Back to marketplace
Glimmer
Modrinth Shader

Glimmer

Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.

Minecraft product info

Important product information

Compatibility, Minecraft versions, loaders, and external source data.

Type

Shader

Access

Free

Latest version

1.5.2

Downloads

413 189

Loaders / Platforms

iris

Minecraft versions

1.20 – 1.21.11

Categories

low reflections shadows

Description

Detailed information

[![purchase me a beverage](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/donate/kofi-singular_vector.svg)](https://ko-fi.com/jbritain) [![discord](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/social/discord-plural_vector.svg)](https://discord.gg/b9SHNcvs6c) Shader development is hard and takes a lot of time. If you enjoy my shaders, please consider supporting my work! # Glimmer ![](https://github.com/jbritain/glimmer-shaders/raw/main/assets/glimmer-banner.png) Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look. ## Features - 'Potato', 'Toaster', 'Integrated Graphics' and 'Dedicated Graphics' presets, designed to run on anything from your fridge to a NASA supercomputer. - Colored block lighting! - Distant Horizons & Voxy support! - Colorwheel support - 'Infinite Ocean', adding water stretching out of render distance. - Complete LabPBR 1.3 compliance. - Shadows, using either the shadow map or approximated from the lightmap. - Screen space reflections and refractions. - Procedural 2D clouds. - Temporal filtering to reduce noise at low sample counts. - Bloom ## Compatibility - OpenGL 4.3+ - macOS is *not* supported, nor is the Raspberry Pi. Most modern GPUs (integrated or dedicated) should work fine. - Iris 1.6+, OptiFine is *not* supported. ## Acknowledgements - Andrew Hilmer, for his [Shadertoy implementation](https://www.shadertoy.com/view/slSXRW) of Sébastien Hillaire's ['A Scalable and Production Ready Sky and Atmosphere Rendering Technique'](https://github.com/sebh/UnrealEngineSkyAtmosphere) - [Belmu](https://github.com/BelmuTM) - Reference code for SSR - [Emin](https://github.com/EminGT) - Shadow bias calculation from [Complementary](https://github.com/ComplementaryDevelopment/ComplementaryReimagined) - [NinjaMike](https://github.com/NinjaMike) - Directional lightmapping method - [sixthsurge](https://github.com/sixthsurge) - A decent amount of code reference from [Photon](https://github.com/sixthsurge/photon) - [Null](https://github.com/Null-MC/) - Help porting in the atmospheric scattering code - As always, the members of the ShaderLABS Discord server who have helped me get this far learning how to do all this - Many other people, there are links scattered throughout the code ## Get in touch If you have an issue with Glimmer or just want to chat, you can [join my Discord server](https://discord.gg/b9SHNcvs6c) or find me in `#jbritains-shaderpacks` in the [shaderLABS Discord server](https://discord.gg/RpzWN9S).

Developer

jbritain

Profile and data retrieved from Modrinth

Open on Modrinth

Product gallery

Project images

Screenshots and images from the original Modrinth page.

Infinite Ocean

Change log

Project versions

Published versions and original Modrinth files.

1.5.2 Current Release 24.02.2026

V1.5.2

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
iris
Show changes
Fix bloom causing the shaderpack not to load in the nether.
Sign in

5.63 MB

1.5.1 Release 02.01.2026

V1.5.1

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
iris
Show changes
# Changes - Significantly optimised bloom implementation # Fixes - Fixed translucents being bright white with Voxy - Fixed atmospheric multiple scattering being incorrect
Sign in

5.62 MB

v1.5 Release 28.11.2025

V1.5

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10
Loaders / Platforms
iris
Show changes
# New Features ## Water Parallax <img width="1920" height="1081" alt="preview" src="https://github.com/user-attachments/assets/f04c81c4-59db-4004-8f40-dd0fdfb7ec6c" /> Water parallax adds additional depth to water waves, making the surface appear more realistic. ## New Caustics (+ tweaked underwater visibility) <img width="1920" height="1081" alt="image" src="https://github.com/user-attachments/assets/ea138071-15b9-4706-b8c8-5818f82db134" /> Caustics are no longer tied to the shadow map resolution, allowing them to be sharp even on low shadow map resolutions. They also use a new animation that's texture based instead of procedural. The absorption and scattering of water has also been tweaked. ## Colorwheel Support Colorwheel is now supported! This means that Create contraptions can correctly render, and contribute to coloured lighting. I don't have any screenshots for this unfortunately. ## Voxy Support (experimental) Voxy is also now supported, although still experimental. <img width="1920" height="1081" alt="2025-11-27_23 32 32" src="https://github.com/user-attachments/assets/f540e563-b4fc-4e23-9737-1aab170dc832" /> ## Adjustable Block Selection Outline <img width="1920" height="1081" alt="2025-11-27_23 36 31" src="https://github.com/user-attachments/assets/14be8c2c-7f60-4874-a512-e7ab90cb519b" /> The colour of the block selection outline is now consistent regardless of scene brightness or exposure, and the colour can be adjusted, or set to rainbow mode to change in hue over time. ## Distant Horizons Blending Distant Horizons terrain is now dithered to blend with vanilla terrain. ## Chinese localization Chinese settings localisation by @fuyuan233. # Fixes - Fixed auto exposure - Fixed particle translucency
Sign in

5.65 MB

1.4.2 Release 04.08.2025

V1.4.2

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8
Loaders / Platforms
iris
Show changes
- Disable green night vision effect - Add options to adjust water scattering and absorption - Add option to disable darkening sky when underground - Reduce sky darkening when looking directly upwards - Fix fog not appearing if cloudy fog disabled
Sign in

4.3 MB

1.4.1 Release 20.07.2025

V1.4.1

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8
Loaders / Platforms
iris
Show changes
# FIxes - Fix weather not affecting cloud coverage - Fix night vision and darkness effects
Sign in

4.3 MB

1.4 Release 20.07.2025

V1.4

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8
Loaders / Platforms
iris
Show changes
# New Features - Auto Exposure! The brightness of the scene is now automatically adjusted based on...the brightness of the scene # Changes - Significant improvements to lighting model - the blue haze is no more - Vanilla AO is no longer applied to direct lighting - Added curl noise to clouds, making their shape much more realistic - Improved atmospheric fog to use a volume calculated for the frustum each frame - Improve subsurface scattering significantly # Fixes - Fix stair-stepping in parallax - Fix snow glowing extremely brightly <img width="1920" height="1080" alt="2025-07-21_00 25 02" src="https://github.com/user-attachments/assets/eeaa449f-ee5d-4b58-b167-29676682f64b" />
Sign in

4.3 MB

1.3.3 Release 27.04.2025

V1.3.3

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5
Loaders / Platforms
iris
Show changes
- Fix nether fog
Sign in

4.29 MB

1.3.2 Release 24.04.2025

v1.3.2

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5
Loaders / Platforms
iris
Show changes
# New Features - 'Pixel Locked Lighting' - inspired by the new 'Vibrant Visuals' for bedrock, an option to pixelate reflections and shadows! - Option to customise AO strength - Option to customise blocklight strength # Changes - Reduce default blocklight strength - Adjust water fog colours quite a lot - Adjust fog scattering # Fixes - Fix water fog scattering integral - Fix fancy fog greyness on infinite ocean - Fix enchantment glint not rendering properly (#2) - Improve SSR
Sign in

4.29 MB

1.3.1 Release 28.03.2025

V1.3.1

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5
Loaders / Platforms
iris
Show changes
![image](https://github.com/user-attachments/assets/2b335ade-4013-44f4-9f7c-6cce732ed6c1) - Fixed a bug preventing the pack from loading on new AMD cards with distant horizons enabled - Added support for 1.21.5's new blocks - Fixed 1-high plants not swaying in the wind - Changed fresnel function for metals - Fixed slabs not letting light through with coloured blocklight enabled - Fixed glowing particles not glowing with coloured blocklight enabled - Improved godray behaviour when the sun is off screen
Sign in

4.28 MB

1.3-hotfix Release 12.03.2025

V1.3 Hotfix

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
iris
Show changes
# New Features ## Coloured Lighting ![2025-03-12_20 23 50](https://github.com/user-attachments/assets/cd5e00d3-176a-4df1-8c0f-eb5b8d882f23) This can be toggled with the new "colored blocklight" option. Note that it is off by default! *Held light sources currently do not support coloured lighting and will use the default lighting colour. I hope to get this fixed soon, but am reluctant to implement a solution requiring me to hardcode the colour of every light source.* ## New Clouds ![image](https://github.com/user-attachments/assets/5dc2093e-91d5-47a1-afbd-895b1470cecb) The popular "blocky clouds" option is still available of course! ![image](https://github.com/user-attachments/assets/00ee35ef-1741-4cb9-8405-71d2446cbc4c) ## Distant Reflections ![image](https://github.com/user-attachments/assets/74dc65ac-1d20-4b25-bde6-fde663de9f2a) SSR now works correctly for Distant Horizons terrain ## Patchy Lava ![image](https://github.com/user-attachments/assets/2ad51f9a-a4a5-456e-99bd-318085b87cce)
Sign in

4.28 MB

1.2 Release 26.01.2025

V1.2

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
iris
Show changes
# New Features ## Godrays ![preview](https://github.com/user-attachments/assets/64d2dc39-1deb-4df2-8287-18907007b4a1) There are both screen space and volumetric options - screen space being faster but looking wrong in some situations and not workinng when the sun is offscreen. ## Cloud Shadows ![image](https://github.com/user-attachments/assets/cd957995-819d-4547-888d-f38fe702dc2d) Clouds now cast shadows on the terrain, as well as through fog! ## Light scattering in water ![image](https://github.com/user-attachments/assets/1135fc2d-05d6-4ebe-a873-0a1704ffed0c) Left is without scattering, right is with scattering. ## Parallax ![image](https://github.com/user-attachments/assets/ef291283-f908-4e84-b5ef-ca4f02119e1b) Adding depth to your blocks and entities with a suitable resource pack. # Improvements - Specular highlights should no longer explode at glancing angles - Support stellar view shader compatibility mode - Improved fog rendering # Fixes - Versions of Iris without tag support now work. # Known Issues - Artifacting behind water on Intel GPUs.
Sign in

4.27 MB

1.1 Release 08.01.2025

v1.1

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
iris
Show changes
## New Features - Contrast and saturation sliders - Ambient occlusion on Distant Horizons terrain - Added 'fast reflections' option ## Improvements - Distant horizons terrain generally renders better - Much better rendering of 'cloudy fog' - Light sources are now emissive - Tweaked skylight colour ## Fixes - Fixed tonemaps that aren't Heji-Burgess not applying inverse gamma correction - Fixed reflections on infinite ocean - Fixed held items being translucent
Sign in

4.26 MB

1.0 Release 01.01.2025

v1.0

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
iris
Show changes
Well, I've fixed the issues with Intel, that's a wrap!
Sign in

0.25 MB

1.0-rc2 Beta 31.12.2024

v1.0 Release Candidate 2

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
iris
Show changes
This is a really bad naming scheme but I won't call it v1.0 until I fix the issues on Intel UHD graphics, in the meantime... - Added distant horizons support - Added 'infinite ocean' option - Improved fog and weather - Improved how water normals are handled at glancing angles
Sign in

0.25 MB

1.0-rc1 Beta 29.12.2024

v1.0 Release Candidate 1

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
iris
Show changes
Initial Glimmer testing release
Sign in

0.24 MB