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**Modpack Update** 26.07.26
## ✨ What's New
Thanks for playing with _Farming Experience_! In this modpack update, many new mods have been added that completely change the gameplay experience. **Please make a copy of your world before updating as things could break.**
- Added Amendments mod.
- Added Better Than Mending mod.
- Added Better Villages mod.
- Added Cats Don't Care mod.
- Added Chunks Fade In mod.
- Added Fog mod.
- Added Naturalist mod.
- Added Overweight Farming mod.
- Added Raised mod.
- Added Ribbits mod.
- Added Subtle Effects mod.
- Added Tiny Takeover Backport mod.
- Added Fresh Animations: Player Extension resource pack.
- Added Modded Omelet: Modern Spawn Eggs resource pack.
- Added Redstone Torch Backport resource pack.
- When the player dies, instead of losing their whole inventory, they will now lose a heart, which can be recovered by eating a golden apple.
- Phantoms don't spawn anymore.
- Zombies are now scared of any light source, this includes sources like torches, lanterns, lava, and many others.
- Zombies, skeletons, endermen, and witches now spawn exclusively in the overworld.
- Movement speed for zombies has been increased.
- Creepers and spiders now spawn exclusively in caves.
- All monsters have less health, making the difficulty more balanced.
- Untamed cats don't run away from the player anymore.
- TNTs can be thrown away when the player has a TNT block and flint and steel in their hands, press sneak and right click to throw.
- Minecarts can now be placed without rails.
- New multijump enchantment for boots, allowing the player to double jump or triple jump depending on the enchantment level.
- New dash enchantment, allowing the player to dash quickly to the direction that the player is looking.
- New smash enchantment, allowing the player to break the ground when holding a mace.
- Items and blocks crafted with dyes can be placed in water cauldrons to wash them back to their base color.
- Tools and weapons can now be always repaired.
- Days and nights are now twice as long.
- Mobs now only drop loot and XP when killed by a player, this feature disables all passive mob farms that don't require the player to manually kill mobs.
- Endermen drop significantly less XP to discourage XP farms as well.
- If you don't like any of these features, they can be easily disabled in game options.
- _Go to Options... > Mods... > Farming Experience Core > Config..._
- It's recommended to install the Hold My Items Reforged mod for this modpack as it isn't available on Modrinth.
## 🛠️ Additional Information:
- _Farming Experience Core_ which brings many of these features will now detect if the player is actually running the modpack. **If you have issues with this feature, [please report the issue as soon as possible](http://github.com/axperty/farmingexperiencecore/issues).**
Some functionality added to _Farming Experience Core_ was inspired from these great creators:
- [Matcha Flavoured](https://modrinth.com/datapack/matcha-flavoured) datapack by [klei_wright](https://modrinth.com/user/klei_wright).
- Player loses a heart when they die, and they can get it back by eating a golden apple.
- [Adding Features to Minecraft That Just Make Sense](https://www.youtube.com/watch?v=-5EVjgQy1WM) video by [Nekoma](https://www.youtube.com/@Nekoma7).
- Expanded cauldron functionality, allowing the player to wash wool, terracotta, stained-glass, concrete, concrete powder, and candles.
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## 🛠️ Create a Server
- Setting up a server for you and your friends is easier than you think. Read this guide on [how to set up your Farming Experience server](https://axperty.github.io/farmingexperience/wiki/create_a_server.html).
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## ❤️ Love the Modpack? Support it!
- If you're enjoying your time with Farming Experience and want to help keep it growing, consider leaving a small donation via [PayPal](https://paypal.me/kevgelhorn). Every bit helps and is truly appreciated!