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WorldEdit
Modrinth Plugin

WorldEdit

A Minecraft Map Editor... that runs in-game! With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival.

Minecraft product info

Important product information

Compatibility, Minecraft versions, loaders, and external source data.

Type

Plugin

Access

Free

Latest version

7.4.4

Downloads

9 052 022

Loaders / Platforms

bukkit fabric folia forge neoforge paper quilt spigot

Minecraft versions

1.2.3 – 1.2.5 1.3.1 – 1.3.2 1.4.2 1.4.6 – 1.5.2 1.6.1 – 1.6.4 1.7.2 – 1.7.5 1.7.9 – 1.13 1.13.2 – 1.14 1.14.4 – 1.15 1.15.2 – 1.16 1.16.3 – 1.21.11 26.1 26.1.1 26.1.2 26.2

Categories

library management utility

Description

Detailed information

<center> <img alt="WorldEdit Logo" src="https://raw.githubusercontent.com/EngineHub/WorldEdit/master/worldedit-logo.svg" width="500"> <br> <br> **A Minecraft Map Editor... that runs in-game!** With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival. Java Edition required. Compatible with NeoForge, Fabric, and Bukkit-based platforms (Spigot and Paper). <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/dfhgsFNXVnU" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> <iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/72HlPD9CW10" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe> </center> <br> <br> <center> <img src="https://enginehub.org/listing-assets/worldedit/install-header.png" alt="Installation" width="500" /> <br> </center> 🛑 Make sure that you are using the Java version of Minecraft. **WorldEdit does not support Bedrock!**<br><br> Mod version: 1. Install NeoForge or Fabric.<br> 2. Download WorldEdit from this page (make sure you grab the mod version, not the plugin).<br> 3. Put the WorldEdit mod file into your mods folder.<br><br> Plugin version: 1. Set up a Bukkit server such as [Spigot](https://spigotmc.org) or [Paper](https://papermc.io/) (Paper is [recommended](https://madelin<br>emiller.dev/blog/paper-vs-spigot/) over Spigot). 2. Download WorldEdit from this page (make sure you grab the plugin version, not the mod). 3. Put the WorldEdit plugin file into your plugins folder. Check YouTube for tutorials, or read the official [documentation](https://worldedit.enginehub.org/)<br><br> <br> <br> <center> <img src="https://enginehub.org/listing-assets/worldedit/help-header.png" alt="Documentation & Discord" width="500" /> <br> </center> **The most complete source of WorldEdit information is [our documentation, check them out here](https://worldedit.enginehub.org/en/latest/)!** If you need further help than what the documentation can provide, you can join our Discord server. <center> [![Discord Server](https://discordapp.com/api/v6/guilds/80853743897149440/widget.png?style=banner2)](https://discord.gg/enginehub) </center> <br> <br> <br> <center> <img src="https://enginehub.org/listing-assets/worldedit/highlights-header.png" alt="Highlights" width="500" /> <br> ![WorldEdit Highlights: Generate cool things](https://i.imgur.com/VXzkPUm.jpg==509x711) ![WorldEdit Highlights: Works with other mods](https://i.imgur.com/3l8EGa2.jpg==458x711) ![WorldEdit Highlights: Save parts of your world](https://i.imgur.com/sryer61.jpg==158x711) ![WorldEdit Highlights: Terraform using brushes](https://i.imgur.com/PdLnuVw.jpg==664x711) </center> <br> <br> <br> <center> <img src="https://enginehub.org/listing-assets/worldedit/faq-header.png" alt="Frequently Asked Questions" width="500" /> <br> </center> **Do I need cheats on?** If you're playing on single player: Yes, cheats must be enabled for the world to use WorldEdit, but you can change this in the configuration. If you're running a server: Only opped users can use WorldEdit, though this can be changed too.<br><br> **Can anyone use it?** On servers, only opped users or users with permissions supplied with a permissions plugin can use WorldEdit. On LAN, anyone can use it if cheats are enabled. **How do you use WorldEdit?** To learn how to use WorldEdit, <a style="font-size: 100%" href="https://worldedit.enginehub.org">read the docs</a>. Check YouTube for tutorials too!<br><br> **I need help!!** You may visit our&nbsp;<a style="font-size: 100%" href="https://worldedit.enginehub.org/en/latest/">documentation</a> or&nbsp;<a style="font-size: 100%" href="https://discord.gg/enginehub">Discord Guild</a>.<br><br> **I have some feature requests...** Visit our&nbsp;<a style="font-size: 100%" href="https://github.com/EngineHub/WorldEdit/issues">issue tracker</a>. However, if you just have a question, please try one of the methods above.<br><br> **Can I include WorldEdit in my modpack?** You are free to include WorldEdit, without having to asking for explicit permission.&nbsp;<br> A link back to this page or <a style="font-size: 100%" href="https://github.com/sponsors/EngineHub">our GitHub Sponsors</a> would be appreciated, however.<br><br> **Can I edit the source code?** Visit our&nbsp;<a style="font-size: 100%" href="https://github.com/enginehub/worldedit">GitHub repository</a>. WorldEdit is licensed under GPLv3 and you can compile it with Gradle.<br><br> <center> <a href="https://github.com/sponsors/EngineHub">🎉 Support us on GitHub Sponsors!</a><br/><br/> <a href="https://billing.apexminecrafthosting.com/aff.php?aff=3108"> Need a host? We recommend Apex Hosting<br /><img src="https://enginehub.org/images/apex.svg" alt="Apex Hosting" width="334" height="91" /> </a> </center>

Developer

me4502

Profile and data retrieved from Modrinth

Open on Modrinth

Product gallery

Project images

Screenshots and images from the original Modrinth page.

Change log

Project versions

Published versions and original Modrinth files.

7.4.4 Current Release 04.07.2026

WorldEdit 7.4.4 (Bukkit for 1.21.4-26.2)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2
Loaders / Platforms
bukkit folia paper spigot
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.4: - Updated to 26.2 - Fixed an error that can occur when generating schematic suggestions in some cases - Improved error messages when invalid schematic files are present to include the file path
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7.35 MB

7.4.4 Release 04.07.2026

WorldEdit 7.4.4 (NeoForge/Fabric for MC 26.2)

Supported Minecraft versions
26.2
Loaders / Platforms
fabric neoforge
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.4: - Updated to 26.2 - Fixed an error that can occur when generating schematic suggestions in some cases - Improved error messages when invalid schematic files are present to include the file path
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4.87 MB

7.4.4-beta-01 Beta 18.06.2026

WorldEdit 7.4.4 Beta 1 (Bukkit for 1.21.4-26.2)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2 26.2
Loaders / Platforms
bukkit folia paper spigot
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.4 Beta 1: - Updated to 26.2
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7.35 MB

7.4.4-beta-01 Beta 18.06.2026

WorldEdit 7.4.4 Beta 1 (NeoForge/Fabric for MC 26.2)

Supported Minecraft versions
26.2
Loaders / Platforms
fabric neoforge
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.4 Beta 1: - Updated to 26.2
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4.87 MB

7.4.3 Release 04.05.2026

WorldEdit 7.4.3 (Bukkit for 1.21.4-26.1.2)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2
Loaders / Platforms
bukkit folia paper spigot
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.3: - Updated to 26.1(.1/.2) - Added a `worldedit:random` tree type to replicate legacy random tree functionality - Improved error handling of invalid schematic paths - Fixed //generatebiome not being possible to undo - Fixed a few issues where odd permissions setups would not show friendly permissions error messages - Fixed some incompatible selection commands not showing friendly error messages when used with convex selections - Fixed some potential issues when creating `extend` region selectors via the API - Improved accuracy of area calculations for poly2d selections in certain complex situations - Made the directory watcher thread a daemon to resolve rare shutdown issues on specific hardware/software configurations - [Bukkit] Improved incompatible version warnings from adapters to reduce chance of false positives in certain contexts
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7.31 MB

7.4.3 Release 04.05.2026

WorldEdit 7.4.3 (NeoForge/Fabric for MC 26.1.x)

Supported Minecraft versions
26.1 26.1.1 26.1.2
Loaders / Platforms
fabric neoforge
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.3: - Updated to 26.1(.1/.2) - Added a `worldedit:random` tree type to replicate legacy random tree functionality - Improved error handling of invalid schematic paths - Fixed //generatebiome not being possible to undo - Fixed a few issues where odd permissions setups would not show friendly permissions error messages - Fixed some incompatible selection commands not showing friendly error messages when used with convex selections - Fixed some potential issues when creating `extend` region selectors via the API - Improved accuracy of area calculations for poly2d selections in certain complex situations - Made the directory watcher thread a daemon to resolve rare shutdown issues on specific hardware/software configurations
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4.97 MB

7.4.3-beta-01 Beta 10.04.2026

WorldEdit 7.4.3 Beta 1 (Bukkit for 1.21.4-26.1.2)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11 26.1 26.1.1 26.1.2
Loaders / Platforms
bukkit folia paper spigot
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.3 Beta 1: - Updated to 26.1(.1/.2) - Added a `worldedit:random` tree type to replicate legacy random tree functionality - Improved error handling of invalid schematic paths - Fixed //generatebiome not being possible to undo - Fixed a few issues where odd permissions setups would not show friendly permissions error messages - Fixed some incompatible selection commands not showing friendly error messages when used with convex selections - Fixed some potential issues when creating `extend` region selectors via the API - [Bukkit] Improved incompatible version warnings from adapters to reduce chance of false positives in certain contexts
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7.31 MB

7.4.3-beta-01 Beta 10.04.2026

WorldEdit 7.4.3 Beta 1 (NeoForge/Fabric for MC 26.1.x)

Supported Minecraft versions
26.1 26.1.1 26.1.2
Loaders / Platforms
fabric neoforge
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.3 Beta 1: - Updated to 26.1(.1/.2) - Added a `worldedit:random` tree type to replicate legacy random tree functionality - Improved error handling of invalid schematic paths - Fixed //generatebiome not being possible to undo - Fixed a few issues where odd permissions setups would not show friendly permissions error messages - Fixed some incompatible selection commands not showing friendly error messages when used with convex selections - Fixed some potential issues when creating `extend` region selectors via the API
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5.15 MB

7.4.2 Release 01.04.2026

WorldEdit 7.4.2 (Bukkit for 1.21.4-1.21.11)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit folia paper spigot
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.2: - Changed entity and block entity handling to report serialization issues by Minecraft rather than ignore them - Fixed pasting entities with data that requires registry context (enchantments, etc)
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7.16 MB

7.4.2 Release 01.04.2026

WorldEdit 7.4.2 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.2: - Changed entity and block entity handling to report serialization issues by Minecraft rather than ignore them - Fixed pasting entities with data that requires registry context (enchantments, etc)
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6.65 MB

7.4.1 Release 21.03.2026

WorldEdit 7.4.1 (Bukkit for 1.21.4-1.21.11)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit folia paper spigot
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.1: - [Bukkit] Added experimental Folia support - [Bukkit] Removed a legacy command permissions handler that's no longer necessary with newer Spigot versions - Fixed a few cases where the schematic path from the config file was not updated - Fixed entity rotations during `//revolve` to be more consistent across all entities - Changed blocks without legacy ID/data values to return `-1` in expressions, to allow differentiating from air - Fixed entity home positions not being updated when pasted - Fixed cases where the experimental snapshot mode may erroneously close a file too early, causing errors on usage
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7.15 MB

7.4.1 Release 21.03.2026

WorldEdit 7.4.1 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
**For a more in-depth look at the new features in WorldEdit 7.4.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** 7.4.1: - [Fabric & NeoForge] Tweaked maths used when setting biomes to be more accurate in certain edge cases - Fixed a few cases where the schematic path from the config file was not updated - Fixed entity rotations during `//revolve` to be more consistent across all entities - Changed blocks without legacy ID/data values to return `-1` in expressions, to allow differentiating from air - Fixed entity home positions not being updated when pasted - Fixed cases where the experimental snapshot mode may erroneously close a file too early, causing errors on usage
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6.64 MB

7.4.0 Release 18.01.2026

WorldEdit 7.4.0 (Bukkit for 1.21.4-1.21.11)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit paper spigot
Show changes
**Changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Added a //replacebiome command to replace biomes in a selection by a given mask - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Tweaked the block property system to reduce memory usage and improve performance during startup in some situations - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading - Fixed the hand, offhand, and pos1 patterns not showing in suggestions - Changed the legacy mapping system to not automatically load on startup, and instead load on first usage - Updated the default values in the configuration files to better match supported Minecraft versions **Changes since 7.4.0 RC 1** - Updated the default values in the configuration files to better match supported Minecraft versions - Fixed an issue where schematic files in folders on Windows wouldn't display properly in `/schem list` - [Bukkit] Cleaned up some code to detect usage on <1.13 versions that's no longer needed
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7.13 MB

7.4.0 Release 18.01.2026

WorldEdit 7.4.0 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
**Changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enabled the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Added a //replacebiome command to replace biomes in a selection by a given mask - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Tweaked the block property system to reduce memory usage and improve performance during startup in some situations - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading - Fixed the hand, offhand, and pos1 patterns not showing in suggestions - Changed the legacy mapping system to not automatically load on startup, and instead load on first usage - Updated the default values in the configuration files to better match supported Minecraft versions **Changes since 7.4.0 RC 1** - Updated the default values in the configuration files to better match supported Minecraft versions - Fixed an issue where schematic files in folders on Windows wouldn't display properly in `/schem list`
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6.62 MB

7.3.19 Release 18.01.2026

WorldEdit 7.3.19 (Bukkit for 1.21.4-1.21.11)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.19 - General cleanups across codebase - Final release of the 7.3.x series in preparation for 7.4 release - [Bukkit] Add a separate Gradle configuration for reobfuscation to better prepare for MC 26.1 support without dropping prior versions - [Bukkit] Drop 1.21.3 adapters due to resource constraints - [Bukkit] Tweaked logic to detect Mojang mappings to be more reliable with recent changes to non-mojmapped (Spigot) environments
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6.97 MB

7.3.19 Release 18.01.2026

WorldEdit 7.3.19 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
7.3.19 - General cleanups across codebase - Final release of the 7.3.x series in preparation for 7.4 release
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6.57 MB

7.4.0-rc-01 Beta 08.01.2026

WorldEdit 7.4.0 RC 1 (Bukkit for 1.21.4-1.21.11)

Supported Minecraft versions
1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit paper spigot
Show changes
**Changes in 7.4.0 RC 1** - Further tweaked the block property system to improve memory usage and performance on startup - Changed the legacy mapping system to not automatically load on startup, and instead load on first usage - Plus a few currently unreleased Bukkit-specific changes from the 7.3 release branch: - Drop 1.21.3 adapters due to resource constraints - Add a separate Gradle configuration for reobfuscation to better prepare for MC 26.1 support without dropping prior versions - Tweaked logic to detect Mojang mappings to be more reliable with recent changes to non-mojmapped (Spigot) environments **Overall changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Added a //replacebiome command to replace biomes in a selection by a given mask - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Tweaked the block property system to reduce memory usage and improve performance during startup in some situations - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading - Fixed the hand, offhand, and pos1 patterns not showing in suggestions - Changed the legacy mapping system to not automatically load on startup, and instead load on first usage
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7.13 MB

7.4.0-rc-01 Beta 08.01.2026

WorldEdit 7.4.0 RC 1 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
**Changes in 7.4.0 RC 1** - Further tweaked the block property system to improve memory usage and performance on startup - Changed the legacy mapping system to not automatically load on startup, and instead load on first usage **Overall changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Added a //replacebiome command to replace biomes in a selection by a given mask - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Tweaked the block property system to reduce memory usage and improve performance during startup in some situations - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading - Fixed the hand, offhand, and pos1 patterns not showing in suggestions - Changed the legacy mapping system to not automatically load on startup, and instead load on first usage
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6.61 MB

7.4.0-beta-03.1 Beta 04.01.2026

WorldEdit 7.4.0 Beta 3.1 (Bukkit for 1.21.3-1.21.11)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit paper spigot
Show changes
**Changes in 7.4.0 Beta 3.1** - Fixed an issue that could break WorldGuard when paired with certain third party plugins, or (unconfirmed but likely) specific configurations **Changes in 7.4.0 Beta 3** - Added a //replacebiome command to replace biomes in a selection by a given mask - Improved reliability of tree generation systems, to attempt to partially mimic old functionality - Fixed an issue where the revolve command can be off centre in some situations - Tweaked block property system to reduce memory usage and improve performance during startup - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Fixed the hand, offhand, and pos1 patterns not showing in suggestions **Overall changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Added a //replacebiome command to replace biomes in a selection by a given mask - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading - Fixed the hand, offhand, and pos1 patterns not showing in suggestions
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6.65 MB

7.4.0-beta-03 Beta 03.01.2026

WorldEdit 7.4.0 Beta 3 (Bukkit for 1.21.3-1.21.11)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit paper spigot
Show changes
**Changes in 7.4.0 Beta 3** - Added a //replacebiome command to replace biomes in a selection by a given mask - Improved reliability of tree generation systems, to attempt to partially mimic old functionality - Fixed an issue where the revolve command can be off centre in some situations - Tweaked block property system to reduce memory usage and improve performance during startup - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Fixed the hand, offhand, and pos1 patterns not showing in suggestions **Overall changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Added a //replacebiome command to replace biomes in a selection by a given mask - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading - Fixed the hand, offhand, and pos1 patterns not showing in suggestions
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6.65 MB

7.4.0-beta-03 Beta 03.01.2026

WorldEdit 7.4.0 Beta 3 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
**Changes in 7.4.0 Beta 3** - Added a //replacebiome command to replace biomes in a selection by a given mask - Improved reliability of tree generation systems, to attempt to partially mimic old functionality - Fixed an issue where the revolve command can be off centre in some situations - Tweaked block property system to reduce memory usage and improve performance during startup - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Fixed the hand, offhand, and pos1 patterns not showing in suggestions **Overall changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Added a //replacebiome command to replace biomes in a selection by a given mask - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Deprecate some remnants of the fast mode system that are superseded by the side effect system - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading - Fixed the hand, offhand, and pos1 patterns not showing in suggestions
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6.61 MB

7.4.0-beta-02 Beta 24.12.2025

WorldEdit 7.4.0 Beta 2 (Bukkit for 1.21.3-1.21.11)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit paper spigot
Show changes
**Changes in 7.4.0 Beta 2** - Added support for MC 1.21.11 - Added a //revolve command to paste a rotated copy of a selection around an axis - Fixed a potential API break with API consumers having odd error handling code - All changes in 7.3.18 **Overall changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading
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6.45 MB

7.4.0-beta-02 Beta 24.12.2025

WorldEdit 7.4.0 Beta 2 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
**Changes in 7.4.0 Beta 2** - Added support for MC 1.21.11 - Added a //revolve command to paste a rotated copy of a selection around an axis - All changes in 7.3.18 **Overall changes in 7.4.0** - **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** - Added a -c option to //regen to output to clipboard - Added #clipboard mask, to mask against blocks that match the clipboard - Added a #fullcube mask that matches all blocks that fill an entire cube - Enables the new experimental snapshot mode by default for new setups - Added command completions for available schematic files to schematic commands - Added a //registry command to search available registries - Added an adjacency mask (~) to mask blocks that are adjacent to other blocks - Added an -m flag to the //distr command to mask included blocks - Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard - Added the ability to use any other pattern in the type applying pattern - Added the ability to source from the clipboard via //deform - Added an extend selection mode for polygon selections - Added a //revolve command to paste a rotated copy of a selection around an axis - Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support - Fixed block limits not applying to the //update command - Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 - Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading
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6.59 MB

7.3.18 Release 24.12.2025

WorldEdit 7.3.18 (Bukkit for 1.21.3-1.21.11)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.18 - Added support for 1.21.11 - Improved rotation of special rail blocks (activator, detector, powered, etc)
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6.39 MB

7.3.18 Release 24.12.2025

WorldEdit 7.3.18 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
7.3.18 - Added support for 1.21.11 - Improved rotation of special rail blocks (activator, detector, powered, etc)
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6.55 MB

7.3.18-beta-01 Beta 14.12.2025

WorldEdit 7.3.18 Beta 1 (Bukkit for 1.21.3-1.21.11)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
paper
Show changes
7.3.18 Beta 1 - Added support for 1.21.11 - Improved rotation of special rail blocks (activator, detector, powered, etc) **Note! This beta version is _not_ compatible with Spigot, due to a lack of updated tooling for 1.21.11. Spigot support will come when tooling is available.**
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6.39 MB

7.3.18-beta-01 Beta 14.12.2025

WorldEdit 7.3.18 Beta 1 (NeoForge/Fabric for MC 1.21.11)

Supported Minecraft versions
1.21.11
Loaders / Platforms
fabric neoforge
Show changes
7.3.18 Beta 1 - Added support for 1.21.11 - Improved rotation of special rail blocks (activator, detector, powered, etc)
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6.55 MB

7.4.0-beta-01 Beta 26.10.2025

WorldEdit 7.4.0 Beta 1 (Bukkit for 1.21.3-1.21.10)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10
Loaders / Platforms
bukkit paper spigot
Show changes
**Changes in 7.4.0 Beta 1** * **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** * Added a -c option to //regen to output to clipboard * Added #clipboard mask, to mask against blocks that match the clipboard * Added a #fullcube mask that matches all blocks that fill an entire cube * Enables the new experimental snapshot mode by default for new setups * Added command completions for available schematic files to schematic commands * Added a //registry command to search available registries * Added an adjacency mask (~) to mask blocks that are adjacent to other blocks * Added an -m flag to the //distr command to mask included blocks * Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard * Added the ability to use any other pattern in the type applying pattern * Added the ability to source from the clipboard via //deform * Added an extend selection mode for polygon selections * Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support * Fixed block limits not applying to the //update command * Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 * Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading Note: this build is only compatible with WorldGuard 7.0.15 Beta 1 or newer.
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6.14 MB

7.4.0-beta-01 Beta 26.10.2025

WorldEdit 7.4.0 Beta 1 (NeoForge/Fabric for MC 1.21.10)

Supported Minecraft versions
1.21.10
Loaders / Platforms
fabric neoforge
Show changes
**Changes in 7.4.0 Beta 1** * **For a more in-depth look at the new features, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-4/)** * Added a -c option to //regen to output to clipboard * Added #clipboard mask, to mask against blocks that match the clipboard * Added a #fullcube mask that matches all blocks that fill an entire cube * Enables the new experimental snapshot mode by default for new setups * Added command completions for available schematic files to schematic commands * Added a //registry command to search available registries * Added an adjacency mask (~) to mask blocks that are adjacent to other blocks * Added an -m flag to the //distr command to mask included blocks * Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard * Added the ability to use any other pattern in the type applying pattern * Added the ability to source from the clipboard via //deform * Added an extend selection mode for polygon selections * Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support * Fixed block limits not applying to the //update command * Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8 * Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading
Sign in

6.57 MB

7.3.17 Release 26.10.2025

WorldEdit 7.3.17 (Bukkit for 1.21.3-1.21.10)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.17 - Added support for 1.21.9 & 1.21.10 - Improved rotation of crafter blocks - Improved rotation of rail blocks - Improved rotation of item frames - Fixed convex shapes behaving incorrectly when three points in a straight line are selected - Fixed a case where other mods/plugins can make errors less useful - Fixed errors caused by unloaded worlds being used as //world overrides
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6.08 MB

7.3.17 Release 26.10.2025

WorldEdit 7.3.17 (NeoForge/Fabric for MC 1.21.10)

Supported Minecraft versions
1.21.10
Loaders / Platforms
fabric neoforge
Show changes
7.3.17 - Added support for 1.21.10 - Improved rotation of crafter blocks - Improved rotation of rail blocks - Improved rotation of item frames - Fixed convex shapes behaving incorrectly when three points in a straight line are selected - Fixed a case where other mods/plugins can make errors less useful - Fixed errors caused by unloaded worlds being used as //world overrides
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6.53 MB

7.3.17-beta-01 Beta 07.10.2025

WorldEdit 7.3.17 Beta 1 (Bukkit for 1.21.3-1.21.10)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.17 Beta 1 - Added support for 1.21.9 & 1.21.10 - Improved rotation of crafter blocks - Improved rotation of rail blocks - Improved rotation of item frames - Fixed convex shapes behaving incorrectly when three points in a straight line are selected - Fixed a case where other mods/plugins can make errors less useful - Fixed errors caused by unloaded worlds being used as //world overrides
Sign in

6.08 MB

7.3.17-beta-01 Beta 07.10.2025

WorldEdit 7.3.17 Beta 1 (NeoForge/Fabric for MC 1.21.9/1.21.10)

Supported Minecraft versions
1.21.9 1.21.10
Loaders / Platforms
fabric neoforge
Show changes
7.3.17 Beta 1 - Added support for 1.21.9 & 1.21.10 - Improved rotation of crafter blocks - Improved rotation of rail blocks - Improved rotation of item frames - Fixed convex shapes behaving incorrectly when three points in a straight line are selected - Fixed a case where other mods/plugins can make errors less useful - Fixed errors caused by unloaded worlds being used as //world overrides
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6.5 MB

7.3.16 Release 19.07.2025

WorldEdit 7.3.16 (Bukkit for 1.21.3-1.21.8)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.16 - Added support for 1.21.8
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5.89 MB

7.3.16 Release 19.07.2025

WorldEdit 7.3.16 (NeoForge/Fabric for MC 1.21.8)

Supported Minecraft versions
1.21.6 1.21.7 1.21.8
Loaders / Platforms
fabric neoforge
Show changes
7.3.16 - Added support for 1.21.8
Sign in

6.45 MB

7.3.15 Release 12.07.2025

WorldEdit 7.3.15 (Bukkit for 1.21.3-1.21.7)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.15 - Added support for 1.21.7
Sign in

5.89 MB

7.3.15 Release 12.07.2025

WorldEdit 7.3.15 (NeoForge/Fabric for MC 1.21.7)

Supported Minecraft versions
1.21.6 1.21.7
Loaders / Platforms
fabric neoforge
Show changes
7.3.15 - Added support for 1.21.7
Sign in

6.45 MB

7.3.15-beta-02 Beta 01.07.2025

WorldEdit 7.3.15 Beta 2 (Bukkit for 1.21.3-1.21.7)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6 1.21.7
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.15 Beta 2 - Added support for 1.21.7
Sign in

5.89 MB

7.3.15-beta-02 Beta 01.07.2025

WorldEdit 7.3.15 Beta 2 (NeoForge/Fabric for MC 1.21.7)

Supported Minecraft versions
1.21.6 1.21.7
Loaders / Platforms
fabric neoforge
Show changes
7.3.15 Beta 2 - Added support for 1.21.7
Sign in

6.44 MB

7.3.15-beta-01 Beta 25.06.2025

WorldEdit 7.3.15 Beta 1 (Bukkit for 1.21.3-1.21.6)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5 1.21.6
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.15 Beta 1 - Added support for 1.21.6
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5.89 MB

7.3.15-beta-01 Beta 25.06.2025

WorldEdit 7.3.15 Beta 1 (NeoForge/Fabric for MC 1.21.6)

Supported Minecraft versions
1.21.6
Loaders / Platforms
fabric neoforge
Show changes
7.3.15 Beta 1 - Added support for 1.21.6
Sign in

6.44 MB

7.3.14 Release 05.06.2025

WorldEdit 7.3.14 (Bukkit for 1.21.3-1.21.5)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.14 - Fixed an issue where mixed NBT lists could cause errors when set to the world
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5.75 MB

7.3.14 Release 05.06.2025

WorldEdit 7.3.14 (NeoForge/Fabric for MC 1.21.5)

Supported Minecraft versions
1.21.5
Loaders / Platforms
fabric neoforge
Show changes
7.3.14 - Fixed an issue where mixed NBT lists could cause errors when set to the world
Sign in

6.41 MB

7.3.13 Release 24.05.2025

WorldEdit 7.3.13 (Bukkit for 1.21.3-1.21.5)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.13 - [Bukkit] Fixed issue affecting accuracy of legacy schematic loading in certain circumstances
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5.75 MB

7.3.13 Release 24.05.2025

WorldEdit 7.3.13 (NeoForge/Fabric for MC 1.21.5)

Supported Minecraft versions
1.21.5
Loaders / Platforms
fabric neoforge
Show changes
7.3.13 - [Fabric] Fixed an issue where in some configurations WorldEdit could not load in a server environment
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6.41 MB

7.3.12 Release 20.05.2025

WorldEdit 7.3.12 (Bukkit for 1.21.3-1.21.5)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5
Loaders / Platforms
bukkit paper spigot
Show changes
Changes since 7.3.12 Beta 2 * Add support for the new block_pos NBT properties on block-aligned entities Changes in 7.3.12 * Added support for 1.21.5 * Added ability to copy the block state string from the info tool output * Minor optimisation to memory usage of clipboards * Update underlying text library to improve 1.21.5 compatibility * Fixed non-persistent entities pasting in an invalid state * Add support for the new block_pos NBT properties on block-aligned entities
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5.75 MB

7.3.12 Release 20.05.2025

WorldEdit 7.3.12 (NeoForge/Fabric for MC 1.21.5)

Supported Minecraft versions
1.21.5
Loaders / Platforms
fabric neoforge
Show changes
Changes since 7.3.12 Beta 2 * Add support for the new block_pos NBT properties on block-aligned entities * [Fabric, NeoForge] Fixed issue affecting accuracy of legacy schematic loading in certain circumstances Changes in 7.3.12 * Added support for 1.21.5 * Added ability to copy the block state string from the info tool output * Minor optimisation to memory usage of clipboards * Update underlying text library to improve 1.21.5 compatibility * Fixed non-persistent entities pasting in an invalid state * Add support for the new block_pos NBT properties on block-aligned entities * [Fabric, NeoForge] Fixed issue affecting accuracy of legacy schematic loading in certain circumstances * [Fabric, NeoForge] Split out the WorldEdit CUI protocol into a separate module to work around a Fabric/NeoForge API issue
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6.41 MB

7.3.12-beta-02 Beta 22.04.2025

WorldEdit 7.3.12 Beta 2 (Bukkit for 1.21.3-1.21.5)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.12 Beta 2 - Update underlying text library to improve 1.21.5 compatibility - Fixed non-persistent entities pasting in an invalid state - [Bukkit] Workaround NBT data being wrapped by quotes in some cases
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5.75 MB

7.3.12-beta-02 Beta 22.04.2025

WorldEdit 7.3.12 Beta 2 (NeoForge/Fabric for MC 1.21.5)

Supported Minecraft versions
1.21.5
Loaders / Platforms
fabric neoforge
Show changes
7.3.12 Beta 2 - Update underlying text library to improve 1.21.5 compatibility - Fixed non-persistent entities pasting in an invalid state
Sign in

6.36 MB

7.3.12-beta-01 Beta 08.04.2025

WorldEdit 7.3.12 Beta 1 (Bukkit for 1.21.3-1.21.5)

Supported Minecraft versions
1.21.3 1.21.4 1.21.5
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.12 Beta 1 - Added support for 1.21.5 - Added ability to copy the block state string from the info tool output - Minor optimisation to memory usage of clipboards
Sign in

5.74 MB

7.3.12-beta-01 Beta 08.04.2025

WorldEdit 7.3.12 Beta 1 (NeoForge/Fabric for MC 1.21.5)

Supported Minecraft versions
1.21.5
Loaders / Platforms
fabric neoforge
Show changes
7.3.12 Beta 1 - Added support for 1.21.5 - Added ability to copy the block state string from the info tool output - Minor optimisation to memory usage of clipboards - [Fabric, NeoForge] Fixed issue affecting accuracy of legacy schematic loading in certain circumstances
Sign in

6.36 MB

7.3.11 Release 24.03.2025

WorldEdit 7.3.11 (Bukkit for 1.21.3/1.21.4)

Supported Minecraft versions
1.21.3 1.21.4
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.11 - Added //mirror as an alias for //flip - Fixed an issue where tree generation can get incorrect world state, impacting generation - Fixed masks for biome operations only applying to //setbiome - Fixed some bugs in the snapshot system - Fixed CUI packets being sent to clients unnecessarily - Fixed cone generation with negative heights - Fixed world height off-by-one discrepancy since change in Minecraft 1.21.3 - Fixed cases where the task executor would not be shut down correctly
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5.61 MB

7.3.11 Release 24.03.2025

WorldEdit 7.3.11 (NeoForge/Fabric for MC 1.21.4)

Supported Minecraft versions
1.21.4
Loaders / Platforms
fabric neoforge
Show changes
7.3.11 - Added //mirror as an alias for //flip - Fixed an issue where tree generation can get incorrect world state, impacting generation - Fixed masks for biome operations only applying to //setbiome - Fixed some bugs in the snapshot system - Fixed CUI packets being sent to clients unnecessarily - Fixed cone generation with negative heights - Fixed world height off-by-one discrepancy since change in Minecraft 1.21.3 - Fixed cases where the task executor would not be shut down correctly - [NeoForge] Fixed legacy blocks failing to load in some instances
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6.32 MB

7.3.10 Release 25.01.2025

WorldEdit 7.3.10 (Bukkit for 1.21.3/1.21.4)

Supported Minecraft versions
1.21.3 1.21.4
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.10 - Added support for 1.21.4 - Improved a few translation lines relating to URLs and newlines - Fixed issues relating to block entities in generated features and structures - Added support for pale oak tree variants in the tree commands - [Paper] Fixed loading extra jars from the WorldEdit folder with Paper's remapping
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6.1 MB

7.3.10 Release 25.01.2025

WorldEdit 7.3.10 (NeoForge/Fabric for MC 1.21.4)

Supported Minecraft versions
1.21.4
Loaders / Platforms
fabric neoforge
Show changes
7.3.10 - Added support for 1.21.4 - Improved a few translation lines relating to URLs and newlines - Fixed issues relating to block entities in generated features and structures - Added support for pale oak tree variants in the tree commands - [NeoForge] Fixed NeoForge's platform name listing "Forge" instead of "NeoForge" - [Fabric] Worked around an error caused by other mods bundling old versions of the Fabric Permissions API that are incompatible with MC 1.21.4
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6.32 MB

7.3.10-beta-01 Beta 22.12.2024

WorldEdit 7.3.10 Beta 1 (Bukkit for 1.20.2-1.21.4)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.10 Beta 1 - Added support for 1.21.4 - Improved a few translation lines relating to URLs and newlines - Fixed issues relating to block entities in generated features and structures
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6.1 MB

7.3.10-beta-01 Beta 22.12.2024

WorldEdit 7.3.10 Beta 1 (NeoForge/Fabric for MC 1.21.4)

Supported Minecraft versions
1.21.4
Loaders / Platforms
fabric neoforge
Show changes
7.3.10 Beta 1 - Added support for 1.21.4 - Improved a few translation lines relating to URLs and newlines - Fixed issues relating to block entities in generated features and structures
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6.32 MB

7.3.9 Release 25.11.2024

WorldEdit 7.3.9 (Bukkit for 1.20.2-1.21.3)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.9 - Added support for 1.21.3 - Fixed tools not behaving correctly when mods embed worlds in worlds
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5.83 MB

7.3.9 Release 25.11.2024

WorldEdit 7.3.9 (NeoForge/Fabric for MC 1.21.3)

Supported Minecraft versions
1.21.3
Loaders / Platforms
fabric neoforge
Show changes
7.3.9 - Added support for 1.21.3 - Fixed tools not behaving correctly when mods embed worlds in worlds
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6.27 MB

7.3.9-beta-01 Beta 09.11.2024

WorldEdit 7.3.9 Beta 1 (Bukkit for 1.20.2-1.21.3)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.3
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.9 beta 1 - Add support for 1.21.3
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5.82 MB

7.3.9-beta-01 Beta 09.11.2024

WorldEdit 7.3.9 Beta 1 (NeoForge/Fabric for 1.21.3)

Supported Minecraft versions
1.21.3
Loaders / Platforms
fabric neoforge
Show changes
7.3.9 beta 1 - Added support for 1.21.3
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6.26 MB

7.3.8 Release 21.10.2024

WorldEdit 7.3.8 (Bukkit for 1.20.2-1.21.1)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.8 - [Bukkit] Update 1.21.1 adapter for Spigot breakage
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5.65 MB

7.3.8 Release 21.10.2024

WorldEdit 7.3.8 (NeoForge/Fabric for MC 1.21-1.21.1)

Supported Minecraft versions
1.21 1.21.1
Loaders / Platforms
fabric neoforge
Show changes
7.3.8 - There are no changes in this build, it exists purely to keep the versions consistent due to a Bukkit-only bugfix release
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5.93 MB

7.3.7 Release 13.10.2024

WorldEdit 7.3.7 (Bukkit for 1.20.2-1.21.1)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.7 - Fixed handling of some time-related commands in the snapshot system - Fixed some situations where rotated pastes can behave oddly with the update side effect disabled - Fixed an error that can occur when generating completions starting with a `"` - Fixed Sponge v3 schematics lacking the `BlockEntities` not loading - Fixed the `//curve` and `//line` commands not accepting decimal values for thickness - Fixed WorldEdit not using typical error handling systems when an error is thrown during post-edit - Fixed NBT parsing for certain legacy schematics with non-standard string formatting - Improved performance of the side effect system, and fixed some API inconsistencies - Re-enabled the buffering system, due to some systems depending on it in certain situations
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5.65 MB

7.3.7 Release 13.10.2024

WorldEdit 7.3.7 (NeoForge/Fabric for MC 1.21-1.21.1)

Supported Minecraft versions
1.21 1.21.1
Loaders / Platforms
fabric neoforge
Show changes
7.3.7 - Fixed handling of some time-related commands in the snapshot system - Fixed some situations where rotated pastes can behave oddly with the update side effect disabled - Fixed an error that can occur when generating completions starting with a `"` - Fixed Sponge v3 schematics lacking the `BlockEntities` not loading - Fixed the `//curve` and `//line` commands not accepting decimal values for thickness - Fixed WorldEdit not using typical error handling systems when an error is thrown during post-edit - Fixed NBT parsing for certain legacy schematics with non-standard string formatting - Improved performance of the side effect system, and fixed some API inconsistencies - Re-enabled the buffering system, due to some systems depending on it in certain situations
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5.93 MB

7.3.6 Release 10.08.2024

WorldEdit 7.3.6 (Bukkit for 1.20.2-1.21.1)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.6 - [Bukkit] Allow 1.21 Paper adapter to load on 1.21.1 - Revert "Shutdown the executor service on disable, to prevent waiting on async tasks before shutting down" due to it causing issues in some situations
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5.54 MB

7.3.6 Release 10.08.2024

WorldEdit 7.3.6 (NeoForge/Fabric for MC 1.21-1.21.1)

Supported Minecraft versions
1.21 1.21.1
Loaders / Platforms
fabric neoforge
Show changes
7.3.6 - Revert "Shutdown the executor service on disable, to prevent waiting on async tasks before shutting down" due to it causing issues in some situations
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5.82 MB

7.3.5 Release 25.07.2024

WorldEdit 7.3.5 (Bukkit for 1.20.2-1.21)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.5 - [Bukkit] Utilise new Bukkit registry API, allowing WorldEdit to work with Commodore disabled (`paper.disableOldApiSupport` flag on Paper) - Fix queryRel not behaving correctly in //deform and the deform brush - Shutdown the executor service on disable, to prevent waiting on async tasks before shutting down - Remove legacy code for pre-1.16 //drawsel handling
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5.54 MB

7.3.5 Release 25.07.2024

WorldEdit 7.3.5 (NeoForge/Fabric for MC 1.21-1.21.1)

Supported Minecraft versions
1.21 1.21.1
Loaders / Platforms
fabric neoforge
Show changes
7.3.5 - Fix queryRel not behaving correctly in //deform and the deform brush - Shutdown the executor service on disable, to prevent waiting on async tasks before shutting down - Remove legacy code for pre-1.16 //drawsel handling
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5.82 MB

7.3.4 Release 06.07.2024

WorldEdit 7.3.4 (Bukkit for 1.20.2-1.21)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.4 - Added support for 1.21 - Fixed an issue where //drawsel can prevent using //world overrides in some situation - Improved performance of repeatedly getting string representations of a block
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5.54 MB

7.3.4 Release 06.07.2024

WorldEdit 7.3.4 (NeoForge/Fabric for MC 1.21)

Supported Minecraft versions
1.21
Loaders / Platforms
fabric neoforge
Show changes
7.3.4 - Added support for 1.21 - Fixed an issue where //drawsel can prevent using //world overrides in some situation - Improved performance of repeatedly getting string representations of a block
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5.82 MB

7.3.4-beta-01 Beta 19.06.2024

WorldEdit 7.3.4 Beta 1 (Bukkit for 1.20.2-1.21)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21
Loaders / Platforms
bukkit paper spigot
Show changes
7.3.4 Beta 1 - Added support for 1.21
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5.54 MB

7.3.4-beta-01 Beta 19.06.2024

WorldEdit 7.3.4 Beta 1 (NeoForge/Fabric for MC 1.21)

Supported Minecraft versions
1.21
Loaders / Platforms
fabric neoforge
Show changes
7.3.4 Beta 1 - Added support for 1.21
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5.82 MB

7.3.3 Release 05.06.2024

WorldEdit 7.3.3 (Bukkit for 1.20.2-1.20.6)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6
Loaders / Platforms
bukkit paper spigot
Show changes
Changes in 7.3.3: - This build contains no changes, and exists purely for version consistency with other platforms
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5.38 MB

7.3.3 Release 05.06.2024

WorldEdit 7.3.3 (NeoForge/Fabric for MC 1.20.6)

Supported Minecraft versions
1.20.6
Loaders / Platforms
fabric neoforge
Show changes
7.3.3 - [NeoForge] Update NeoForge version to workaround API break
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5.93 MB

7.3.2 Release 21.05.2024

WorldEdit 7.3.2 (Bukkit for 1.20.2-1.20.6)

Supported Minecraft versions
1.20.2 1.20.3 1.20.4 1.20.5 1.20.6
Loaders / Platforms
bukkit paper spigot
Show changes
Changes in 7.3.2: - [Paper] Worked around future Paper API change to prevent compatibility issues - [Bukkit] Dropped 1.19.4-1.20.1 support due to tooling compatibility issues - Fixed heightmap brush not behaving correctly below Y=0 - Fixed paintings not getting rotated correctly - Fixed the crafter block not behaving correctly during flips - Fixed an issue where selection commands could kick some clients in certain circumstances **Important**: This version of WorldEdit targets Java 21, which is required for Minecraft 1.20.6. It will only work on 1.20 - 1.20.4 if you have also updated Java. [Check out this post for a more in-depth look at some of the biggest new features from WorldEdit 7.3!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.38 MB

7.3.2 Release 21.05.2024

WorldEdit 7.3.2 (NeoForge/Fabric for MC 1.20.6)

Supported Minecraft versions
1.20.6
Loaders / Platforms
fabric neoforge
Show changes
Changes in 7.3.2: - [Fabric] Updated the Permissions API to 0.3.1 - [NeoForge] Fixed an issue where the client mod was required for the server mod to function - Fixed heightmap brush not behaving correctly below Y=0 - Fixed paintings not getting rotated correctly - Fixed the crafter block not behaving correctly during flips - Fixed an issue where selection commands could kick some clients in certain circumstances [Check out this post for a more in-depth look at some of the biggest new features from WorldEdit 7.3!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.93 MB

7.3.1 Release 08.05.2024

WorldEdit 7.3.1 (Bukkit for 1.20-1.20.6)

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6
Loaders / Platforms
bukkit paper spigot
Show changes
Changes in 7.3.1: - Added support for 1.20.5/1.20.6 - Improved warnings when run on unsupported platforms - Removed some old data that was inflating the jar size - Disable chunk batching by default. We don't feel it makes sense in modern MC outside of potentially niche situations **Important**: This version of WorldEdit targets Java 21, which is required for Minecraft 1.20.6. It will only work on 1.20 - 1.20.4 if you have also updated Java. [Check out this post for a more in-depth look at some of the biggest new features from WorldEdit 7.3!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.65 MB

7.3.1 Release 08.05.2024

WorldEdit 7.3.1 (NeoForge/Fabric for MC 1.20.6)

Supported Minecraft versions
1.20.5 1.20.6
Loaders / Platforms
fabric neoforge
Show changes
Changes in 7.3.1: - [NeoForge/Forge] Moved to NeoForge, dropping Forge support - Added support for 1.20.5/1.20.6 - Improved warnings when run on unsupported platforms - Removed some old data that was inflating the jar size - Disable chunk batching by default. We don't feel it makes sense in modern MC outside of potentially niche situations [Check out this post for a more in-depth look at some of the biggest new features from WorldEdit 7.3!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.96 MB

7.3.0 Release 09.03.2024

WorldEdit 7.3.0 (Bukkit for 1.20-1.20.4)

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
bukkit paper spigot
Show changes
Changes in 7.3.0: - Added an `//update [sideEffect]` command to apply side effects to a selection - Added a schematic sharing system and corresponding API, with `/schem share` - Added WorldEdit version and platform information in schematic metadata - Added API to clear the contents of a registry - Added a splatter brush, with configurable decay - Added support for Sponge Schematics v3, and made specific versions accessible as `sponge.1`, `sponge.2`, and `sponge.3` - Added a snow smoothing brush and command to smooth layered snow - Added a `//pos` command to allow making entire selections with a single command - Added a morph brush to apply morphological dilation and erosion, with simple erode and dilate presets - Added a custom-build NBT library, allowing access to future improvements and modern NBT constructs - Lazy-load most NBT data to improve performance and memory usage of some operations - Added API to disable history tracking in an EditSession, to improve performance for plugins that don't care about history - Added command suggestions for block properties to dynamic patterns such as hand, offhand, pos1, etc - Added a feature generator command, `//feature [featureName]` - Added a structure generator command, `//structure [structureName]` - Added an API to identify the format of a schematic from an InputStream, rather than a File - Added a `//placement` command to select the placement type, superseding `//toggleplace` - Added `min` placement mode to correspond to minimum position of a selection - Added `max` placement mode to correspond to maximum position of a selection - Added `world` placement mode to correspond to an absolute world location - Added `here` placement mode to correspond to the player position as of running the command - Added `-c` flag to the biome brush to set the biome to the entire column - Added API to memoize mask calls - Added a `//trim [mask]` command, to trim a selection to the smallest space without removing blocks that match the mask - Added a `//cone` command to generate cones - Added support for setting NBT data in patterns, using SNBT syntax (`//set oak_sign[rotation=12]{'is_waxed':1}`) - Improve performance of arbitrary shape generations - Improve "fast" reorder mode and make it default, deprecating alternate reorder modes - Changed schematic pasting to ignore structure void blocks by default, with a `-v` flag to paste it - Changed the offset mask to not negate itself by default - Fixed spline generation not correctly using block centres in some situations - Improve general performance across the board - Send biome chunk updates to the client when possible - Use Minecraft's "DataFixerUpper" system when loading legacy schematics where possible - [Bukkit] Remove legacy data folder migration code from 2012 - [Bukkit] Remove support for all versions prior to 1.17.1, and non-latest patches of 1.18 and 1.19 [Check out this post for a more in-depth look at some of the biggest new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.86 MB

7.3.0 Release 09.03.2024

WorldEdit 7.3.0 (Forge/Fabric for MC 1.20.4)

Supported Minecraft versions
1.20.4
Loaders / Platforms
fabric forge
Show changes
Changes in 7.3.0: - Added an `//update [sideEffect]` command to apply side effects to a selection - Added a schematic sharing system and corresponding API, with `/schem share` - Added WorldEdit version and platform information in schematic metadata - Added API to clear the contents of a registry - Added a splatter brush, with configurable decay - Added support for Sponge Schematics v3, and made specific versions accessible as `sponge.1`, `sponge.2`, and `sponge.3` - Added a snow smoothing brush and command to smooth layered snow - Added a `//pos` command to allow making entire selections with a single command - Added a morph brush to apply morphological dilation and erosion, with simple erode and dilate presets - Added a custom-build NBT library, allowing access to future improvements and modern NBT constructs - Lazy-load most NBT data to improve performance and memory usage of some operations - Added API to disable history tracking in an EditSession, to improve performance for plugins that don't care about history - Added command suggestions for block properties to dynamic patterns such as hand, offhand, pos1, etc - Added a feature generator command, `//feature [featureName]` - Added a structure generator command, `//structure [structureName]` - Added an API to identify the format of a schematic from an InputStream, rather than a File - Added a `//placement` command to select the placement type, superseding `//toggleplace` - Added `min` placement mode to correspond to minimum position of a selection - Added `max` placement mode to correspond to maximum position of a selection - Added `world` placement mode to correspond to an absolute world location - Added `here` placement mode to correspond to the player position as of running the command - Added `-c` flag to the biome brush to set the biome to the entire column - Added API to memoize mask calls - Added a `//trim [mask]` command, to trim a selection to the smallest space without removing blocks that match the mask - Added a `//cone` command to generate cones - Added support for setting NBT data in patterns, using SNBT syntax (`//set oak_sign[rotation=12]{'is_waxed':1}`) - Improve performance of arbitrary shape generations - Improve "fast" reorder mode and make it default, deprecating alternate reorder modes - Changed schematic pasting to ignore structure void blocks by default, with a `-v` flag to paste it - Changed the offset mask to not negate itself by default - Fixed spline generation not correctly using block centres in some situations - Improve general performance across the board - Send biome chunk updates to the client when possible - Use Minecraft's "DataFixerUpper" system when loading legacy schematics where possible [Check out this post for a more in-depth look at some of the biggest new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.84 MB

7.2.20 Release 29.02.2024

WorldEdit 7.2.20 (Bukkit for 1.17.1 - 1.20.4)

Supported Minecraft versions
1.17.1 1.18.2 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
bukkit paper spigot
Show changes
7.2.20 - Minor memory optimisations during startup - Rename the 'modulo' expressions operator to 'remainder' to better reflect the actual operation being performed
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6.13 MB

7.2.20 Release 29.02.2024

WorldEdit 7.2.20 (Forge/Fabric for MC 1.20.4)

Supported Minecraft versions
1.20.4
Loaders / Platforms
fabric forge
Show changes
7.2.20 - [Forge] Workaround various Forge issues that could cause crashes in certain situations - Minor memory optimisations during startup - Add a warning about problematic mods when iterating over list of block states takes too long, to assist in tracking down issues - Rename the 'modulo' expressions operator to 'remainder' to better reflect the actual operation being performed
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5.73 MB

7.3.0-beta-04 Beta 03.02.2024

WorldEdit 7.3.0 Beta 4 (Bukkit for 1.17.1 - 1.20.4)

Supported Minecraft versions
1.17.1 1.18.2 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
bukkit paper spigot
Show changes
Changes since 7.3.0 Beta 3 - Include changes from 7.2.19 - Work around a breakage in Spigot causing errors when editing some blocks (Paper unaffected) - Use Minecraft's "DataFixerUpper" system when loading legacy schematics where possible - Fix an issue with legacy schematic sign compatibility handlers in previous 7.3 betas - Workaround a Spigot change that prevented some entities being affected by history in structure/feature generation commands
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5.85 MB

7.3.0-beta-04 Beta 03.02.2024

WorldEdit 7.3.0 Beta 4 (Forge/Fabric for MC 1.20.4)

Supported Minecraft versions
1.20.4
Loaders / Platforms
fabric forge
Show changes
Changes since 7.3.0 Beta 3 - Include changes from 7.2.19 - Use Minecraft's "DataFixerUpper" system when loading legacy schematics where possible - Fix an issue with legacy schematic sign compatibility handlers in previous 7.3 betas
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5.83 MB

7.2.19 Release 03.02.2024

WorldEdit 7.2.19 (Bukkit for 1.17.1 - 1.20.4)

Supported Minecraft versions
1.17.1 1.18.2 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
bukkit paper spigot
Show changes
7.2.19 - Improve error handling for unsupported Sponge Schematic versions
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6.13 MB

7.2.19 Release 03.02.2024

WorldEdit 7.2.19 (Forge/Fabric for MC 1.20.4)

Supported Minecraft versions
1.20.4
Loaders / Platforms
fabric forge
Show changes
7.2.19 - [Forge] Fixed Forge mixin issues in the hybrid mod jar - Improve error handling for unsupported Sponge Schematic versions
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5.73 MB

7.3.0-beta-03 Beta 13.12.2023

WorldEdit 7.3.0 Beta 3 (Bukkit for 1.17.1 - 1.20.4)

Supported Minecraft versions
1.17.1 1.18.2 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
bukkit paper spigot
Show changes
Changes since 7.3.0 Beta 2 - Include changes from 7.2.18 - Further minor performance improvements - Fixed an issue where `//perf off` would turn off more than it should - Fix EditSession initialisation without a world triggering a non-friendly error - Send biome chunk updates to the client when possible For more information, [check out this post that covers some of the main new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.84 MB

7.3.0-beta-03 Beta 13.12.2023

WorldEdit 7.3.0 Beta 3 (Forge/Fabric for MC 1.20.4)

Supported Minecraft versions
1.20.4
Loaders / Platforms
fabric forge
Show changes
Changes since 7.3.0 Beta 2 - Include changes from 7.2.18 - Further minor performance improvements - Fixed an issue where `//perf off` would turn off more than it should - Fix EditSession initialisation without a world triggering a non-friendly error - Send biome chunk updates to the client when possible For more information, [check out this post that covers some of the main new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.82 MB

7.2.18 Release 13.12.2023

WorldEdit 7.2.18 (Bukkit for 1.17.1 - 1.20.4)

Supported Minecraft versions
1.17.1 1.18.2 1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
bukkit paper spigot
Show changes
7.2.18 - Update to 1.20.4 - Fixed ellipsoid and cylinder regions not fully clearing - Limit //line and //curve thickness by max-radius option - Add further validation to biome setting API to prevent errors with invalid positions
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6.12 MB

7.2.18 Release 13.12.2023

WorldEdit 7.2.18 (Forge/Fabric for MC 1.20.4)

Supported Minecraft versions
1.20.4
Loaders / Platforms
fabric forge
Show changes
7.2.18 - Update to 1.20.4 - Fixed ellipsoid and cylinder regions not fully clearing - Limit //line and //curve thickness by max-radius option - Add further validation to biome setting API to prevent errors with invalid positions
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5.72 MB

7.3.0-beta-02 Beta 21.10.2023

WorldEdit 7.3.0 Beta 2 (Bukkit for 1.17.1 - 1.20.2)

Supported Minecraft versions
1.17.1 1.18.2 1.19.4 1.20 1.20.1 1.20.2
Loaders / Platforms
bukkit paper spigot
Show changes
Changes since 7.3.0 Beta 1 - Include changes from 7.2.17 - Improve snow smooth brush to behave better with a Minecraft block grid - Small optimisations to //line and //curve thickness calculations - Small optimisations to AffineTransform - Fix ellipsoid and cylinder regions not entirely clearing by deselecting the selection - Add a permission node to the //placement command - Limit //line thickness by max-radius option - Limit //curve thickness by max-radius option For more information, [check out this post that covers some of the main new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.71 MB

7.3.0-beta-02 Beta 20.10.2023

WorldEdit 7.3.0 Beta 2 (Forge/Fabric for MC 1.20.2)

Supported Minecraft versions
1.20.2
Loaders / Platforms
fabric forge
Show changes
Changes since 7.3.0 Beta 1 - Include changes from 7.2.17 - Improve snow smooth brush to behave better with a Minecraft block grid - Small optimisations to //line and //curve thickness calculations - Small optimisations to AffineTransform - Fix ellipsoid and cylinder regions not entirely clearing by deselecting the selection - Add a permission node to the //placement command - Limit //line thickness by max-radius option - Limit //curve thickness by max-radius option For more information, [check out this post that covers some of the main new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.78 MB

7.2.17 Release 19.10.2023

WorldEdit 7.2.17 (Forge/Fabric for MC 1.20.2)

Supported Minecraft versions
1.20.2
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.17 (Forge/Fabric for MC 1.20.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.17** - [Forge] Workaround missing part of Forge in some builds
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5.68 MB

7.2.17 Release 19.10.2023

WorldEdit 7.2.17 (1.16.5 - 1.20.2)

Supported Minecraft versions
1.16 1.17
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.17 (1.16.5 - 1.20.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.16.5 - 1.20.2 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.16.5, or minor releases from past versions. That is, only 1.16.5, 1.17.1, 1.18.2, 1.19.4, and 1.20+ are supported. **Changes in 7.2.17** - This version contains no changes for Bukkit, it's released only to keep version number parity due to a bug fix on the Forge version - Check out the new 7.3.0 Betas if you're interested in new features, [https://modrinth.com/project/1u6JkXh5) **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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6.23 MB

7.3.0-beta-01 Beta 19.10.2023

WorldEdit 7.3.0 Beta 1 (Forge/Fabric for MC 1.20.2)

Supported Minecraft versions
1.20.2
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.3.0 Beta 1 (Forge/Fabric for MC 1.20.2) **Changes in 7.3.0 Beta 1** - Added an `//update [sideEffect]` command to apply side effects to a selection - Added a schematic sharing system and corresponding API, with `/schem share` - Added WorldEdit version and platform information in schematic metadata - Added API to clear the contents of a registry - Added a splatter brush, with configurable decay - Added support for Sponge Schematics v3, and made specific versions accessible as `sponge.1`, `sponge.2`, and `sponge.3` - Added a snow smoothing brush and command to smooth layered snow - Added a `//pos` command to allow making entire selections with a single command - Added a morph brush to apply morphological dilation and erosion, with simple erode and dilate presets - Added a custom-build NBT library, allowing access to future improvements and modern NBT constructs - Lazy-load most NBT data to improve performance and memory usage of some operations - Added API to disable history tracking in an EditSession, to improve performance for plugins that don't care about history - Added command suggestions for block properties to dynamic patterns such as hand, offhand, pos1, etc - Added a feature generator command, `//feature [featureName]` - Added a structure generator command, `//structure [structureName` - Added an API to identify the format of a schematic from an InputStream, rather than a File - Added a `//placement` command to select the placement type, superseding `//toggleplace` - Added `min` placement mode to correspond to minimum position of a selection - Added `max` placement mode to correspond to maximum position of a selection - Added `world` placement mode to correspond to an absolute world location - Added `here` placement mode to correspond to the player position as of running the command - Added `-c` flag to the biome brush to set the biome to the entire column - Added API to memoize mask calls - Added a `//trim [mask]` command, to trim a selection to the smallest space without removing blocks that match the mask - Added a `//cone` command to generate cones - Added support for setting NBT data in patterns, using SNBT syntax (`//set oak_sign[rotation=12]{'is_waxed':1}`) - Improve performance of arbitrary shape generations - Improve "fast" reorder mode and make it default, deprecating alternate reorder modes - Changed schematic pasting to ignore structure void blocks by default, with a `-v` flag to paste it - Changed the offset mask to not negate itself by default - Fixed spline generation not correctly using block centres in some situations - Improve general performance across the board For more information, [check out this post that covers some of the main new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)
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5.77 MB

7.3.0-beta-01 Beta 19.10.2023

WorldEdit 7.3.0 Beta 1 (1.17.1 - 1.20.2)

Supported Minecraft versions
1.17
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.3.0 Beta 1 (1.17.1 - 1.20.2) **This version is compatible with:** - Bukkit implementations for 1.17.1 - 1.20.2 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.17.1, or minor releases from past versions. That is, only 1.17.1, 1.18.2, 1.19.4, and 1.20+ are supported. **Changes in 7.3.0 Beta 1** - Added an `//update [sideEffect]` command to apply side effects to a selection - Added a schematic sharing system and corresponding API, with `/schem share` - Added WorldEdit version and platform information in schematic metadata - Added API to clear the contents of a registry - Added a splatter brush, with configurable decay - Added support for Sponge Schematics v3, and made specific versions accessible as `sponge.1`, `sponge.2`, and `sponge.3` - Added a snow smoothing brush and command to smooth layered snow - Added a `//pos` command to allow making entire selections with a single command - Added a morph brush to apply morphological dilation and erosion, with simple erode and dilate presets - Added a custom-build NBT library, allowing access to future improvements and modern NBT constructs - Lazy-load most NBT data to improve performance and memory usage of some operations - Added API to disable history tracking in an EditSession, to improve performance for plugins that don't care about history - Added command suggestions for block properties to dynamic patterns such as hand, offhand, pos1, etc - Added a feature generator command, `//feature [featureName]` - Added a structure generator command, `//structure [structureName` - Added an API to identify the format of a schematic from an InputStream, rather than a File - Added a `//placement` command to select the placement type, superseding `//toggleplace` - Added `min` placement mode to correspond to minimum position of a selection - Added `max` placement mode to correspond to maximum position of a selection - Added `world` placement mode to correspond to an absolute world location - Added `here` placement mode to correspond to the player position as of running the command - Added `-c` flag to the biome brush to set the biome to the entire column - Added API to memoize mask calls - Added a `//trim [mask]` command, to trim a selection to the smallest space without removing blocks that match the mask - Added a `//cone` command to generate cones - Added support for setting NBT data in patterns, using SNBT syntax (`//set oak_sign[rotation=12]{'is_waxed':1}`) - Improve performance of arbitrary shape generations - Improve "fast" reorder mode and make it default, deprecating alternate reorder modes - Changed schematic pasting to ignore structure void blocks by default, with a `-v` flag to paste it - Changed the offset mask to not negate itself by default - Fixed spline generation not correctly using block centres in some situations - Improve general performance across the board - [Bukkit] Remove legacy data folder migration code from 2012 - [Bukkit] Remove support for all versions prior to 1.17.1, and non-latest patches of 1.18 and 1.19 For more information, [check out this post that covers some of the main new features!](https://madelinemiller.dev/blog/introducing-worldedit-7-3/) **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.71 MB

7.2.16 Release 19.10.2023

WorldEdit 7.2.16 (Forge/Fabric for MC 1.20.2)

Supported Minecraft versions
1.20.2
Loaders / Platforms
fabric forge quilt
Show changes
## WorldEdit 7.2.16 (Forge/Fabric for MC 1.20.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.16** - Update to 1.20.2 - Fixed an issue with the legacy spawner|mobname syntax not setting mobs correctly on initial spawn - Added a workaround for situations where clients incorrectly send multiple clicks for a single click - Fixed some situations where //fillr might fail when Y is less than 0
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5.68 MB

7.2.16 Release 19.10.2023

WorldEdit 7.2.16 (1.16.5 - 1.20.2)

Supported Minecraft versions
1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.16 (1.16.5 - 1.20.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.16.5 - 1.20.2 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.16.5, or minor releases from past versions. That is, only 1.16.5, 1.17.1, 1.18.2, 1.19.4, and 1.20+ are supported. **Changes in 7.2.16** - Update to 1.20.2 - Fixed an issue with the legacy spawner|mobname syntax not setting mobs correctly on initial spawn - Added a workaround for situations where clients incorrectly send multiple clicks for a single click - Fixed some situations where //fillr might fail when Y is less than 0 **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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6.23 MB

7.2.15 Release 19.10.2023

WorldEdit 7.2.15 (1.16.5 - 1.20.1)

Supported Minecraft versions
1.16 1.17 1.18 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4 1.20 1.20.1
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.15 (1.16.5 - 1.20.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.16.5 - 1.20.1 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.16.5, 1.17.1, 1.18.2, 1.19.4, and 1.20+ are supported. **Changes in 7.2.15** - Update to 1.20 & 1.20.1 - Fixed extend select mode being lost after using `//paste -s`, `//paste -n`, and `//cli selectworld` - Fixed convex selection type not correctly clearing selection within WECUI protocol - Fixed an edge case where API usages of the BlockMap type can lead to multiple values at one location - Fixed a bug breaking the `round` expression function - Due to very breaking Spigot changes, it was no longer possible to maintain 1.13-1.15 support **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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6.1 MB

7.2.15 Release 19.10.2023

WorldEdit 7.2.15 (Forge/Fabric for MC 1.20/1.20.1)

Supported Minecraft versions
1.20 1.20.1
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.15 (Forge/Fabric for MC 1.20/1.20.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.15** - [Forge] Fix a bug preventing Forge clients lacking WorldEdit from joining Forge servers with WorldEdit in some cases - [Forge] Added Console and CommandBlock support - [Fabric] Added Console and CommandBlock support - Update to 1.20 & 1.20.1 - Fixed extend select mode being lost after using `//paste -s`, `//paste -n`, and `//cli selectworld` - Fixed convex selection type not correctly clearing selection within WECUI protocol - Fixed an edge case where API usages of the BlockMap type can lead to multiple values at one location - Fixed a bug breaking the `round` expression function
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5.56 MB

7.2.14 Release 19.10.2023

WorldEdit 7.2.14 (Forge/Fabric for MC 1.19.4)

Supported Minecraft versions
1.19.4
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.14 (Forge/Fabric for MC 1.19.4) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.14** - Update to 1.19.4 - Fixed some data values not being returned correctly in expression query functions - Improve error handling and message shown when other mods/plugins break WorldEdit due to too early registry access
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5.49 MB

7.2.14 Release 19.10.2023

WorldEdit 7.2.14 (1.13.2 - 1.19.4)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17 1.18 1.18.2 1.19 1.19.1 1.19.2 1.19.3 1.19.4
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.14 (1.13.2 - 1.19.4) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.19.4 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, 1.17.1, 1.18.2, and 1.19+ are supported. **Changes in 7.2.14** - Update to 1.19.4 - Fixed some data values not being returned correctly in expression query functions - Improve error handling and message shown when other mods/plugins break WorldEdit due to too early registry access - [Bukkit] Bypass Bukkit API to allow custom biome support **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.94 MB

7.2.13 Release 19.10.2023

WorldEdit 7.2.13 (Forge/Fabric for MC 1.19.3)

Supported Minecraft versions
1.19.3
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.13 (Forge/Fabric for MC 1.19.3) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.13** - Update to 1.19.3 - Show a friendlier error when trying to access filenames the filesystem doesn't support, such as question marks on Windows - Improve handling for invalid block types in legacy (<1.13) schematics - Update SnakeYAML and allow 64MB files to load by default. Can be set via -Dworldedit.yaml.codePointLimit
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5.45 MB

7.2.13 Release 19.10.2023

WorldEdit 7.2.13 (1.13.2 - 1.19.3)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17 1.18.2 1.19 1.19.1 1.19.2 1.19.3
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.13 (1.13.2 - 1.19.3) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.19.3 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, 1.17.1, 1.18.2, and 1.19+ are supported. **Changes in 7.2.13** - Update to 1.19.3 - Show a friendlier error when trying to access filenames the filesystem doesn't support, such as question marks on Windows - Improve handling for invalid block types in legacy (<1.13) schematics - Update SnakeYAML and allow 64MB files to load by default. Can be set via -Dworldedit.yaml.codePointLimit **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.82 MB

7.2.12 Release 19.10.2023

WorldEdit 7.2.12 (1.13.2 - 1.19.2)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17 1.18.2 1.19 1.19.1 1.19.2
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.12 (1.13.2 - 1.19.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.19.2 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, 1.17.1, 1.18.2, and 1.19+ are supported. **Changes in 7.2.12** - [Bukkit] Add support for 1.19.2 - Fixed b/back directions not working along the Y axis **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.72 MB

7.2.12 Release 19.10.2023

WorldEdit 7.2.12 (Forge/Fabric for MC 1.19.2)

Supported Minecraft versions
1.19.1 1.19.2
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.12 (Forge/Fabric for MC 1.19.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.12** - Fixed b/back directions not working along the Y axis
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5.39 MB

7.2.11 Release 19.10.2023

WorldEdit 7.2.11 (Forge/Fabric for MC 1.19.1)

Supported Minecraft versions
1.19.1 1.19.2
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.11 (Forge/Fabric for MC 1.19.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.11** - Update to 1.19.1 - Fixed block state mask not working with string/enum properties - Fixed //stack causing an error when given a count of 0 - Reduced initial memory usage on load - Clone the returned region of BlockArrayClipboard for API doc accuracy
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5.39 MB

7.2.11 Release 19.10.2023

WorldEdit 7.2.11 (1.13.2 - 1.19.1)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17 1.18.2 1.19 1.19.1
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.11 (1.13.2 - 1.19.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.19.1 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, 1.17.1, 1.18.2, and 1.19+ are supported. **Changes in 7.2.11** - [Bukkit] Improve thread safety of some API adapter methods - Update to 1.19.1 - Fixed block state mask not working with string/enum properties - Fixed //stack causing an error when given a count of 0 - Reduced initial memory usage on load - Clone the returned region of BlockArrayClipboard for API doc accuracy **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.72 MB

7.2.11-beta-02 Beta 19.10.2023

WorldEdit 7.2.11 Beta 2 (Forge/Fabric for MC 1.19)

Supported Minecraft versions
1.19
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.11 Beta 2 (Forge/Fabric for MC 1.19) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.11 Beta 2** - Target Forge 41.0.94+ due to breaking changes in Forge. - This is the last version for Minecraft 1.19(.0). Future versions will target 1.19.1.
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5.36 MB

7.2.11-beta-01 Beta 19.10.2023

WorldEdit 7.2.11 Beta 1 (Forge/Fabric for MC 1.19)

Supported Minecraft versions
1.19
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.11 Beta 1 (Forge/Fabric for MC 1.19) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.11 Beta 1** - Update to 1.19 - Fixed block state mask not working with string/enum properties - Fixed //stack causing an error when given a count of 0 - Reduced initial memory usage on load
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5.36 MB

7.2.10 Release 19.10.2023

WorldEdit 7.2.10 (Forge/Fabric for MC 1.18.2)

Supported Minecraft versions
1.18.2
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.10 (Forge/Fabric for MC 1.18.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.10** - [Forge] Fixed a bug where the max world height would not always be read correctly - [Bukkit] Fixed detection of other plugins bundling WorldEdit for newer Spigot versions - [Forge] [Fabric] Improve fluid masks to properly detect mod fluids - [Forge] Fixed the UPDATE side effect - Update to 1.18.2 - Moved external links away from tinyurl to EngineHub URL shortener - Allowed biome commands to be used by non-player actors (console, command block, etc) - Fixed the UPDATE side effect not applying when called later on by API or FAST reorder mode - Fixed entity passenger and riding status not being copied correctly
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5.25 MB

7.2.10 Release 19.10.2023

WorldEdit 7.2.10 (1.13.2 - 1.18.2)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17 1.18 1.18.1 1.18.2
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.10 (1.13.2 - 1.18.2) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.18.2 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, 1.17.1, and 1.18+ are supported. **Changes in 7.2.10** - [Bukkit] Fixed detection of other plugins bundling WorldEdit for newer Spigot versions - Update to 1.18.2 - Moved external links away from tinyurl to EngineHub URL shortener - Allowed biome commands to be used by non-player actors (console, command block, etc) - Fixed the UPDATE side effect not applying when called later on by API or FAST reorder mode - Fixed entity passenger and riding status not being copied correctly **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.68 MB

7.2.9 Release 19.10.2023

WorldEdit 7.2.9 (Forge/Fabric for MC 1.18.1)

Supported Minecraft versions
1.18.1
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.9 (Forge/Fabric for MC 1.18.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.9** - [Forge] Add support for the UPDATE side effect - [Forge] Fixed regen on recent Forge builds - [Fabric] Fixed regen outside of Overworld - Fixed snapshots in 1.18 - Fixed smooth functions below y=0 - Tweak command usage label correctness for Bukkit API usage - Fixed legacy error message output for plugins utilising our legacy APIs (Eg, WorldGuard and CraftBook)
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5.24 MB

7.2.9 Release 19.10.2023

WorldEdit 7.2.9 (1.13.2 - 1.18.1)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17 1.18 1.18.1
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.9 (1.13.2 - 1.18.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.18.1 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, 1.17.1, and 1.18+ are supported. **Changes in 7.2.9** - [Bukkit] Fixed regen when biomes are used - Fixed snapshots in 1.18 - Fixed smooth functions below y=0 - Tweak command usage label correctness for Bukkit API usage - Fixed legacy error message output for plugins utilising our legacy APIs (Eg, WorldGuard and CraftBook) **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.57 MB

7.2.8 Release 19.10.2023

WorldEdit 7.2.8 (1.13.2 - 1.18.1)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17 1.18 1.18.1
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.8 (1.13.2 - 1.18.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.18.1 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, 1.17.1, and 1.18+ are supported. **Changes in 7.2.8** - Update to 1.18.1 - Fixed issues with certain imports in craftscripts - Fixed brush tracing counting the world limit as a placement location - Removed the height flag from //expand vert **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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5.57 MB

7.2.8 Release 19.10.2023

WorldEdit 7.2.8 (Forge/Fabric for MC 1.18.1)

Supported Minecraft versions
1.18.1
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.8 (Forge/Fabric for MC 1.18.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.8** - Update to 1.18.1 - Fixed issues with certain imports in craftscripts - Fixed brush tracing counting the world limit as a placement location - Removed the height flag from //expand vert
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5.23 MB

7.2.7 Release 19.10.2023

WorldEdit 7.2.7 (Forge/Fabric for MC 1.17.1)

Supported Minecraft versions
1.17.1
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.7 (Forge/Fabric for MC 1.17.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.7** - Fixed commands the user did not have permissions for showing in //help - Improve performance of setting non-BlockEntity blocks - Fixed CLI warnings due to Log4J dependency - Fixed Raise/Lower deform brushes moving blocks too far - Fixed JavaAdapter not being usable via craftscripts
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5.38 MB

7.2.7 Release 19.10.2023

WorldEdit 7.2.7 (1.13.2 - 1.17.1)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.7 (1.13.2 - 1.17.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.17.1 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, and 1.17+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes in 7.2.7** - [Bukkit] Update 1.17.1 adapters for recent Spigot worldgen change **NOTE! This is a breaking change, you must update Paper/Spigot!** - [Bukkit] Minor improvements to world access performance - [Bukkit] Prevent editing on unsupported versions by default - Fixed commands the user did not have permissions for showing in //help - Improve performance of setting non-BlockEntity blocks - Fixed CLI warnings due to Log4J dependency - Fixed Raise/Lower deform brushes moving blocks too far - Fixed JavaAdapter not being usable via craftscripts **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.29 MB

7.2.6 Release 19.10.2023

WorldEdit 7.2.6 (Forge/Fabric for MC 1.17.1)

Supported Minecraft versions
1.17.1
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.6 (Forge/Fabric for MC 1.17.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.6** - Return false instead of erroring when trying to remove player entities via the API - Fix selections at 0,0,0 or radius of 0 with cyl/ellipse selection modes - Improve plugin lifecycle for stability - Add support for 1.17 & 1.17.1 - Skip notifying chunk sections if they don't exist - Optimise legacy schematic loading - Add CLI-specific commands, //cli selectworld and //cli await - Fixed //outline for non-cuboid regions - Fixed setting biomes below Y 0 - Support 48x48x48 //drawsel on new versions of Minecraft - Fixed the offset mask forcing negation of itself - Fixed //regen breaking when some certain mods are in use - Fixed cycler tool removing NBT data - Improved performance of event bus in situations where it was flooded with data - Improve performance of poorly constructed masks with heavily-nested negation - Fixed error when using /delchunks with non-cuboid regions
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5.38 MB

7.2.6 Release 19.10.2023

WorldEdit 7.2.6 (1.13.2 - 1.17.1)

Supported Minecraft versions
1.13 1.14 1.15 1.16 1.17
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.6 (1.13.2 - 1.17.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.17.1 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, 1.16.5, and 1.17+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes in 7.2.6** - Return false instead of erroring when trying to remove player entities via the API - Fix selections at 0,0,0 or radius of 0 with cyl/ellipse selection modes - Improve plugin lifecycle for stability - Add support for 1.17 & 1.17.1 - Skip notifying chunk sections if they don't exist - Optimise legacy schematic loading - Add CLI-specific commands, //cli selectworld and //cli await - Fixed //outline for non-cuboid regions - Fixed setting biomes below Y 0 - Support 48x48x48 //drawsel on new versions of Minecraft - Fixed the offset mask forcing negation of itself - Fixed //regen breaking when some certain mods are in use - Fixed cycler tool removing NBT data - Improved performance of event bus in situations where it was flooded with data - Improve performance of poorly constructed masks with heavily-nested negation - Fixed error when using /delchunks with non-cuboid regions **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.29 MB

7.2.5 Release 19.10.2023

WorldEdit 7.2.5 (1.13.2 - 1.16.5)

Supported Minecraft versions
1.13 1.14 1.15 1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.5 (1.13.2 - 1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.16.5 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, and 1.16+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes in 7.2.5** - Allow /toggleplace to work on any Locatable Actor, e.g. Command Blocks - Change legacy.json oak stair shape to straight - Changed to Log4J for logging, no more SLF4J - Improved API for `getSelection()` **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.2 MB

7.2.5 Release 19.10.2023

WorldEdit 7.2.5 (Forge/Fabric for MC 1.16.3/1.16.4/1.16.5)

Supported Minecraft versions
1.16.3 1.16.4 1.16.5
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.5 (Forge/Fabric for MC 1.16.3/1.16.4/1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.5** - Allow /toggleplace to work on any Locatable Actor, e.g. Command Blocks - Change legacy.json oak stair shape to straight - Changed to Log4J for logging, no more SLF4J - Improved API for `getSelection()`
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5.07 MB

7.2.4 Release 19.10.2023

WorldEdit 7.2.4 (Forge/Fabric for MC 1.16.3/1.16.4/1.16.5)

Supported Minecraft versions
1.16.3 1.16.4 1.16.5
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.4 (Forge/Fabric for MC 1.16.3/1.16.4/1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.4** - [Forge] Fixed some potential issues with the merged -mod file on Forge - Added a message with install instructions when incorrectly trying to run the jar file - Fixed a problem where capital characters in block properties could cause suggestion errors
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5.21 MB

7.2.4 Release 19.10.2023

WorldEdit 7.2.4 (1.13.2 - 1.16.5)

Supported Minecraft versions
1.13 1.14 1.15 1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.4 (1.13.2 - 1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.16.5 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, and 1.16+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes in 7.2.4** - Fixed an issue where chest contents may not be erased - Worked around a Spigot bug causing potential watchdog timeouts on startup - Added a message with install instructions when incorrectly trying to run the jar file - Fixed a problem where capital characters in block properties could cause suggestion errors **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.23 MB

7.2.3 Release 19.10.2023

WorldEdit 7.2.3 (Forge/Fabric for MC 1.16.3/1.16.4/1.16.5)

Supported Minecraft versions
1.16.3 1.16.4 1.16.5
Loaders / Platforms
fabric forge
Show changes
## WorldEdit 7.2.3 (Forge/Fabric for MC 1.16.3/1.16.4/1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **Changes in 7.2.3** - Added -mod jar file containing both Fabric and Forge - Speed up WorldEdit<->Native block translation layer in some cases - [Fabric] Disable support for the UPDATE side effect when Carpet or QuickCarpet are available, due to conflict - Improve performance when working with tile entities Speed up initialisation from registries at startup, especially when many mods are in use
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5.12 MB

7.2.3 Release 19.10.2023

WorldEdit 7.2.3 (1.13.2 - 1.16.5)

Supported Minecraft versions
1.13 1.14 1.15 1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.3 (1.13.2 - 1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.16.5 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, and 1.16+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes in 7.2.3** - Improve performance when working with tile entities - Further tile entity performance improvements when using Paper (not Spigot) - Speed up initialisation from registries at startup, especially when many mods are in use **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.19 MB

7.2.2 Release 19.10.2023

WorldEdit 7.2.2 (Forge for MC 1.16.3/1.16.4/1.16.5)

Supported Minecraft versions
1.16.3 1.16.4 1.16.5
Loaders / Platforms
forge
Show changes
## WorldEdit 7.2.2 (Forge for MC 1.16.3/1.16.4/1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** - **Changes in 7.2.2** - - Fix repeating extent (e.g. clipboard pattern) direction being incorrect at negative coordinates. - Fix CUI having wrong selection when switching to an ellipsoid selector. - Fix some CUI lifecycle issues. - Fix SideEffectSet.none() using defaults (instead of off). **[ ](https://github.com/enginehub/worldedit)**
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4.11 MB

7.2.2 Beta 19.10.2023

WorldEdit 7.2.2 (Fabric for MC 1.16.3/1.16.4/1.16.5)

Supported Minecraft versions
1.16.3 1.16.4 1.16.5
Loaders / Platforms
fabric
Show changes
## WorldEdit 7.2.2 (Fabric for MC 1.16.3/1.16.4/1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** *(Note: this is the 7.2.2 release, simply marked as a beta so that CurseForge displays both Fabric & Forge jars in the "Recent Files" section).* **Known Issue: **WorldEdit for Fabric is currently incompatible with the fabric-carpet mod. Please use [[WorldEdit 7.2.0] ](https://modrinth.com/project/1u6JkXh5) for the time being if you need both mods installed. - **Changes in 7.2.2** - - [Fabric] Add support for Lucko's Fabric Permissions API. - [Fabric] Fix the chunk deleter tool not running. - Fix repeating extent (e.g. clipboard pattern) direction being incorrect at negative coordinates. - Fix CUI having wrong selection when switching to an ellipsoid selector. - Fix some CUI lifecycle issues. - Fix SideEffectSet.none() using defaults (instead of off). **[ ](https://github.com/enginehub/worldedit)**
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4.05 MB

7.2.2 Release 19.10.2023

WorldEdit 7.2.2 (1.13.2 - 1.16.5)

Supported Minecraft versions
1.13 1.14 1.15 1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.2 (1.13.2 - 1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.16.5 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, and 1.16+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes in 7.2.2** - Add support for MC 1.16.5. - Fix repeating extent (e.g. clipboard pattern) direction being incorrect at negative coordinates. - Fix CUI having wrong selection when switching to an ellipsoid selector. - Fix some CUI lifecycle issues. - Fix SideEffectSet.none() using defaults (instead of off). **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.2 MB

7.2.1 Release 19.10.2023

WorldEdit 7.2.1 (1.13.2 - 1.16.4)

Supported Minecraft versions
1.13 1.14 1.15 1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.1 (1.13.2 - 1.16.4) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.16.4 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, and 1.16+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes in 7.2.1** - Fix some usability issues with the default wand tools and session-persisted tools conflicting. Wands will now only be saved per-session if they differ from the default. - Allow //genbiome to use the y variable for 3D biomes. - Add a tip to brush/tool commands on how to unbind them. - Update language bundle and minor language loading fixes/improvements. - Fix an issue where items would drop on 1.13.2. ** ** **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.19 MB

7.2.1 Release 19.10.2023

WorldEdit 7.2.1 (Forge for MC 1.16.3/1.16.4/1.16.5)

Supported Minecraft versions
1.16.3 1.16.4 1.16.5
Loaders / Platforms
forge
Show changes
## WorldEdit 7.2.1 (Forge for MC 1.16.3/1.16.4/1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** - **Changes in 7.2.1** - - Fix some usability issues with the default wand tools and session-persisted tools conflicting. Wands will now only be saved per-session if they differ from the default. - Allow //genbiome to use the y variable for 3D biomes. - Add a tip to brush/tool commands on how to unbind them. - Update language bundle and minor language loading fixes/improvements. **[ ](https://github.com/enginehub/worldedit)**
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4.11 MB

7.2.1 Beta 19.10.2023

WorldEdit 7.2.1 (Fabric for MC 1.16.3/1.16.4/1.16.5)

Supported Minecraft versions
1.16.3 1.16.4 1.16.5
Loaders / Platforms
fabric
Show changes
## WorldEdit 7.2.1 (Fabric for MC 1.16.3/1.16.4/1.16.5) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** *(Note: this is the 7.2.1 release, simply marked as a beta so that CurseForge displays both Fabric & Forge jars in the "Recent Files" section).* **Known Issue: **WorldEdit for Fabric is currently incompatible with the fabric-carpet mod. Please use [[WorldEdit 7.2.0] ](https://modrinth.com/project/1u6JkXh5) for the time being if you need both mods ins - **Changes in 7.2.1** - - Fix some usability issues with the default wand tools and session-persisted tools conflicting. Wands will now only be saved per-session if they differ from the default. - Implement the UPDATE side-effect on Fabric. - Allow //genbiome to use the y variable for 3D biomes. - Add a tip to brush/tool commands on how to unbind them. - Update language bundle and minor language loading fixes/improvements. **[ ](https://github.com/enginehub/worldedit)**
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4.0 MB

7.2.0 Release 19.10.2023

WorldEdit 7.2.0 (1.13.2 - 1.16.4)

Supported Minecraft versions
1.13 1.14 1.15 1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.0 (1.13.2 - 1.16.4) **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.16.4 ([Paper ](https://papermc.io/)recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13.2, or minor releases from past versions. That is, only 1.13.2, 1.14.4, 1.15.2, and 1.16+ are supported. If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Want a summary of the important stuff?** Check out [this blog post ](https://madelinemiller.dev/blog/introducing-worldedit-72/)(with videos!). **Changes in 7.2.0** - Greatly improve WorldEdit performance on servers with many plugins (See more: [https://madelinemiller.dev/talk/optimizing-your-application/](https://madelinemiller.dev/talk/optimizing-your-application/)) - Improve general WorldEdit performance - Added a fine-grained fast mode system with //perf to allow individually enabling or disabling update types - Added a stack tool that stacks the clicked block until it hits an obstacle ([https://gfycat.com/faithfulhardtofinddingo](https://gfycat.com/faithfulhardtofinddingo)) - Added 3D biomes support - Added netherite pickaxe support to superpickaxe - Added warped_fungus, crimson_fungus, and chorus_plant tree types - Added a `-s` stack mode to the //snow command to add snow layers - Added a snow brush with stack mode support - Improve expression handling - Enable //watchdog by default - Improve archive file handling - Optimize polygon regions - Improved performance of the deform brush - Update to a newer Rhino release for craftscripts - Added support for 1.16.1, 1.16.2, 1.16.3, and 1.16.4 - Added support for regenerating biomes with //regen - Added support for full offsets to //stack and //move - Added -c mode to //deform, and fixed -o mode - Added a Biome brush - Added an #air mask, that matches all types of air blocks - Added a #surface mask, that matches any blocks that are next to air - Added the ability to stack by block units using -r with //stack - Added an image heightmap brush - Added the ability to copy block positions on click to //size - Added -w flag to butcher for water mobs - Added relative offset support to offset parsing (^x,y,z) - Improved ES6 support for craftscripts - Improved //watchdog to also tick get* calls to fix issues with slow chunk loads - Improved error messages for invalid schematics - Improved the way translations are bundled and loaded - Fixed an issue with edges of polygonal regions - Fixed multiple of the same flag being applied to commands not providing a friendly error - Fixed potential issues with direction name parsing in commands - Fixed numerous issues with using commands via the console - Fixed a bug where languages using non-latin fonts would look odd - Remove the "please report this" message in legacy schematic loading - Fixed some potential errors with Paper command handling and protocol hacks - Fixed //size having inconsistent colors - Fixed default namespace blocks being suggested and cluttering suggestion list - Fixed issue where command blocks wouldn't work with sessions - Fixed beds and banners in legacy schematics - Fixed an issue with random pattern suggestions - Fixed biome math on Forge and Fabric - Fixed vertical flip for stairs - Fixed region volume not displaying correctly for very large regions - Fixed wandering traders not being counted as NPCs in /butcher - Fixed /delchunks in the nether and end on Spigot - Fixed commands disappearing on a /reload on Fabric - Partial hacky support for WorldEdit commands to be used in functions on Fabric - Fixed ascend and descend with entry deny regions - Fixed some broken localisation strings - Fixed the snapshot feature on 1.16 - Fixed many error messages not being localisable - Fixed tool left click action firing on right click on Fabric - Added a message when using an outdated version of Minecraft - Fixed a few localisation messages and added validation to prevent further issues - Allowed attempted loading of schematics with missing version information - Fixed issues where Fabric versions of WorldEdit could double-click tools in some cases - Fixed some Sponge schematics not loading due to overly-strict format requirements - Fixed wands not binding to players if they joined before having permissions to use them - Fixed edits still occurring even if some masks failed to parse - Added a tracing mode to EditSessions to help debug API issues where blocks aren't changed - Fixed issues with snapshots under symlinks on Windows - Made the schematics folder get generated on startup - Made WorldEdit print a warning when other plugins include parts of WorldEdit - Fixed Skull owner tag being incorrect in 1.16+. - Fixed pastebin services for large files - Fixed an issue where some messages (such as an out of memory error) would not be displayed when loading schematics - Deprecate BlockQuirkExtent due to being handled outside of the extent stack now - Fixed undo/redo not working from console or commandblocks - Fixed an issue where specific invalid input would cause an error in the block parser - Fixed entity detection being slightly incorrect around the maximum point of regions on Forge and Fabric - Fixed loading snapshot files with odd slashes - Fixed an issue where the output text of //chunk was broken - Prevent schematics being saved on Bukkit when using an incompatible WorldEdit version - Fixed variable argument functions in expressions failing, such as min and max - Fixed an issue where plugins using the deprecated face generation function would fail - Fixed copy and cut not applying block change limit when creating clipboard - Fixed uppercase biomes failing in biome commands - Fixed //snow not perfectly obeying vanilla rules for snow placement - Require permissions for selection (or navigation) when using //wand (or //wand -n). ** ** **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.18 MB

7.2.0 Release 19.10.2023

WorldEdit 7.2.0 (Forge for MC 1.16.3/1.16.4)

Supported Minecraft versions
1.16.3 1.16.4
Loaders / Platforms
forge
Show changes
## WorldEdit 7.2.0 (Forge for MC 1.16.3/1.16.4) **Want a summary of the important stuff?** Check out [this blog post ](https://madelinemiller.dev/blog/introducing-worldedit-72/)(with videos!). **Changes in 7.2.0** - Greatly improve WorldEdit performance on servers with many plugins (See more: [https://madelinemiller.dev/talk/optimizing-your-application/](https://madelinemiller.dev/talk/optimizing-your-application/)) - Improve general WorldEdit performance - Added a fine-grained fast mode system with //perf to allow individually enabling or disabling update types - Added a stack tool that stacks the clicked block until it hits an obstacle ([https://gfycat.com/faithfulhardtofinddingo](https://gfycat.com/faithfulhardtofinddingo)) - Added 3D biomes support - Added netherite pickaxe support to superpickaxe - Added warped_fungus, crimson_fungus, and chorus_plant tree types - Added a `-s` stack mode to the //snow command to add snow layers - Added a snow brush with stack mode support - Improve expression handling - Enable //watchdog by default - Improve archive file handling - Optimize polygon regions - Improved performance of the deform brush - Update to a newer Rhino release for craftscripts - Added support for 1.16.1, 1.16.2, 1.16.3, and 1.16.4 - Added support for regenerating biomes with //regen - Added support for full offsets to //stack and //move - Added -c mode to //deform, and fixed -o mode - Added a Biome brush - Added an #air mask, that matches all types of air blocks - Added a #surface mask, that matches any blocks that are next to air - Added the ability to stack by block units using -r with //stack - Added an image heightmap brush - Added the ability to copy block positions on click to //size - Added -w flag to butcher for water mobs - Added relative offset support to offset parsing (^x,y,z) - Improved ES6 support for craftscripts - Improved //watchdog to also tick get* calls to fix issues with slow chunk loads - Improved error messages for invalid schematics - Improved the way translations are bundled and loaded - Fixed an issue with edges of polygonal regions - Fixed multiple of the same flag being applied to commands not providing a friendly error - Fixed potential issues with direction name parsing in commands - Fixed numerous issues with using commands via the console - Fixed a bug where languages using non-latin fonts would look odd - Remove the "please report this" message in legacy schematic loading - Fixed some potential errors with Paper command handling and protocol hacks - Fixed //size having inconsistent colors - Fixed default namespace blocks being suggested and cluttering suggestion list - Fixed issue where command blocks wouldn't work with sessions - Fixed beds and banners in legacy schematics - Fixed an issue with random pattern suggestions - Fixed biome math on Forge and Fabric - Fixed vertical flip for stairs - Fixed region volume not displaying correctly for very large regions - Fixed wandering traders not being counted as NPCs in /butcher - Fixed /delchunks in the nether and end on Spigot - Fixed commands disappearing on a /reload on Fabric - Partial hacky support for WorldEdit commands to be used in functions on Fabric - Fixed ascend and descend with entry deny regions - Fixed some broken localisation strings - Fixed the snapshot feature on 1.16 - Fixed many error messages not being localisable - Fixed tool left click action firing on right click on Fabric - Added a message when using an outdated version of Minecraft - Fixed a few localisation messages and added validation to prevent further issues - Allowed attempted loading of schematics with missing version information - Fixed issues where Fabric versions of WorldEdit could double-click tools in some cases - Fixed some Sponge schematics not loading due to overly-strict format requirements - Fixed wands not binding to players if they joined before having permissions to use them - Fixed edits still occurring even if some masks failed to parse - Added a tracing mode to EditSessions to help debug API issues where blocks aren't changed - Fixed issues with snapshots under symlinks on Windows - Made the schematics folder get generated on startup - Made WorldEdit print a warning when other plugins include parts of WorldEdit - Fixed Skull owner tag being incorrect in 1.16+. - Fixed pastebin services for large files - Fixed an issue where some messages (such as an out of memory error) would not be displayed when loading schematics - Deprecate BlockQuirkExtent due to being handled outside of the extent stack now - Fixed undo/redo not working from console or commandblocks - Fixed an issue where specific invalid input would cause an error in the block parser - Fixed entity detection being slightly incorrect around the maximum point of regions on Forge and Fabric - Fixed loading snapshot files with odd slashes - Fixed an issue where the output text of //chunk was broken - Prevent schematics being saved on Bukkit when using an incompatible WorldEdit version - Fixed variable argument functions in expressions failing, such as min and max - Fixed an issue where plugins using the deprecated face generation function would fail - Fixed copy and cut not applying block change limit when creating clipboard - Fixed uppercase biomes failing in biome commands - Fixed //snow not perfectly obeying vanilla rules for snow placement - Require permissions for selection (or navigation) when using //wand (or //wand -n). **[ ](https://github.com/enginehub/worldedit)**
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4.1 MB

7.2.0 Beta 19.10.2023

WorldEdit 7.2.0 (Fabric for MC 1.16.3/1.16.4)

Supported Minecraft versions
1.16.3 1.16.4
Loaders / Platforms
fabric
Show changes
## WorldEdit 7.2.0 (Fabric for MC 1.16.3/1.16.4) *(Note: this is the 7.2.0 release, simply marked as a beta so that CurseForge displays both Fabric & Forge jars in the "Recent Files" section).* **Want a summary of the important stuff?** Check out [this blog post ](https://madelinemiller.dev/blog/introducing-worldedit-72/)(with videos!). **Changes in 7.2.0** - Greatly improve WorldEdit performance on servers with many plugins (See more: [https://madelinemiller.dev/talk/optimizing-your-application/](https://madelinemiller.dev/talk/optimizing-your-application/)) - Improve general WorldEdit performance - Added a fine-grained fast mode system with //perf to allow individually enabling or disabling update types - Added a stack tool that stacks the clicked block until it hits an obstacle ([https://gfycat.com/faithfulhardtofinddingo](https://gfycat.com/faithfulhardtofinddingo)) - Added 3D biomes support - Added netherite pickaxe support to superpickaxe - Added warped_fungus, crimson_fungus, and chorus_plant tree types - Added a `-s` stack mode to the //snow command to add snow layers - Added a snow brush with stack mode support - Improve expression handling - Enable //watchdog by default - Improve archive file handling - Optimize polygon regions - Improved performance of the deform brush - Update to a newer Rhino release for craftscripts - Added support for 1.16.1, 1.16.2, 1.16.3, and 1.16.4 - Added support for regenerating biomes with //regen - Added support for full offsets to //stack and //move - Added -c mode to //deform, and fixed -o mode - Added a Biome brush - Added an #air mask, that matches all types of air blocks - Added a #surface mask, that matches any blocks that are next to air - Added the ability to stack by block units using -r with //stack - Added an image heightmap brush - Added the ability to copy block positions on click to //size - Added -w flag to butcher for water mobs - Added relative offset support to offset parsing (^x,y,z) - Improved ES6 support for craftscripts - Improved //watchdog to also tick get* calls to fix issues with slow chunk loads - Improved error messages for invalid schematics - Improved the way translations are bundled and loaded - Fixed an issue with edges of polygonal regions - Fixed multiple of the same flag being applied to commands not providing a friendly error - Fixed potential issues with direction name parsing in commands - Fixed numerous issues with using commands via the console - Fixed a bug where languages using non-latin fonts would look odd - Remove the "please report this" message in legacy schematic loading - Fixed some potential errors with Paper command handling and protocol hacks - Fixed //size having inconsistent colors - Fixed default namespace blocks being suggested and cluttering suggestion list - Fixed issue where command blocks wouldn't work with sessions - Fixed beds and banners in legacy schematics - Fixed an issue with random pattern suggestions - Fixed biome math on Forge and Fabric - Fixed vertical flip for stairs - Fixed region volume not displaying correctly for very large regions - Fixed wandering traders not being counted as NPCs in /butcher - Fixed /delchunks in the nether and end on Spigot - Fixed commands disappearing on a /reload on Fabric - Partial hacky support for WorldEdit commands to be used in functions on Fabric - Fixed ascend and descend with entry deny regions - Fixed some broken localisation strings - Fixed the snapshot feature on 1.16 - Fixed many error messages not being localisable - Fixed tool left click action firing on right click on Fabric - Added a message when using an outdated version of Minecraft - Fixed a few localisation messages and added validation to prevent further issues - Allowed attempted loading of schematics with missing version information - Fixed issues where Fabric versions of WorldEdit could double-click tools in some cases - Fixed some Sponge schematics not loading due to overly-strict format requirements - Fixed wands not binding to players if they joined before having permissions to use them - Fixed edits still occurring even if some masks failed to parse - Added a tracing mode to EditSessions to help debug API issues where blocks aren't changed - Fixed issues with snapshots under symlinks on Windows - Made the schematics folder get generated on startup - Made WorldEdit print a warning when other plugins include parts of WorldEdit - Fixed Skull owner tag being incorrect in 1.16+. - Fixed pastebin services for large files - Fixed an issue where some messages (such as an out of memory error) would not be displayed when loading schematics - Deprecate BlockQuirkExtent due to being handled outside of the extent stack now - Fixed undo/redo not working from console or commandblocks - Fixed an issue where specific invalid input would cause an error in the block parser - Fixed entity detection being slightly incorrect around the maximum point of regions on Forge and Fabric - Fixed loading snapshot files with odd slashes - Fixed an issue where the output text of //chunk was broken - Prevent schematics being saved on Bukkit when using an incompatible WorldEdit version - Fixed variable argument functions in expressions failing, such as min and max - Fixed an issue where plugins using the deprecated face generation function would fail - Fixed copy and cut not applying block change limit when creating clipboard - Fixed uppercase biomes failing in biome commands - Fixed //snow not perfectly obeying vanilla rules for snow placement - Require permissions for selection (or navigation) when using //wand (or //wand -n). **[ ](https://github.com/enginehub/worldedit)**
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3.98 MB

7.2.0-beta-03 Beta 19.10.2023

WorldEdit 7.2.0 Beta 3 (1.13.2 - 1.16.1)

Supported Minecraft versions
1.13 1.14 1.15 1.16
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.2.0 Beta 3 (1.13.2 - 1.16.1) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.16.1 (Paper recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes since 7.2.0 Beta 2** - Added warped_fungus, crimson_fungus, and chorus_plant tree types - Added a -s stack mode to the //snow command to add snow layers - Added a snow brush with stack mode support - Added support for full offsets to //stack and //move - Added a message when using an outdated version of Minecraft - Fixed a few localisation messages and added validation to prevent further issues - Allowed attempted loading of schematics with missing version information - Fixed issues where Fabric versions of WorldEdit could double-click tools in some cases - Fixed some Sponge schematics not loading due to overly-strict format requirements - Fixed wands not binding to players if they joined before having permissions to use them - Fixed edits still occurring even if some masks failed to parse - Fixed an issue where internal Piston language codes would be exposed - Further fixed 3D biome related issues due to multiple Minecraft bugs - Added an UPDATE side effect for Bukkit - Fixed EVENTS side effect not being exposed for Forge **Changes since 7.1.0** - Greatly improve WorldEdit performance on servers with many plugins (See more: [https://madelinemiller.dev/talk/optimizing-your-application/](https://madelinemiller.dev/talk/optimizing-your-application/)) - Improve general WorldEdit performance - Added a fine-grained fast mode system with //perf to allow individually enabling or disabling update types - Added a stack tool that stacks the clicked block until it hits an obstacle ([https://gfycat.com/faithfulhardtofinddingo](https://gfycat.com/faithfulhardtofinddingo)) - Added 3D biomes support - Added netherite pickaxe support to superpickaxe - Added warped_fungus, crimson_fungus, and chorus_plant tree types - Added a -s stack mode to the //snow command to add snow layers - Added a snow brush with stack mode support - Improve expression handling - Enable //watchdog by default - Improve archive file handling - Optimize polygon regions - Improved performance of the deform brush - Update to a newer Rhino release for craftscripts - Added support for 1.16.1 - Added support for regenerating biomes with //regen - Added support for full offsets to //stack and //move - Improved ES6 support for craftscripts - Fixed an issue with edges of polygonal regions - Fixed multiple of the same flag being applied to commands not providing a friendly error - Fixed potential issues with direction name parsing in commands - Fixed numerous issues with using commands via the console - Fixed a bug where languages using non-latin fonts would look odd - Remove the "please report this" message in legacy schematic loading - Fixed some potential errors with Paper command handling and protocol hacks - Fixed //size having inconsistent colors - Fixed default namespace blocks being suggested and cluttering suggestion list - Fixed issue where command blocks wouldn't work with sessions - Fixed beds and banners in legacy schematics - Fixed an issue with random pattern suggestions - Fixed biome math on Forge and Fabric - Fixed vertical flip for stairs - Fixed region volume not displaying correctly for very large regions - Fixed wandering traders not being counted as NPCs in /butcher - Fixed /delchunks in the nether and end on Spigot - Fixed commands disappearing on a /reload on Fabric - Partial hacky support for WorldEdit commands to be used in functions on Fabric - Fixed ascend and descend with entry deny regions - Fixed some broken localisation strings - Fixed the snapshot feature on 1.16 - Fixed many error messages not being localisable - Fixed tool left click action firing on right click on Fabric - Added a message when using an outdated version of Minecraft - Fixed a few localisation messages and added validation to prevent further issues - Allowed attempted loading of schematics with missing version information - Fixed issues where Fabric versions of WorldEdit could double-click tools in some cases - Fixed some Sponge schematics not loading due to overly-strict format requirements - Fixed wands not binding to players if they joined before having permissions to use them - Fixed edits still occurring even if some masks failed to parse **Known Issues** - None **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.16 MB

6.1.10 Release 19.10.2023

WorldEdit 6.1.10 (For MC 1.12.2)

Supported Minecraft versions
1.12.2
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.10 (For MC 1.12.2) This is a small update to the previously released 6.1.10(-SNAPSHOT) version containing two small but important changes: - Fixed tile entity not being updated on blocks of the same type (e.g. pasting a chest onto an existing chest wouldn't paste the contents of the chest). - Allowed edits above y = 255, for worlds with extended height limits (eg cubic chunks). This mod requires Minecraft Forge and Java 8. There are no other dependencies. **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on the [docs](https://worldedit.enginehub.org/). (note: WorldEdit 6 is no longer supported and the documentation refers to some many new specifics of WorldEdit 7, but generally usage will be the same.)
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1.41 MB

7.1.0 Release 19.10.2023

WorldEdit 7.1.0 (Forge for MC 1.15.2)

Supported Minecraft versions
1.15.2
Loaders / Platforms
forge
Show changes
## WorldEdit 7.1.0 (Forge for MC 1.15.2) **For a more in-depth look at the new features in WorldEdit 7.1.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-71/)** - See the WorldEdit 7 changelog here: [https://modrinth.com/project/1u6JkXh5) for a full list of changes in WorldEdit 7. **Changes since 7.1.0** - Improve the expression parser by compiling expressions for performance Made ItemMaterial accessible via the API Added CommandSender adapters to the BukkitAdapter class Added legacy data values to the info tool, and expressions Improve messages when running the wrong WorldEdit version for the MC version Fixed an issue where other plugins could send bad data to clients using the WorldEdit API Significant memory optimisations. Many operations will now require less RAM. Added WorldEdit-CLI, a tool to run headless WorldEdit from the commandline (see [https://madelinemiller.dev/blog/introducing-worldeditcli/](https://madelinemiller.dev/blog/introducing-worldeditcli/)) Allowed most WorldEdit commands to be run from the console Added //world, to override the world in which WorldEdit is operating (useful for console) Added support for WorldEdit in CommandBlocks (on Spigot/Paper). Double slash commands require using /worldedit:/set due to a Minecraft bug. Fixed the inbuilt pastebin service Added 1.15 support Re-add the /tool command, and deprecate old top-level tool commands Add /brush none as a shortcut to unbind the brush Add //watchdog, to make WorldEdit keep the server running during edits. Remove FabricAPI requirement of WorldEdit-Fabric Fixed //stack with diagonals Rewrite the expression parser with ANTLR for a grammar and easier changes in the future Fixed pumpkin patches having decaying leaves Fixed /lrbuild not obeying history Added -n flag to //paste to select without pasting Fixed flipping of chests and stairs Improve performance of some API methods on Bukkit by bypassing the Bukkit API Fixed legacy import of some blocks Mojang renamed Added convex polyhedron support to //line Fixed /worldedit: commands on Bukkit Added support for translations Fixed //regen on 1.14+ Add a experimental new snapshot API / handling, more consistent for various file types. Test it out by switching on `snapshots.experimental`/`snapshots-experimental` in your config file. This will become the default in WE 8. Fixed setting navwand and selwand to none via command not persisting ** ** **[For more information about what's new in WorldEdit 7.1, see here!](https://madelinemiller.dev/blog/introducing-worldedit-7/)**
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4.1 MB

7.1.0 Beta 19.10.2023

WorldEdit 7.1.0 (Fabric for MC 1.15.2)

Supported Minecraft versions
1.15.2
Loaders / Platforms
fabric
Show changes
## WorldEdit 7.1.0 (Fabric for MC 1.15.2) **For a more in-depth look at the new features in WorldEdit 7.1.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-71/)** ## **This is the 7.1.0 *release *for Fabric 1.15.2. It is marked as a beta since CurseForge only shows one release and one beta in the "recent files" section of the main page.** **Changes since 7.0.1** - Improve the expression parser by compiling expressions for performance Made ItemMaterial accessible via the API Added CommandSender adapters to the BukkitAdapter class Added legacy data values to the info tool, and expressions Improve messages when running the wrong WorldEdit version for the MC version Fixed an issue where other plugins could send bad data to clients using the WorldEdit API Significant memory optimisations. Many operations will now require less RAM. Added WorldEdit-CLI, a tool to run headless WorldEdit from the commandline (see [https://madelinemiller.dev/blog/introducing-worldeditcli/](https://madelinemiller.dev/blog/introducing-worldeditcli/)) Allowed most WorldEdit commands to be run from the console Added //world, to override the world in which WorldEdit is operating (useful for console) Added support for WorldEdit in CommandBlocks (on Spigot/Paper). Double slash commands require using /worldedit:/set due to a Minecraft bug. Fixed the inbuilt pastebin service Added 1.15 support Re-add the /tool command, and deprecate old top-level tool commands Add /brush none as a shortcut to unbind the brush Add //watchdog, to make WorldEdit keep the server running during edits. Remove FabricAPI requirement of WorldEdit-Fabric Fixed //stack with diagonals Rewrite the expression parser with ANTLR for a grammar and easier changes in the future Fixed pumpkin patches having decaying leaves Fixed /lrbuild not obeying history Added -n flag to //paste to select without pasting Fixed flipping of chests and stairs Improve performance of some API methods on Bukkit by bypassing the Bukkit API Fixed legacy import of some blocks Mojang renamed Added convex polyhedron support to //line Fixed /worldedit: commands on Bukkit Added support for translations Fixed //regen on 1.14+ Add a experimental new snapshot API / handling, more consistent for various file types. Test it out by switching on `snapshots.experimental`/`snapshots-experimental` in your config file. This will become the default in WE 8. Fixed setting navwand and selwand to none via command not persisting ** ** **[For more information about what's new in WorldEdit 7.1, see here!](https://madelinemiller.dev/blog/introducing-worldedit-7/)**
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3.51 MB

7.1.0 Release 19.10.2023

WorldEdit 7.1.0 (1.13.2 - 1.15.2)

Supported Minecraft versions
1.13 1.14 1.15
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.1.0 (1.13.2 - 1.15.2) **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.15.2 (Paper recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes since 7.0.1** - Improve the expression parser by compiling expressions for performance - Made ItemMaterial accessible via the API - Added CommandSender adapters to the BukkitAdapter class - Added legacy data values to the info tool, and expressions - Improve messages when running the wrong WorldEdit version for the MC version - Fixed an issue where other plugins could send bad data to clients using the WorldEdit API - Significant memory optimisations. Many operations will now require less RAM. - Added WorldEdit-CLI, a tool to run headless WorldEdit from the commandline (see [https://madelinemiller.dev/blog/introducing-worldeditcli/](https://madelinemiller.dev/blog/introducing-worldeditcli/)) - Allowed most WorldEdit commands to be run from the console - Added //world, to override the world in which WorldEdit is operating (useful for console) - Added support for WorldEdit in CommandBlocks (on Spigot/Paper). Double slash commands require using /worldedit:/set due to a Minecraft bug. - Fixed the inbuilt pastebin service - Added 1.15 support - Re-add the /tool command, and deprecate old top-level tool commands - Add /brush none as a shortcut to unbind the brush - Add //watchdog, to make WorldEdit keep the server running during edits. - Remove FabricAPI requirement of WorldEdit-Fabric - Fixed //stack with diagonals - Rewrite the expression parser with ANTLR for a grammar and easier changes in the future - Fixed pumpkin patches having decaying leaves - Fixed /lrbuild not obeying history - Added -n flag to //paste to select without pasting - Fixed flipping of chests and stairs - Improve performance of some API methods on Bukkit by bypassing the Bukkit API - Fixed legacy import of some blocks Mojang renamed - Added convex polyhedron support to //line - Fixed /worldedit: commands on Bukkit - Added support for translations - Fixed //regen on 1.14+ - Add a experimental new snapshot API / handling, more consistent for various file types. Test it out by switching on `snapshots.experimental`/`snapshots-experimental` in your config file. This will become the default in WE 8. - Fixed setting navwand and selwand to none via command not persisting [For more information about what's new in WorldEdit 7.1, see here!](https://madelinemiller.dev/blog/introducing-worldedit-71/) **Known Issues** - Old versions of CoreProtect and PlotSquared break WorldEdit, make sure to update **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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4.0 MB

7.0.1 Beta 19.10.2023

WorldEdit 7.0.1 (Fabric for MC 1.14.4)

Supported Minecraft versions
1.14.4
Loaders / Platforms
fabric
Show changes
## WorldEdit 7.0.1 (Fabric for MC 1.14.4) **For a more in-depth look at the new features in WorldEdit 7.0.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7/)** **This is the 7.0.1 *release *for Fabric 1.14.4. It is marked as a beta since CurseForge only shows one release and one beta in the "recent files" section of the main page.** - See the WorldEdit 7 changelog here: [https://modrinth.com/project/1u6JkXh5) for a full list of changes in WorldEdit 7. **Changes in 7.0.1** - Fix source masks using EdiSession instead of clipboard Fix bug with spaces in suggestions Fix schematic list box loading schematics with spaces in path Improve //thru (and navwand) in some cases Fix error when /up was used below the world Fix /up -f using glass anyway. Fix suggestions for quoted strings Improve suggestions for mask intersections Fix setting biomes in unloaded chunks BlockStateHolder now extends Pattern (API enhancement) Skip invalid blocks when schematic versions are mismatched Add -e/-b/-m flags to stack and move, just as copy/paste have Fix //center for selections with even-sized height (Fabric) Fix setting tile entities (Forge) Update to latest Forge builds (28.0.45+ required!) (Fabric/Forge Single-player) Fix wrong blocks being used when switching between worlds generated at different times/with different mods Improve //naturalize over large areas Fixed //restore with 1.14 worlds Added item brush support to WorldEdit for Bukkit (Formerly just Forge) Create an internal state ID mapping for performance Improve rotation for some blocks Added .self permission node to undo/redo to only allow undoing and redoing own history Improve sponge schematic implementation Re-add the delchunks command Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13) Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand Added //wand -n to get the navigation wand Improved movement of paintings Allow command suggestions for selectors Allow block replacer to work with tile entities Fixed pasting leashed entities Fixed setting player heads with names Added a mask flag to //count Setup pagination for //distr Fixed an entity-related error being caused by plugins improperly using Spigot Fixed gravity brush Modify chunk batching for performance Further legacy schematic loading improvements
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2.03 MB

7.0.1 Release 19.10.2023

WorldEdit 7.0.1 (Forge for MC 1.14.4)

Supported Minecraft versions
1.14.4
Loaders / Platforms
forge
Show changes
## WorldEdit 7.0.1 (Forge for MC 1.14.4) **For a more in-depth look at the new features in WorldEdit 7.0.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7/)** - See the WorldEdit 7 changelog here: [https://modrinth.com/project/1u6JkXh5) for a full list of changes in WorldEdit 7. **Changes in 7.0.1** - Fix source masks using EdiSession instead of clipboard - Fix bug with spaces in suggestions - Fix schematic list box loading schematics with spaces in path - Improve //thru (and navwand) in some cases - Fix error when /up was used below the world - Fix /up -f using glass anyway. - Fix suggestions for quoted strings - Improve suggestions for mask intersections - Fix setting biomes in unloaded chunks - BlockStateHolder now extends Pattern (API enhancement) - Skip invalid blocks when schematic versions are mismatched - Add -e/-b/-m flags to stack and move, just as copy/paste have - Fix //center for selections with even-sized height - (Fabric) Fix setting tile entities - (Forge) Update to latest Forge builds (28.0.45+ required!) - (Fabric/Forge Single-player) Fix wrong blocks being used when switching between worlds generated at different times/with different mods - Improve //naturalize over large areas - Fixed //restore with 1.14 worlds - Added item brush support to WorldEdit for Bukkit (Formerly just Forge) - Create an internal state ID mapping for performance - Improve rotation for some blocks - Added .self permission node to undo/redo to only allow undoing and redoing own history - Improve sponge schematic implementation - Re-add the delchunks command - Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13) - Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand - Added //wand -n to get the navigation wand - Improved movement of paintings - Allow command suggestions for selectors - Allow block replacer to work with tile entities - Fixed pasting leashed entities - Fixed setting player heads with names - Added a mask flag to //count - Setup pagination for //distr - Fixed an entity-related error being caused by plugins improperly using Spigot - Fixed gravity brush - Modify chunk batching for performance - Further legacy schematic loading improvements
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3.26 MB

7.0.1 Release 19.10.2023

WorldEdit 7.0.1 (1.13.2 - 1.14.4)

Supported Minecraft versions
1.13 1.14
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.0.1 (1.13.2 - 1.14.4) **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.14.4 (Paper recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes** - Fix source masks using EdiSession instead of clipboard - Fix bug with spaces in suggestions - Fix schematic list box loading schematics with spaces in path - Improve //thru (and navwand) in some cases - Fix error when /up was used below the world - Fix /up -f using glass anyway. - Fix suggestions for quoted strings - Improve suggestions for mask intersections - Fix setting biomes in unloaded chunks - BlockStateHolder now extends Pattern (API enhancement) - Skip invalid blocks when schematic versions are mismatched - Add -e/-b/-m flags to stack and move, just as copy/paste have - Fix //center for selections with even-sized height - (Fabric) Fix setting tile entities - (Forge) Update to latest Forge builds (28.0.45+ required!) - (Fabric/Forge Single-player) Fix wrong blocks being used when switching between worlds generated at different times/with different mods - Improve //naturalize over large areas - Fixed //restore with 1.14 worlds - Added item brush support to WorldEdit for Bukkit (Formerly just Forge) - Create an internal state ID mapping for performance - Improve rotation for some blocks - Added .self permission node to undo/redo to only allow undoing and redoing own history - Improve sponge schematic implementation - Re-add the delchunks command - Added 1.14 blocks, items, tags, etc to the API (Remains compatible with 1.13) - Made the navigation and selection wands normal tools that can be rebound per-user with //selwand and //navwand - Added //wand -n to get the navigation wand - Improved movement of paintings - Allow command suggestions for selectors - Allow block replacer to work with tile entities - Fixed pasting leashed entities - Fixed setting player heads with names - Added a mask flag to //count - Setup pagination for //distr - Fixed an entity-related error being caused by plugins improperly using Spigot - Fixed gravity brush - Modify chunk batching for performance - Further legacy schematic loading improvements [For more information about what's new in WorldEdit 7, see here!](https://madelinemiller.dev/blog/introducing-worldedit-7/) **Known Issues** - Old versions of CoreProtect and PlotSquared break WorldEdit, make sure to update **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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2.39 MB

7.0.0 Release 19.10.2023

WorldEdit 7.0.0 (For MC 1.13.2)

Supported Minecraft versions
1.13.2
Loaders / Platforms
forge
Show changes
## WorldEdit 7.0.0 (For MC 1.13.2) **Changes** [See this post for a friendlier explanation of some new features!](https://madelinemiller.dev/blog/introducing-worldedit-7/) - Added support for 1.13 and higher versions, and removed support for earlier - Use the official Minecraft format for entering blocks, `minecraft:oak_sign[rotation=7]` - Massively improved the //help command - Added a "##tag" pattern to set random blocks from the tag - Fixed long-range build tool - Fixed generation of hollow shapes - Improve general performance - Fixed some issues with the fuzzy blocks parser - Fixed the clipboard brush description not showing some flags - Added offset to ClipboardPattern, "//set #clipboard@-1,0,1" - Added a "##*tag" pattern that behaves similarly to "##tag" but sets all BlockStates - Added methods to set states and types of blocks independently, explained in this blog post - Fixed an issue with legacy block IDs returning the wrong stair shapes - Added a biome registry to make biomes more modern and stable - Fixed a few issues where WorldEdit will fail to load on versions that it hasn't been updated for yet - Use radius for the clipboard brush rather than diameter - Fixed some utility commands missing radius checks - Re-add mask support to the smooth command, to replace natural smoothing - Fixed some positional issues with craftscripts - Fixed a few issues with using hand/offhand/pos as block parser targets - Improved expression timeouts to reduce overhead - Improved entity conversions with legacy schematics - Fixed a few issues with "//schem save" and certain filesystem setups - Fixed a few issues with the forest commands - Added -f flag to //count to allow fuzzy inputs - Fixed TrueZip region stores - Partial support for CubicChunks, only upwards directions - Update many messages throughout the plugin to use new text features of Minecraft - Added biome and entity storing to the Sponge schematics - Improve TileEntity conversions for legacy schematics - Fixed "//size" on clipboards - Fixed some locale related issues that could occur in some specific circumstances - Switched to a new command system, to allow more modern features such as completions - Fixed an issue with invalid blocks being fuzzy compared - Added proper world conversions for files being loaded with "//restore" - Fixed other small miscellaneous issues - Remove the final stage committer from the MultiStage reorder mode, as it was unnecessary - Added /we report, and move the reporting system into WorldEdit - Update draw.js, roof.js, and maze.js - Allow the 'leave-id' parameter of //move to be a pattern rather than just a block - Modularised masks and patterns, allowing plugins to register their own - Minor improvements to the server side CUI - Cleaned up the fuzzy blocks system - Improved the error shown when WorldEdit doesn't support the platform - Provide better caching with LastAccessExtent - Allow biome changes to be undone - Workaround for a Spigot bug where it incorrectly sends a few commands to the client for tab completion despite permissions - Fixed issue where blockbags were checked for items when a block didn't need to change - Added a "fast" mode for reordering blocks. In the future this will be the default as it is much faster, it just needs more testing. - Reordering blocks is what allows edits to not break signs off walls, or doors off the ground. - To enable, run //reorder fast - To disable, run //reorder multi - This affects all edits - You can disable reordering entirely if you know what you're doing, with //reorder none - Fixed a bug with Entity resolution - More gracefully handle errors if the world's palette is corrupt - Made BlockType lazily-loaded - Properly rotate blocks. This should be fairly future resilient and work with mods - Added a configurable timeout to expression evaluation - Edits are now batched by chunks and ordered by region files, improving performance - Improved the API around flushing edit sessions - Refactored the vector system to prevent bugs caused by confusion, and improve performance due to less memory allocation - Added a debug option to help developers find places they've forgotten to flush sessions that require flushing - Added partial diagonal direction support back to some commands (Was removed in WorldEdit 6) - Added //drawsel, a Server-Side WorldEditCUI for small cuboid selections (< 32x32x32) - Rewrote the block parser, now properly handles Minecraft 1.13 names (See this blog post for more information) - Switched to the Sponge Schematic format, as the MCEdit Schematic Format does not work in 1.13 - Old schematics will be loaded and converted as best as possible - This also added the ability to save biomes in schematics using the -b flag on copy and paste - Major improvements to the API (See this blog post for more information) - Removal of all old deprecated code - Added /tracemask, to set masks used for brush tracing - Added suggestions to almost all commands - Removed command requirement for CUI - Added a permission node to set NBT data, allowing servers to disallow copying full chests etc - Made a few paged commands use -p for pages - Fixed //restore not working for very old chunks - Massively expanded the capabilities of apply and paint item brushes - And much more! [ ](https://github.com/enginehub/worldedit) **If you are using Spigot, get WorldEdit from here instead: [https://modrinth.com/project/1u6JkXh5)** **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit docs](https://worldedit.rtfd.io/).
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2.09 MB

7.0.0 Release 19.10.2023

WorldEdit 7.0.0 (1.13.2 - 1.14.3)

Supported Minecraft versions
1.13 1.14
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 7.0.0 (1.13.2 - 1.14.3) **This version is compatible with:** - Bukkit implementations for 1.13.2 - 1.14.3 (Paper recommended) - THIS VERSION IS NOT COMPATIBLE WITH VERSIONS PRIOR TO 1.13 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes** [See this post for a friendlier explanation of some new features!](https://madelinemiller.dev/blog/introducing-worldedit-7/) - Added support for 1.13 and higher versions, and removed support for earlier - Use the official Minecraft format for entering blocks, `minecraft:oak_sign[rotation=7]` - Massively improved the //help command - Added a "##tag" pattern to set random blocks from the tag - Fixed long-range build tool - Fixed generation of hollow shapes - Improve general performance - Fixed some issues with the fuzzy blocks parser - Fixed the clipboard brush description not showing some flags - Added offset to ClipboardPattern, "//set #clipboard@-1,0,1" - Added a "##*tag" pattern that behaves similarly to "##tag" but sets all BlockStates - Added methods to set states and types of blocks independently, explained in this blog post - Fixed an issue with legacy block IDs returning the wrong stair shapes - Added a biome registry to make biomes more modern and stable - Fixed a few issues where WorldEdit will fail to load on versions that it hasn't been updated for yet - Use radius for the clipboard brush rather than diameter - Fixed some utility commands missing radius checks - Re-add mask support to the smooth command, to replace natural smoothing - Fixed some positional issues with craftscripts - Fixed a few issues with using hand/offhand/pos as block parser targets - Improved expression timeouts to reduce overhead - Improved entity conversions with legacy schematics - Fixed a few issues with "//schem save" and certain filesystem setups - Fixed a few issues with the forest commands - Added -f flag to //count to allow fuzzy inputs - Fixed TrueZip region stores - Partial support for CubicChunks, only upwards directions - Update many messages throughout the plugin to use new text features of Minecraft - Added biome and entity storing to the Sponge schematics - Improve TileEntity conversions for legacy schematics - Fixed "//size" on clipboards - Fixed some locale related issues that could occur in some specific circumstances - Switched to a new command system, to allow more modern features such as completions - Fixed an issue with invalid blocks being fuzzy compared - Added proper world conversions for files being loaded with "//restore" - Fixed other small miscellaneous issues - Remove the final stage committer from the MultiStage reorder mode, as it was unnecessary - Added /we report, and move the reporting system into WorldEdit - Update draw.js, roof.js, and maze.js - Allow the 'leave-id' parameter of //move to be a pattern rather than just a block - Modularised masks and patterns, allowing plugins to register their own - Minor improvements to the server side CUI - Cleaned up the fuzzy blocks system - Improved the error shown when WorldEdit doesn't support the platform - Provide better caching with LastAccessExtent - Allow biome changes to be undone - Workaround for a Spigot bug where it incorrectly sends a few commands to the client for tab completion despite permissions - Fixed issue where blockbags were checked for items when a block didn't need to change - Added a "fast" mode for reordering blocks. In the future this will be the default as it is much faster, it just needs more testing. - Reordering blocks is what allows edits to not break signs off walls, or doors off the ground. - To enable, run //reorder fast - To disable, run //reorder multi - This affects all edits - You can disable reordering entirely if you know what you're doing, with //reorder none - Fixed a bug with Entity resolution - More gracefully handle errors if the world's palette is corrupt - Made BlockType lazily-loaded - Properly rotate blocks. This should be fairly future resilient and work with mods - Added a configurable timeout to expression evaluation - Edits are now batched by chunks and ordered by region files, improving performance - Improved the API around flushing edit sessions - Refactored the vector system to prevent bugs caused by confusion, and improve performance due to less memory allocation - Added a debug option to help developers find places they've forgotten to flush sessions that require flushing - Added partial diagonal direction support back to some commands (Was removed in WorldEdit 6) - Added //drawsel, a Server-Side WorldEditCUI for small cuboid selections (< 32x32x32) - Rewrote the block parser, now properly handles Minecraft 1.13 names (See this blog post for more information) - Switched to the Sponge Schematic format, as the MCEdit Schematic Format does not work in 1.13 - Old schematics will be loaded and converted as best as possible - This also added the ability to save biomes in schematics using the -b flag on copy and paste - Major improvements to the API (See this blog post for more information) - Removal of all old deprecated code - Added /tracemask, to set masks used for brush tracing - Added suggestions to almost all commands - Removed command requirement for CUI - Added a permission node to set NBT data, allowing servers to disallow copying full chests etc - Made a few paged commands use -p for pages - Fixed //restore not working for very old chunks - Massively expanded the capabilities of apply and paint item brushes - And much more! **Known Issues** - Old versions of CoreProtect and PlotSquared break WorldEdit, make sure to update **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! [ ](https://github.com/enginehub/worldedit)
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2.32 MB

6.1.10 Alpha 19.10.2023

WorldEdit 6.1.10 (For MC 1.12.2)

Supported Minecraft versions
1.12.2
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.10 (For MC 1.12.2) **Do not use this file. ** **Please use the new 6.1.10 release at [https://modrinth.com/project/1u6JkXh5)** **It contains a few minor but useful changes.**
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1.41 MB

6.1.9 Release 19.10.2023

WorldEdit 6.1.9 (up to MC 1.12.2)

Supported Minecraft versions
1.6.4 1.7.5 1.7.9 1.7.10 1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.9 1.9.1 1.9.2 1.9.3 1.9.4 1.10 1.10.2 1.11 1.11.1 1.11.2 1.12 1.12.2
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 6.1.9 (up to MC 1.12.2) This is the last release before Minecraft 1.13. **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 from 1.8 to 1.8.8 - Spigot for 1.9 from 1.9 to 1.9.4 - Spigot for 1.10 and 1.10.2 - Spigot for 1.11 from 1.11 to 1.11.1 - Spigot for 1.12 and 1.12.2 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
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1.66 MB

6.1.8 Release 19.10.2023

WorldEdit 6.1.8 (for MC 1.12)

Supported Minecraft versions
1.12 1.12.1
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.8 (for MC 1.12) Updated to Forge 1.12. Built on Forge 14.21.1.2443, but should work on other 1.12 builds as well. This build primarily fixes errors with the guava library being updated, causing the "java.lang.NoSuchMethodError: com.google.common.base.Objects.firstNonNull" error when using certain commands. Note that Java 6 support has been officially dropped. If you were still using Java 6, you need to upgrade now. (Java 7 is still supported but EOL. Consider upgrading to Java 8 if you are not using it already.) - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.4 MB

6.1.7.3 Release 19.10.2023

WorldEdit 6.1.7.3 (up to MC 1.12.1)

Supported Minecraft versions
1.6.4 1.7.5 1.7.9 1.7.10 1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.9 1.9.1 1.9.2 1.9.3 1.9.4 1.10 1.10.2 1.11 1.11.1 1.11.2 1.12 1.12.1
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 6.1.7.3 (up to MC 1.12.1) **For a more in-depth look at the new features in WorldEdit 7.3.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-7-3/)** **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 from 1.8 to 1.8.8 - Spigot for 1.9 from 1.9 to 1.9.4 - Spigot for 1.10 and 1.10.2 - Spigot for 1.11 from 1.11 to 1.11.2 - Spigot for 1.12 and 1.12.1 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes** - Added support for Spigot 1.12.1 versions. **Known Issues** - Double doors sometimes pop off when pasting. **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
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1.65 MB

6.1.7.2 Release 19.10.2023

WorldEdit 6.1.7.2 (up to MC 1.12)

Supported Minecraft versions
1.6.4 1.7.5 1.7.9 1.7.10 1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.9 1.9.1 1.9.2 1.9.3 1.9.4 1.10 1.10.2 1.11 1.11.1 1.11.2 1.12
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 6.1.7.2 (up to MC 1.12) **For a more in-depth look at the new features in WorldEdit 7.2.x, [check out this article](https://madelinemiller.dev/blog/introducing-worldedit-72/)** ### **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 from 1.8 to 1.8.8 - Spigot for 1.9 from 1.9 to 1.9.4 - Spigot for 1.10 and 1.10.2 - Spigot for 1.11 from 1.11 to 1.11.2 - Spigot for 1.12 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes** - Added support for Spigot 1.12 versions. - Fix rotations for various block types. - Fixed `-e` flag not doing anything when copy/pasting entities. - Fixed `//center` missing a block in negative quadrants for even-lengthed areas. - Other small issue fixes. **Known Issues** - Double doors sometimes pop off when pasting. **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
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1.65 MB

6.1.6 Release 19.10.2023

WorldEdit 6.1.6 (for MC 1.11)

Supported Minecraft versions
1.11 1.11.1 1.11.2
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.6 (for MC 1.11) Updated to Forge 1.11. Built on Forge 13.19.1.2189 (recommended build). Other notable changes include making //regen work a lot better. Note that Java 6 support has been officially dropped. If you were still using Java 6, you need to upgrade now. (Java 7 is still supported but EOL. Consider upgrading to Java 8 if you are not using it already.) - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.4 MB

6.1.5 Release 19.10.2023

WorldEdit 6.1.5 (up to MC 1.11.2)

Supported Minecraft versions
1.6.4 1.7.5 1.7.9 1.7.10 1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.9 1.9.1 1.9.2 1.9.3 1.9.4 1.10 1.10.2 1.11 1.11.1 1.11.2
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 6.1.5 (up to MC 1.11.2) **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 from 1.8 to 1.8.8 - Spigot for 1.9 from 1.9 to 1.9.4 - Spigot for 1.10 and 1.10.2 - Spigot for 1.11 from 1.11 to 1.11.2 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and set biomes. **Changes** - Added support for Spigot 1.11 versions. - `//gen =queryRel` expressions now work for advanced masking. - Fixed `//paste -s` selecting being slightly off. **Known Issues** - Double doors sometimes pop off when pasting. **Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
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1.63 MB

6.1.4 Release 19.10.2023

WorldEdit 6.1.4 (for MC 1.10.2)

Supported Minecraft versions
1.10 1.10.1 1.10.2
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.4 (for MC 1.10.2) Updated to Forge 1.10.2. Built on Forge 12.18.0.2002. Also fixed a few small issues. Note that Java 6 support has been officially dropped. If you were still using Java 6, you need to upgrade now. (Java 7 is still supported but EOL. Consider upgrading to Java 8 if you are not using it already.) - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.4 MB

6.1.1 Release 19.10.2023

WorldEdit 6.1.1 (for MC 1.7.10)

Supported Minecraft versions
1.7.10
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.1 (for MC 1.7.10) This is a release of some features and fixes that were written after the last 1.7.10 release (6.0), but before 1.8. Notable changes include Forge Multipart support and tree types for /tree, /forestgen, etc. This version was built on Forge 10.13.4.1614-1.7.10. If you are using an older, incompatible build, you can still find the original WorldEdit 6.0 for 1.7.10 release [here](). - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.39 MB

6.1.3 Release 19.10.2023

WorldEdit 6.1.3 (up to MC 1.10.2)

Supported Minecraft versions
1.6.4 1.7.5 1.7.9 1.7.10 1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.8.9 1.9 1.9.1 1.9.2 1.9.3 1.9.4 1.10 1.10.2
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 6.1.3 (up to MC 1.10.2) **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 from 1.8 to 1.8.8 - Spigot for 1.9 from 1.9 to 1.9.4 - Spigot for 1.10 and 1.10.2 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and some other things. **Changes** - Added support for Spigot 1.10 versions. **Known Issues** - Double doors sometimes pop off when pasting. Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
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1.63 MB

6.1.3 Release 19.10.2023

WorldEdit 6.1.3 (for MC 1.9.4)

Supported Minecraft versions
1.9.4
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.3 (for MC 1.9.4) Updated to Forge 1.9.4. Built on Forge 12.16.1.1965. Note that Java 6 support has been officially dropped. If you were still using Java 6, you need to upgrade now. (Java 7 is still supported but EOL. Consider upgrading to Java 8 if you are not using it already.) - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.39 MB

6.1.2 Release 19.10.2023

WorldEdit 6.1.2 (up to MC 1.9.4)

Supported Minecraft versions
1.6.4 1.7.5 1.7.9 1.7.10 1.8 1.8.1 1.8.2 1.8.3 1.8.4 1.8.5 1.8.6 1.8.7 1.8.8 1.8.9 1.9 1.9.1 1.9.2 1.9.3 1.9.4
Loaders / Platforms
bukkit paper spigot
Show changes
## WorldEdit 6.1.2 (up to MC 1.9.4) **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 from 1.8 to 1.8.8 - Spigot for 1.9 from 1.9 to 1.9.4 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and some other things. **Changes** - Added support for Spigot for MC 1.9 and 1.9.4. - Most entities and blocks should now rotate and paste correctly (see issues below) - `//schem list` now supports pages (use [-p <#>]). - Schematics can also be nested inside multiple directories now. - Masks are now world-aware, so expressions can be used in mask commands. e.g. `//gmask =queryRel(0,-1,0,1,0)` - Fix double-interacts on 1.9 servers. The off-hand item is now ignored. - Fix creating signs via the `//set sign|Text|Goes|here` notation. - Note that Minecraft clients now require strict JSON text on signs. What this means is that .schematic files with old signs will likely crash your client if you try to paste them. We recommend creating new schematics to ensure your signs have the correct data. **Known Issues** - Double doors sometimes pop off when pasting. - Armor stands and item frames might not paste. Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
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1.62 MB

6.1.2 Release 19.10.2023

WorldEdit 6.1.2 (for MC 1.9)

Supported Minecraft versions
1.9
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.2 (for MC 1.9) Updated to Forge 1.9. Built on Forge 12.16.1.1891. Note that Java 6 support has been officially dropped. If you were still using Java 6, you need to upgrade now. (Java 7 is still supported but EOL. Consider upgrading to Java 8 if you are not using it already.) - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.38 MB

6.1.1 Release 19.10.2023

WorldEdit 6.1.1 (for MC 1.8.9)

Supported Minecraft versions
1.8.9
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1.1 (for MC 1.8.9) This version is built for Forge 1695 (11.15.0.1695) and Minecraft 1.8.9. - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.38 MB

6.1 Release 19.10.2023

WorldEdit 6.1 (for MC 1.8.0)

Supported Minecraft versions
1.8
Loaders / Platforms
forge
Show changes
## WorldEdit 6.1 (for MC 1.8.0) This version requires Forge 1281 at minimum and has been tested to work on 1419. - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.29 MB

6.0-alpha-01 Alpha 19.10.2023

WorldEdit 6.0 Alpha 1 (for MC 1.6.4)

Supported Minecraft versions
1.6.4
Loaders / Platforms
forge
Show changes
## WorldEdit 6.0 Alpha 1 (for MC 1.6.4) This was the original unreleased version of WorldEdit for 1.6.4. It has been tested with Forge 1345. - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](http://minecraft.curseforge.comhttp://wiki.sk89q.com/wiki/WorldEdit).
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1.23 MB

6.1 Release 19.10.2023

WorldEdit 6.1 (up to MC 1.8.8)

Supported Minecraft versions
1.6.4 1.7.9 1.8.1
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 6.1 (up to MC 1.8.8) **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 from 1.8 to 1.8.8 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and some other things. **Changes** - Added support for Spigot for MC 1.8.3 to 1.8.6. - Added rotation values to lit redstone torches. - Added banners to usesDamageValue properties list. - Added stone to usesData properties list. - Changed cycler tool to use undo sessions rather than changing the world directly. - Changed PEX support to use UUIDs wherever possible. - Fixed imprecise rotations. - Fixed incorrect support BlockBag and EditSession support in two of the tools. - Fixed entity rotation floating point issues. - Fixed button rotation and added support for up/down flipping. - Fixed armor stands being included *butcher by default.* - Fixed /butcher text in the case of only one mob being killed. - Fixed entity counter for *remove and *butcher. - Fixed performance issues with some commands that use lists of entities. Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
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1.51 MB

6.0 Release 19.10.2023

WorldEdit 6.0

Supported Minecraft versions
1.6.4 1.7.9
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 6.0 **Before upgrading:** If you are upgrading from WorldEdit 5.x, you may find that some plugins are incompatible with WorldEdit. If you find that to be the case, you can downgrade to the latest 5.x version without incident. **This version is compatible with:** - Bukkit for 1.6.4 - Bukkit for 1.7.5 - Bukkit for 1.7.9 - Bukkit for 1.7.10 - Cauldron for 1.7.10 - Spigot for 1.8 If you try to use WorldEdit on an unsupported version, WorldEdit will work, but you may be unable to properly copy/paste signs, chests, entities, and some other things. **Changes** - Added support for MC 1.8 items (rotation, however, may not yet fully work). - Fixed the configuration file not being generated. Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! - When possible, update to the latest version of CraftBukkit.
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1.5 MB

6.0-beta-01 Release 19.10.2023

WorldEdit 6.0 (for MC 1.7.10)

Supported Minecraft versions
1.7.10
Loaders / Platforms
forge
Show changes
## WorldEdit 6.0 (for MC 1.7.10) This is the first official release of WorldEdit for Forge. While it's officially beta, it's very stable. - [Check out the MCF thread](https://modrinth.com/project/1u6JkXh5) **Quick tutorial:** Once you download and install WorldEdit, enter a creative world and type `//wand`. Left click one block, right click a different one, and then type `//set glass`. You can learn more on [the WorldEdit wiki](https://worldedit.enginehub.org/en/latest/).
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1.28 MB

5.6.3 Release 19.10.2023

WorldEdit 5.6.3 (for Bukkit 1.7.10)

Supported Minecraft versions
1.7.9
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.6.3 (for Bukkit 1.7.10) Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! ** Changes in v5.6.3:** Note: We are working on WorldEdit 6.x so 5.x are maintenance releases and will mostly contain bug fixes and minor changes. - Added support for CraftBukkit 1.7.10. - Fixed activated hoppers rotating incorrectly. - Fixed listing schematics with directories in the folder. - When possible, update to the latest version of CraftBukkit.
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0.9 MB

5.6.2 Release 19.10.2023

WorldEdit 5.6.2 (for Bukkit 1.7.9)

Supported Minecraft versions
1.7.4
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.6.2 (for Bukkit 1.7.9) Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! ** Changes in v5.6.2:** - Added support for Minecraft 1.7.9 on Bukkit. - When possible, update to the latest version of CraftBukkit.
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0.89 MB

5.6.1 Release 19.10.2023

WorldEdit 5.6.1 (for Bukkit 1.7.5)

Supported Minecraft versions
1.7.2 1.7.4
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.6.1 (for Bukkit 1.7.5) Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! ** Changes in v5.6.1:** - Added support for Minecraft 1.7.5 on Bukkit. - Added `//flora` command to place flora over grass. - Fixed `//forest` accepting the wrong arguments. - When possible, update to the latest version of CraftBukkit.
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0.89 MB

5.6 Release 19.10.2023

WorldEdit 5.6

Supported Minecraft versions
1.6.4 1.7.2 1.7.4
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.6 Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! ** Changes in v5.6:** - Update for Minecraft 1.7 - Added `//forest` that generates a forest in a selection. - Added -s flag to `//paste` to select the pasted area. - Added `//line` command and EditSession method. - Added `//curve`. - Added 1.7 blocks, biomes, trees, and items. - Added a "hand" pseudo block type that uses the currently selected block. - Added a "pos1" pseudo block type, which uses the block type from the "primary position". - Added a `//generatebiome` command, which uses formulae to generate free-form biomes. - Added a check for both superperms and PEX directly to support older versions of PEX with inGroup. - Added a SolidBlockMask (#solid). - Added an item->block mapping for LocalPlayer.getBlockInHand(). - Added colors for stained clay and carpet data values. - Added configuration option to set the default for the /up and /ceil commands. - Added data value mappings for certain blocks and made all other block types wildcard matches. - Added fly mode support for /up and /ceil, - Added hollow lines. - Added Line thickness support. - Added new log/leaves to floating tree remover tool. - Added non-cuboid support for `//walls` and `//outline`. - Added query{,Abs,Rel}(x,y,z,typevar,datavar) to the expression parser. - Added support for rotating hay blocks like logs. - Added usage of non-existent variables in all LValue expressions. - Changed /up and /ceil command to use glass block by default. Flight can be done via -f flag now. - Removed the /fill command as an alias of /material (which sets the brush material). - Fixed `//deform` not doing anything at all. - Fixed `//walls` on non-cuboid regions so that they no longer introduces gaps in walls beyond 45 degrees. - Fixed /ascend and /descend to use the height of blocks properly. - Fixed /green command so that it no longer affects permadirt and podzol. - Fixed bed rotation. - Fixed door rotation and disabled door y flipping. - Fixed forest generator to make trees under snow tiles. - Fixed head rotation. - Fixed lever rotation. - Fixed not flipping the center plane blocks. - Fixed snapshot restore now so it now obeys masks again. - Fixed some attachments that would result in items being dropped. - Fixed the query functions not comparing data values at all for their return values. - Fixed improper block probability patterns (i.e. 20%,10%grass) causing an error. - Fixed /we help not finding commands if uppercase names are used. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too.
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0.87 MB

5.5.8 Release 19.10.2023

WorldEdit 5.5.8

Supported Minecraft versions
1.6.1 1.6.2 1.6.4
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5.8 Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! ** Changes in v5.5.8:** - Update for Minecraft 1.6.2 and 1.6.4 - Made generation commands respect max-radius config setting - Fixed use-inventory overrides not being applied in certain cases - Made `//move` work with non-cuboid regions - Added a convex polyhedron selector - Made clipboard work with non-cuboid regions ** Changes in v5.5.7:** - Updated for Minecraft 1.6 (and 1.6.1) - Fixed a bug with GroupManager detection. - Added a coordinate argument for `//chunk`. - Allowed cyclinder selector to by changed to a rough polygon. ** Changes in v5.5.6:** - Updated for Minecraft 1.5.2. - Pistons can now be rotated with cycler tool. - Hoppers no longer lose orientation. - Using `//setbiome` now respects global biome masks. - Fixed an issue with certain blocks that had multiple possible TileEntities. (mods only) - Added console support for /remove command. (removes from ALL worlds). **Changes in v5.5.5:** - Added compatibility for CraftBukkit builds running MC 1.5.1. **Changes in v5.5.4:** - Fixed a bug caused by MC 1.5 where block updates were not being sent. **Changes in v5.5.3:** - Updated WorldEdit to not crash due to the minecart API change. **Changes in v5.5.2:** - Update to MineCraft 1.5. - Fixed `//flip` going the wrong direction in certain cases. - Fixed 4096 block id support in schematics and snapshots. - Fixed max-blocks-changed not being used. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too.
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0.82 MB

5.5.7 Release 19.10.2023

WorldEdit 5.5.7

Supported Minecraft versions
1.5.1 1.5.2 1.6.1
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5.7 Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! ** Changes in v5.5.7"** - Updated for Minecraft 1.6 (and 1.6.1) - Fixed a bug with GroupManager detection. - Added a coordinate argument for `//chunk`. - Allowed cyclinder selector to by changed to a rough polygon. ** Changes in v5.5.6:** - Updated for Minecraft 1.5.2. - Pistons can now be rotated with cycler tool. - Hoppers no longer lose orientation. - Using `//setbiome` now respects global biome masks. - Fixed an issue with certain blocks that had multiple possible TileEntities. (mods only) - Added console support for /remove command. (removes from ALL worlds). **Changes in v5.5.5:** - Added compatibility for CraftBukkit builds running MC 1.5.1. **Changes in v5.5.4:** - Fixed a bug caused by MC 1.5 where block updates were not being sent. **Changes in v5.5.3:** - Updated WorldEdit to not crash due to the minecart API change. **Changes in v5.5.2:** - Update to MineCraft 1.5. - Fixed `//flip` going the wrong direction in certain cases. - Fixed 4096 block id support in schematics and snapshots. - Fixed max-blocks-changed not being used. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too.
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0.8 MB

5.5.6 Release 19.10.2023

WorldEdit 5.5.6

Supported Minecraft versions
1.5 1.5.1 1.5.2
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5.6 Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd). **Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try! ** Changes in v5.5.6:** - Updated for Minecraft 1.5.2. - Pistons can now be rotated with cycler tool. - Hoppers no longer lose orientation. - Using `//setbiome` now respects global biome masks. - Fixed an issue with certain blocks that had multiple possible TileEntities. (mods only) - Added console support for /remove command. (removes from ALL worlds). **Changes in v5.5.5:** - Added compatibility for CraftBukkit builds running MC 1.5.1. **Changes in v5.5.4:** - Fixed a bug caused by MC 1.5 where block updates were not being sent. **Changes in v5.5.3:** - Updated WorldEdit to not crash due to the minecart API change. **Changes in v5.5.2:** - Update to MineCraft 1.5. - Fixed `//flip` going the wrong direction in certain cases. - Fixed 4096 block id support in schematics and snapshots. - Fixed max-blocks-changed not being used. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too.
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0.79 MB

5.5.5 Release 19.10.2023

WorldEdit 5.5.5

Supported Minecraft versions
1.4.7 1.5 1.5.1
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5.5 **Changes in v5.5.5:** - Added compatibility for CraftBukkit builds running MC 1.5.1. **Changes in v5.5.4:** - Fixed a bug caused by MC 1.5 where block updates were not being sent. **Changes in v5.5.3:** - Updated WorldEdit to not crash due to the minecart API change. **Changes in v5.5.2:** - Update to MineCraft 1.5. - Fixed `//flip` going the wrong direction in certain cases. - Fixed 4096 block id support in schematics and snapshots. - Fixed max-blocks-changed not being used. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too.
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0.78 MB

5.5.4 Release 19.10.2023

WorldEdit 5.5.4

Supported Minecraft versions
1.4.6 1.4.7 1.5
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5.4 Quote:**WARNING: Are you using the right CraftBukkit build?** An update in Bukkit made all plugins utilizing the old Minecart API incompatible. Please carefully select the version of WorldEdit: - For Minecraft 1.5 (builds #2648 AND NEWER), use WorldEdit 5.5.4 (this version) - For Minecraft 1.5 (builds #2647 AND OLDER), use [WorldEdit 5.5.2](https://modrinth.com/project/1u6JkXh5) - For Minecraft 1.4.7, use [WorldEdit 5.5.1](https://modrinth.com/project/1u6JkXh5). - For Minecraft 1.2.5, use [WorldEdit 5.4.3](https://modrinth.com/project/1u6JkXh5) The "build" number corresponds to the versions found on the [CraftBukkit downloads page](http://dl.bukkit.org/downloads/craftbukkit/). Typing **/version** in console or in-game will also give you your build number. Updating your WorldEdit version for MC 1.5 will fix "No compatible nms block class found." errors that you may have received. **Changes in v5.5.4:** - Fixed a bug caused by MC 1.5 where block updates were not being sent. **Changes in v5.5.3:** - Updated WorldEdit to not crash due to the minecart API change. **Changes in v5.5.2:** - Update to MineCraft 1.5. - Fixed `//flip` going the wrong direction in certain cases. - Fixed 4096 block id support in schematics and snapshots. - Fixed max-blocks-changed not being used. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too.
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0.77 MB

5.5.2 Release 19.10.2023

WorldEdit 5.5.2

Supported Minecraft versions
1.4.6 1.4.7 1.5
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5.2 Quote:**WARNING: Are you using the right CraftBukkit build?** An update in Bukkit made all plugins utilizing the old Minecart API incompatible. Please carefully select the version of WorldEdit: - For Minecraft 1.5 (builds #2648 AND NEWER), use [WorldEdit 5.5.4](https://modrinth.com/project/1u6JkXh5) - For Minecraft 1.5 (builds #2647 AND OLDER), use WorldEdit 5.5.2 (this version) - For Minecraft 1.4.7, use [WorldEdit 5.5.1](https://modrinth.com/project/1u6JkXh5). - For Minecraft 1.2.5, use [WorldEdit 5.4.3](https://modrinth.com/project/1u6JkXh5) The "build" number corresponds to the versions found on the [CraftBukkit downloads page](http://dl.bukkit.org/downloads/craftbukkit/). Typing **/version** in console or in-game will also give you your build number. Updating your WorldEdit version for MC 1.5 will fix "No compatible nms block class found." errors that you may have received. **Changes in v5.5.2:** - Update to MineCraft 1.5. - Fixed `//flip` going the wrong direction in certain cases. - Fixed 4096 block id support in schematics and snapshots. - Fixed max-blocks-changed not being used. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too.
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0.77 MB

5.5.1 Release 19.10.2023

WorldEdit 5.5.1

Supported Minecraft versions
1.4.6 1.4.7
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5.1 - Added support for multiple versions of Minecraft. A folder will be created in plugins/WorldEdit/nmsblocks which contains different class files which will be dynamically checked for compatibility with the current minecraft version. - Added -d flags to `//count` and `//distr`, which allow separating blocks by data values. - Added a butcher brush (`//brush butcher`) which works like the command in a brush. The flags for the command can be passed an an argument for the brush. - Fixed an issue with use-inventory where container blocks will spill when being removed. - Added a setting to allow creative mode players to override use-inventory. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too. - Known issues (updated live): [https://github.com/EngineHub/WorldEdit/issues)
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0.77 MB

5.5 Release 19.10.2023

WorldEdit 5.5

Supported Minecraft versions
1.4.6
Loaders / Platforms
bukkit spigot
Show changes
## WorldEdit 5.5 - Added failsafe for when Craftbukkit packaging switches versions. Note that using mismatched WorldEdit and CraftBukkit version will cause data to be lost when copy/pasting or loading certain blocks with advanced data. - Updated cardinal directions to match newer Notchian values. Using command that take a direction will now use these directions. - Add support for setting skull blocks. Syntax is skull:data|MobType|rotation. MobType can also be a player name. - Removed old permissions for jumpto and thru. You must now use jumpto.command or jumpto.tool respectively (or thru.). - Added -c flag to `//size` and `//distr`. Operates on the clipboard instead of current selection. - Added support for rotating wooden logs. - Add butcher-radius.maximum and butcher-radius.default to limits section of config. - Added -b flag to `//butcher` to specify ambient mobs (currently only bats) - Added -d and -n flags for `//schematic list` command. Sorts by date by newest/oldest. - Added a configuration option to allow symbolic links (for backups, schematics, etc) - Improved accuracy of command logging, as well as logging to file correctly. The worldedit.log file (by default) should now be useful. - Fixed `//snow` snowing on some blocks it shouldn't (like stairs) - For developers: Added a LocalPlayer argument to the constructors for EditSession in the factory. Also added @NestedCommand(executeBody=true/false) so that base commands can be executed if no subcommands are passed. - When possible, update to the latest version of CraftBukkit. - If you use WorldGuard, be sure to update that too. - Known issues (updated live): [https://github.com/EngineHub/WorldEdit/issues)
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0.73 MB

5.4.5 Release 19.10.2023

WorldEdit 5.4.5

Supported Minecraft versions
1.2.5 1.3.2 1.4.2
Loaders / Platforms
bukkit
Show changes
## WorldEdit 5.4.5 - Added official support for Minecraft 1.4. - Added support for 4096 ID blocks (theoretically) in snapshots. - Fixed issue with block IDs being returned negative in snapshots. - Fixed *limit being overridden each time a LocalSession is fetched.* - Added EditSessionFactory class for developers. Thank you to ammaraskar for his contribution. - When possible, update to the latest version of CraftBukkit. - Known issues (updated live): [https://github.com/EngineHub/WorldEdit/issues)
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0.72 MB

5.4.3 Release 19.10.2023

WorldEdit 5.4.3

Supported Minecraft versions
1.3.2
Loaders / Platforms
bukkit
Show changes
## WorldEdit 5.4.3 If you are updating from 5.3 or an earlier version, [review the changelog for 5.4.x](https://worldedit.enginehub.org/en/latest/). - Added block data support to BlockMask. - Added *center command to set blocks at the center point of a selection.* - Correctly update session permissions on each operation. - Fix errors when trying to set invalid blocks. - Fix chests & similar not having their extended (tile entity) data being correctly copied back when the block currently in the location has the same type and data. - Added emerald as an alias for the emerald block. - Added string as an alias for the tripwire block (wire, not hook). **NEW:** Improved support for custom blocks added by mods such as IndustrialCraft 2, Forestry, RedPower, and more, as well as all vanilla Minecraft blocks. This release of WorldEdit continues to work under older versions of Bukkit. - New custom block support is experimental. [See the wiki for more details.](https://worldedit.enginehub.org/en/latest/) - Changing water/lava blocks may be slower. If so, this will be fixed in an upcoming release.
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0.76 MB

5.4.2 Release 19.10.2023

WorldEdit 5.4.2

Supported Minecraft versions
1.2.5 1.3.1
Loaders / Platforms
bukkit
Show changes
## WorldEdit 5.4.2 If you are updating from 5.3 or an earlier version, [review the changelog for 5.4.x](https://worldedit.enginehub.org/en/latest/). - Fixed *gen not having a proper minimum parameter count of 2.* - Added *re and *rep as aliases for *replace, and aliases /asc(end), /desc(end), and /j(umpto).* - Fixed schematics not properly loading chests with the new code, meaning that enchantments and other properties were not always properly loaded. - Fixed -1 not being a valid data value in Block, which broke *replace.* - Fixed snapshots to support custom blocks/tile entity data. - Updated bundled README.html to be current. **NEW:** Improved support for custom blocks added by mods such as IndustrialCraft 2, Forestry, RedPower, and more, as well as all vanilla Minecraft blocks. This release of WorldEdit continues to work under older versions of Bukkit. - New custom block support is experimental. [See the wiki for more details.](https://worldedit.enginehub.org/en/latest/) - Changing water/lava blocks may be slower. If so, this will be fixed in an upcoming release.
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0.75 MB

5.4.1 Release 19.10.2023

WorldEdit 5.4.1

Supported Minecraft versions
1.2.5 1.3.1
Loaders / Platforms
bukkit
Show changes
## WorldEdit 5.4.1 If you are updating from 5.3 or an earlier version, [review the changelog for 5.4](https://worldedit.enginehub.org/en/latest/). - Fixed lingering 256 block ID restriction preventing block IDs up to 4095. - Fixed certain tile entity blocks not being set correctly. - Fixed schematic loading code not properly handling the AddBlocks section. **NEW:** Improved support for custom blocks added by mods such as IndustrialCraft 2, Forestry, RedPower, and more, as well as all vanilla Minecraft blocks. This release of WorldEdit continues to work under older versions of Bukkit. - New custom block support is experimental. [See the wiki for more details.](https://worldedit.enginehub.org/en/latest/) - Changing water/lava blocks may be slower. If so, this will be fixed in an upcoming release.
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0.75 MB

5.4 Release 19.10.2023

WorldEdit 5.4

Supported Minecraft versions
1.2.5 1.3.1
Loaders / Platforms
bukkit
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## WorldEdit 5.4 **NEW:** Improved support for custom blocks added by mods such as IndustrialCraft 2, Forestry, RedPower, and more, as well as all vanilla Minecraft blocks. This release of WorldEdit continues to work under older versions of Bukkit. For a changelog with clickable links, [see the wiki](https://worldedit.enginehub.org/en/latest/). - Added support for Minecraft 1.3. - Added but experimental, support for custom blocks added by mods, and added by future Minecraft versions. - Added help to `//schematic`. - Added WECUI handshake option. - Added improved `//schem` list output. - Added configuration options for polygonal region limits. - Added -r to `//schematic` to ignore format checks. - Added `//generate` -c, which offsets the input coordinates from the selection center. - Added support for 4096 ID blocks. - Added support for data values > 127 in schematic files. - Added `[g]closest(x,y,z,index,count,stride)` to the expression parser. - Added an all parameter, and a message indicating its radius, to `/butcher`. - Added new "WorldEdit Foundation" classes to eventually replace the current block/world. classes (for developers!). - Fixed a number of bugs in schematic handling that created errors. - Fixed issues with biome processing. - Fixed insufficient biome type checking. - Fixed the error for missing schematics, making it easier to understand. - Fixed snapshots not properly loading .mcr files. - Fixed `//chunk` switching from `/sel` extend to `/sel` cuboid. - Removed chat-based WECUI protocol (now replaced with packet 250). Thank you for the contributions from Ammar Askar (ammaraskar), aumgn, Jim Nordbø (Silentspy), snaxson, Socolin, and Zhuowei Zhang (zhuowei). - New custom block support is experimental. [See the wiki for more details.](https://worldedit.enginehub.org/en/latest/)
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0.75 MB

5.3 Release 19.10.2023

WorldEdit 5.3

Supported Minecraft versions
1.2.3 1.2.4
Loaders / Platforms
bukkit
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## WorldEdit 5.3 This version features official support for Minecraft up to version 1.2. - Made #region mask keep the region selected when the mask was added, and added #dregion mask that always uses the player's current selection - Allow inverted and under/overlay masks to affect masks, making them more flexible. This allows for things like /gmask !$biome and /gmask >>>#region - Added basic entity handling with copy and paste. Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities - Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with - Cleaned up ContainerBlock inventory reading from NBT. - Added a command to list schematics and the abilitiy to autodetect schematic format when loading schematics - Added support for multiple schematic formats - Corrected flag checks for biome commands - Added allFlags setting to Command to prevent it from restricting allowed flags (for dveleopers!) - Make sure all WorldEdit files are in the plugins/WorldEdit folder - Added initial support for plugin channels with WECUI - Remove error-prone redundancy in Polygonal2D min/max management - Updated for SpoutVanilla changes - Added Falling sand/gravel entities to /remove command - Added support for new tree types to TreeGenerator and make adding more tree types later easier - Updated for changes to SpoutAPI - Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees - Fix bPermissions instanlled check - Add a -f (friendly) flag to butcher which applies -a, -n, -p, and -g, and a -g flag which allows butchering of iron and snow golems - Add FlatRegion interface and an associated iterator (for developers!) - Fix a NPE with brush using a global mask and no brush mask - Fixed //shift not updating polygonal regions properly. - Add support for expand with reverse dir for Cylinder & Ellipsoid - Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses. - Add positive() to Vector and Vector2D - In WorldGuard, teleport/spawn location yaw/pitch should now work. - Register command permissions, integrate with the Bukkit help API - Allow annotation-free registering of commands with other plugins (for developers!) - Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals. - Added support for new Anvil saving format, fixed old chunk saving format. - Clean up some stray 128 values and update the fallbacks to 256 - Add support for 1.2.4 and newer - Updated for new 1.2 and 1.2.4 blocks, items, and mobs - Fix Dispensers, Furnaces and remove redundant casts. - Fix restoring enchantments from snapshots/schematics. - Made tree planter tool try 10 times to make the tree before giving up. Thanks to Nidan, aumgn, Jadedwolf, wizjany, SpectralEdge, md_5, and desht for their contributions
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0.73 MB