.21.4

Categories

potato shadows vanilla-like

Description

Detailed information

## This shader is at its EOL, and will not be updated or supported. Iris and Optifine, as well Sodium and Minecraft as they update have made a multitude of changes to rendering since the last version this shader was written in (Minecraft 1.18.2), and as such things are bound to break. With all default settings, the shader does work up to Minecraft 1.21.1, Iris 1.8.5, and Sodium 0.6.8. However turning off waving liquids will cause the shader to not work in non-overworld dimensions from at least Minecraft 1.19.4, Iris 1.5.2, and Sodium 0.4.10, with a high likelihood of earlier versions. --- This simple, vanilla-like shader adds: - Shadows & Softer bluer lighting - Water that waves, lava does the same too! - Shadow strength depending on the time - Nether & End support for shadows <iframe width="1280" height="720" src="https://www.youtube.com/embed/iHgEr_Cu1H0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe> <iframe width="1280" height="720" src="https://www.youtube.com/embed/NtkoUWIJpoI" title="Stereo's Default+ Demo" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

Developer

Stereo528

Profile and data retrieved from Modrinth

Open on Modrinth

Product gallery

Project images

Screenshots and images from the original Modrinth page.

Nether Portal

Cave

End Island

Dawn

Nether

Noon

Dusk

End City

Midnight

Ship

Fortress

Change log

Project versions

Published versions and original Modrinth files.

2.4 Current Release 13.12.2022

Stereo's Default+ v2.4

Supported Minecraft versions
1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.8.9 1.9 1.9.1 1.9.2 1.9.3 1.9.4 1.10 1.10.1 1.10.2 1.11 1.11.1 1.11.2 1.12 1.12.1 1.12.2 1.13 1.13.1 1.13.2 1.14 1.14.1 1.14.2 1.14.3 1.14.4 1.15 1.15.1 1.15.2 1.16 1.16.1 1.16.2 1.16.3 1.16.4 1.16.5 1.17 1.17.1 1.18 1.18.1 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
iris optifine
Show changes
## This shader is at its EOL, and will not be updated or supported. Iris and Optifine, as well Sodium and Minecraft as they update have made a multitude of changes to rendering since the last version this shader was written in (Minecraft 1.18.2), and as such things are bound to break. With all default settings, the shader does work up to Minecraft 1.21.1, Iris 1.8.5, and Sodium 0.6.8. However turning off waving liquids will cause the shader to not work in non-overworld dimensions from at least Minecraft 1.19.4, Iris 1.5.2, and Sodium 0.4.10, with a high likelihood of earlier versions. --- v2.4 is here! - Iris support! You no longer need just OptiFine for the shader to fully work. This changed some code in the gbuffers_skybasic, gbuffers_skytextured, and gbuffers_basic GLSL files to fully work! - Otherwise just some code cleanup.   Thanks to IMS, of the Iris Shaders team, for helping me debug. And thanks to XorDev for XorDev's Default Shaderpack which helped me fix the sky, and IMS for pointing me to this.   This update does use code from XorDev's Default Shaderpack, which does not require any credit and is free for anyone to use, however, I am still putting the disclaimer from the GitHub Repository here:   " XorDev's Default Shaderpack was put together by @XorDev to make it easier for anyone to make their own shaderpacks in Minecraft (Optifine). You can do whatever you want with this code! Credit is not necessary, but always appreciated! "
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