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Prominence™ II: Hasturian Era
Modrinth Modpack

Prominence™ II: Hasturian Era

Lore-rich RPG modpack built on custom content. Level up and get stronger with the Talent Tree, forge and upgrade your own artifact weapon, and fight powerful bosses to stop the Void’s invasion.

Информация о Minecraft-продукте

Важное о товаре

Совместимость, версии Minecraft, загрузчики и данные внешнего источника.

Тип

Modpack

Доступ

Бесплатно

Последняя версия

3.9.27

Загрузки

1 607 535

Загрузчики / Платформы

fabric

Minecraft версии

1.20.1

Категории

adventure quests

Описание

Подробная информация

<p style="text-align: center;"><a href="https://link.cinderstonestudios.com/serverbanner" target="_blank" rel="nofollow noopener"><em><img src="https://media.forgecdn.net/attachments/1198/74/prom_bisect_banner-png.png" alt="Get a 25% OFF Server using code ELOCIN" width="2100" height="366"></em></a></p> <p style="text-align: center;"><em>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&nbsp;</em></p> <p><a href="https://link.cinderstonestudios.com/wiki" target="_blank" rel="nofollow noopener"><img style="display: block; margin-left: auto; margin-right: auto;" src="https://github.com/nvb-uy/cdn/blob/main/badges/readthewiki.png?raw=true" alt="" width="200" height="64"><br></a></p> <h5><img src="https://github.com/nvb-uy/cdn/blob/main/desc/prominence/rpg/new_prominence_banner.webp?raw=true" width="807" height="287"></h5> <h5 style="text-align: center;"><strong><a href="https://link.cinderstonestudios.com/discord" target="_blank" rel="nofollow noopener"><img src="https://img.shields.io/discord/1368653041145741427?label=Discord&amp;color=393939&amp;labelColor=ba743d&amp;style=for-the-badge&amp;logo=discord&amp;logoColor=white" width="208" height="28"></a>&nbsp;&nbsp; <a href="https://link.cinderstonestudios.com/patreon" target="_blank" rel="nofollow noopener"><img src="https://img.shields.io/static/v1?label=&amp;message=Support us and get benefits!&amp;color=393939&amp;labelColor=ba743d&amp;style=for-the-badge&amp;logo=Patreon&amp;logoColor=white" width="284" height="28"></a>&nbsp; &nbsp;</strong><a href="https://link.cinderstonestudios.com/serverbadge" target="_blank" rel="nofollow noopener"><img src="https://img.shields.io/static/v1?label=&amp;message=Get a Server with 25%25 off&amp;color=393939&amp;labelColor=ba743d&amp;style=for-the-badge&amp;logo=bisecthosting&amp;logoColor=white" width="258" height="28"></a></h5> <p>&nbsp;</p> <p><img src="https://media.forgecdn.net/attachments/1179/306/2-webp.webp" alt="Prominence features lots of custom content. Including quests, custom end game gear, and two story campaigns that unlock with the player's progression." width="1664" height="876"><img src="https://media.forgecdn.net/attachments/1179/305/1-webp.webp" alt="The modpack also features a custom talent tree with 10 fates, +16 passive talents, +5 active abilities and +100 stat talents. This allows you to make your own class with a unique talent build and gear." width="1664" height="968"><img src="https://media.forgecdn.net/attachments/1179/307/3-webp.webp" alt="The modpack also features a custom player leveling system, with mob scaling and multiplayer support." width="1664" height="804"><img src="https://media.forgecdn.net/attachments/1179/308/4-webp.webp" alt="Prominence features a handcrafted design with custom textures on its own volcanic-like style. From simple UI changes to custom GUIs, changed textures, a custom hotbar and more! " width="1664" height="720"> <img style="display: block;" src="https://media.forgecdn.net/attachments/1179/309/5-low-webp.webp" width="1664" height="981"><img style="display: block;" src="https://media.forgecdn.net/attachments/1179/310/6-webp.webp" width="1664" height="1084"><img style="display: block;" src="https://media.forgecdn.net/attachments/1179/334/7-webp.webp" alt="Transmogrification: Choose your own style. You can &quot;transmog&quot; any item into another item, so you're able to turn into anything while keeping the same powerful gear. " width="1664" height="1076"></p> <h4>&nbsp;</h4> <p><a href="https://link.cinderstonestudios.com/serverbanner" target="_blank" rel="nofollow noopener"><em><img src="https://media.forgecdn.net/attachments/1198/74/prom_bisect_banner-png.png" alt="Get a 25% OFF Server using code ELOCIN" width="2100" height="366"></em></a></p> <p>&nbsp;</p> <h3>🧭 <strong>Built on Custom Content</strong></h3> <p>&nbsp;</p> <p><strong>You one of the Flameborn of Vaaz, a race created by S'kellak, the Creator of All Things to protect and ensure the balance of all realms. </strong></p> <p><strong>After thousands of years of peace, a ravenous force known as the Void has started an invasion into the universal realms, worlds filled with life and death, are now threatened to being destroyed completely.&nbsp;</strong><strong>Will you fulfill your mission and stop the Void's Invasion?</strong></p> <p>&nbsp;</p> <p><em>Prominence is a modpack built on Custom Content, based on its lore universe.</em></p> <p>&nbsp;</p> <p><em>Get ready for v4.0, the Kingdom of Vaaz Update, featuring for the first time in a Minecraft modpack, a fully functional capital city filled with NPCs and , which you will be able to visit at any point of the campaign, and will evolve as you progress through the quests and eventually reach the Hasturian Era.&nbsp;</em></p> <p>&nbsp;</p> <p>Prominence is a modpack like no other, focusing on balance while providing feature rich RPG content. Unlike other RPG modpacks, Prominence also features tech mods, which are <strong>optional</strong> paths players may take for their utility, you can still play through all of the campaign without having to touch tech mods.&nbsp;</p> <p><strong>Why tech in an RPG?</strong> Because in the universe of Prominence, you are a mere traveler from another dimension coming to an already developed universe, with civilizations ranging from the stone age up to highly technological kingdoms. You decide to forge your own path, as the Flameborn of Vaaz.</p> <p>&nbsp;</p> <h3 style="text-align: center;">⭐<strong>Feature Overview </strong>⭐</h3> <p>&nbsp;</p> <p>📜 <span style="text-decoration: underline;"><strong>Quests and Story Campaign</strong></span><br>Guide yourself through the mods with interactive quests. Explore two major storylines: <strong>The Void's Invasion</strong> and <strong>The Hasturian Era</strong>.<br>The story campaign unlocks progressively, tying together <strong>lore</strong>, <strong>narrative</strong>, and your character's <strong>progression</strong>.</p> <p>🌲 <span style="text-decoration: underline;"><strong>The Talent Tree</strong></span><br>Create your own class using a custom <strong>Talent Tree</strong> in Prominence's volcanic style.<br>It features <strong>10 fates</strong>, <strong>16 passive talents</strong>, <strong>5 active abilities</strong>, and <strong>100 stat talents</strong>.<br>Customize your build with unique talents and gear.</p> <p>🔼 <span style="text-decoration: underline;"><strong>Level Up Your Character</strong></span><br>Grow stronger with a custom leveling system.<br>Earn <strong>talent points</strong> every 2 levels and battle enemies that scale with your level.<br>Includes <strong>multiplayer support</strong> with mob scaling.</p> <p>🎨 <span style="text-decoration: underline;"><strong>Handcrafted Design</strong></span><br>Prominence features a distinct <strong>volcanic visual style</strong> crafted by <strong>S'Kellak</strong>.<br>Includes a custom hotbar, custom GUI, changed textures, and a lot more immersive visual details throughout the modpack.</p> <p>🔨 <span style="text-decoration: underline;"><strong>Forge Your Own Endgame</strong></span><br>Choose your own playstyle with <strong>powerful artifacts</strong> featuring unique abilities.<br>Obtain the <strong>Molten Core</strong> through the campaign to forge artifacts.<br>Upgrade them through their own <strong>Upgrade Tree </strong>by gaining Artifact Power using <strong>Molten Remnants</strong>.</p> <p>💀 <span style="text-decoration: underline;"><strong>Mythic Challenges &ndash; Endgame Boss Encounters</strong></span><br>Face off against <strong>Mythic Bosses</strong> with <strong>infinite scaling</strong> difficulty.<br>Start at <strong>Mythic 1</strong> and fight increasingly harder bosses with random <strong>affixes</strong>.<br>⚠️ If you or a teammate dies, the challenge ends and your <strong>Void Hourglass</strong> level is reduced.<br>🔓 <em>Unlocked after completing Chapter II of Void's Invasion</em></p> <p>🧥 <span style="text-decoration: underline;"><strong>Transmogrification &ndash; Choose Your Own Style</strong></span><br>Customize the appearance of your <strong>armor</strong> and <strong>weapons</strong> using magical <strong>Transmogrification</strong>.<br>Change any item's look without affecting its stats;&nbsp;<strong>style freely without sacrificing power</strong>!</p> <p>&nbsp;</p> <p>THE FOLLOWING WEBSITES ARE THE ONLY OFFICIAL WEBSITES THAT HOST PROMINENCE II CONTENT, ALL OTHER WEBSITES ARE NOT ASSOCIATED WITH US AND ANY CLAIMS OF THEM BEING OFFICIAL ARE FALSE. PLEASE AVOID THEM AT ALL COSTS AS THEY MIGHT CONTAIN MALICIOUS CONTENT.&nbsp;</p> <ul> <li><a href="https://rpg.prominence.wiki/" target="_blank" rel="nofollow noopener">Official Wiki for Prominence</a></li> <li><a href="https://servers.cinderstonestudios.com/" target="_blank" rel="nofollow noopener">Official Prominence II Server Browser</a></li> <li><a href="https://servers.cinderstonestudios.com/create-server" target="_blank" rel="nofollow noopener">Official Server Hosting Guide for Prominence II</a></li> <li><a href="https://www.curseforge.com/minecraft/modpacks/prominence-2-rpg" target="_blank" rel="nofollow noopener">Official Modpack Page on CurseForge</a></li> <li><a href="https://modrinth.com/modpack/prominence-2-fabric" target="_blank" rel="nofollow noopener">Official Modpack Page on Modrinth</a></li> <li><a href="https://www.curseforge.com/minecraft/modpacks/prominence-2-chinese" target="_blank" rel="nofollow noopener">Official Chinese Modpack Page on CurseForge</a></li> </ul> <p>&nbsp;</p> <p>Prominence&trade; is a trademark of Cinderstone Studios LLC. This project is not affiliated with or endorsed by Mojang, Microsoft, or any other third party. All other trademarks are the property of their respective owners.</p> <p>&nbsp;</p> <p>NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.</p> <p>&nbsp;</p> <h2 style="text-align: center;"><strong>Videos</strong></h2> <h3><strong>English</strong> - Hasturian Era</h3> <p>&nbsp;</p> <p><iframe src="https://www.youtube.com/embed/F2z02O6AW4M?wmode=transparent" width="637" height="653" allowfullscreen="allowfullscreen"></iframe></p> <p><iframe src="https://www.youtube.com/embed/6EstrjMAROA" width="642" height="374" allowfullscreen="allowfullscreen"></iframe></p> <p>&nbsp;</p> <h3><strong>English </strong>- Void's Invasion (Old version)</h3> <p>&nbsp;</p> <p><iframe src="https://www.youtube.com/embed/hvR-mv9wvJU" width="659" height="422" allowfullscreen="allowfullscreen"></iframe></p>

Разработчик

ElocinDev

Профиль и данные получены с Modrinth

Открыть на Modrinth

Галерея продукта

Изображения проекта

Скриншоты и изображения из оригинальной страницы Modrinth.

Gameplay Screenshot

Screenshot of a player holding Fyr'alath, one of the artifacts.

2024 Q1 Roadmap

Upcoming features for the first months of 2024

Official Server: Prominence Realms

The official server, hosted in the Duck Pond community, is the biggest Prominence server with thousands of active players per month.

v2.7.5

v2.7.5 was a small update introducing some small fixes introduced in 2.7.0 due to the switch from REI to EMI! Along with extra stuff and a buff to the Tempest weapon

Update Summary: v2.4.0

The second part of the Artifact Update, v2.4.0 brings 3 new artifacts: The Scythe of the Damned; A'zhar, The Blade of the Fallen King; Frostmourne, and the Scorched Agony; Fyr'alath.

Update Summary: v2.6.0

This update introduced a major new endgame; Mythic Challenges. Along with expansion over the Chapter II, and transmogrification.

Update Summary: v2.7.0

A very important update overhauling the item reforging!

Update Summary: v2.5.0

v2.5.0, the Questing Update, features lots of changes to quests, various new questlines, small balance changes and bug fixes!

Update Summary: v2.3.0

v2.3.0 was a big update focused on expanding the endgame by adding artifacts; unique weapons forged by S'kellak, upgradeable using the reward of the Chapter I of the campaign, the Molten Core.

Update Summary: v2.0.0

v2.0.0, aka Biquilibrium, was a big update expanding on v1.4.0's combat balance, changing the whole combat balance to be more interesting, first overhaul of the talent tree and featuring the Prominence Original Soundtrack.

Update Summary: v1.4.0

v1.4.0, aka. Equilibrium, was the first big update centering on balance, combat and overall improvements to the modpack.

Список изменений

Версии проекта

Опубликованные версии и оригинальные файлы Modrinth.

3.9.27 Актуальная Release 10.05.2026

Prominence™ II: Hasturian Era 3.9.27

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
fabric
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# Prominence II: Hasturian Era v3.9.27 **v3.9.27 - FPS Improvements, Fixes & QoL** This update brings the modpack as stable as possible previous to the v4.0 release. It features performance fixes, along with important bug fixes and QoL changes. Note that Bewitchment is leaving Soon! More info next patch! ## Changes - Made Netherite Crusader have 8 slots for enchanting - Fixed Knowledge of the Ages not working - Added compatibility with FTB Quests and EMI - Added EMI Compat with Ad Astra and Chipped - Improved how Create works with shaders - Hopefully increased performance with a lot of Create contraptions and such - New Endermen! These can be found in various areas of the world, some being hostile from the get-go! - Experience is now partially kept on death! This system will get a small redo next patch - Removed those pesky egg plants in the Nether(The ones that poison you, you know which ones)(applied for a Nobel Peace Prize for this!) - Re-enabled Pride of the Piglins for real now - Souldancer Armor now has 10x the Durability! - Crash Assistant no longer gives false info when crashing(Hope you wont) - Mutant Creepers no longer blow up in claims and destroy blocks - All Minecraft Dungeons items no longer give you their life's story - Sharing some items in chat no longer kicks you - Connecting some Cables to Ad Astra's Machines no longer Chunkbans everyone involved - Explorers Compass got some slight adjustments - Fixed rare Amecs crash - Fixed infinite snorkel duration for the snorkel - Bewitchment toad can no longer spawn - Fixed 2 Recipes with ae2, create and powah - Removed stasis from the loot pool - Added Ochre Froglight Recipe for the 3 Froglight users, unsure if the swampier swamps ones will ever follow - Added a Diorite Recipe for a Patron with bonemeal - Changed the Mythic upgrades Crystals to Crystal shards in the cutting table ## Mods - Added Colorwheel, Colorwheel Patcher, Shut up MCD, SMWYG fix, Mutant Creepers no Explody, Ad Astra Cable fix, Zenith Renewed, Zenith Attributes Renewed, FTB X EMI Compat, EMI-Compat - Updated Alm's Recipe Additions, MCDA - Lightning Unlimited, Amecs, Artifacts, Chat Heads, Crash Assistant, Cupboard, Cynosure, Entity Culling, Explorers Compass, Integrated API, Integrated Villages, Mousetweaks x Accessories Fix, Nature's Compass, Only Excavators - Removed Explorers Compass Addon (Obsolete), Zenith (Replaced), Zenith Attributes (Replaced)
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105.22 MB

3.9.26 Release 01.04.2026

Prominence™ II: Hasturian Era 3.9.26

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
fabric
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# Prominence II: Hasturian Era v3.9.26 **v3.9.26 - DLSS5 Support + New Mythic Balancing** This update revolutionizes Minecraft Modpacks by adding DLSS 5 support. Using AI-Powered Machine Learning Hyper-Resolution Scaling in Real Time:tm:, you can now enjoy advanced graphics in your Prominence II experience. But not just that! We've also added a brand new mythic boss rotation that was carefully picked to be the most comprehensive and balanced experience you can have with these challenges. *For legal reasons we are not associated with NVIDIA whatsoever.* ## Changes - Added DLSS5 Support (See: https://www.youtube.com/watch?v=bwo6iFF-vXQ) - Added new mythic boss rotation that was carefully planned for 17 weeks, with cutting edge balancing techniques to make these challenges the best experience you'll ever have in Modded Minecraft. - Fixed menu being big chad something ???
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106.8 MB

3.9.25 Release 28.03.2026

Prominence™ II: Hasturian Era 3.9.25

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
fabric
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# Prominence II: Hasturian Era v3.9.25 **v3.9.25 - Create Update** - Only X updates left to v4.0! The long awaited Create update! **This update also removes Computercraft!!! There will be no replacement for it, before you update, please save all of your Programs and such somewhere else if you want to use them in another pack etc!!!** What does this update bring? ## Changes **Everything Create 6.0 brings and all of its addons.** It is a long list but here is the most important stuff: - Whole new logistics system added - no more Toms that lags the entire server! - Packages! Pack items into a Package and carry them around, kinda like a Shulker that wont shoot you! Place them down to be the ultimate hoarder! - Packager can pack items in to Packages - Stock Keeper - Store basically anything without needing AE2, even though it is still the superior storage mod - Tablecloths - you may think this sounds stupid, but these are not only great for decoration, you can actually make shops with a Stock keeper Villager! - Factory Gauges - They show you how much of an item you have and you can use them to request a certain amount of items! - Chain Conveyors - Basically the new item pipes! They are similar to rails. They can transport rotational power, but mainly items! *You can even use them to ride along them(Satisfactory reference???)* - A bunch of new redstone such as the pulse timer and the desk bell - Cardboard, yummy! You can finally be the shining knight in cardboard armor! Not sure if there is anything planned with this. - New Decorative blocks! - Allow moss carpets and snow to encase tracks, Snow falls on tracks - Diamond Grit sandpaper is now craftable - Finding the Gauntlet Quest no longer mentions going to the end(thank you for the first person to read that quest) - Reenabled Pride of the Piglins - Tons of technical fixes and bugfixes! ## Mods - Added Create Estrogen, Cynosure, Create better FPS - Removed CC: Tweaked, Geckolib compat (No longer needed), Iris flywheel compat (No longer needed) - Updated Azurelib, Copycats, Create, Create New Age, Create Addition, Deeperdarker, Estrogen, Openpartiesandclaims, Railways
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106.8 MB

3.9.24 Release 20.03.2026

Prominence™ II: Hasturian Era 3.9.24

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
fabric
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# Prominence II: Hasturian Era v3.9.24 **v3.9.24 - Calm before the Storm - Part II** This update will be a little smaller as **next week** will be the **create update**!! You know what this means!! **Computercraft will leave with next update** The mod isn't maintained on Curseforge and there are a couple of exploits with it that are potentially very detrimental, main reason is the incompatibility with Create though. *This took actual Witchcraft to get to work in the first place.* Be sure to see more Create content in the future, most likely mixed in with other updates. ## Changes - Possibly fixed Travelers backpacks causing a ton of FPS drops when a Ender Lead is inserted into them - Fixed Sortilege config breaking Xp gains and removed free anvil enchanting - Removed Storyteller curse because it wasn't supposed to exist, oops - Made Experience pouches uncraftable, don't worry, you can still use them - Removed Bore lens properly - Fixed all of the Limestone Recipes - Guns should now have reforges as they initially should have had - Adjusted the quest for Limestone etc in the reforging tab for these temporary changes - Boss bar should be fancy again - Removed a bunch of useless MC Dungeons weapons that noone used as they looked ugly or were just misleading - Fixed a exploit where the Enchanted basin would be able to be used to dupe XP (thank you clybb) - Did a small preparation for next week's update ## Mods - Updated Alms Recipe Additions, Legendary Tooltips x Traveler's Backpack Fix
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104.67 MB

3.9.23hf Release 13.03.2026

Prominence™ II: Hasturian Era 3.9.23hf

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
fabric
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# Prominence II: Hasturian Era v3.9.23 **v3.9.23 - Performance & Changes** This update adds a few smaller optimization tweaks as well as some new structures, incase you got bored. This Update also nerfs the matter cannon because it behaved a slight bit different to how we expected and fixes some smaller things in quests. The modpack should run easier on less ram and uses less resources when afking etc. **Warning! Computercraft will leave Prominence in the next 3 weeks! Next week will disable all recipes. Save all your Programs before its too late!** New Structures! Many new Structures have been added, new villages, new ships and much more! Of course these structures only spawn in new chunks. Many of these structures also use mods like Create and Supplementaries, perfect to roach in! 12 New villages! Dozens of new structures in the Overworld, End and Nether! These structures, especially the Villages also use modded blocks and have a ton of refreshing and lively features - perfect for any Dungeon Roach! ## Changes - YOUR OPTIONS WILL BE RESET! - Big performance increase - went from 600 fps to 1000 fps with no shaders O.o crazy jump! - Fabric is now 0.18.4 - Matter Cannon has been nerfed severely as it didnt work as expected, oops - Added Quick mode switching for Building Wands: hold V to open a mode selector grid, tap V to cycle through modes - There is now an Axe mode for the Building Wand - Small tweaks to the minimap have been done, you shouldnt see much of a difference! - When killed, the Mob that got the kill credit no longer glows - Removed some Enchants that weren't obtainable from EMI - Testing if Botania will now be rendered when using shaders, especially Gaia - Removed some obsolete configs from mods no longer in the pack or that have newer config paths - Modpack should overall run more smooth and utilize less Ram, lots of small fixes and a patched memory leak(Thank you Pranks!) - Fixed watchdog crash when claims take too long to load - Extended tooltips should now be off - Mutant skeleton hat now can get corruption infusion - Mythic Rotation got a couple new challengers, Obsidilith and Gauntlet are on vacation now! - The Explorers Compass can now track other structures of the same kind once youve visited one - Mutant Skeleton Helmet(Skull) now actually has the values it should - Removed the Venus Bullet Quest as it didn't work properly sometimes - Removed some Enchants that weren't obtainable from EMI - Following Industrial Revolution items have been made uncraftable: - Mining Drills (the machine is untouched, use hammers or the Terrashatterer) - Electric Furnace (Use the Tech Reborn version) - Fisher(use the Tech Reborn version) - Lazuli Flux Container (use Ender Cells or batteries) - Pulverizer (use the Grinder from Tech Reborn) - Compressor (Use the Tech Reborn Version) - Farmer (Use the Greenhouse Controller from Tech Reborn) - Pump (Use a Hose Pulley from Create) ## Mods - Added 9 Mods, 2 Resourcepacks, 1 Shaderpack - Updated 38 Mods - Removed Fasten (Glitched textures)
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104.69 MB

3.9.23 Release 13.03.2026

Prominence™ II: Hasturian Era 3.9.23

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
fabric
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# Prominence II: Hasturian Era v3.9.23 **v3.9.23 - Performance & Changes** This update adds a few smaller optimization tweaks as well as some new structures, incase you got bored. This Update also nerfs the matter cannon because it behaved a slight bit different to how we expected and fixes some smaller things in quests. The modpack should run easier on less ram and uses less resources when afking etc. **Warning! Computercraft will leave Prominence in the next 3 weeks! Next week will disable all recipes. Save all your Programs before its too late!** New Structures! Many new Structures have been added, new villages, new ships and much more! Of course these structures only spawn in new chunks. Many of these structures also use mods like Create and Supplementaries, perfect to roach in! 12 New villages! Dozens of new structures in the Overworld, End and Nether! These structures, especially the Villages also use modded blocks and have a ton of refreshing and lively features - perfect for any Dungeon Roach! ## Changes - YOUR OPTIONS WILL BE RESET! - Big performance increase - went from 600 fps to 1000 fps with no shaders O.o crazy jump! - Fabric is now 0.18.4 - Matter Cannon has been nerfed severely as it didnt work as expected, oops - Added Quick mode switching for Building Wands: hold V to open a mode selector grid, tap V to cycle through modes - There is now an Axe mode for the Building Wand - Small tweaks to the minimap have been done, you shouldnt see much of a difference! - When killed, the Mob that got the kill credit no longer glows - Removed some Enchants that weren't obtainable from EMI - Testing if Botania will now be rendered when using shaders, especially Gaia - Removed some obsolete configs from mods no longer in the pack or that have newer config paths - Modpack should overall run more smooth and utilize less Ram, lots of small fixes and a patched memory leak(Thank you Pranks!) - Fixed watchdog crash when claims take too long to load - Extended tooltips should now be off - Mutant skeleton hat now can get corruption infusion - Mythic Rotation got a couple new challengers, Obsidilith and Gauntlet are on vacation now! - The Explorers Compass can now track other structures of the same kind once youve visited one - Mutant Skeleton Helmet(Skull) now actually has the values it should - Removed the Venus Bullet Quest as it didn't work properly sometimes - Removed some Enchants that weren't obtainable from EMI - Following Industrial Revolution items have been made uncraftable: - Mining Drills (the machine is untouched, use hammers or the Terrashatterer) - Electric Furnace (Use the Tech Reborn version) - Fisher(use the Tech Reborn version) - Lazuli Flux Container (use Ender Cells or batteries) - Pulverizer (use the Grinder from Tech Reborn) - Compressor (Use the Tech Reborn Version) - Farmer (Use the Greenhouse Controller from Tech Reborn) - Pump (Use a Hose Pulley from Create) ## Mods - Added 9 Mods, 2 Resourcepacks, 1 Shaderpack - Updated 38 Mods - Removed Fasten (Glitched textures)
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104.69 MB

3.9.21 Release 27.02.2026

Prominence™ II: Hasturian Era 3.9.21

Поддерживаемые версии Minecraft
1.20.1
Загрузчики / Платформы
fabric
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# Prominence II: Hasturian Era v3.9.21 **v3.9.21 - More guns?** Yeah we couldn't believe it either, but the Matter cannon and the Potato Cannon can now actually deal damage, shocker, isnt it? I mean just when you think it couldn't get any more ridiculous you can now beat the game with a cannon that can shoot potatoes. Reminds me of a game, something about portals... Some bosses just havent had the challenge they should have had. Conjunctivius has been underpowered for a long while, even after his small typo, this update makes some bosses slightly harder to kill, whilst making most of Mariums Bosses undead and giving them higher XP loot. ## Changes: - Fabric is now 0.18.3 on servers (Caused issues when installing the server manually) - Potato Cannon: This little thing not only costs Potatoes to shoot but also your sanity as it is a Tech weapon - meaning it requires some Create know how to be crafted - Matter cannon: Cheap ammo, Cheap Damage, good staple. Gold nuggets deal the most Damage. - Guns can now get Power and have reforges similar to Bows and Crossbows - Buffed Mythic Mount hp by x5 - Buffed Conjunctivius hp from a health ,ultiplier of 3.5 to 6 - Increased Conjunctivius Dmg by 10 - Buffed Fallen Icon Hp from 550 to 650(ignoring lvl multipliers) - Chaos monarch is tankier - Fallen Icon now counts as Undead - Made all bosses Weakness resistant for any cheesing - Increased withered Demon Spawn weight - The Lich no longer heals when idle, so being killed by him should no longer mean he is back to full - Servers no longer experience nighttime forever if a Lich isnt killed - Increased XP Gain from most Mariums bosses (e.g. Decaying King, Fallen Icon etc.) by a lot - Glaive of hodir can now stack an additional 3 stacks and gains 0.02 more haste per level - Kirkhammer Silver sword transformation, Master Sword, Ludwigs holy greatsword deal an extra 8 dmg to undead mobs now instead of 2 - Slightly increased the Execute threshhold of Mehrunes razor from 70 to 80 - Mjolnir smash now deals 20 instead of 8 Damage - Changed the starting Archery node to give + 1 Ranged power so it works with Guns, Tooltip now explains that this is also the path for gun users - Banners can no longer be healed and have been nerfed to not give too much haste anymore - Mutant Skeleton Armor has been adjusted to be more Haste focused, meaning that it is equal to Archer and is purely preference - Backtracked the Rogue changes for now - Removed the AdventureZ Nightmare from the spawn pool, increased the Mythic mounts version's Spawnrate to compensate - Slightly increased the Spawn rate of Firebirds ## Mods - Updated Gun Scaling, Mutant Skeleton Armor Tweaks, Tierify - Prominence II Tweaks
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104.7 MB

3.9.20 Release 22.02.2026

Prominence™ II: Hasturian Era 3.9.20

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II Hasturian Era v3.9.20 Guns and Demons A **new subclass** just dropped! Guns are now an early to mid game alternative to Bows and crossbows. These Guns scale with ranged damage, but need a ton of ammo! Here is the first four horsemen! - Gatling gun: 20 second spin time, decent dps but it will slow you down and is a bit inaccurate - Hunter Cannon: Big boom! This weapon has the highest single target Damage out of them all, with a large cooldown! - Hunter Blunderbuss: A general jack of all trades, shoots 3 projectiles each doing decent damage and having the highest Velocity out of them all, not the most accurate - Hunter Pistol: The Blunderbuss' smaller brother is great for anyone who likes to shoot fast and having something to do whilst the other guys are reloading All of these work **with Infinity**, so dont worry about Ammo later on! *Why would i care about these, im a Warrior!!?* These guns **aren't only for Ranged Classes**! Guns come with unique enchants that can compliment **other playstyles!** - Tether Pulls an opponent(or friend if you fell silly) closer to you, just not all the way - Chain Lightning gives the guns a smaller AOE effect that can take care of large masses. Do note that their recipes have been adjusted, they are harder and require a Lord soul to craft. ## Changes - Tweaked Ritual of Insanity as it was broken and confused players, sometimes sticking around for longer than it should, it will now give misfortune - Hotfixed & Lowered all Bewitchment seeds dropping from grass and such - Extremely lowered the amount of Dragons Blood Saplings can spawn in the Nether Fortress chests - Higher chance of Baphomet dropping more loot if Looting is used - Optimized Hellhounds' drop to drop more loot when killed with looting - Upped Snakes drop more loot when killed with Looting - Reworked Vampires' drops. They drop more Blood bottles when killed with looting and in general - Ironed out Ghosts drops to drop less Ectoplasm - Significantly increased Demons' drops. Dropping more Demon horns and Demon hearts (Demons don't adhere to human anatomy!) - Now Snakes from Naturalist are added in the Pool of snakes that can drop Snake tongues, keep in mind Rattlesnakes and coal snakes do not do this yet! - Obviously, we didn't forget about cosmetics! You can now Transmog your Icarus Wings and your Travelers Backpacks! - Thankfully you no longer unequip Trinkets when you scroll over them! - Yep. Disabled the Mutant Skeleton Skull's Ability. It was crazy op lol - Expanded Crossbows compatibility with Mutant Skeleton Armor. - The guns may be worse than Orion as of now, but will be improved in the future. ## Credits Special Thanks to Eden & Stalemated for making various of the fix mods. Also thanks to Alm for the update's content! ## Mods - Added Gun Scaling, Travelers Backpack Transmog Compat, Icarus x Transmog Compat, MouseTweaks x Accessories Fix, Mutant Skeleton Armor Tweaks - Updated Alms Recipe Additions
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104.7 MB

3.9.19 Release 17.02.2026

Prominence™ II: Hasturian Era 3.9.19

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1.20.1
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104.69 MB

3.9.17 Release 31.01.2026

Prominence™ II: Hasturian Era 3.9.17

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1.20.1
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# Prominence II: Hasturian Era v3.9.17 **3.9.17 - Gadgets, Cheese and Mythics!** This update Overhauls the Gadgets Questline, Adds a New Questline. Weekly Reminder that Industrial Revolution will slowly be phased out - Same thing will also happen to Computercraft as the Dev does not Maintain Curseforge and due to the lack of Updates (Plus the 1:1 Modrinth and Curseforge compatibility), it would be impossible to Update Create to 6.0. ## Changes: **New Questline**: Trophy Collection - Adds Info quests for all Items crafted with Cinderstone Trophies, also explains what they do and when to craft them. - Small Rework of the Gadgets Questline to expand upon more useful Mods and Items the player may need - **New bosses** have been Added to the Mythic Hourglass, there will be a new rotation every week! - Note: Some bosses will never be in rotation due to their difficulty or overall gameplay loop. (Doesn't mean they will never ever be in it<:tf:1203075724991397929>) - Unified Cheese from Ad Astra and Croptopia - Fixed Heart of the Sea Recipe - Added Recipes to the Assembler for Item Pipes and Fluid pipes - Added more Etyr Variants - Fixed Gold Quartz Amulet recipe - Brimstone can now be grinded down to Sulfur dust - Sulphur from Better End now has a use - Small fixes in other quests, fixing spelling mistakes and lacking info - Removed more quests from Industrial Revolution - Next update will remove obsolete Machines from being Crafted(e. Electric Furnace, Compressor) as well as the Farmer and Fisher(use Greenhouse Controller and Fishing Station instead) - Fixed numerous Issues from Travelers backpacks such as not being able to use buckets or place boats on servers - Fixed an Inconsistent Crash with Skin Layers 3D - Fixed a Bewitchment Charms not giving invisibility - Fixed Open Parties and Claims accidentally resetting - Fixed bursting Vitality not working - Removed Arkenplate, Hallowheart and their infused variants as they confused people and were just a downgrade - Removed Warden Armor (See Above) ## Mods - Added VitalityFix, Bewitchment Tweaks - Updated Alms Recipe Additions, Alms Oil Compat, Travelers Backpacks, Travelers Backpacks x Legendary Tooltips, Skin Layers 3D - Downgraded Fresh Animations to 1.9.2
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104.7 MB

3.9.14hf Release 10.01.2026

Prominence™ II: Hasturian Era 3.9.14hf

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II: Hasturian Era v3.9.14hf **3.9.14 Recycling, Compat and more!** Happy new 2026! This Update will be the first one to start depreciating Industrial Revolution as it will be removed in a future version - when this happens you will know a couple of updates before! Use them as long as you can, before the mod is removed, many blocks will be swapped with their Tech Reborn or Modern industrialization counterparts. This update makes Industrial Revolution cables un-craftable, Autocrafting recipes may not like this change. This Update consists of 3.9.13 and some additional changes from 3.9.14, sorry about missing Prommy friday last week! New years complicated things. ## Changes: - Added a Heart of the Sea crafting Recipe - Made all Spellblades Recyclable into their specific Spell School's item(Prismarine, Amethyst and Blaze Rod) - Added Recycling Recipes for the Quartz Amulets - Thread of Hope can be gotten from Smelting in Starforge - You can now bulk Haunt skeleton Skulls to Wither Skeleton Skulls - Runic Tablets can be duped with 8 Nether stars now - Butterflies have been removed from the game. (Spawns -> No Longer spawns) - Added a new Part to the Claims Config to be able to change Permissions for Computercraft Interfaces und My Player Config - Keyboard and other peripherals have been added to said config and to the game - Added IronChests to the Chests Opac Config list - Added the Ability to craft Chipped blocks etc in the Stonecutter and Mechanical Saw from Create - they can now be automated, yay! - Increased Spawn Weight for Hellhounds and Snakes - Repaired some Skill nods in the Skill Trees of some Artifacts - Frostmourne nodes got changed, there is a free reset in the Artifact Reforging Questline! - Removed Gilded Armor due to an exploit - Sunfire, Energize, etc. should now go on Armor again, sorry about that lol - Removed Aqua shield Recipe - Wines have been Limited to a Effect Strength of 3 **NEW Modern Industrialization changes:** - Power is finally Compatible with the rest of the Tech mods with a 1:1 Conversion! - New Cheaper Pipe Recipe, old Recipe now gives twice the amount of Pipes instead! - Note that more Pipe/Cable Recipes will follow soon, with their Industrial Revolution counterparts being disabled down the line **Phasing out Industrial Revolution** - Industrial Revolution Cables have been made Uncraftable - use Tech Reborns Cables instead! - Check your questbook for more info **3.9.14 Changes** - Added new recipes for Etrium blocks, rods and plates, Rubber sheets and Etrium ingots - Cleaned up some not existing Enchants so they dont show up in EMI - Disabled some Innate Enchants - Added Another Config Menu option for all AE2 Terminals A Huge Thank you goes out to Tiviacz for the following Travelers Backpacks fixes and changes: - Removed the Sort button in Travelers backpacks that sometimes clipped over or under buttons - use the integrated Function! - Backpacks now accept items containing Mobs, such as Ender leads and Bee Hives - Fixed a crash with the Spectral Platform and Travelers Backpacks - Backpack effects are now turned on by default ## Mods - Added Techreborn Player Ability Lib Compat, Chipped Express, Legendary Tooltips x Traveler's Backpack Fix - Updated Alm's Recipes, Spell Enchants for all Armor Edition, Travelers Backpacks
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105.18 MB

3.9.14 Release 10.01.2026

Prominence™ II: Hasturian Era 3.9.14

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II: Hasturian Era v3.9.14 **3.9.14 Recycling, Compat and more!** Happy new 2026! This Update will be the first one to start depreciating Industrial Revolution as it will be removed in a future version - when this happens you will know a couple of updates before! Use them as long as you can, before the mod is removed, many blocks will be swapped with their Tech Reborn or Modern industrialization counterparts. This update makes Industrial Revolution cables un-craftable, Autocrafting recipes may not like this change. This Update consists of 3.9.13 and some additional changes from 3.9.14, sorry about missing Prommy friday last week! New years complicated things. ## Changes: - Added a Heart of the Sea crafting Recipe - Made all Spellblades Recyclable into their specific Spell School's item(Prismarine, Amethyst and Blaze Rod) - Added Recycling Recipes for the Quartz Amulets - Thread of Hope can be gotten from Smelting in Starforge - You can now bulk Haunt skeleton Skulls to Wither Skeleton Skulls - Runic Tablets can be duped with 8 Nether stars now - Butterflies have been removed from the game. (Spawns -> No Longer spawns) - Added a new Part to the Claims Config to be able to change Permissions for Computercraft Interfaces und My Player Config - Keyboard and other peripherals have been added to said config and to the game - Added IronChests to the Chests Opac Config list - Added the Ability to craft Chipped blocks etc in the Stonecutter and Mechanical Saw from Create - they can now be automated, yay! - Increased Spawn Weight for Hellhounds and Snakes - Repaired some Skill nods in the Skill Trees of some Artifacts - Frostmourne nodes got changed, there is a free reset in the Artifact Reforging Questline! - Removed Gilded Armor due to an exploit - Sunfire, Energize, etc. should now go on Armor again, sorry about that lol - Removed Aqua shield Recipe - Wines have been Limited to a Effect Strength of 3 **NEW Modern Industrialization changes:** - Power is finally Compatible with the rest of the Tech mods with a 1:1 Conversion! - New Cheaper Pipe Recipe, old Recipe now gives twice the amount of Pipes instead! - Note that more Pipe/Cable Recipes will follow soon, with their Industrial Revolution counterparts being disabled down the line **Phasing out Industrial Revolution** - Industrial Revolution Cables have been made Uncraftable - use Tech Reborns Cables instead! - Check your questbook for more info **3.9.14 Changes** - Added new recipes for Etrium blocks, rods and plates, Rubber sheets and Etrium ingots - Cleaned up some not existing Enchants so they dont show up in EMI - Disabled some Innate Enchants - Added Another Config Menu option for all AE2 Terminals A Huge Thank you goes out to Tiviacz for the following Travelers Backpacks fixes and changes: - Removed the Sort button in Travelers backpacks that sometimes clipped over or under buttons - use the integrated Function! - Backpacks now accept items containing Mobs, such as Ender leads and Bee Hives - Fixed a crash with the Spectral Platform and Travelers Backpacks - Backpack effects are now turned on by default ## Mods - Added Techreborn Player Ability Lib Compat, Ducky Peripherals, Chipped Express, Legendary Tooltips x Traveler's Backpack Fix - Updated Alm's Recipes, Spell Enchants for all Armor Edition, Travelers Backpacks
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105.16 MB

3.9.12 Release 26.12.2025

Prominence™ II: Hasturian Era 3.9.12

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1.20.1
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# Prominence II: Hasturian Era v3.9.12 **v3.9.12 - Spell Schools Expanded!** Added Spell power to a ton of weapons, added class specific spells to a few select groups (Greataxes, scythes) Progression should now be more smooth and weapons should now indicate better what class they are made for. You may be asking yourself: Why can't X Weapon Cast Spells? Because of technical limitations, we cannot get them to cast without making it buggy or weird for players to use, however there are plans to fix this by v4.0. **Warning: Any items from Immersive Armors will be deleted.** ## Changes - Added Greataxes to weapons that get Death Strike - Added Scythes to weapons that get Festering Strike - Some select Soulslike Weapons can now use Smite - Spell Enchants now go on Magister, Gleaming and Archer Armor - Spell Infinity now goes on more Weapons. - Many Simplyswords have gotten Spell Power, to compensate their scaling was lowered - Heros armor can now take 8 Enchants instead of 6 - All Spellblades (Glacial Gladius, Flaming Falchion and Arcane Cutlass, Fire, Frost and Arcane Claymores) can now take 8 Enchants instead of 6 - Skill Tree has become more clear and should now properly display all values the nodes give - Also shows the hidden nerfs and buffs each node gives properly - no, Elemental Archers havent been nerfed - Omnivamp has been replaced with Life steal as it previously didnt work - Removed Industrial Revolution's Cables from the Questbook - this is the first step to removing them, dont worry, this process will be finished once 4.0 drops! - Anti-softlocking Quest for the Ominous Eyes is now repeatable - Changed the 2nd Molten Edge Quest to imply which mob you need to kill because people can't figure out basic implications, good job - Changed the Quest Layout for one of the Music Disc Collection, cleaned up Beachparty related Quests - Added Two clickable Icons in the Hasturian Era Questline that lead to the Blog Post and the first Trailer - These are not Quests! - The War on Butterflies has ended! They should now be fully gone - hopefully... - Changed the Wood type in a End Quest being the wrong type - Fixed End Questline's Wood Requirements not accepting all wood types from that type of Wood - Removed obsolete Beachparty Quests - Fixed Quickcharge not working ## Mods - Added Spell Enchants for All, MCDA - Lightning Unlimited, Spellblades n Such Unlimited, Spell Enchants Expanded, Marium's Soulslike Weaponry - All the Smites, Simply Swords - All the Festering Strike, Simply Swords - All the Death Strike - Removed Immersive Armors (Armor bloat) - Updated Packet Fixer
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105.17 MB

3.9.11 Release 20.12.2025

Prominence™ II: Hasturian Era 3.9.11

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1.20.1
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# Prominence II: Hasturian Era **v3.9.11 - To the Stars! & Jolly Gifts!** This update's biggest focus is the rework of the Ad Astra Questline - This Change has been overdue ever since it has been updated to its latest version, atlohugh the update has less of an impact to a large majority of players, there's still something else: Christmas Gifts! A new questline has been added, which will be exclusively available for two updates (Only this year!! It's not repetable like the halloween one). It contains a bunch of gifts! Although Santa will not give them for free, you'll have to meet certain requirements before claiming them, such as killing some bosses! (Spoiler: ||Santa is S'kellak||) Sorry for the delay, it was impossible for me to upload the update yesterday as I wasn't home. So enjoy this Prommy Saturday! ## Changes - Updated Fabric Loader to 0.18.3 - Added the new Astral Realm Questline - Added the Christmas Questline, with lots of gifts!!! - Removed bloat MCDA Armor pieces - Removed Butterflies (Kept spawning like the plague) - Tier 4 Trinkets now show their Drop locations - All Soulbound items from our custom content (Artifacts, Illusions, etc) are now protected against pickup from other players, lava, cacti, explosions and despawning. Thank you Stalemated for this solution! - More Distillation Tower Recipes that can help with progressing anything Oil Related - more to come! - Fixed Macaw's Holidays not being present in server packs or the Modrinth version ## Mods - Added Artifact Protection - Prominece II, Alms Oil Compat, Simple Snowy Fix (Forge / Fabric)
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105.44 MB

3.9.10hf Release 13.12.2025

Prominence™ II: Hasturian Era 3.9.10hf

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1.20.1
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# Prominence II: Hasturian Era **v3.9.10hf - Nether Ending Jollyness!** Nether Update with a bunch of new and useful Crafting Recipes! This update Reworks the Nether Questline, you can now also recycle armor. A lot of fixes and QoL changes were added too. **Also feel the jolly in prommy!** A new Holiday decorations mod, Macaw's Holidays, has been added. These decorative blocks will not be craftable once the holiday season ends, they will become craftable again closer to holidays next year! So make sure to play now if you don't wanna miss it! ## Hotfix Changes - Fixed recipe changes not being applied due to an older version of the datapack loading instead of the new one. ## Changes - Mythic Mounts no longer take any Damage from you as long as they are tamed by you - All Backpack Upgrades now have 16 slots instead of 9, Magnet upgrade has +3 more Range - Buffed Suns Grace Mace Holy Power from 5 to 5.5 - You can now get End food using normal Weapons(This was supposed to come with 3.9.9) - Removed a couple of Items from the Item Obliterator that didn't exist anymore, sorted the list alphabetically - Finally added the Horse to the friendly Mounts so Spells dont damage them anymore - Removed outdated Info on the Eldritch Eye - *The following Recipes have been added/reworked:* - New Lost Soul Recipe replacing the old one(from Soul Sand to Soul Soil) - Added Haunting Recipes for Pyrite Dust from Glowstone Dust - Added Haunting Recipes for Pyrite Chunk from Glowstone Block - Added Recycling Recipe for Netherite Tier 3 Rpg Series Armors and Gear - Added Gold Ingot Recycling Recipe for Iier 2 Accessories - Added Recipes in the normal Furnace for Pyrite Dust, small dust and from Glowstone Blocks - Added smelting Recipe for Galena Dust from Galena Ore - All Create: New Age Overcharged Items can be charged in an Energizing Orb - Alt Recipe for Niotic Crystals and Energized Steel from overcharged Items - Added Aeternium and Terminite Ingot to the Alloy Smelter Recipes - Same Recipes to recycle have been added to the Blast furnace from Tech Reborn, giving higher yield - Added Steel Block from Iron Block and Ingot in the Blast Furnace (Old Ad Astra recipe) - Added Lead, Helium Plasma and Platinum dust to the Fusion Reactor - Added missing Spanish and Portuguese translations to Modrinth - Added recipes for Etyr blocks - Fixed dupe on end quest ## Mods - Added Macaw's Holidays, End Food for Everyone, Only Excavators - Ashen Style - Updated Alm's Recipe Addons A huge Thank you goes out to AlmdudlerKing for making the update changes, Afterlyte for helping with Enchants, Sawtu, Stalemated, Eden, D9ze, Lamp and TM27
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105.67 MB

3.9.10 Release 12.12.2025

Prominence™ II: Hasturian Era 3.9.10

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II: Hasturian Era **v3.9.10 - Nether Ending Jollyness!** Nether Update with a bunch of new and useful Crafting Recipes! This update Reworks the Nether Questline, you can now also recycle armor. A lot of fixes and QoL changes were added too. **Also feel the jolly in prommy!** A new Holiday decorations mod, Macaw's Holidays, has been added. These decorative blocks will not be craftable once the holiday season ends, they will become craftable again closer to holidays next year! So make sure to play now if you don't wanna miss it! ## Changes - Mythic Mounts no longer take any Damage from you as long as they are tamed by you - All Backpack Upgrades now have 16 slots instead of 9, Magnet upgrade has +3 more Range - Buffed Suns Grace Mace Holy Power from 5 to 5.5 - You can now get End food using normal Weapons(This was supposed to come with 3.9.9) - Removed a couple of Items from the Item Obliterator that didn't exist anymore, sorted the list alphabetically - Finally added the Horse to the friendly Mounts so Spells dont damage them anymore - Removed outdated Info on the Eldritch Eye - *The following Recipes have been added/reworked:* - New Lost Soul Recipe replacing the old one(from Soul Sand to Soul Soil) - Added Haunting Recipes for Pyrite Dust from Glowstone Dust - Added Haunting Recipes for Pyrite Chunk from Glowstone Block - Added Recycling Recipe for Netherite Tier 3 Rpg Series Armors and Gear - Added Gold Ingot Recycling Recipe for Iier 2 Accessories - Added Recipes in the normal Furnace for Pyrite Dust, small dust and from Glowstone Blocks - Added smelting Recipe for Galena Dust from Galena Ore - All Create: New Age Overcharged Items can be charged in an Energizing Orb - Alt Recipe for Niotic Crystals and Energized Steel from overcharged Items - Added Aeternium and Terminite Ingot to the Alloy Smelter Recipes - Same Recipes to recycle have been added to the Blast furnace from Tech Reborn, giving higher yield - Added Steel Block from Iron Block and Ingot in the Blast Furnace (Old Ad Astra recipe) - Added Lead, Helium Plasma and Platinum dust to the Fusion Reactor - Added missing Spanish translations to Modrinth - Added recipes for Etyr blocks - Fixed dupe on end quest ## Mods - Added Macaw's Holidays, End Food for Everyone, Only Excavators - Ashen Style - Updated Alm's Recipe Addons A huge Thank you goes out to AlmdudlerKing for making the update changes, Afterlyte for helping with Enchants, Sawtu, Stalemated, Eden, D9ze, Lamp and TM27
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105.43 MB

3.9.9 Release 05.12.2025

Prominence™ II: Hasturian Era 3.9.9

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II: Hasturian Era **3.9.9 - End Update!** Complete End Quest overhaul, QoL Changes to get to the End easier and all Bosses found in the Main campaign are now entirely renewable! First things first: **The next update will not be 4.0, it will be 3.9.10**. Although I am cooking something, keep your eyes out on the announcements channel. ## Changes - **YOUR OPTIONS WILL BE RESET!** This is necessary to fix various keybind issues introduced last update. - New and Reworked End Questline - now also mentions Explorers Compass, with a repeatable Quest to get other Eyes - **Added Recipes for the following things:** - All Gems from Mythic upgrades on the Cutting Table for the Crystal Block -> gem - All Smithing Templates for the same Gems - Cornelias Horn (Shell Horn) - Draugr Sword - All End Remastered Eyes have a recycling Recipe(See the End Questline for the recycling) - Added Etryr Block Recipe, which unlocks some Etyr Blocks - Added a Dragon Egg Recipe - New Weapon: Mehrunes Razor - Removed Combustion Charge from the game as it was part of an Exploit - Fixed small issues with other Questlines - Properly removed the Gun Enchants that were Removed previously - Lowered Wither Unique drop chance by 5% as it was on 20% to make up for it being bugged beforehand - Hopefully fixed not all Villages having a Waystone - Buffed Dragon Egg Siphoner - Lowered Butterfly spawn weight **once again** - how does this keep happening? - No more Scarecrow, its Christmas *smh* - Added new Sorting methods for the Travelers Backpacks - Equip button is now visible when the backpack is opened from inventory - Made Mythic loot chances lower - Fixed some Keybind conflicts on "r" and "b" ## Mods - Added Alm's Recipe Additions - Updated Travelers Backpacks, Tierify - Prominence II Tweaks, Applied Energistics ## Credits - AlmdudlerKing for developing most of this update. - Afterlyte for working on the Tierfy tweaks datapack, and doign some suggestions.
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105.61 MB

3.9.8 Release 29.11.2025

Prominence™ II: Hasturian Era 3.9.8

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II: Hasturian Era v3.9.8 - Esentially Enchanting! This Update fixes the rarities of the Enchants. Protection, Sunfire and Sharpness as well as many other can now be acquired easier if you max out your Enchanting Table. The Enchanting bloat has been reduced and Enigma Resonator has been reintroduced. Added Excavators But not just that! It also introduces the addition of the highly requested Essential Mod, which adds cosmetics, a friend system, screnshot sharing, world sharing and more! Buying Essential cosmetics will directly support the project as we get an affiliate from it! ## Changes: - Added the Essential Mod, introducing cosmetics, a friends system, screenshot sharing, world sharing and more! - Added OnlyExcavators - like a Hammer but for Dirt! - Reworked Enchanting by removing bloat and balancing rarities properly - The following Enchants have been *removed*: -**Tether,**,**Ricochet**(for guns), **Phantom Trace **,**Frostsilver**(high posture dmg), **Blight Carrier**(more dmg if target has more armor), **Misfire Curse**(noone needs it), **Ethereal**, **Defiance**(overall useless even at lvl 20 it gives -5 dmg reduction), **Temptation**, **Spearfishing**, **Rebounding**, **Miner’s Fervor**(it's just a worse Efficiency), **Potent Poison**, **Stasis**, (the wrong) **Magic Protection**, **Rot stagger**, **Viscera**(i don't think this one even exists but just to be safe), **Fast Hands**, **Tempo Theft**, **Dipping Poison**, **Stunning**, **Soul Siphon**(overall bloat + soul devourer is better), **Refreshment**,** Poison cloud**,** Jungle poison**, **Illager's bane**(Bane of Illagers exists), **Surprise gift**, **Snowball**, **Recycler**, **Potion Barrier**, **Poison Focus**,** Heal Allies**(false conception of players that it scales with healing power), **Food Reserves**, **Fire Focus** (see heal allies) - The following Enchants have been made Tradeable: - Acid Rain Proof, Space Breathing, Space Fire Proof, Gravity Normalizing - Game can now run in Borderless - Increased warding from 5 to 10 - Increased Battlerouse from 4 to 5 - Increased Gravity from 5 to 10 - Increased Lucky Explorer from 3 to 6 - Buffed the Wind and Water Mill - Increased Black Ocelot Pelt Loot Rate - Doubled Matter Fabricators Input speed - Increased Knowledge of the Ages from 2 to 4 to compensate the Charm loss - Removed Reckless from the Loot Table of Armor, as a lot of Players were confused about the Enchantment - Made Vaazkar Optional in the Tank Quest "Hardly Harder" (Tier IV) - Made a Questline to Specifically avoid the Softlock of not being able to complete the campaign due to having too much Corruption resistance(This can be used as a Failsafe for if you run out of Luck with the Ominous eyes) - Fixed Magispear not having a Quest (*Simply *forgot heh) - Fixed the second Quest for your second Molten Edge not showing after getting your First - Small Layout tweaks in many Questlines - Added Gh'aj to the Rogue Questline - Moved Botania into Tech mods(It is a Tech mod, fight AlmdudlerKing about it) - Fixed Dropped XP having Impact on Talent Tree Progression as it tends to overlevel the user - Removed Charm of Ancient Knowledge for the foreseeable Future - Fixed the Dependancy Requirement for the Deepshelf Quest - Fixed Industrial Revolution Lead and Tungsten existing and also not being able to be Vein Mined - Big Cleanup of the Zenith Attributes(Stats Screen in your Inventory!) by removing non-important Information and especially obsolete one - Fixed Digging Claws having a 100% Spawn rate in Village Toolsmith chests - Fixed Whisper of the Abyss still using the Vanilla combat style ## Mods - Updated Loot Tweaks For Artifacts - Utility Datapack for Prominence II - Added Essential Mod, OnlyExcavators, OnlyExcavators - Recipe Balancing Datapack, Sodium Extras A huge Thank you goes out to Afterlyte for helping with Enchants, Sawtu, Stalemated, Eden, D9ze and Lamp
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105.55 MB

3.9.7 Release 21.11.2025

Prominence™ II: Hasturian Era 3.9.7

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1.20.1
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# Prominence II: Hasturian Era v3.9.7 **Simply More Stuff!** This small update focuses on unique items from Simply Swords. It fixes the chances of unique weapon drops, overhauls the questline (Ty alm!) and now many of the campaign bosses can drop unique weapons. Enjoy the new questline filled with references, easter eggs, and of course lots of rewards! Even smaller quests to get specific weapons like the Molten Edge (Yes! Fyr'alath will be easier to make) ## Changelog - Fully Reworked the Simply Swords Questline, now offering a Quest for all Unique weapon - with some easter eggs and references! - Fixed Simply Sword chance for the Wither being 3x lower than it should have been - Added a Simply Sword drop chance for the following bosses: Night Lich, Decaying King, Nether Gauntlet, Conjunctivius, Obsidilith, Null and Magus (Chances for these have been added to the Simplyswords Questbook page) - Fixed Village Weaponsmith loot injection - Fixed Andesite Alloy Block overwriting the Iron block Recipe when Duping Presses - Fixed the Oaths no longer having any rarity of the Shield you used(Recipe changed, you will still keep your Spellbook!) - Removed an obsolete SimplySword Config ## Mods - Updated HighlevelSpellbooks, Loot Tweaks For Artifacts, Create Energistics - Removed Let's do Beachparty (Worthless content, trinkets do not work, overall bloat)
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105.75 MB

3.9.6 Release 14.11.2025

Prominence™ II: Hasturian Era 3.9.6

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1.20.1
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# Prominence II: Hasturian Era v3.9.6 **Goodbye Seasons! And Sir Scar Crow is not gone!** This small but important update has a few important changes, the biggest one being the removal of seasons. Honestly, it's something that most players do not like, it messes up with builds, creates issues with the ice & snowing, and has plenty of performance issues in servers. Another important feature is that AE2 has gotten quite a few changes! Firstly, it now features a Create-esque design (Toggleable via Resourcepack), and its recipes have been changed to better fit this style. Of course do not worry, old recipes are still craftable meaning your autocrafting will still work. Oh and quivers are craftable now! On a final note, Sir Scar Crow will now be available as a mythic boss for the entirety of November, although the main questline for the seasonal event already ended and the normal version cannot be summoned no more. ## Changes - YOUR SETTINGS WILL BE RESET! This is important for the update to work properly, please do not move back your options.txt, instead, re-do your keybinds and other settings. - Removed seasons - AE2 now has a Create theme - Added alternative recipes to all AE2 items & blocks that fit the Create-ization (Thank you Alm!) - Quivers can now be crafted - In-game server creator now has support for BisectOne plans, removing references to the old Budget & Premium plans ## Mods - Added Quivers for all, Create Energistics, Create: Applied Energistics 2 - Removed SeasonHUD, Fabric Seasons, Fabric Seasons: Croptopia Compat, Fabric Seasons: Delight Compat, Fabric Seasons: Extras, Backpacked Recipe Fix (Why was this even in) - Updated BisectHosting Integration Mod
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105.77 MB

3.9.5 Release 07.11.2025

Prominence™ II: Hasturian Era 3.9.5

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1.20.1
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# Prominence II: Hasturian Era v3.9.5 **Fixes & Loot Changes!** This update focuses on fixing the issues with Supernova not casting spells and A'zhar not having the new model. This also includes the new release of the **Official Server Browser!** you can find it below: 👉 [Cinderstone Studios' Official Server Browser](https://link.cinderstonestudios.com/serverbrowser) ## Changes - Added new updated textures from Ashen - Added many new reforges for items that weren't reforgeable previously - Fixed Supernova not being able to cast spells anymore - Fixed S'kellak's blessing not working properly - Fixed A'zhar having the old model - Removed War Archer, Tundra Archer and Deadeye Archer disabled sets from loot pool (Thanks Afterlyte and Almdudlerking!) ## Mods - Added Loot Tweaks for RPG Series - Updated Ashen, Pufferfish Attributes
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105.74 MB

3.9.4 Release 31.10.2025

Prominence II: Hasturian Era 3.9.4

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1.20.1
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# Prominence II: Hasturian Era v3.9.4 **Sir Scar Crow - Halloween Event!** Happy Halloween! This update introduces a new halloween event, and boss, called **Sir Scar Crow**, with its own mythic version, playable until November 12th (Nov 14th for the mythic version). Not just a boss - also find a new unique weapon, the **Scarred Night**, and a new transmog appearance, the **Pumpmourne, Blade of the Haunted Pumpkin**. Both obtainable as a chance from the mythic version of Sir Scar Crow. **To summon the normal version of Sir Scar Crow, follow the questline "Spookiness in the air", which will be automatically unlocked once you join your world.** Ok sorry it's not just that, Unholy Death Knights also got a terrifying buff, fits the theme, doesn't it? ## Important Changes - **Seasonal Events.** This is the start of a new trend in Prominence II, seasonal events. This updates adds the "Scarred Night" Halloween event, playable only through October 20th to November 12th, featuring a boss (+ mythic variant) and a small questline to get to the boss. - **Unholy Death Knight Buff.** A full buff for Unholy Death Knights! They were one of the worst classes previously and unperformed by a lot compared to Frost, so this buff aims to make it more viable in the late game. - **Small Holy Builds Buff.** Many weapons now give holy power and have the Smite spell by default, making paladin's gear options broader. ## Changes - Added new boss; Sir Scar Crow, with a mythic variant, exclusive to the halloween event. - Added new unique weapon exclusive to the halloween event; Scarred Night. Obtianable through the killing of mythic Sir Scar Crow, with a 40% chance. - Added new transmog appearance; Pumpmourne, Blade of the Haunted Pumpkin. Obtainable through the killing of mythic Sir Scar Crow, with a 20% chance. - Changed Crash Assistant's links to gnomebot.ai instead of mclogs. - Removed Crash Assistant's intel chip warning and mod warning due to false positives. - Excluded all mounts from damage of spells to avoid accidental killing ## Balancing Changes - **Holy Moly!** Holy Builds have been buffed and made more streamlined! - Fixed Ruby weapons from Paladins not having Smite - All Paladins weapons now give Holy Power - All Simply Sword Claymores and Greathammers give holy power - Some Minecraft Dungeons Weapons(all Hammers, Maces and Claymores) and the kirkhammer from Mariums Soulslike weaponry give Holy Power - Smite is now on the weapons mentioned above if it wasn't there already - **Unholy Moly!** Unholy Death Knights have been the worst of the bunch, not offering much at all compared to their two brothers. To make Unholy more fun it has also been buffed! - Heavily increased physical and spell Coefficient on all Spells. - Lowered cooldown for all spells - Increased ranged through the board - Increased the Plague stack count from 6 to 8 ## Mods - Added Paladins - All the Smites - Added Simply Swords - All the Smites - Added Spell Compat for MCDW - All the Smites - Added Death Knights Balacning Datapack for Prominence II - Downgraded Immersive Messages API to v1.0.5 - Updated Prominent, Sbprom
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105.72 MB

3.9.3 Release 24.10.2025

Prominence II: Hasturian Era 3.9.3

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II: Hasturian Era v3.9.3 **v3.9.3 - Overhauled Tiers, More Reforging, MYTHIC LOOT!?** As the name suggests, this update introduces changes to tiers! From overhauled tiers (especially shields) to allowing the reforging of non-reforgeable items, to mythic items spawning on loot and crafting! ## Changes - Very big changes to Item Tiers: - Mythic gear can now be crafted and found in loot - Shield tiers were reworked to match armor values, to have them as a "5th armor piece" - Removed offhand from valid equipment slots for bows to prevent dual wielding exploiting for unnatural ranged stat buffs - Made various previously non-reforgeble items now reforgeble - Changed many of the stats given by tiers, you can see them [on this spreadsheet](https://docs.google.com/spreadsheets/d/1qPMfS5KAMPM2X_8mP73K6M1aN07oDymGpewoeGihuK8) - Feral claws have been removed (finally) from loot. - Fixed crash where villagers opening doors could have a chance of crashing the game. - Changed window title of the modpack ## Mods - Added Tierify - Prominence II Tweaks - Added Loot Tweaks of Artifacts - Utility Datapack for Prominence II - Updated Double Doors, Collective
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105.06 MB

3.9.2 Release 17.10.2025

Prominence II: Hasturian Era 3.9.2

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1.20.1
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# Prominence II: Hasturian Era v3.9.2 **v3.9.2 - Legolas joins the Shadow Wizard Money Gang** As the name suggests, this update heavily buffs elemental archery spellbooks, focusing mostly on lowering cooldowns but also increasing the spell damages, allowing for the builds to center more towards magic than ranged damage. Huge thanks for both Sid and Alm for working on these changes. ## Changes - Added new textures for Archon items, created by none other than Eftann! - Added warnings for incompatible mods via Crash Assistant - Fixed dupe related to backpacks - Fixed uraninite not being mined by mining rigs - Fixed patreon button in the pause menu not being properly anchored ### - Heavily buffed elemental archery; - Smoldering Arrow - Changed the duration from 2 to 4 - Increased spell coefficient from 0.1 to 5.0 - Dual Shot - Increased velocity from 3.15 to 5.15 - Increased damage multiplier from 0.7 to 0.9 - Lowered cooldown from 8 to 6 seconds - Point Blank Shot - Cooldown duration lowered from 16 to 12 - Coefficient changed from 1.0 to 2.0 - Increased velocity from 2.5 to 4.5 - Lowered cast duration from 1.0 to 0.7 - Pin Down - Cast duration lowered to 1.2 from 1.5 - Increased velocity to 3.0 from 2.0 - Increased spell power coefficient from 1.2 to 3.8 - Changed cooldown from 28 to 23 seconds - Frozen Pact - Lowered cast duration from 0.5 to 0.3 - Lowered cooldown from 22 to 16 seconds - Frozen Shot - Increased the amount of frost hit you can stack from 6 to 8 - Increased amplifier from 6 to 8 - Status effect amplifier is now 30 - Arctic Volley - Increased range from 24 to 35 - Lowered duration from 0.6 to 0.5 - Increased projectile velocity from 1.3 to 3.3 - Increased launch count from 5 to 9 - Lowered divergence from 35 to 25 - Gave it 1 pierce instead of 0 - Changed impact spell power coefficient from 0.3 to 0.8 - Lowered cooldown from 10 to 9 - Velocity is now 3.8 - Spell power coefficient is now 3.0 - Massively lowered cooldown - Enchanted Crystal Arrow - Increased range from 64 to 100 - Lowered cast time from 1.25 to 0.75 - Increased projectile velocity from 1.8 to 3 - Increased homing angle from 2.0 to 4.0 - Increased pierce to 1 - Increased impact spell power coefficient from 1.0 to 1.8 - Increased stun duration from 2 to 4 - Increased area of impact from 3 to 6 - Lowered the cooldown duration from 28 to 24 - Choking Gas - Lowered cast duration from 1.25 to 0.8 - Increased velocity from 1.2 to 2.2 - Increased area impact from 5 to 8 - Increased spell power coefficient from 0.75 to 1 - Removed the spell override from high level spellbooks due to the new changes ## Mods - Added Archers Expansion - Balancing Datapack for Prominence II (Thanks Sideralis & AlmdudlerKing) - Added Archon Reforged (CURSEFORGE ONLY) - Added Prominence II Iron Chest Retexture (CURSEFORGE ONLY) - Updated Complementary Reimagined, Euphoria Patches, Crash Assistant, Traveler's Backpack
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104.98 MB

3.9.1 Release 10.10.2025

Prominence II: Hasturian Era 3.9.1

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1.20.1
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# Prominence II: Hasturian Era v3.9.1 **QoL n' Gun** Happy prommy friday! This update brings a lot of QOL changes that should help majority of players in some way or another, clearing up some confusion, as well as adding a enchanting questline. Gun users (all 3 of you) have been compensated for the loss of posture break by adding some buffs to weapons. ## Changes - Added buttons to the new Patreon in the main menu and game menu - Added Uranite and Nether Quartz to the mining rig - Added Enchanting Questline packed with a guide, some info and a lot of great rewards - Added a secret to the enchanting questline, just keep enchanting, don’t worry! - Changed the last quest in Hasturian era, since i forgot to change it previously - Added 2 quests to the starter section explaining chunkloading - Added phantoms to the mobs that spawn when crystals are destroyed, doubled the spawn rate, in return, no more lightning will come down, so no items will be destroyed by accident - Since gun lovers took a hit with posture break being disabled: - Changed ricochet to have 1 more bounce at max level - Increased explosive rounds level to 5 - Increased chain lightning damage and its range - Lowered blunderbuss colldown by 25% - Increased gatling gun dmg by 30% - Lowered cooldown until the gatling gun can shoot again - Lowered hunter cannon cooldown and increased its damage - Lowered hunter pistol cooldown and gave it a little dmg buff - Removed totem of illusion due to easy duping bug - Removed small ships due to performance issues unmatched by any other mod as of yet ## Mods: - Added Bad Wither No Cookie, Extreme Sound Muffler, EMI Professions, EMI Ores - Removed Small Ships (TPS Issues)
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104.98 MB

3.9.0 Release 07.09.2025

Prominence II: Hasturian Era 3.9.0

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1.20.1
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## Prominence II: Hasturian Era v3.9.0 **The Calm before the Storm** This update introduces the balance changes of v4.0, as a way to publicly test the new changes before it releases with the Kingdom of Vaaz update. Along that, some quest changes have been added and +40 mods have been translated to all spanish variations. **See you soon on Vaaz, Flameborn.** ## Important Changes - **Quest Changes,** with new rewards, fixed mistakes and things to make progression clearer. - **Heavy Balance Changes,** TONS of balance changes, which were previously aimed to be released with v4.0, have been added into this update. - **Spanish Translations,** over 40 new mods have been translated by community contributions, making the modpack almost fully translated to spanish. ## Changes - Updated a few of the quests to give better rewards to encourage reading (!) and to make progression a bit more clear - Fixed some spelling mistakes, added some more info to the Main Questline, retconned some aswell - Guns are slightly more viable but shouldn't be able to compete with archers thanks to new enchants - Fallen icons bossfight changed very slightly - New weapons: Bloodlust, Tonitrus - Lots of bugfixes and overall slight performance boost - Travelers backpacks: Added Item Tag support to Pickup Upgrade, Void Upgrade, and Magnet Upgrade - Ender Dragon should no longer oneshot any flying player because it wants to - Added Spanish translations for +40 mods. - Fixed sortiledge enchants ## Balance Changes - Sword of Freyr now is a bit tankier and wont die as fast, still a bit useless and considered a gimmick weapon - Posture and bleed mechanic found in soulslike weapons has been reworked - Infinity now works on guns - Rage essence ability use lessened (this should equal less max str) - Rage essence ability cooldown lengthened (harder to maintain str effect from rage essence) - Soulrender max stacks are now 3 with the amplifier being 2 - Astral shift cooldown lengthened by 3x - Disabled immolate, float, and pincushion gems, simply too strong - Disabled Posture Break on mobs - Disabled radiance (has immolation) and leaping (ability is not in this pack) gems - Lowered arcane from archon to max of 2 - Disabled chilling (it could stack, too op for pvp) - Raised crit hit to max of 3 - Raised committed to max of 4 - Lowered freezing to max of 1 - Lowered stunning to max of 1 - Lowered weakening to max of 1 - Disabled cobweb shot - Disabled tempo theft - Lowered stagger to max of 1 and changed it to Rare - Lowered icy thorns to 1 - Lowered reflective defenses to 2 - Lowered shield bash to 3 # Credits - AlmdudlerKing, Afterlyte and Sideralis Music for the balancing changes - AlmdudlerKing for quest changes, and Minfae for helping out on some of them - Numerok for reporting an issue from Dragonfight on GitHub - Misha and Askaban for contributing Spanish translations of +40 mods that were previously untranslated # Mods - Added [Let's do] EMI Compat - Updated 41 mods - Removed opac fabric create support (Obsolete)
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104.66 MB

3.1.53hf2 Release 02.08.2025

Prominence II: Hasturian Era 3.1.53hf2

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1.20.1
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# Prominence II: Hasturian Era v3.1.53hf2 **Stability Update & Spanish Translations** This update brings mostly stability changes and bug fixes, but also a new step forward into supporting Spanish translations for the modpack. There is also a full chinese translation in the works by another team, but this one will not be added officially into the pack until v3.2 drops, due to heavy changes required. While the modpack is not yet 100% translated in other languages, mod support will start to be covered in the next few updates, hopefully by v3.2 the modpack should be fully translated in Spanish and Chinese. If you wish to help translate the modpack into another language, please hit me up with a DM! ## Hotfix 1 Changes - Fixed some quests having invalid items due to mod updates removing them - Fixed crash on server - Fixed Modrinth version not being able to join CurseForge version servers/users ## Hotfix 2 Changes - Fixed crash (kick on servers) when the player uses an instrument with the bard fate - Added a few more translations in Spanish ## Important Changes - **Fixed Industrial Revolutions items missing from EMI**, such as the Nikolite, mining rig, etc. - **New Spanish translations contributed by the community,** for Ad Astra (+ Addons), End Remastered, Archers Expansion, Animal Feeding Trough, Archon, Applied Botanics, AE2 Wireless Terminal, AdventureZ and Bartering Station. - **Mintaka and Alnilam now scale with Frost & Fire powers**, having better damage when paired with spell power talents or other bonuses. ## Boss Changes - Conjunctivius now has the health and damage buffs that were previously not applied. ## Other Changes - Industrial Revolution items(most importantly Nikolite and the Mining rig) now display in EMI (Thanks to Timardo) - Blacklisted Beehives, Ender lead and Bee nests from Travelers backpacks due to performance issues - Implemented Frost Ranged and Fire Ranged Spell Schools, they now benefit from frost and fire spell power besides ranged weapon damage - All Mintaka's Fright spells are now Frost Ranged spells - All Alnilam's Sight spells are now Fire Ranged spells - Multi trapdoor opening is now disabled, which should mean trapdoors no longer open all at once - Lowered butterfly spawn weight to avoid butterfly infestations. - Lots of misc small fixes - Changed the flickering redstone lamp from derelict to fancy instead of fabulous, this should fix any issues or lag it caused ## Mods - Added Industrial Revolution EMI Plugin - Updated Archers Expansion, Azurelib, Crash Assistant, Double Doors, Dynamic Resource bars, Entitiy Culling, FancyMenu, Immersive Melodies, Lithostitched, ModernFix, Moonlight Lib, More RPG Library, Not Enough Animations, Packet Fixer, 3D Skin Layers, Structure Essentials, Supplementaries, Applied Energistics 2, Packet Fixer
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99.37 MB

3.1.53hf Release 27.07.2025

Prominence II RPG: Hasturian Era 3.1.53hf

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1.20.1
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# Prominence II: Hasturian Era v3.1.53 **Stability Update & Spanish Translations** This update brings mostly stability changes and bug fixes, but also a new step forward into supporting Spanish translations for the modpack. There is also a full chinese translation in the works by another team, but this one will not be added officially into the pack until v3.2 drops, due to heavy changes required. While the modpack is not yet 100% translated in other languages, mod support will start to be covered in the next few updates, hopefully by v3.2 the modpack should be fully translated in Spanish and Chinese. If you wish to help translate the modpack into another language, please hit me up with a DM! ## Hotfix Changes - Fixed some quests having invalid items due to mod updates removing them - Fixed crash on server - Fixed Modrinth version not being able to join CurseForge version servers/users ## Important Changes - **Fixed Industrial Revolutions items missing from EMI**, such as the Nikolite, mining rig, etc. - **New Spanish translations contributed by the community,** for Ad Astra (+ Addons), End Remastered, Archers Expansion, Animal Feeding Trough, Archon, Applied Botanics, AE2 Wireless Terminal, AdventureZ and Bartering Station. - **Mintaka and Alnilam now scale with Frost & Fire powers**, having better damage when paired with spell power talents or other bonuses. ## Boss Changes - Conjunctivius now has the health and damage buffs that were previously not applied. ## Other Changes - Industrial Revolution items(most importantly Nikolite and the Mining rig) now display in EMI (Thanks to Timardo) - Blacklisted Beehives, Ender lead and Bee nests from Travelers backpacks due to performance issues - Implemented Frost Ranged and Fire Ranged Spell Schools, they now benefit from frost and fire spell power besides ranged weapon damage - All Mintaka's Fright spells are now Frost Ranged spells - All Alnilam's Sight spells are now Fire Ranged spells - Multi trapdoor opening is now disabled, which should mean trapdoors no longer open all at once - Lowered butterfly spawn weight to avoid butterfly infestations. - Lots of misc small fixes - Changed the flickering redstone lamp from derelict to fancy instead of fabulous, this should fix any issues or lag it caused ## Mods - Added Industrial Revolution EMI Plugin - Updated Archers Expansion, Azurelib, Crash Assistant, Double Doors, Dynamic Resource bars, Entitiy Culling, FancyMenu, Immersive Melodies, Lithostitched, ModernFix, Moonlight Lib, More RPG Library, Not Enough Animations, Packet Fixer, 3D Skin Layers, Structure Essentials, Supplementaries, Applied Energistics 2, Packet Fixer
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99.26 MB

3.1.53 Release 26.07.2025

Prominence II: Hasturian Era 3.1.53

Поддерживаемые версии Minecraft
1.20.1
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fabric
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# Prominence II: Hasturian Era v3.1.53 **Stability Update & Spanish Translations** This update brings mostly stability changes and bug fixes, but also a new step forward into supporting Spanish translations for the modpack. There is also a full chinese translation in the works by another team, but this one will not be added officially into the pack until v3.2 drops, due to heavy changes required. While the modpack is not yet 100% translated in other languages, mod support will start to be covered in the next few updates, hopefully by v3.2 the modpack should be fully translated in Spanish and Chinese. If you wish to help translate the modpack into another language, please hit me up with a DM! ## Important Changes - **Fixed Industrial Revolutions items missing from EMI**, such as the Nikolite, mining rig, etc. - **New Spanish translations contributed by the community,** for Ad Astra (+ Addons), End Remastered, Archers Expansion, Animal Feeding Trough, Archon, Applied Botanics, AE2 Wireless Terminal, AdventureZ and Bartering Station. - **Mintaka and Alnilam now scale with Frost & Fire powers**, having better damage when paired with spell power talents or other bonuses. ## Boss Changes - Conjunctivius now has the health and damage buffs that were previously not applied. ## Other Changes - Industrial Revolution items(most importantly Nikolite and the Mining rig) now display in EMI (Thanks to Timardo) - Blacklisted Beehives, Ender lead and Bee nests from Travelers backpacks due to performance issues - Implemented Frost Ranged and Fire Ranged Spell Schools, they now benefit from frost and fire spell power besides ranged weapon damage - All Mintaka's Fright spells are now Frost Ranged spells - All Alnilam's Sight spells are now Fire Ranged spells - Multi trapdoor opening is now disabled, which should mean trapdoors no longer open all at once - Lowered butterfly spawn weight to avoid butterfly infestations. - Lots of misc small fixes - Changed the flickering redstone lamp from derelict to fancy instead of fabulous, this should fix any issues or lag it caused ## Mods - Added Industrial Revolution EMI Plugin - Updated Archers Expansion, Azurelib, Crash Assistant, Double Doors, Dynamic Resource bars, Entitiy Culling, FancyMenu, Immersive Melodies, Lithostitched, ModernFix, Moonlight Lib, More RPG Library, Not Enough Animations, Packet Fixer, 3D Skin Layers, Structure Essentials, Supplementaries, Applied Energistics 2, Packet Fixer
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99.26 MB

3.1.52 Release 28.06.2025

Prominence II RPG 3.1.52

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II Hasturian Era v3.1.52 **New Models & Textures** This update introduces mostly visual changes, namely a new model for the artifact A'zhar, and new models for unique tier weapons, along with hundreds of new textures supported by Ashen. But it also fixes bugs such as the enchant limit bug that the previous version introduced. YOUR KEYBINDS WILL BE RESET IF UPDATING - DO NOT COPY OVER YOUR OLD OPTIONS.TXT, RE-DO YOUR KEYBINDS MANUALLY. ## Important Changes - **A new look for A'zhar.** A new model for A'zhar has been added, updating its old look. - **New textures.** Over +100 new textures supported from Ashen, Prominence's main resourcepack. - **Supernova Buff.** The astral artifact Supernova can now cast spells from spellbooks along its built in spells. - **Enchant Limit Bug Fix.** A bug where enchants limits (sometimes only visually) would display lower than they should was fixed. - **New Models.** Not just A'zhar! Unique tier weapons and special Mine Cells items now also have unique models! ## Changes - Added new model for A'zhar. - Fixed Nikolite and other ores not showing in EMI. - Fixed dupe with backpacks. - Added over 100 new textures with Ashen support. ## Mods - Updated Prominent, Bumblezone, YIGD, Crash Assitant, Ashen, More RPG Classes, Phillips Ruins, Reborn Core, Tech Reborn, AzureLib, BadOptimizations, CICADA, Entity Culling, Euphoria Patches, Fabric Language Kotlin, GeckoLib, Geophilic, Language Reload, Lithostitched, Modpack Update Checker, Moonlight Lib, Not Enough Animations, Packet Fixer, Ping Wheel, Traveler's Backpacks, Skin Layers 3D, SeasonHUD - Rolled back Sortilege to 1.6.4 - Removed Fast IP Ping
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98.47 MB

3.1.51hf Release 19.06.2025

Prominence II RPG 3.1.51hf

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.51hf - The Oaths of Vengeance and Defiance** This update introduces fixes from the last update (which introduced a LOT of changes), but also introduces two new paladin spellbooks centered around tanking; the Oaths of Vengeance and Defiance. ## Hotfix Changes - Added Recipe Splitter, a mod made by MMCN that splits packets into multiple chunks, allowing servers running on Velocity or similar proxies to work again with Prominence. ## Important Changes - **The Paladin Oaths.** Meet two new spellbooks for Paladins; the Oaths of Defiance and Vengance, meant for Paladin tank builds. - **Spellbook Upgrade Bug Fixed.** The bug where old spells would stay after upgrading to a Tier II or Tier III spell book has been fixed. - **Many Other Fixes,** including the crash related to Sapphire Armor which has been for a long time affecting the pack. ## Changes - Mythic Upgrades now also spawns geodes to find the gems easier and even farm them. - Spellblades was updated, meaning Spell oils and Thesis books are now gone forever! Bye bye! - 2 new books that can be found under the Paladin quest with a short info about them. - Spellblades now have a unique spell to them instead of repeating spells like Flickering Flame. - Made Magebane and Magebreaker a bit better and not just worse alternatives to mageseeker. - Magister is now useful for Spellblade users and can get all the Spell enchants (e.g. Sunfire) - Fixed Extra RPG Attributes enchants such as Battle Rouse not being exclusive with protection. - The new Health & Stamina bars now show Bewitchment things properly (for vampires and such), also fixed display absorption near health. - Made Kobolds spawn 10 times less and they can no longer steal items. - Fixed log spam from Zenith (Thank you Bagel!) - Fixed spells from the base Tier I/II spellbook staying after upgrading to Tier II or III spellbooks. - Fixed log spam and possible issues with Entity Model Features [EMF] constantly checking for Bewitchment chests that dont exist. - Fixed Sapphire Armor crashing you when fighting certain entities like guardians. - Fixed armor formula being much lower than it should be. ## Mods - Removed TCDCommons API - Updated Crash Assistant, Lootr, Dynamic RPG Resource Bars, GeckoLib, Mythic Upgrades, Spellblades and Such, Farmer's Delight Refabricated, LambDynamicLights, Sortilege, Zenith, AzureLib, Moonlight Lib, Modpack Update Checker, Loot Integrations ## Credits - AlmdudlerKing once again for helping development on this update
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95.28 MB

3.1.50hf2 Release 06.06.2025

Prominence II RPG 3.1.50hf2

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.50hf2 - An 8M Download Special** Thank you for 8 million downloads! This is by far the biggest update the modpack has had since v3.0, featuring thousands of changes, but most importantly thousands of bug fixes, crash fixes, and QoL changes. It also features a big improvement on both performance and a big reduction loading times, along with fixes to lag spikes. But not only that! Also see those new sexy health & stamina bars. **PLEASE MAKE A BACKUP BEFORE UPDATING, JUST IN CASE! OLD WORLDS ARE STILL COMPATIBLE BUT BETTER BE SAFE THAN SORRY.** Updates from now on will be smaller than usual, as I am focusing fully on v3.2's development. See you in Vaaz soon, Flameborn. ## Important Changes - **Heavy performance improvements.** Performance can be seen improved heavily in clients, and possibly servers too (Not enough data yet) - **Big reduction in loading times.** Loading times have been reduced by ~40%, possibly having a higher impact on lower end PCs. - **Fixed lag spikes.** Various lag spikes such as when opening the questbook for the first time have been fixed. - **Thousands of misc fixes.** Yes, you've read that right, THOUSANDS of fixes across all of the modpack, from bugs to crashes, lots! - **Transmoggable Backpacks.** What lots of you were waiting for, hiding or transmogging those (sometimes ugly) backpacks! - **Extra mod compatibility.** Compatibility between the mods of the modpack has been improved heavily for a more seamless experience. - **New HUD Health & Stamina Bars.** Goodbye Asteorbar, these new health/stamina bars are pixel perfect, hand made and look absolutely sexy. ## Performance Changes - Improved heavily load times - Fixed lag spikes upon opening the questbook for the first time ## Crash Fixes - Fixed the estrogen cookie jar crash - Fixed prismarine armor crash - Fixed server issues with the polymorph potion ## Bug Fixes - Fixed Battle Rouse and similar enchants not working properly - Fixed charm of ancient knowledge not being actually removed - Disabled Troubadour's Charisma as it allowed for an exploit to infinitely apply status effects - Fixed thousands of bugs from +200 mod updates ## Item Changes - Backpacks can now be transmogged ## Worldgen Changes - Added plenty of new structures to explore - Improved vanilla biomes' worldgen - Villages now contain up to 1 waystone, and also contain a new building centered towards spellcasting / runecrafting ## Balance Changes - Armor now goes up to 50% DR - Protection now goes up to 25% DR at full Prot V - Emerald Backpack now gives +1 luck ## Other Changes - Fabric loader is now 0.16.14 - Fixed missing Modrinth mods screen being broken & updated the mod links - Updated textures for many mods ## Mods - Added Balm - Added Cicada - Added FTB XMod Compat - Added Lithostitched - Added OctoLib - Added SmartBrainLib - Added Supermaritijn642 Config Lib - Added TCDCommons API - Added Dynamic Resource Bars - Added Fancy Hotbar - Removed AsteorBar (Replaced) - Removed Better Fps - Render Distance (Issues) - Removed Better chunk loading (Issues) - Updated 216 mods ## Hotfix Changes - Added AppleSkin, farmer's delight and mount health compat for the new bars - Fixed few random crashes - Fixed that Prominent no longer had translations in the CF version - Removed Better Statistics Screen (Issues & crashes) - Removed Memory Leak Fix (Issues & crashes) - Updated Dynamic RPG Resource Bars, Prominent ## Credits - AlmdudlerKing for spending hours testing out mod updates & writing 126 pages of changelogs, truly a King :saluting_face: ****
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98.45 MB

3.1.50 Release 05.06.2025

Prominence II RPG 3.1.50hf

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.50 - An 8M Download Special** Thank you for 8 million downloads! This is by far the biggest update the modpack has had since v3.0, featuring thousands of changes, but most importantly thousands of bug fixes, crash fixes, and QoL changes. It also features a big improvement on both performance and a big reduction loading times, along with fixes to lag spikes. But not only that! Also see those new sexy health & stamina bars. **PLEASE MAKE A BACKUP BEFORE UPDATING, JUST IN CASE! OLD WORLDS ARE STILL COMPATIBLE BUT BETTER BE SAFE THAN SORRY.** Updates from now on will be smaller than usual, as I am focusing fully on v3.2's development. See you in Vaaz soon, Flameborn. ## Important Changes - **Heavy performance improvements.** Performance can be seen improved heavily in clients, and possibly servers too (Not enough data yet) - **Big reduction in loading times.** Loading times have been reduced by ~40%, possibly having a higher impact on lower end PCs. - **Fixed lag spikes.** Various lag spikes such as when opening the questbook for the first time have been fixed. - **Thousands of misc fixes.** Yes, you've read that right, THOUSANDS of fixes across all of the modpack, from bugs to crashes, lots! - **Transmoggable Backpacks.** What lots of you were waiting for, hiding or transmogging those (sometimes ugly) backpacks! - **Extra mod compatibility.** Compatibility between the mods of the modpack has been improved heavily for a more seamless experience. - **New HUD Health & Stamina Bars.** Goodbye Asteorbar, these new health/stamina bars are pixel perfect, hand made and look absolutely sexy. ## Performance Changes - Improved heavily load times - Fixed lag spikes upon opening the questbook for the first time ## Crash Fixes - Fixed the estrogen cookie jar crash - Fixed prismarine armor crash - Fixed server issues with the polymorph potion ## Bug Fixes - Fixed Battle Rouse and similar enchants not working properly - Fixed charm of ancient knowledge not being actually removed - Disabled Troubadour's Charisma as it allowed for an exploit to infinitely apply status effects - Fixed thousands of bugs from +200 mod updates ## Item Changes - Backpacks can now be transmogged ## Worldgen Changes - Added plenty of new structures to explore - Improved vanilla biomes' worldgen - Villages now contain up to 1 waystone, and also contain a new building centered towards spellcasting / runecrafting ## Balance Changes - Armor now goes up to 50% DR - Protection now goes up to 25% DR at full Prot V - Emerald Backpack now gives +1 luck ## Other Changes - Fabric loader is now 0.16.14 - Fixed missing Modrinth mods screen being broken & updated the mod links - Updated textures for many mods ## Mods - Added Balm - Added Cicada - Added FTB XMod Compat - Added Lithostitched - Added OctoLib - Added SmartBrainLib - Added Supermaritijn642 Config Lib - Added TCDCommons API - Added Dynamic Resource Bars - Added Fancy Hotbar - Removed AsteorBar (Replaced) - Removed Better Fps - Render Distance (Issues) - Removed Better chunk loading (Issues) - Updated 216 mods ## Credits - AlmdudlerKing for spending hours testing out mod updates & writing 126 pages of changelogs, truly a King :saluting_face:
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95.54 MB

3.1.20hf Release 25.05.2025

Prominence II RPG 3.1.20hf

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.20hf - The Eldritch Eye & Co-Op Leveling** This update introduces a new boss replacement for the eye, called The Eldritch Eye. A fully custom boss that is both ranged and melee friendly, it's quite big tho. Besides that, changes to leveling where made to allow Co-Op leveling to become possible, and reducing the farming of XP via XP builds that previously existed to favor players that were losing XP by doing co-op. ## Hotfix Changes - Added new default options.txt with various keybinds fixed - Added new default settings for Essential to work normally within Prominence - Fixed some main menu buttons disappearing with Essential installed - Removed Boss Ultimatum (Temporarily, as an issue with bosses health bugging is being investigated) If you were previously using Essential, reinstall the modpack and add the mod back in again, it will now work seamlessly without having to remove any other mods. ## Boss Changes - Replaced "The Eye" boss with the new "The Eldritch Eye" boss. ## Player Level Changes - Experience is now shared with all players that participate on the kill, instead of only the player that did the last blow, making Co-Op leveling possible. - Level XP gain now has 3x less weight on dropped experience but an increase from max health by 40% - Minimum leveling experience increased from 220 to 250 - Reduced leveling experience increase factor by 0.005 (per level) - Fixed funny glitch where breaking an armor stand would give you 4 leveling xp ## Other Changes - Fixed resistance effect making armor reductions to not work - Reduced Ancient Knowledge strength by 50% - Disabled Charm of Ancient knowledge - Replaced all lunapixel related things with the new Cinderstone Studios equivalents - Removed Essential hard coded crash & warning screen ## Mods - Added LambDynamicLights - Removed Luna - Removed Pack Analytics - Removed Sodium/Embeddium Dynamic Lights - Updated Prominent, Prominent Talents, Eldritch End, Puffish Skills, Puffish Attributes, FancyMenu, Drippy Loading Screen ## Credits - Eftann for making the awesome and giant model of The Eldritch Eye - Forg for coding boss logic for The Eldritch Eye. - Afterlyte for suggesting a clever way to fix the armor stand glitch using math 🤓
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86.99 MB

3.1.20 Release 25.05.2025

Prominence II RPG 3.1.20

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.20 - The Eldritch Eye & Co-Op Leveling** This update introduces a new boss replacement for the eye, called The Eldritch Eye. A fully custom boss that is both ranged and melee friendly, it's quite big tho. Besides that, changes to leveling where made to allow Co-Op leveling to become possible, and reducing the farming of XP via XP builds that previously existed to favor players that were losing XP by doing co-op. ## Boss Changes - Replaced "The Eye" boss with the new "The Eldritch Eye" boss. ## Player Level Changes - Experience is now shared with all players that participate on the kill, instead of only the player that did the last blow, making Co-Op leveling possible. - Level XP gain now has 3x less weight on dropped experience but an increase from max health by 40% - Minimum leveling experience increased from 220 to 250 - Reduced leveling experience increase factor by 0.005 (per level) - Fixed funny glitch where breaking an armor stand would give you 4 leveling xp ## Other Changes - Fixed resistance effect making armor reductions to not work - Reduced Ancient Knowledge strength by 50% - Disabled Charm of Ancient knowledge - Replaced all lunapixel related things with the new Cinderstone Studios equivalents - Removed Essential hard coded crash & warning screen ## Mods - Added LambDynamicLights - Removed Luna - Removed Pack Analytics - Removed Sodium/Embeddium Dynamic Lights - Updated Prominent, Prominent Talents, Eldritch End, Puffish Skills, Puffish Attributes, FancyMenu, Drippy Loading Screen ## Credits - Eftann for making the awesome and giant model of The Eldritch Eye - Forg for coding boss logic for The Eldritch Eye. - Afterlyte for suggesting a clever way to fix the armor stand glitch using math 🤓
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86.99 MB

3.1.11 Release 24.05.2025

Prominence II RPG 3.1.11

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.11 - The Boss Fight Update** This small update introduces new mechanics for bosses meant to make it harder to cheese with the classic death loop method, where players would continously die until they take out the boss. This change doesn't apply to easy difficulty, so if you want to play like this for some reason, just play on easy! Besides that, a few fixes & new features for the target dummy were added. ## Important Changes - **Bosses now heal!** On hard difficulty, bosses will now heal 25% of their maximum health after killing a player. On normal difficulty, it'll heal 25% for each kill after the boss killed players at least 3 times. - **Boss Dummy.** You can now add a banner to the target dummy to put it in "boss mode", useful for testing builds! - **Dummy Healing.** When fighting a boss dummy, you will also see the healing per second your allies do. ## Changes - Changed discord link from LunaPixel's to the official Prominence discord. - Bosses on normal difficulty will now heal 25% of max health after they directly killed 3 players. - Bosses on hard difficulty will now heal 25% of their max health every time they directly kill a player. - Bosses on hard difficulty will heal back up to 100% max health after 3 player deaths- - Fixed accessories issues on death ## Mods - Added Boss Ultimatum - Added Dagger Fix - Updated MmmMmmMmmMmm (Target Dummy), Accessories
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83.33 MB

3.1.11 Release 14.05.2025

Prominence II RPG 3.1.11

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.11 - The Boss Fight Update** This small update introduces new mechanics for bosses meant to make it harder to cheese with the classic death loop method, where players would continously die until they take out the boss. This change doesn't apply to easy difficulty, so if you want to play like this for some reason, just play on easy! Besides that, a few fixes & new features for the target dummy were added. ## Important Changes - **Bosses now heal!** On hard difficulty, bosses will now heal 25% of their maximum health after killing a player. On normal difficulty, it'll heal 25% for each kill after the boss killed players at least 3 times. - **Boss Dummy.** You can now add a banner to the target dummy to put it in "boss mode", useful for testing builds! - **Dummy Healing.** When fighting a boss dummy, you will also see the healing per second your allies do. ## Changes - Changed discord link from LunaPixel's to the official Prominence discord. - Bosses on normal difficulty will now heal 25% of max health after they directly killed 3 players. - Bosses on hard difficulty will now heal 25% of their max health every time they directly kill a player. - Bosses on hard difficulty will heal back up to 100% max health after 3 player deaths- - Fixed accessories issues on death ## Mods - Added Boss Ultimatum - Added Dagger Fix - Updated MmmMmmMmmMmm (Target Dummy), Accessories
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83.32 MB

3.1.10 Release 09.05.2025

Prominence II RPG 3.1.10

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.10 - "Not The Last" Artifact Update** ## Reupload Changes - Fixed some missing resourcepacks and datapacks ## Important Changes - **New Artifact: Gh'aj, The Living Blade.** A dagger artifact meant for fast attacking rogue builds. Don't listen to its whispers. - **New Artifact: Apophis, The Divine Hand.** A dual-wielded hammer artifact made for Paladins or Priests that aren't scared of going melee. - **Translatable Artifacts.** The abilities, descriptions and other misc additions that were previously hardcoded are now translatable using resource packs! ## Next Update Spoilers ||The Eye boss is getting a complete remake, replacing it with a fully custom boss. I am aware of the issues that the current Eye boss has, so my solution will be to completely replace it with a new boss with better mechanics. Stay tuned, as this will release before the Vaaz update. Soon:tm:|| ## Scaling Changes - Fixed scaling being based on the talent points spent instead of the player's level, fixing talent reset cheeses - Fixed corruption scaling with some abilities not being capped - Reduced strength of corruption on active talents by -20% ## Artifact Changes - Artifact tooltips and abilities are now translatable (Check latest en_us.json for reference) - Fixed Fury of a Thousand Fists not proccing the soulfire damage when Enrage is active. ## Quest Changes - Changed wording of The Eye's quest to better explain that end rods go on each corner instead of the edges of the obsidian. ## Mods - Added Pirate's Doom - Updated Prominent, Simply Skills ## Credits - Eftann for making the models of both Gh'aj and Apophis - World of Warcraft's "Fist of the Fallen Watcher" weapon for inspired Apophis' appearance
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84.15 MB

3.1.10 Release 29.04.2025

Prominence II RPG 3.1.10

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.10 - "Not The Last" Artifact Update** ## Important Changes - **New Artifact: Gh'aj, The Living Blade.** A dagger artifact meant for fast attacking rogue builds. Don't listen to its whispers. - **New Artifact: Apophis, The Divine Hand.** A dual-wielded hammer artifact made for Paladins or Priests that aren't scared of going melee. - **Translatable Artifacts.** The abilities, descriptions and other misc additions that were previously hardcoded are now translatable using resource packs! ## Next Update Spoilers ||The Eye boss is getting a complete remake, replacing it with a fully custom boss. I am aware of the issues that the current Eye boss has, so my solution will be to completely replace it with a new boss with better mechanics. Stay tuned, as this will release before the Vaaz update. Soon:tm:|| ## Scaling Changes - Fixed scaling being based on the talent points spent instead of the player's level, fixing talent reset cheeses - Fixed corruption scaling with some abilities not being capped - Reduced strength of corruption on active talents by -20% ## Artifact Changes - Artifact tooltips and abilities are now translatable (Check latest en_us.json for reference) - Fixed Fury of a Thousand Fists not proccing the soulfire damage when Enrage is active. ## Quest Changes - Changed wording of The Eye's quest to better explain that end rods go on each corner instead of the edges of the obsidian. ## Mods - Added Pirate's Doom - Updated Prominent, Simply Skills ## Credits - Eftann for making the models of both Gh'aj and Apophis - World of Warcraft's "Fist of the Fallen Watcher" weapon for inspired Apophis' appearance
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84.37 MB

3.1.7 Release 02.04.2025

Prominence II RPG 3.1.7

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.7 - Buffs & Fixes** ## Hotfix Changes - Fixed main menu ## Important Changes - **Buffed Dark Armor**, to better fit as an upgrade of the Netherite Berserker set. - **Fixed a crash that could potentially chunkban people or rollback servers**, when going into a chunk with a glitched structure. - **Misc quest fixes**, and the addition of a party tutorial in the starter quests. - **Default RAM**, thanks to a new CurseForge feature, the modpack will automatically come with the correct allocated RAM. This is not yet supported in Modrinth, remember to allocate more ram there as modrinth defaults to only 2gb! - **Added joe** ## Changes - Buffed Physical Damage from Dark Armor to be an actual upgrade from Netherite Berserker armor (3.75% to 5% per piece) - Added 10% knockback resistance to all Dark Armor pieces to match Netherite Berserker. - Lightning and Soul runes are now optional in the quests due to them being unobtainable in the time being - Fixed AE2 items having a wrong translation for russian ([#80](https://github.com/nvb-uy/ProminenceII-HasturianEra/issues/80)) - Fixed server/sp crash when entering chunks with a glitched structure generated by MVS ([#72](https://github.com/nvb-uy/ProminenceII-HasturianEra/issues/72)) ## Quest Changes - Added a party tutorial quest in the Getting Started questline - "Primordial Powers" and "Elemental Powers" quests are now completable. - Fixed position of some quests in the Getting Started questline ## Mods - Removed MVS (Crash issues) - Removes MES (Redundant) - Updated Applied Energistics 2
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81.66 MB

3.1.7 Release 31.03.2025

Prominence II RPG 3.1.7

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.7 - Buffs & Fixes** ## Important Changes - **Buffed Dark Armor**, to better fit as an upgrade of the Netherite Berserker set. - **Fixed a crash that could potentially chunkban people or rollback servers**, when going into a chunk with a glitched structure. - **Misc quest fixes**, and the addition of a party tutorial in the starter quests. - **Default RAM**, thanks to a new CurseForge feature, the modpack will automatically come with the correct allocated RAM. This is not yet supported in Modrinth, remember to allocate more ram there as modrinth defaults to only 2gb! ## Changes - Buffed Physical Damage from Dark Armor to be an actual upgrade from Netherite Berserker armor (3.75% to 5% per piece) - Added 10% knockback resistance to all Dark Armor pieces to match Netherite Berserker. - Lightning and Soul runes are now optional in the quests due to them being unobtainable in the time being - Fixed AE2 items having a wrong translation for russian ([#80](https://github.com/nvb-uy/ProminenceII-HasturianEra/issues/80)) - Fixed server/sp crash when entering chunks with a glitched structure generated by MVS ([#72](https://github.com/nvb-uy/ProminenceII-HasturianEra/issues/72)) ## Quest Changes - Added a party tutorial quest in the Getting Started questline - "Primordial Powers" and "Elemental Powers" quests are now completable. - Fixed position of some quests in the Getting Started questline ## Mods - Removed MVS (Crash issues) - Removes MES (Redundant) - Updated Applied Energistics 2
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81.66 MB

3.1.6 Release 12.03.2025

Prominence II RPG 3.1.6

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.6 - The Botanical Tech Update** This update introduces the Applied Botanics, to interact between AE2 and Botania, having new utilities that help reducing server lag. It also increases animal spawn rate by a lot, to make the world a bit more alive with cute animals! ## Important Changes - **Applied Botanics.** Adding P2P Tunnels for mana, a Fluix Mana Pool and Mana Storage cells. - **Tech Reborn Update.** Tech Reborn was updated with many new features such as the fisher having outputs, new pump, and a lot of fixes. - **More Animals!** Some animal spawn rate was increased heavily to add more ambience to the world. ## Entity Changes - Slightly increased spawn weight of bears from 8 to 10 - Reduced spawn weight of fireflies from 500 to 400 - Doubled spawn weight of all animals except fireflies and bears - Heavily reduced spawn rates of Kobolds and Drakes ## Quest Changes - Fixed typo in "How do I know what gear to get?" quest ## Other Changes - Fixed bug where you could have your world inaccessible after drinking Mojang Noir ## Mods - Added Applied Botanics - Updated Tech Reborn, Botania, AE2, Vinery
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80.29 MB

3.1.5 Release 26.02.2025

Prominence II RPG 3.1.5

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.5 - The Transmog Appearances Update** ## Important Changes - **Transmogs Appearances.** Yes, the XMOG Grind has come to Prominence. With **40** new weapon transmog appearances dropped by mythic bosses or rewarded from eternal challenges. - **Better UI Support**. More UIs are supported with the main resourcepack thanks to @pyrael. ## Talent Changes - High Priest now gives +10 Holy Power instead of +100% - Fixed high priest losing 60% of all damage sources instead of just physical - Fixed warrior's devotion not removing phyis to spell power attributes - Changed warrior's devotion tooltip to better state that it only removes elemental spell powers ## Quest Changes - The Faceless quest now rewards a Void Touched transmog of the player's choosing - Mythic Blacksmith eternal challenge now also rewards the Molten Sword transmog - Sideralis Fan eternal challenge now also rewards the Jade Halberd transmog - Possibly fixed issue where certain quests stay on a gray checkmark, please report if this happens and you're NOT using FTB Teams! - Fixed quest after gu'mas saying 3.1 is the vaaz update ## Artifact Changes - Fixed Orion not being two handed - Fixed Orion not being able to be smelted down to a molten core - Reduced Alnilam's Pledge draw speed from 15% to 10% - Reduced Strenght of the Orion Nebula's arrow velocity from 10% to 5% ## Other Changes - Added more support for some modded UIs, thanks to @pyrael for contributing this! - New Supported UIs: - Accessories - Alloy Forgery - Bartering Station - Better End - Better Archeology - Fixed staves and wands having invalid rarity tiers that shouldn't exist, which were added by another mod - Fixed aqua shield giving permanent invincibility - Fixed crash when using the Dragon Backpack - Fixed barrels not dropping and taking an eternity to mine (Thanks to @koshell on github for the datapack) - Fixed issues link in the esc menu linking to the old tracker instead of the hasturian era one - Disabled brew flasks - Disabled Botania's Crystal Bow and Livingwood Bow due to no support with ranged api ## Mods - Added Redirected - Added Despawn Tweaks - Removed Krypton - Removed Redirector - Updated Prominent, Prominent UI, Archers Expansion, More RPG Library, Archon, Traveler's Backpack, Quests Kill Task Tweaks
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80.22 MB

3.1.2 Release 20.02.2025

Prominence II RPG v3.1.2

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II RPG: Hasturian Era **v3.1.2 - Compatibility & Fixes** This small update introduces various fixes, including the Simply Swords party issues, and many texture compatibility additions. ## Changes - Added compatibility with Prominence's main resourcepack Ashen and other modded items & blocks - Added fresh animation compat for Marium's mobs - Fixed player tick issues when using simply swords effects while on parties - Fixed netherite tier death knight armors only having 6 enchant slots instead of 8 - Fixed a few quests in the Combat & Gear tutorial not being completable ## Mods - Added Fasten - Added Ashen + Prominence OST Support - Updated Open Parties and Claims PvP, The Bumblezone, Beachparty, HerbalBrews, Vinery, Brewery, Let's Do API
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80.6 MB

3.1.1 Release 06.02.2025

Prominence II RPG: Hasturian Era 3.1.1

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1.20.1
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## Prominence II RPG: Hasturian Era **3.1.1 - The Combat Improvements Update** ![Update Banner](https://github.com/nvb-uy/cdn/blob/main/update-images/prominence-2-rpg/3.1.1.png?raw=true) This small update introduces back the Shield mechanics, along with disabled party PvP, a welcome screen, and a lot of fixes. ## Important Changes - **Better Co-Op Questing.** From now on, boss kills will count to all participants of the bossfight instead of the player who did the last hit. - **Disabled Party PvP.** PvP within openpac parties will now be disabled by default, with a new command (/opacpvp) to toggle it manually (both players need to have it toggled off) - **Shield Mechanics.** The shield overhaul removed in 3.1.0hf is back now! - **Welcome Screen.** A welcome screen will appear for new players to understand basic keybinds and useful links, along with a quick lore recap. - **Many Fixes.** From quest fixes to recipes, incompatibilities, softlocks and crashes. ## Quest Changes - Fixed Master of all Builds eternal challenge being invisible until completed instead of hidden. - Fixed Illusion of Orion quest being soulbound to me so everyone was dying lol. - Fixed Ekavar's quest having indications for Supernova instead of Ekavar. ## Recipe Changes - Fixed Dark Armor's chestplate being uncraftable. ## Other Changes - Added a welcome screen with important information before you start your world. - Fixed incompat with Double Doors and Create train doors. - Fixed softlock from Conjunctivius by limiting the Vine Rune to be used only on level 25 upwards. - Fixed Axiom crashes, it is now compatible with Prominence. - Fixed dupe and crash caused by sculk transmitter ## Mods - Added Welcome Screen - Added Quests Kill Task Tweaks - Added Shield Overhaul - Added Open Parties and Claims PvP Support - Updated Grass Overhaul, Convenient Decor, Double Doors, Collective, Deeper and Darker, Prominent
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79.63 MB

3.1.0hf Release 29.01.2025

Prominence II RPG 3.1.0hf

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1.20.1
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## Prominence II RPG: Hasturian Era **3.1.0hf - The Great Artifact & Enchanting Update** ![Update Banner](https://github.com/nvb-uy/cdn/blob/main/update-images/prominence-2-rpg/3.1.0.png?raw=true) This update is the biggest update since v3.0, featuring two new artifacts: Orion (for Archers) and Vaazkar (for Tanks). It also introduces many fixes and new features, such as new questlines (Botania, Spell Tutorial), 3 New Archer Spellbooks, Tiered Spellbooks, Enchanting Limits, new Armor Sets, new Improved Shield Mechanics, leveled bosses now interacting with the player's level, and much more, I invite you to read the whole changelog! Initially this version was going to be 3.0.50, but due to the high amount of impactful changes it has been renamed to v3.1.0. You can expect the Cinderstone Depths Update to release on v3.2 instead! **TOMS STORAGE HAS BEEN REMOVED.** You will NOT lose your items, but the existing storage network blocks will disappear. Please follow the AE2 questline to make a storage network. # Important Changes - **Orion, Hunter of the Stars.** The new, long awaited artifact for Rangers, featuring three unique paths with different gameplay styles. - **Vaazkar, Protector of the Molten City.** A new shield artifact for tanks, focused towards crowd control and team utility. - **3 New Archer Spellbooks:** Mintaka's Fright, Alnilam's Sight, Alnitak's Might. They are also the first three Tier III spellbooks, which have a recipe instead of being obtainable in the spell binding table. - **Enchantment Limits.** Items now can only have up to 6 enchantments. With the exception of unique-tier items having a limit of 8, and artifacts having a limit of 10. In the future you will be able to increase this limit with an item! - **Tiered Spellbooks.** With the introduction of the new archer spellbooks, various more advanced spellbooks have been promoted to Tiered spellbooks. These books need to be crafted as they cannot be obtained through the Spell Binding Table. There's a questline explaining this! - **New Armor Sets.** Netherite upgrade sets for Wizards, Archers, Warriors, Rogues, Priests, Paladins and Death Knight armor sets! - **Decaying Death Knights & Blood Mini-Rework.** Decaying enchantment now works as intended, and Blood Death Knights had a mini-rework with Blood Plague now healing the player based on their blood power. - **Leveled Campaign Bosses.** Campaign bosses' level requirement now interacts with your actual level; if you're lower level you will deal less damage depending on how much the level difference is. Some bosses, like The Faceless, have a strict requirement and will require you to be their level to deal any significant damage. This requirement is marked in each of their quests at the top. # Hotfix Changes - Fixed a crash with Orion in servers - Fixed Tome of Eternal Winter being uncraftable - Fixed certain enchants not being applied on base death knight weapons and tier 3 gear - Temporarily removed Shield Overhaul and Zigy's Player Animator API due to issues in proxies # Artifact Changes - Added Orion, Hunter of the Stars - Added Vaazkar, Protector of the Molten City - Added an Upgrade Tree for the hidden Granny's Pan Artifact ## Boss Changes - Campaign Bosses are now leveled: When there's a recommended level, players will be able to fight it at lower levels but will deal less damage, but with bosses that require a specific level, they won't deal enough damage unless they're the same level as the boss. - Reduced Decaying King's health from 600 to 400, and its damage by -60% ## Quest Changes - Added "Unlocking Abilities" tutorial chapter, explaining how to obtain all spellbooks - Added Botania questline - Overhauled The End questline, explaining how to get each eye (Held on this for way too long) - Replaced Ivory Arrow rewards with - Fixed Tier IV spellblade having frostmourne as requirement - Fixed many rewards from the Gear tutorial questline - Fixed default position of the MI ## Spellbook Changes - Runic Invocations is now named Astral Invocations - Astral Invocations now has 39 total spells from 19. Yup. - See "Recipe Changes" to see tier changes within existing spellbooks. - Added new texture for all three techniques spellbooks - Added new texture for the Astral Invocations spellbook ## Talent Changes - Increased Unholy and Blood powers of Decaying Devotion from 5 to 10 ## Recipe Changes - Dark Armor now requires Netherite Berseker Armor instead of Berserker Armor - Souldancer now requires Netherite Assassin Armor instead of Assassin Armor - Death Knights spellbooks are now Tier II and requires a basic crafting recipe using their respective runes and a warrior book. - Paladin Libram is now Tier II and requires a basic crafting recipe using warrior and priest books. - Techniques books are now Tier II and requires a basic crafting recipe - Magister Books (Echoes, Phoenix, Deathchill) are now Tier III and require a crafting recipe that consumes a Cinderstone Trophy. - Astral Invocations is now Tier III and requires a crafting recipes that consumes a Cinderstone Trophy. - Fixed Sapphire Armor being uncraftable ## Item Changes - Reduced efficiency of building wands, maximum range (netherite) is now 64 instead of 256 - Removed Ivory Arrow (Not needed anymore, use tipped arrows wisely instead!) - Removed Thesis Books - Removed Tabula Rasa ## Other Changes - Fabric Loader is now 0.16.10 - Reduced Trick's damage globally by 1.13% - Building Wands no longer drop blocks when breaking - Fixed dupe glitch with Traveler's Backpack - Fixed infusions' attributes only applying once, making things like etyr only give +10 resistance with all 4 pieces instead of +40. - Fixed corruption infusions being infinitely stackable. ## Mods - Added Crash Assistant - Added Eternal Attributes - Added Sortilege - Added Zigy's Player Animator API - Added More RPG Library - Added Archers Expansion - Added Chunk Save Fix - Removed Tom's Simple Storage (Caused Important Bugs & Performance Issues) - Updated Prominent, Spell Engine, Archers, Paladins & Priests, Rogues & Warriors, Wizards, Death Knights, Prominent Talents, Traveler's Backpack, Shield Overhaul, Mine Cells, You're in Grave Danger, Marium's Soulslike Weaponry, GeckoLib, Mod Menu
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79.58 MB

3.1.0 Release 28.01.2025

Prominence II RPG 3.1.0

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1.20.1
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## Prominence II RPG: Hasturian Era **3.1.0 - The Great Artifact & Enchanting Update** ![Update Banner](https://github.com/nvb-uy/cdn/blob/main/update-images/prominence-2-rpg/3.1.0.png?raw=true) This update is the biggest update since v3.0, featuring two new artifacts: Orion (for Archers) and Vaazkar (for Tanks). It also introduces many fixes and new features, such as new questlines (Botania, Spell Tutorial), 3 New Archer Spellbooks, Tiered Spellbooks, Enchanting Limits, new Armor Sets, new improved Shield Mechanics, leveled bosses now interacting with the player's level, and much more, I invite you to read the whole changelog! Initially this version was going to be 3.0.50, but due to the high amount of impactful changes it has been renamed to v3.1.0. You can expect the Cinderstone Depths Update to release on v3.2 instead! **TOMS STORAGE HAS BEEN REMOVED.** You will NOT lose your items, but the existing storage network blocks will disappear. Please follow the AE2 questline to make a storage network. # Important Changes - **Orion, Hunter of the Stars.** The new, long awaited artifact for Rangers, featuring three unique paths with different gameplay styles. - **Vaazkar, Protector of the Molten City.** A new shield artifact for tanks, focused towards crowd control and team utility. - **3 New Archer Spellbooks:** Mintaka's Fright, Alnilam's Sight, Alnitak's Might. They are also the first three Tier III spellbooks, which have a recipe instead of being obtainable in the spell binding table. - **Enchantment Limits.** Items now can only have up to 6 enchantments. With the exception of unique-tier items having a limit of 8, and artifacts having a limit of 10. In the future you will be able to increase this limit with an item! - **Tiered Spellbooks.** With the introduction of the new archer spellbooks, various more advanced spellbooks have been promoted to Tiered spellbooks. These books need to be crafted as they cannot be obtained through the Spell Binding Table. There's a questline explaining this! - **New Armor Sets.** Netherite upgrade sets for Wizards, Archers, Warriors, Rogues, Priests, Paladins and Death Knight armor sets! - **Decaying Death Knights & Blood Mini-Rework.** Decaying enchantment now works as intended, and Blood Death Knights had a mini-rework with Blood Plague now healing the player based on their blood power. - **Shield Mechanics Improvements.** Shield bashing has improved with better animations and an improved stun, making the shielded tank gameplay much smoother, especially in the early game. Parrying is now also available for shields, allowing to resist an attack completely and in the case of projectiles, deflect them. - **Leveled Campaign Bosses.** Campaign bosses' level requirement now interacts with your actual level; if you're lower level you will deal less damage depending on how much the level difference is. Some bosses, like The Faceless, have a strict requirement and will require you to be their level to deal any significant damage. This requirement is marked in each of their quests at the top. # Artifact Changes - Added Orion, Hunter of the Stars - Added Vaazkar, Protector of the Molten City - Added an Upgrade Tree for the hidden Granny's Pan Artifact ## Boss Changes - Campaign Bosses are now leveled: When there's a recommended level, players will be able to fight it at lower levels but will deal less damage, but with bosses that require a specific level, they won't deal enough damage unless they're the same level as the boss. - Reduced Decaying King's health from 600 to 400, and its damage by -60% ## Quest Changes - Added "Unlocking Abilities" tutorial chapter, explaining how to obtain all spellbooks - Added Botania questline - Overhauled The End questline, explaining how to get each eye (Held on this for way too long) - Replaced Ivory Arrow rewards with - Fixed Tier IV spellblade having frostmourne as requirement - Fixed many rewards from the Gear tutorial questline - Fixed default position of the MI ## Spellbook Changes - Runic Invocations is now named Astral Invocations - Astral Invocations now has 39 total spells from 19. Yup. - See "Recipe Changes" to see tier changes within existing spellbooks. - Added new texture for all three techniques spellbooks - Added new texture for the Astral Invocations spellbook ## Talent Changes - Increased Unholy and Blood powers of Decaying Devotion from 5 to 10 ## Recipe Changes - Dark Armor now requires Netherite Berseker Armor instead of Berserker Armor - Souldancer now requires Netherite Assassin Armor instead of Assassin Armor - Death Knights spellbooks are now Tier II and requires a basic crafting recipe using their respective runes and a warrior book. - Paladin Libram is now Tier II and requires a basic crafting recipe using warrior and priest books. - Techniques books are now Tier II and requires a basic crafting recipe - Magister Books (Echoes, Phoenix, Deathchill) are now Tier III and require a crafting recipe that consumes a Cinderstone Trophy. - Astral Invocations is now Tier III and requires a crafting recipes that consumes a Cinderstone Trophy. - Fixed Sapphire Armor being uncraftable ## Item Changes - Reduced efficiency of building wands, maximum range (netherite) is now 64 instead of 256 - Removed Ivory Arrow (Not needed anymore, use tipped arrows wisely instead!) - Removed Thesis Books - Removed Tabula Rasa ## Other Changes - Fabric Loader is now 0.16.10 - Reduced Trick's damage globally by 1.13% - Building Wands no longer drop blocks when breaking - Fixed dupe glitch with Traveler's Backpack - Fixed infusions' attributes only applying once, making things like etyr only give +10 resistance with all 4 pieces instead of +40. - Fixed corruption infusions being infinitely stackable. ## Mods - Added Crash Assistant - Added Eternal Attributes - Added Sortilege - Added Zigy's Player Animator API - Added More RPG Library - Added Archers Expansion - Added Chunk Save Fix - Removed Tom's Simple Storage (Caused Important Bugs & Performance Issues) - Updated Prominent, Spell Engine, Archers, Paladins & Priests, Rogues & Warriors, Wizards, Death Knights, Prominent Talents, Traveler's Backpack, Shield Overhaul, Mine Cells, You're in Grave Danger, Marium's Soulslike Weaponry, GeckoLib, Mod Menu
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79.57 MB

3.0.30hf Release 14.01.2025

Prominence II RPG 3.0.30hf

Поддерживаемые версии Minecraft
1.20.1
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## Prominence II RPG: Hasturian Era **3.0.30 - Tutorial Quests & Questline Overhauls** This update introduces a lot of questline changes, new tutorial questlines explaining basic information (Including building yourself and how stats work), along some special things like Eternal Challenges and a slight Inventory UI Overhaul. Initially was going to be v3.0.50, also adding the two remaining artifacts Orion and Vaazkar. But due to time issues I've split it into two. ## Hotfix Changes - Fixed FTB Quests button not working when cheats are off - Fixed crash in serverpack - Fixed new textures not being present in the modrinth version ## Important Changes - **Quest Overhaul.** Overhauled questlines, over a hundred new quests, and more. - **Tutorials.** Among the new additions, tutorial questlines were added that include important info, such as how to build yourself, what stats are and how they work, etc. - **Cosmetic Aritfacts.** Cosmetic versions of artifacts are now obtainable through Eternal Challenges (see below), used for Transmogrification. - **Eternal Challenges.** New hard and hidden quests which serve as easter eggs, completing some will unlock a hint towards the next. These will get expanded upon with future updates, unlocking even whole secret questlines. - **Inventory GUI Overhaul.** A clean new look for the inventory! Featuring less clutter, and a sidebar with useful buttons. - **Tips.** Added tips and lore fun facts in the loading screen and esc menu! ## Quest Changes - Added a new Combat & Gear questline that explains what stats are, how they work and how to gear yourself depending on your build. - Added level limits quest to the introduction tutorial - Added a wiki tip quest to the introduction tutorial - Removed invalid items from Spellcasting quests ## Item Changes - Lowered stats of high damage crossbows - Veiled Crossbow now has a 2 sec pull time ## UI Changes - Redesigned inventory - Added button tabs for statistic, trinkets and quest screens - Fixed some pixels of the wrong color present in the inventory - EMI items are now hidden until you search anything ## Recipe Changes - Dark Armor is now an upgrade of Berserker Armor, for Warrior tier consistency. - Souldancer Armor is now an upgrade of Assassin Armor, for Rogue tier consistency. ## Other Changes - Redesigned icon for Holy power - Added icon for Soul and Lightning powers - Fixed soulbound oneshotting - Removed FTB Teams icon due to issues caused by it, please use Open Parties instead. You can still access FTB Teams through commands but it's not recommended! ## Mods - Added Paxi - Added Distraction Free Recipes - Added Off Hand Tick Fix - Removed Openloader (Issues loading datapacks, replaced by Paxi) - Updated Prominent, FancyMenu, Drippy Loading Screen
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75.39 MB

3.0.30 Release 14.01.2025

Prominence II RPG 3.0.30

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1.20.1
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## Prominence II RPG: Hasturian Era **3.0.30 - Tutorial Quests & Questline Overhauls** This update introduces a lot of questline changes, new tutorial questlines explaining basic information (Including building yourself and how stats work), along some special things like Eternal Challenges and a slight Inventory UI Overhaul. Initially was going to be v3.0.50, also adding the two remaining artifacts Orion and Vaazkar. But due to time issues I've split it into two. ## Important Changes - **Quest Overhaul.** Overhauled questlines, over a hundred new quests, and more. - **Tutorials.** Among the new additions, tutorial questlines were added that include important info, such as how to build yourself, what stats are and how they work, etc. - **Cosmetic Aritfacts.** Cosmetic versions of artifacts are now obtainable through Eternal Challenges (see below), used for Transmogrification. - **Eternal Challenges.** New hard and hidden quests which serve as easter eggs, completing some will unlock a hint towards the next. These will get expanded upon with future updates, unlocking even whole secret questlines. - **Inventory GUI Overhaul.** A clean new look for the inventory! Featuring less clutter, and a sidebar with useful buttons. - **Tips.** Added tips and lore fun facts in the loading screen and esc menu! ## Quest Changes - Added a new Combat & Gear questline that explains what stats are, how they work and how to gear yourself depending on your build. - Added level limits quest to the introduction tutorial - Added a wiki tip quest to the introduction tutorial - Removed invalid items from Spellcasting quests ## Item Changes - Lowered stats of high damage crossbows - Veiled Crossbow now has a 2 sec pull time ## UI Changes - Redesigned inventory - Added button tabs for statistic, trinkets and quest screens - Fixed some pixels of the wrong color present in the inventory - EMI items are now hidden until you search anything ## Recipe Changes - Dark Armor is now an upgrade of Berserker Armor, for Warrior tier consistency. - Souldancer Armor is now an upgrade of Assassin Armor, for Rogue tier consistency. ## Other Changes - Redesigned icon for Holy power - Added icon for Soul and Lightning powers - Fixed soulbound oneshotting - Removed FTB Teams icon due to issues caused by it, please use Open Parties instead. You can still access FTB Teams through commands but it's not recommended! ## Mods - Added Paxi - Added Distraction Free Recipes - Added Off Hand Tick Fix - Removed Openloader (Issues loading datapacks, replaced by Paxi) - Updated Prominent, FancyMenu, Drippy Loading Screen
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75.36 MB

3.0.21 Release 11.12.2024

Prominence II RPG 3.0.21

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1.20.1
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## Prominence II RPG: Hasturian Era **3.0.21 - Fixes & Boss Combat Changes** ![Update Banner](https://github.com/nvb-uy/cdn/blob/main/update-images/prominence-2-rpg/3.0.21.png?raw=true) This update fixes issues with damage modifiers from the talent tree (such as Decaying Devotion or Artifact Damage nodes) not working properly (or not at all), so it is suggested to update ASAP, as it'll heavily improve the damage of your builds. It also adds the disarm effect when fighting all bosses instead of just Conjunctivius. * The Decaying enchant is still not working, but this will be fixed soon as it's a spell engine issue! UH or Blood DK builds are still viable nonetheless, and even more so with decaying devotion! ## Important Changes - **Boss Disarm**. You can no longer place blocks while in combat with bosses. This is the same thing that happened already with Conjunctivius, but now happening with every boss. - **Artifact Damage Fixes.** This update fixes the artifact damage nodes not working properly - **Decaying Devotion Fix.** It also fixes decaying devotion not working when riding normal horses! - **Few crash fixes!** ## Changes - Added disarm effect when fighting a boss or mob with 300+ health - Fixed A'zhar damage not increasing per broken soul stack - Fixed decaying devotion not multiplying damage when riding normal horses - Fixed artifact damage nodes on all artifacts not working - Fixed crash when using an ability near a party member - Fixed head clipping when switching perspectives - Fixed crash when going third person and casting a spell ## Mods - Added Combat Effects - Updated Prominent, Leawind's Third Person
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72.81 MB

3.0.20hf Release 27.11.2024

Prominence II RPG 3.0.20hf

Поддерживаемые версии Minecraft
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## Prominence II RPG: Hasturian Era **3.0.20hf - Leveling Progression Overhaul** ![Update Banner](https://github.com/nvb-uy/cdn/blob/main/update-images/prominence-2-rpg/3.0.20.png?raw=true) This update changes the progression of player leveling to make it easier for players to progress through the campaign. As players who didn't focus on doing the campaign right away would reach high levels and then face the early bosses with high scaling, making them way more difficult than they should be. *If you were level 11 or higher and didn't defeat the Night Lich, then your level will be set back to 10! Same applies to players who didn't finish Void's Invasion and were a higher level than 50.* ## Important Changes - **Stage Leveling**. Leveling is now locked behind the content being made. By default players now can level up to level 10, and will unlock 11-50 leveling after defeating the first boss of Void's Invasion. 51-65 leveling is now unlocked once starting Hasturian Era. - **Dual choices for first boss**. Now the Night Lich is one of the options as the first boss of Void's Invasion, with the other now being the Decaying King. This means that to progress through campaign you can either kill the Night Lich in the Overworld, or Decaying King in the Nether. The Decaying King was buffed to be immune to ranged options, making it a boss option focused towards melee, making it the opposite of Night Lich. - **Level Indicators**. Bosses will now have level indicators, displaying what level they are. ## Hotfix Changes - Fixed leveling stuck to max 10 even after killing night lich ## Talent Changes - Fixed Decaying Devotion's damage increase not working properly ## Artifact Changes - Thunderwrath now requires an Essence of Glory instead of a Demonic Essence to craft - Fixed Ekavar counting as a melee weapon - Fixed damage increase per stack from A'zhar - Fixed Fyr'alath not being able to use spell enchants - Fixed Ekavar counting as a sword instead of staff, making reforge stats incorrect ## Other Changes - Added Hardening Catalyst rewards for both the Night Lich and Decaying King. - Added the Decaying King as a level 10 boss. - Added level plaques to all bosses within the Void's Invasion and Hasturian Era questlines. - Night Lich is now optional, you can either fight the Night Lich or Decaying King for the first boss progression. - Level 50 Demonic Essence boss is now Baphomet. - Fixed oneshot prevention only working in peaceful instead of easy - Fixed enchanting issues with Death Knights gear - Fixed Crimson Guard armor having wrong pivot points - Slight modifications to questlines ## Mods - Updated Prominent, Prominent Talents, Complementary Shaders, Euphoria Patches, Death Knights
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72.81 MB

3.0.20 Release 27.11.2024

Prominence II RPG 3.0.20

Поддерживаемые версии Minecraft
1.20.1
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## Prominence II RPG: Hasturian Era **3.0.20 - Leveling Progression Overhaul** ![Update Banner](https://github.com/nvb-uy/cdn/blob/main/update-images/prominence-2-rpg/3.0.20.png?raw=true) This update changes the progression of player leveling to make it easier for players to progress through the campaign. As players who didn't focus on doing the campaign right away would reach high levels and then face the early bosses with high scaling, making them way more difficult than they should be. *If you were level 11 or higher and didn't defeat the Night Lich, then your level will be set back to 10! Same applies to players who didn't finish Void's Invasion and were a higher level than 50.* ## Important Changes - **Stage Leveling**. Leveling is now locked behind the content being made. By default players now can level up to level 10, and will unlock 11-50 leveling after defeating the first boss of Void's Invasion. 51-65 leveling is now unlocked once starting Hasturian Era. - **Dual choices for first boss**. Now the Night Lich is one of the options as the first boss of Void's Invasion, with the other now being the Decaying King. This means that to progress through campaign you can either kill the Night Lich in the Overworld, or Decaying King in the Nether. The Decaying King was buffed to be immune to ranged options, making it a boss option focused towards melee, making it the opposite of Night Lich. - **Level Indicators**. Bosses will now have level indicators, displaying what level they are. ## Talent Changes - Fixed Decaying Devotion's damage increase not working properly ## Artifact Changes - Thunderwrath now requires an Essence of Glory instead of a Demonic Essence to craft - Fixed Ekavar counting as a melee weapon - Fixed damage increase per stack from A'zhar - Fixed Fyr'alath not being able to use spell enchants - Fixed Ekavar counting as a sword instead of staff, making reforge stats incorrect ## Other Changes - Added Hardening Catalyst rewards for both the Night Lich and Decaying King. - Added the Decaying King as a level 10 boss. - Added level plaques to all bosses within the Void's Invasion and Hasturian Era questlines. - Night Lich is now optional, you can either fight the Night Lich or Decaying King for the first boss progression. - Level 50 Demonic Essence boss is now Baphomet. - Fixed oneshot prevention only working in peaceful instead of easy - Fixed enchanting issues with Death Knights gear - Fixed Crimson Guard armor having wrong pivot points - Slight modifications to questlines ## Mods - Updated Prominent, Prominent Talents, Complementary Shaders, Euphoria Patches, Death Knights
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72.81 MB

3.0.12 Release 14.11.2024

Prominence II RPG 3.0.12

Поддерживаемые версии Minecraft
1.20.1
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## Prominence II RPG: Hasturian Era **3.0.12 - Blood Death Knight Gear Expansion** ![Update Banner](https://github.com/nvb-uy/cdn/blob/main/update-images/prominence-2-rpg/3.0.12.png?raw=true) ## Important Changes - Added new weapons for Blood Death Knights: Great Runaxes - Added two new trinkets for Blood Death Knights: - Necklace of the Blood Queen: +8% Blood Power and +6% Max Health - Necklace of the Ring of Bloodthirst: +8% Blood Power and +6% Max Health - New textures for the Crimson Guard armor ## Changes - Added warning when you have low ram allocated - Added Great Runeaxes, meant for blood death knights. They're slow and have Death Strike as an integrated spell. - Added Blood Death Knight jewlery; necklace and rings. Found in treasure chests of Bastions. - Added new model and textures for the Crimson Guard armor set. - Fixed plenty of issues caused by Create Estrogen ## Mods - Added Memory Settings - Updated Death Knights, Create: Estrogen, Resourceful Lib, Resourceful Config
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72.79 MB

3.0.11 Release 06.11.2024

Prominence II RPG 3.0.11

Поддерживаемые версии Minecraft
1.20.1
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## Prominence II RPG: Hasturian Era **3.0.11 - Ekavar, The Great Cinderstone Staff** ## Important Changes - Added the new artifact for mages; **Ekavar**, that can evolve into 5 other artifacts. - **Ekavar, Great Cinderstone Staff.** Base of the artifact that grants all spell powers. - **Al Na'ir, The Bright Star.** Arcane Upgrade of Ekavar, grants +30% Arcane Power. - **Adassil, The Scorched Tree.** Fire Upgrade of Ekavar, grants +30% Fire Power. - **Khaz'el, The Frozen Destiny.** Frost Upgrade of Ekavar, grants +30% Frost Power. - **Ad'anel, Secret of Ain.** Holy Upgrade of Ekavar, grants +30% Holy Power. - **Singularity, A Star's Rebirth.** Astral Upgrade of Ekavar, grants +20% Astral Power. - **Fixed A'zhar oneshotting at higher levels.** - **AE2 Expansion:** ME Requester & ExtendedAE. ## Artifact Changes - Added Ekavar, The Great Cinderstone Staff. - Fixed A'zhar oneshotting you at higher levels ## Other Changes - Added recipe to convert Greater Mythical Essences into Lesser Mythical Essences - Added new texture for hotbar underlay - Fixed trading post block not working ## Mods - Added ME Requester - Added ExtendedAE - Updated Prominent, Trading Post, Leawind's Third Person, Zenith, Zenith Attributes, FakerLib
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72.79 MB

3.0.10 Release 24.10.2024

Prominence II RPG 3.0.10

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II RPG: Hasturian Era **3.0.10 - Health Overhaul & Blood Death Knights** This update brings two new big things: A new tank class; the Blood Death Knight. And most importantly, a health overhaul. From now on, players will start gaining max HP based when they level up. Enemy damage was adjusted and the max hp given by gear and talents was too; the S'kellak's Blessing fate now grants +100 Max HP. For more info about this, read the [blog post that explains these changes](https://rpg.prominence.wiki/blog/3.0.10-changes) ## Important Changes - **Health Overhaul**: Players will now gain health each level. Talents and armor sets have been adjusted to better suit tank builds, and damage was re-adjusted. - **Blood Death Knights**: The new tank class of Blood Death Knights is out! A self sustain focused tank class. Jewelry & Runeaxes aren't implemented yet! - **New Frostmourne Model**: A new model for the Frostmourne artifact has been forged. - **Healing!**. Due to the new health adjustments, healers are in a better state and even needed for multiplayer. For singleplayer, there were consumable buffs, like the Health Flask now healing 10% max health + 35% of maximum health over 10s! - **Healthbars**. The hearts in the HUD have been completely replaced with a healthbar, so it's easier to see your HP in later stages - **PvP**: Thanks to the new HP changes, PvP is in a better state in the late/end game. It still is not fully balanced, but a PvP focused update will come in the future. ## Talent Changes - S'kellak's Armor Blessing is now "S'kellak's Blessing", and it now also gives +100 Max HP ## Item Changes - Sapphire Rings and Necklaces now give +10 Max Health instead of +2 - Netherite Sapphire Rings and Necklaces now give +20 Max Health instead of +4 - Sentinel's Ammulet now gives +60 Max Health instead of +6 - Juggernaut's Band now gives +40 Max Health instead of +6 - Health Flask now heals 10% max health and grants Regeneration IV for 5 seconds - Health Flask's use time reduced by 1 second, but after drinking it goes on cooldown for 2 seconds. ## Boss Changes - Highly buffed health and damage of Conjuntivius to make it fit more within the position it is in the campaign. - Highly buffed health and damage of Blackstone Golem to make it fit more within the position it is in the campaign. ## Balance Changes - Increased damage dealt by whirlwinds from spellblades by +20%. - Spin attacks from Spellblades no longer grant Strength/Haste stacks, this is done to make consumables a better choice. ## Other Changes - Added icons to some of the main attributes - Attack Speed is now called "Haste", as it scales other things than just attacks. - Attack Damage is now called "Physical Damage", as it scales other things than just attacks. - Corruption is no longer infusable in weapons; now it's only infusable in armor pieces. - Disabled Forlorn Invaders from spawning (Lag issues) - Fixed Great Runeblades not being craftable - Fixed kick caused by Null - Fixed Null being able to get infinite hp - Fixed level up sound not playing ## Mods - Added AsteorBar - Removed Overflowing Bars - Updated Prominent, Prominent Talents, Archon, Death Knights, You Shall Not Spawn ## Credits - Eftann for making the new Frostmourne model and texture. - Mim1q for making the spell icons for Blood Death Knight. - Patchouli for making the textures and model for Crimson Guard armor.
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70.15 MB

3.0.7 Release 15.10.2024

Prominence II RPG 3.0.7

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# Prominence II RPG: Hasturian Era **3.0.7 - Unholy Death Knights** This update introduces a new class with new weapons, armors and its own skill book; the Unholy Death Knight. Become a plaguebringer, use abilities that bring diseases to your victims and spread them to multiple targets. This update also introduces two new armor sets for Frost Death Knights, and two more for Unholy Death Knights! You might be confused about the balance changes, so please [check the newest blog post for more information](https://rpg.prominence.wiki/blog/3.0.7-changes), it's a bit complex. ## Important Changes - **Unholy Death Knight**: A versatile melee DPS that can grip targets and infect them with diseases. - **New Fate Talent: Decaying Devotion**. A Death Knight focused talent that removes elemental powers but increases your Unholy and Blood powers, and grants a passive to increase damage while riding horses. - **Artifacts can now use Spell enchants**. Artifacts can now use again the spell enchants, making them way more powerful. - **Balance Changes**. General balance changes to try to get all late game builds to deal consistent ~300 DPS - **Resistance Changes**. The resistance effect now mitigates 5% of the damage dealt per level. - **Version Checker**. The version checker from Prominence I is now on Prominence II, notifying you when you're outdated so you can always have your modpack updated! ## Artifact Changes - Fixed all artifacts (except Thunderwrath) not being able to use Spell enchants such as Spell Infinity or Spell Power. - Fixed artifact damage increase nodes not working properly on some artifacts. - Fixed A'zhar damage calculation spiking way too fast than it should. - Fixed Frostmourne's size in third person, it's now 20% bigger. - Frostmourne now gives +6 Unholy, Frost and Blood Power instead of +25%, it no longer gives soul power. - Fyr'alath now gives +4 Fire/Soul instead of +10% - Supernova now gives +6 Spell Power instead of +5 - A'zhar now gives +7 Spell Power instead of +10% - Fury of a Thousand Fists now gives +7 Spell Power instead of +10% ## Talent Tree Changes - Added "Decaying Devotion", a fate node for Death Knights. Its passive works on vanilla horses and the Nightmare mythic mount! - Added new icon background for all fate talents to better differentiate them - Changed Sin'dorei Heritage to reduce up to -50% armor instead of -80% ## Boss Changes - Mythic bosses now will drop the Void Hourglass at the player that summoned them, instead of above - When a player dies against a mythic boss, their gravestone will contain the new Void Hourglass - Gu'mas is now invulnerable in phase change, this is done to prevent permanent stuns. - Increased base hp of Gu'mas to 1100 from 900 - Reduced slightly the damage dealy by Gu'mas. ## Balance Changes - Increased maximum efficiency of armor from 30% to 40%, and its max limit to 100. - Netherite Staves now give +6 Spell Power instead of +5 - Max Tier Staves now give +8 Spell Power instead of +6 - Reduced Omni and Ashes maximums heavily - Magus Armor no longer gives flat spell power, it instead gives +12.5% of all elements as it's a medium defense multielement armor. - A lot of changes in magic-focused armor sets, please see the blog post linked above for full changes! - Disabled damage reduction from Silver trim to make Diamond trim useful again - Disabled Amethyst trim - Disabled Broken Watch ## Quest Changed - Added tips for melee in the Night Lich quest - Added tips on how to not get oneshotted in the Gauntlet quest - Added tips on summoning Magus on its campaign quest - Removed slumbering lichblade quest and replaced by the two gems - Plenty of small quest fixes ## Other Changes - Added version checking and in-game changelog display - Fixed not being able to go back to the anvil tab once you went to the reforging tab., - Fixed hourglass spawning too high when killing or dying to a mythic boss. It will now spawn on the player that summoned it / died to it; if the summoner isn't online when the mythic boss dies, it'll spawn on the location of the mythic boss. - Fixed crash caused by Void Hourglass with too high of a level. - Fixed stat menu showing unholy icon as passive's icon. - Fixed Molten Core description saying that it's unlocked at Chapter II instead of Chapter I. - Fixed feral claws being equippable even if obliterated - Removed player report button from pause screen while in multiplayer. ## Mods - Added Modpack Update Checker - Added Sodium/Embeddium Dynamic Lights - Added Toni's Immersive Lanterns - Added No Report Button - Added Connectible Chains - Added Resistance Balancer - Updated Death Knights, Prominent, Prominent Talents, Create: Copycats+, Tierify, Mandala's GUI, Accessories, Archon, Building Wands, Spellblade, SBProm, Spell Engine, Eldritch End, AAAParticles
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75.44 MB

3.0.6 Release 07.10.2024

Prominence II RPG 3.0.6

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1.20.1
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# Prominence II RPG: Hasturian Era **3.0.6 - Level Menu & Fixes** A small update featuring a few fixes and a new menu when hovering the player level icon in your inventory! ## Important Changes - Added a submenu when hovering your level, which shows the progress until the next level along with some quick stats (Like HP, armor, damage and spell powers) - Performance Improvements - Fixed A'zhar dealing no damage - Quest Fixes - (Hopefully finally) fixed crash on Linux ## Changes - FABRIC IS NOW 0.16.5 - Added hover over level that displays level, progress until next level, and basic stats such as max health, armor, elemental powers, etc. - Added artifact upgrade quest to S'kellak's Forge - Switched Jade's theme to Dark to better fit the UI design - Changed wording of some Void's Invasion campaign quests for better readability - Added quest after Gu'mas fight to explain what's coming - Default flywheel mode is now instancing - Fixed A'zhar dealing no damage - Fixed ender pearl trim granting 100% dodge chance - Fixed Void Shot, Void Strike and Enigma Resonator still being enabled - Fixed maximum dynamo stacks - Fixed arcane and frost starting nodes giving +0.5 power instead of +1 - Fixed some quests having wrong tasks - Fixed crash on linux caused by AAAParticles - Fixed huge lag spike when opening the questbook (Thanks txni!!) - Fixed creative flight not being completely disabled when in combat - Fixed cosmetics not being wearable - Fixed Colorful Hearts not being replaced with Overflowing Bars on the Modrinth version of the modpack - Removed blur from shaderpack screen ## Balance Changes - Buffed stats on the nether and end mobs when playing on Hard difficulty (More damage and attack speed for all mobs) ## Mods - Added Quests Freeze Fix - Added Ashen + Eating Animation Support - Added Overflowing Bars (Modrinth version only) - Added Custom Entity Attributes (CEA) - Removed Ashen + Appleskin Support (Unused) - Removed Colorful Hearts (Modrinth version only) - Updated AAAParticles, Prominent, Prominent Talents, Accessories, Trinkets Compat for Accessories
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70.74 MB

3.0.5h Release 30.09.2024

Prominence II RPG 3.0.5h

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# Prominence II RPG: Hasturian Era **3.0.5 - Chapter I: The Shadow Beneath The Horizon** ## Important Changes - **Chapter I of the Hasturian Era campaign is out!** The threat of Hastur is here, S'kellak needs you to go to the City of Vaaz to make a plan. - **The New Thunderwrath.** Enjoy the new remastered Thunderwrath artifact meant for physical damage (Warrior) builds or the upcoming Valkyrie build! - **Difficulty Changes**. World difficulty is now more impactful in damage dealt to players, with easy having less damage and removing oneshots from bosses, normal being as it was previous to this update, and hard having a global +30% damage increase. - **Balance Changes**. From adjustements to talents to new disabled items and enchants. - **Fixed crash on Linux if using an NVIDIA GPU!** (Some Debian-based distros with outdated packages might still be affected) ## Hotfix Changes - Added new dialogue to Gu'mas fight - Fixed Gu'mas spawning on the same location in multiplayer servers, it's now different per player - Fixed damage modifiers not being applied correctly ## Artifact Changes - The overhauled Thunderwrath is here. New model, upgrade tree, new passive, and more! - Fixed A'zhar damage increase per stack being an additive value instead of a percentile increase - Fixed Supernova not being able to be enchanted with Spell Power enchants & Spell Infinity ## Balance Changes - All Simply Swords weapons can now cast spells - Easy difficulty has 25% reduced damage dealt to players and removes oneshots from bosses (Except Mythic Bosses). - Normal difficulty stays with the same values as it was previously - Hard difficulty increases damage dealt to players by +30% - Crystalline Flower now requires Level 65 to be used - Of Runes and Stars no longer reduces ranged damage by -15% - Nerfed attack damage and scaling of Starforge - Fixed Warrior's Devotion not actually removing elemental spell power - Fixed Void Strike, Void Shot and Enigma Resonator not being disabled - Reduced maximum effect stacks from spellblades from 10 to 3 (Haste/Strength) - Disabled Sundering Potion - Disabled Pale Gold Amulet - Disabled Fin Cutter, Sea Stew, Poseidon's Breakfast - Limited the enchantments of extra rpg attributes to maximum level of 4 ## Item Stat Changes - Hero Armor set now gives +2 Lightning Power per piece, attack damage reduced from 7.5% to 5% per piece. - Added +2 Unholy and Blood power to the Deathchill armor set. - Reduced Gilded Glory's attack speed from 5% to 2% per piece - Increased heavily the durability of all MCDA armors ## Boss Changes - Faceless and Warden are now level 50 bosses, instead of 65. - Gu'mas is now a Level 65 boss. ## Quest Changes - Added initial Chapter I quests - Added Artifact Upgrade Tree questline - Removed banned items from quests that previously had them - Replaced Poseidon's Breakfast with a Protection IV book - Misc formatting changes to tutorial questline ## Loot Changes - Increased loot chance of uniques and runic weapons and items (Like Runic Tablets) slightly ## Other Changes - Re-added Overflowing Bars and fixed the empty heart bug (Thanks Fuzs &lt;3) - Changed A Bard's Tale description to explain that you need to in a party (or allied) with the players that you want to buff - Gray UI Text is now orange to improve readability (Thanks Vindocel for the original shader implementation &lt;3) - UI now supports EMI (Thanks Arssenic &lt;3) - Fixed crafting table not being shown in backpacks ## Mods - Added Overflowing Bars - Added [HTP] Accessories | Spanish Translation Pack - Removed Colorful Hearts (Replaced) - Updated AAAParticles, Accessories, Trinkets Compat Layer for Accessories, Grass Overhaul, Extra RPG Attributes, Spellblades and Such, SimplySkills, Death Knights, BetterTrims to 2.3.2, Prominent, Satisfying Buttons, Botania, Prominent Talents, Spellblades x Prominence ## Credits - Mr. Reksiu for reporting damage exploits - Sideralis Music for balance suggestions - Mim1q for making the Thunderwrath model - Tornadoisback for making a concept model of Thunderwrath which the new model was based from - Forg for making the Gu'mas bossfight
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75.89 MB

3.0.5 Release 30.09.2024

Prominence II RPG 3.0.5

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1.20.1
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# Prominence II RPG: Hasturian Era **3.0.5 - Chapter I: The Shadow Beneath The Horizon** ## Important Changes - **Chapter I of the Hasturian Era campaign is out!** The threat of Hastur is here, S'kellak needs you to go to the City of Vaaz to make a plan. - **The New Thunderwrath.** Enjoy the new remastered Thunderwrath artifact meant for physical damage (Warrior) builds or the upcoming Valkyrie build! - **Difficulty Changes**. World difficulty is now more impactful in damage dealt to players, with easy having less damage and removing oneshots from bosses, normal being as it was previous to this update, and hard having a global +30% damage increase. - **Balance Changes**. From adjustements to talents to new disabled items and enchants. - **Fixed crash on Linux if using an NVIDIA GPU!** (Some Debian-based distros with outdated packages might still be affected) ## Artifact Changes - The overhauled Thunderwrath is here. New model, upgrade tree, new passive, and more! - Fixed A'zhar damage increase per stack being an additive value instead of a percentile increase - Fixed Supernova not being able to be enchanted with Spell Power enchants & Spell Infinity ## Balance Changes - All Simply Swords weapons can now cast spells - Easy difficulty has 25% reduced damage dealt to players and removes oneshots from bosses (Except Mythic Bosses). - Normal difficulty stays with the same values as it was previously - Hard difficulty increases damage dealt to players by +30% - Crystalline Flower now requires Level 65 to be used - Of Runes and Stars no longer reduces ranged damage by -15% - Nerfed attack damage and scaling of Starforge - Fixed Warrior's Devotion not actually removing elemental spell power - Fixed Void Strike, Void Shot and Enigma Resonator not being disabled - Reduced maximum effect stacks from spellblades from 10 to 3 (Haste/Strength) - Disabled Sundering Potion - Disabled Pale Gold Amulet - Disabled Fin Cutter, Sea Stew, Poseidon's Breakfast - Limited the enchantments of extra rpg attributes to maximum level of 4 ## Item Stat Changes - Hero Armor set now gives +2 Lightning Power per piece, attack damage reduced from 7.5% to 5% per piece. - Added +2 Unholy and Blood power to the Deathchill armor set. - Reduced Gilded Glory's attack speed from 5% to 2% per piece - Increased heavily the durability of all MCDA armors ## Boss Changes - Faceless and Warden are now level 50 bosses, instead of 65. - Gu'mas is now a Level 65 boss. ## Quest Changes - Added initial Chapter I quests - Added Artifact Upgrade Tree questline - Removed banned items from quests that previously had them - Replaced Poseidon's Breakfast with a Protection IV book - Misc formatting changes to tutorial questline ## Loot Changes - Increased loot chance of uniques and runic weapons and items (Like Runic Tablets) slightly ## Other Changes - Re-added Overflowing Bars and fixed the empty heart bug (Thanks Fuzs <3) - Changed A Bard's Tale description to explain that you need to in a party (or allied) with the players that you want to buff - Gray UI Text is now orange to improve readability (Thanks Vindocel for the original shader implementation <3) - UI now supports EMI (Thanks Arssenic <3) - Fixed crafting table not being shown in backpacks ## Mods - Added Overflowing Bars - Added [HTP] Accessories | Spanish Translation Pack - Removed Colorful Hearts (Replaced) - Updated AAAParticles, Accessories, Trinkets Compat Layer for Accessories, Grass Overhaul, Extra RPG Attributes, Spellblades and Such, SimplySkills, Death Knights, BetterTrims to 2.3.2, Prominent, Satisfying Buttons, Botania, Prominent Talents, Spellblades x Prominence ## Credits - Mr. Reksiu for reporting damage exploits - Sideralis Music for balance suggestions - Mim1q for making the Thunderwrath model - Tornadoisback for making a concept model of Thunderwrath which the new model was based from - Forg for making the Gu'mas bossfight
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75.89 MB

3.0.2 Release 17.09.2024

Prominence II RPG 3.0.2

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1.20.1
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# Prominence II RPG v3.0.2 **Player Damage Increase** Due to scaling being harsh in the early game, this update focuses on buffing the player, specially in the early game, to ease out starting the modpack. Players who don't have good builds will also benefit from it, being now strong enough to go through the campaign (and even low tier mythic bosses). Specifically, the rebalancing introduced in v2.0.0 was reworked to no longer have stamina hits (First hits being stronger than the rest) and the global -50% damage reduction was removed, due to this, technically damage was also nerfed (scaling is a lot stronger) but due to the player having double damage now, the end game damage is really similar. For those who liked the difficulty from 3.0.1 and 3.0.0, I am planning on adding new features into difficulties later on, and adding the same scaling as an optional feature. ## Balance Changes These damage changes affect mostly the early game, making it less punishing, while also affecting the endgame similarly to how it was previously (and has been since the v2.0.0 update released last year) ### Player Damage - Increased player damage globally by +50% (Actually removed the previous -50% reduction) - Dynamic damage now starts applying after 10 damage is dealt. - Dynamic damage no longer gets ignored on the first hits, stamina hits were removed. - Dynamic damage now is slightly stronger on higher damage numbers. - PvP Damage is now 60%, from 75%. ### Mob Scaling - Reduced added damage to scaled mobs by 50% ### Talents - S'kellak's Call now scales at 100% Fire Power and 35% Physical Damage. ### Other - Increased minimum of Ashes of the Stars to 15%, maximum to 35% - Increased minimum of Omniscience to 7%, maximum to 25% - Reduced damage of spellblade spin attacks by 40% - Obliterated newest spell oil from spellblade - Disabled Auto Swap from Spell Engine ## Other Changes - Added new main menu song - Magus can no longer be summoned outside the glass ocean - Fixed extra hearts showing as empty in the hotbar - Fixed ruby shovels not being obliterated ## Mods - Added Spell Engine x Open Parties and Claims - Added Colorful Hearts - Removed Overflowing Bars (Replaced) - Removed Vivecraft (Crashes and performance issues, add again at own risk) - Removed VR Combat (Not needed, add again if added back Vivecraft) - Updated ReBalance, Thermoo, MEGA Cells, Farmer's Delight, Spell Engine, Spell Power, Invocations, Archers, Jewelry, Paladins, Rogues, Wizards, Simply Skills, Satisfying Buttons. ## Resourcepacks - Removed Ashen Mod Compat (Deprecated and replaced by addons) - Updated Ashen BetterEnd Compat
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89.54 MB

3.0.1 Release 13.09.2024

Prominence II RPG 3.0.1

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1.20.1
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# Prominence II RPG v3.0.1 Small update fixing various crashes and a few issues, but also reducing scaling to make it less punishing for early game and a bit more challenging against bosses / mini bosses. \* This also fixes the crash on macOS / ARM ## Misc Changes & Fixes - Flywheel mode is now OFF by default - Fixed spell enchantments like Sunfire not being applicable in Spellblades or elemental armors - Fixed crash caused by outdated Iris - Fixed crash in Apple Sillicon or any ARM system - Fixed issues caused by Iris&Flywheel throwing openGL errors - Fixed crash when clicking on the puzzle icon - Fixed warning thrown by Euphoria Patches due to outdated shaderpack - Removed BetterEnd Lootr datapack (Caused loot issues) ## Balance Changes - Reduced dynamic scaling health heavily, by around ~50% - Reduced dynamic scaling armor by ~60% - Reduced dynamic scaling of passive mobs from 20% to 15% - Increased boss dynamic scaling health slightly, by 1.5% per level (4.25% per level total) - Obliterated Voidforge (Was not meant to be enabled) ## Mods - Removed Puzzles (Redundant, caused crashes) - Updated Iris, Sodium, Indium, Iris&Flywheel Compat, AAAParticles, EuphoriaPatches, Spellblades & ExtraRPGAttributes, AE2, AE2WT # Prominence II RPG v3.0.0 **v3.0.0 - A New Beginning** This update does NOT need a world reset, but it is encouraged due to how much stuff has changed, but it is ultimately up to you! ## Important Changes - **The Hasturian Era Begins.** This update introduces both the final chapter of Void's Invasion, and the start of Hasturian Era. - **Complete Talent Tree Overhaul**, featuring 16 passives, 9 active abilities and +100 stat talents! - **Player Leveling!** With talent points earned every 2 levels! The maximum level in Hasturian Era is 65, if you update from void's invasion, your level will be set automatically. - **Artifact Upgrade Trees.** Upgrade your artifact with its own upgrade tree that contains stat increases and passives! - **Mob Scaling**, tied to player levels with multiplayer support. - **New Class: The Bard**, a new custom class that buffs allies by playing music, with different buffs depending on the instrument, and they can even ANY song too, by just drag and dropping the MIDI files! This class will be expanded further in updates with custom armor sets and spells too! - **New Ability Books:** - Warrior's Codex (Melee Burst Skills) - Rogue Handbook (Melee DPS Skills) - Tome of the Eternal Winter (Melee DPS Skills) - **Corruption System.** A high risk high reward system where you get stronger but fall into madness. With integration between talents & artifact tree passives. - **Infusion System.** Find infusion smithing templates to infuse Etyr and Corruption into any weapon, armor, or tool. - **Cinderstone Trophies.** A new item has been added that allows you to craft QoL items such as the Explorer's Compass, among others. Their recipes were adjusted to require this item, which is dropped by campaign bosses or made using mythical essences! Making these useful items accessible later on in the gameplay. - **A rewritten Void's Invasion.** Following an Elden Ring inspired writing style, and focusing more on the story with slightly cryptic indications. - **Spanish Translations!** The Void's Invasion and Hasturian Era storylines are now also in Spanish. This does not apply to other questlines due to it being a very time consuming task for me. Other languages aren't planned as of now, as I only speak english and spanish. - **A lot more!** The changelog is too big for it to fit in a Discord message, so go read the full changelog in CurseForge or Modrinth! ## What's coming next? - v3.0.5 - Hasturian Era's First Boss Coming shortly after v3.0.0, this update will add the first boss of Hasturian Era, along with the first quests leading up to it, and Thunderwrath's Overhaul (Including Upgrade Tree). - v3.1.0 - Cinderstone Depths This update will bring the new Cinderstone Depths dimension, and for the first time in Prominence, the capital city of Vaaz. ## Balance Changes - Sharpness and Smite enchantments now go up to level VI - Made Sharpness and Smite slightly harder to get - Protection enchantment now mitiages up to 30% damage - Armor's damage reduction was reduced on higher levels of armor - Heavily nerfed Ribbonwrath - Disabled Absorption Potion Charm - Disabled Resistance Potion Charm - Nerfed XP gain from Ancient Knowledge by 50% - Made the Warden a level 65 boss - Unique Drop Changes: - Ender Dragon's chance reduced from 50% to 35% - Wither's chance increased from 5% to 10% - Reduced unique weapon loot chances by ~40% ## Artifact Changes - Added Upgrade Tree for Fyr'alath - Added Upgrade Tree for Supernova - Added Upgrade Tree for Ash'edar - Added Upgrade Tree for Frostmourne - Added Upgrade Tree for A'zhar - Added Upgrade Tree for Fury of a Thousand Fists - Fyr'alath now gives 10 reabsorption instead of 4 - Frostmourne now can use any death knights skills and gives +25% of blood, unholy and frost powers. Has the obliterate ability by default. - Fury of a Thousand Fists can now use skills and spells from tomes - Thunderwrath can now use skills from tomes (Such as Warrior's Codex) ## Quest Changes - Addded Infused Molten Remnants as rewards for hard non-campaign quests - Added player leveling quest on tutorial questline - Added Chapter III of Void's Invasion - Void's Invasion questline was revamped to follow the same writing style as Hasturian Era - Added initial starting chapter of Hasturian Era - Updated The Prison Questline (Made by Ascens) - Adjusted Spellcasting Questline (Made By Ascens) - Adjusted AE2 Questline (Made By Ascens) - Fixed description on some tech reborn quests - Removed obliterated items from Powah questline ## Lore Changes - The previously known Kingdown of Chorbia is now Kingdom of Ly'rell - The Night Lich is now seen as the agglomeration of the souls of all kings from the Kingdom of Ly'rell ## Other Changes & Fixes - Power level is now Item level, and the max item level was readjusted to 1050 - Added new texture for the Molten Core - Buttons now have a glow when hovering, and lava drips out of the cracks - Default main resourcepack is now Ashen (Excluding UI) - Added new fancier plates for tool tiers - Added new Discord Rich Presence with new logo. This new RPC also shows the player's level and item level - Fixed various loot tables with invalid loot - Fixed cryptic eye being unobtainable, now it's enchantable (thanks muon!) - Fixed damage scaling of mythic bosses - Fixed MI systems randomly losing power - Fixed crash when fighting the Fallen Icon - Fixed soul sand spawning stupidly rarely - Fixed end biomes having a square placement - Fixed end crashed ships and other BetterEnd structures having no loot - Fixed end cities' chests not being integrated with lootr - Fixed a ton of bugs from mod updates - Removed Peridot, Sapphire, Ruby, Steel and Bronze armors/tools from Tech Reborn (Replaced by other sets) - Removed Botania's cloaks ## Recipe Changes - Nature's Compass now requires 1 Cinderstone Trophy to craft. - Explorer's Compass now requires 3 Cinderstone Trophies to craft. - Pocket Wormhole now requires 1 Cinderstone Trophy to craft. - Stone & Iron Building Wands now require 1 Cinderstone Trophy to craft. - Diamond Building Wand now requires a Stone and Iron wand, plus a Cindestone Trophy and 6 diamonds to craft. - Bater Wucket now requires a Cinderstone Trophy to craft. ## Mods - Added Faster Random - Added Particle Core - Added Death Knights - Added Puffish Attributes - Added Common Network - Added Extra RPG Attributes - Added Simply Skills - Added Leawind's Third Person - Added Arch-RPGMana - Added Accessories - Added Accessories Trinket Compat - Added Rogues & Warriors (RPG Series) - Added Ranged Weapon API - Added SDRP - Added Wither Spawn Fix - Added BetterEnd Crashed Ships Tweaks - Removed Dungeons and Taverns (Issues) - Removed Shoulder Surfing (Replaced) - Removed Fish of Thieves (Issues) - Removed Trinkets (Replaced) - Removed Simple Discord RPC (Replaced) - Removed CraterLib (Redundant) - Removed Repurposed Structures (Redundant) - Updated most mods ## Resourcepacks - Added Ashen - Added Ashen Mod Compatibility - Added Ashen Custom Mobs - Added ReApplied - Removed HTP Deep Aether (Redundant, no use) - Removed HTP Aether Redux (Redundant, no use) - Removed Repurposed Structures Datapacks (Removed main mod) ## Credits &lt;3 All the people that helped me work on this update, without them this would've taken wayyy longer. Thank you so much guys &lt;3 ### Artists - Mim1q, for doing most of the new textures and models from the custom content, including on Death Knights and Eldritch End. - Sideralis Music, for doing music and sound design. - Aim_boot, for working tirelessly to support most mods from the modpack for his Ashen resourcepack. ### Development - Sweeney, for developing various passives and the Bard class for the Talent Tree. - Joespeph, for co-authoring Eldritch End and developing it. - Roost_er, for developing an addon with future custom content for Hasturian Era. - Mim1q, for aiding in some development of Eldritch End. - Ascens, for providing quest changes and some new questlines! ### Testers - Lady Fool - Almdudlerking - ChaoticJen - Eden - Sideralis Music - HiddenTides - Sweeeney - Roost_er - Blaze_Warfare - And the rest of Hastur Cultists &lt;3 that tested both in the test server and privately. ### The Hall of Fame - ChaoticJen, for testing profoundly and reporting countless bugs, giving feedback, and more. With a playtime of over 500 hours in the test server! - Lady Fool (d9ze), being the first to hit Level 65, and even doing so *3 times*. With a playtime of over 900 hours in the test server! - AlmdudlerKing, for testing and reporting a lot of bugs, giving feedback, and more. With a playtime of over 160 hours in the test server! - Eden, for testing, reporting bugs, and forgetting to send their playtime.
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82.98 MB

3.0.0 Release 12.09.2024

Prominence II RPG v3.0.0

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1.20.1
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# Prominence II RPG: Hasturian Era **v3.0.0 - A New Beginning** This update does NOT need a world reset, but it is encouraged due to how much stuff has changed, but it is ultimately up to you! ## Important Changes - **The Hasturian Era Begins.** This update introduces both the final chapter of Void's Invasion, and the start of Hasturian Era. - **Complete Talent Tree Overhaul**, featuring 16 passives, 9 active abilities and +100 stat talents! - **Player Leveling!** With talent points earned every 2 levels! The maximum level in Hasturian Era is 65, if you update from void's invasion, your level will be set automatically. - **Artifact Upgrade Trees.** Upgrade your artifact with its own upgrade tree that contains stat increases and passives! - **Mob Scaling**, tied to player levels with multiplayer support. - **New Class: The Bard**, a new custom class that buffs allies by playing music, with different buffs depending on the instrument, and they can even ANY song too, by just drag and dropping the MIDI files! This class will be expanded further in updates with custom armor sets and spells too! - **New Ability Books:** - Warrior's Codex (Melee Burst Skills) - Rogue Handbook (Melee DPS Skills) - Tome of the Eternal Winter (Melee DPS Skills) - **Corruption System.** A high risk high reward system where you get stronger but fall into madness. With integration between talents & artifact tree passives. - **Infusion System.** Find infusion smithing templates to infuse Etyr and Corruption into any weapon, armor, or tool. - **Cinderstone Trophies.** A new item has been added that allows you to craft QoL items such as the Explorer's Compass, among others. Their recipes were adjusted to require this item, which is dropped by campaign bosses or made using mythical essences! Making these useful items accessible later on in the gameplay. - **A rewritten Void's Invasion.** Following an Elden Ring inspired writing style, and focusing more on the story with slightly cryptic indications. - **Spanish Translations!** The Void's Invasion and Hasturian Era storylines are now also in Spanish. This does not apply to other questlines due to it being a very time consuming task for me. Other languages aren't planned as of now, as I only speak english and spanish. - **A lot more!** The changelog is too big for it to fit in a Discord message, so go read the full changelog in CurseForge or Modrinth! ## What's coming next? - v3.0.5 - Hasturian Era's First Boss Coming shortly after v3.0.0, this update will add the first boss of Hasturian Era, along with the first quests leading up to it, and Thunderwrath's Overhaul (Including Upgrade Tree). - v3.1.0 - Cinderstone Depths This update will bring the new Cinderstone Depths dimension, and for the first time in Prominence, the capital city of Vaaz. ## Balance Changes - Sharpness and Smite enchantments now go up to level VI - Made Sharpness and Smite slightly harder to get - Protection enchantment now mitiages up to 30% damage - Armor's damage reduction was reduced on higher levels of armor - Heavily nerfed Ribbonwrath - Disabled Absorption Potion Charm - Disabled Resistance Potion Charm - Nerfed XP gain from Ancient Knowledge by 50% - Made the Warden a level 65 boss - Unique Drop Changes: - Ender Dragon's chance reduced from 50% to 35% - Wither's chance increased from 5% to 10% - Reduced unique weapon loot chances by ~40% ## Artifact Changes - Added Upgrade Tree for Fyr'alath - Added Upgrade Tree for Supernova - Added Upgrade Tree for Ash'edar - Added Upgrade Tree for Frostmourne - Added Upgrade Tree for A'zhar - Added Upgrade Tree for Fury of a Thousand Fists - Fyr'alath now gives 10 reabsorption instead of 4 - Frostmourne now can use any death knights skills and gives +25% of blood, unholy and frost powers. Has the obliterate ability by default. - Fury of a Thousand Fists can now use skills and spells from tomes - Thunderwrath can now use skills from tomes (Such as Warrior's Codex) ## Quest Changes - Addded Infused Molten Remnants as rewards for hard non-campaign quests - Added player leveling quest on tutorial questline - Added Chapter III of Void's Invasion - Void's Invasion questline was revamped to follow the same writing style as Hasturian Era - Added initial starting chapter of Hasturian Era - Updated The Prison Questline (Made by Ascens) - Adjusted Spellcasting Questline (Made By Ascens) - Adjusted AE2 Questline (Made By Ascens) - Fixed description on some tech reborn quests - Removed obliterated items from Powah questline ## Lore Changes - The previously known Kingdown of Chorbia is now Kingdom of Ly'rell - The Night Lich is now seen as the agglomeration of the souls of all kings from the Kingdom of Ly'rell ## Other Changes & Fixes - Power level is now Item level, and the max item level was readjusted to 1050 - Added new texture for the Molten Core - Buttons now have a glow when hovering, and lava drips out of the cracks - Default main resourcepack is now Ashen (Excluding UI) - Added new fancier plates for tool tiers - Added new Discord Rich Presence with new logo. This new RPC also shows the player's level and item level - Fixed various loot tables with invalid loot - Fixed cryptic eye being unobtainable, now it's enchantable (thanks muon!) - Fixed damage scaling of mythic bosses - Fixed MI systems randomly losing power - Fixed crash when fighting the Fallen Icon - Fixed soul sand spawning stupidly rarely - Fixed end biomes having a square placement - Fixed end crashed ships and other BetterEnd structures having no loot - Fixed end cities' chests not being integrated with lootr - Fixed a ton of bugs from mod updates - Removed Peridot, Sapphire, Ruby, Steel and Bronze armors/tools from Tech Reborn (Replaced by other sets) - Removed Botania's cloaks ## Recipe Changes - Nature's Compass now requires 1 Cinderstone Trophy to craft. - Explorer's Compass now requires 3 Cinderstone Trophies to craft. - Pocket Wormhole now requires 1 Cinderstone Trophy to craft. - Stone & Iron Building Wands now require 1 Cinderstone Trophy to craft. - Diamond Building Wand now requires a Stone and Iron wand, plus a Cindestone Trophy and 6 diamonds to craft. - Bater Wucket now requires a Cinderstone Trophy to craft. ## Mods - Added Faster Random - Added Particle Core - Added Death Knights - Added Puffish Attributes - Added Common Network - Added Extra RPG Attributes - Added Simply Skills - Added Leawind's Third Person - Added Arch-RPGMana - Added Accessories - Added Accessories Trinket Compat - Added Rogues & Warriors (RPG Series) - Added Ranged Weapon API - Added SDRP - Added Wither Spawn Fix - Added BetterEnd Crashed Ships Tweaks - Removed Dungeons and Taverns (Issues) - Removed Shoulder Surfing (Replaced) - Removed Fish of Thieves (Issues) - Removed Trinkets (Replaced) - Removed Simple Discord RPC (Replaced) - Removed CraterLib (Redundant) - Removed Repurposed Structures (Redundant) - Updated most mods ## Resourcepacks - Added Ashen - Added Ashen Mod Compatibility - Added Ashen Custom Mobs - Added ReApplied - Removed HTP Deep Aether (Redundant, no use) - Removed HTP Aether Redux (Redundant, no use) - Removed Repurposed Structures Datapacks (Removed main mod) ## Credits <3 All the people that helped me work on this update, without them this would've taken wayyy longer. Thank you so much guys <3 ### Artists - Mim1q, for doing most of the new textures and models from the custom content, including on Death Knights and Eldritch End. - Sideralis Music, for doing music and sound design. - Aim_boot, for working tirelessly to support most mods from the modpack for his Ashen resourcepack. ### Development - Sweeney, for developing various passives and the Bard class for the Talent Tree. - Joespeph, for co-authoring Eldritch End and developing it. - Roost_er, for developing an addon with future custom content for Hasturian Era. - Mim1q, for aiding in some development of Eldritch End. - Ascens, for providing quest changes and some new questlines! ### Testers - Lady Fool - Almdudlerking - ChaoticJen - Eden - Sideralis Music - HiddenTides - Sweeeney - Roost_er - Blaze_Warfare - And the rest of Hastur Cultists <3 that tested both in the test server and privately. ### The Hall of Fame - ChaoticJen, for testing profoundly and reporting countless bugs, giving feedback, and more. With a playtime of over 500 hours in the test server! - Lady Fool (d9ze), being the first to hit Level 65, and even doing so *3 times*. With a playtime of over 900 hours in the test server! - AlmdudlerKing, for testing and reporting a lot of bugs, giving feedback, and more. With a playtime of over 160 hours in the test server! - Eden, for testing, reporting bugs, and forgetting to send their playtime.
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81.36 MB

2.8.7 Release 25.06.2024

Prominence II RPG 2.8.7

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1.20.1
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# Prominence II [RPG] v2.8.7 **Combat Rolling & Fixes** The Roll ability now has actual combat utility! It now provides an invulnerability window of 0.25 seconds, making it way better than just a movement ability. ## Changes - Rolling now provides a 0.25s window of invulnerability - Increased roll duration to 0.5s - Increased base roll cooldown by 2s - Enchantments are now sorted alphabetically - Fixed cursed sword still being craftable when it's disabled - Fixed some MI ores not being merged with TR's (Thanks @fungusfriend for providing the list!) - Fixed animation issues in multiplayer - Fixed bewitchment transformations' custom models not rendering - Fixed a server hang caused by graves ## Clientside Reupload Changes: - Removed server from main menu screen ## Mods - Added AE2 + Mosue Tweaks Fix - Added Sorted Enchantments - Updated some mods
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40.43 MB

2.8.6hf Release 02.06.2024

Prominence II [RPG] 2.8.6hf

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1.20.1
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# Prominence II RPG v2.8.6 **Player Animations & Fixes** This small update introduces various crash fixes, along with the replacement of powah's cables for indrev counterparts. Aside from that, new player animations have been added! ## Hotfix Changes - Fix client crash in multiplayer when other players are casting spells ## Changes - Replaced Powah's cables with their Industrial Revolution counterparts (With transmission adjustments) - Adjusted Indrev cables' transmission speeds: - MK1 128 > 256 - MK2 512 > 1024 - MK4 16384 > 32768 - Slightly reduced powah's transmission levels for some machines - Heavily simplified kibe banned items for better performance - Fixed some farmer's delight recipes not working at all - Fixed server hang caused by AE2 - Fixed server hang caused by Indrev - Fixed multiple crashes regarding usage of certain cables - Disabled ender gate's recipe (Use ender cells instead!) - Disabled recipe for powah cables ## Mods - Added Animation Overhaul - Updated some mods
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41.36 MB

2.8.6 Release 02.06.2024

Prominence II [RPG] 2.8.6

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# Prominence II RPG v2.8.6 **Player Animations & Fixes** This small update introduces various crash fixes, along with the replacement of powah's cables for indrev counterparts. Aside from that, new player animations have been added! ## Changes - Replaced Powah's cables with their Industrial Revolution counterparts (With transmission adjustments) - Adjusted Indrev cables' transmission speeds: - MK1 128 > 256 - MK2 512 > 1024 - MK4 16384 > 32768 - Slightly reduced powah's transmission levels for some machines - Heavily simplified kibe banned items for better performance - Fixed some farmer's delight recipes not working at all - Fixed server hang caused by AE2 - Fixed server hang caused by Indrev - Fixed multiple crashes regarding usage of certain cables - Disabled ender gate's recipe (Use ender cells instead!) - Disabled recipe for powah cables ## Mods - Added Animation Overhaul - Updated some mods
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41.36 MB

2.8.5 Release 28.05.2024

Prominence II [RPG] 2.8.5

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## Prominence II [RPG] v2.8.5 **Stability & Performance** This update introduces performance gains, memory leak fixes, and a few stability-focused changes. Initially, this was supposed to be released with v2.9's content, but I preferred to instead upload it now so you guys don't have to wait :smile: ## Changes - Added new menu with a sneak peek for v2.9 :eyes: - New Create Update! With new content from addons such as Steam 'n' Rails, and Estrogen - Heavy optimizations for servers - Fixed banned items still being craftable - Fixed many issues from the Zenith mod, including but not limited to Tomes of Scrapping deleting items - Fixed many (and hopefully the last) memory leaks - Greatly reduced tick lag from item entities - Reduced the modpack's base size by 100MB ## Talent Tree Changes - Reduced Healing & Self healing from 15% to 2% per node ## Mods - Added Farmer's Delight [Fabric] - Added Create Fabric - Added EpheroLib - Removed [Deprecated] Farmer's Delight [Fabric] (Replaced) - Removed Create Slice and Dice (Issues) - Removed Prominent Create (Replaced) - Removed Blahaj ( :broken_heart: and alternative will be added soon ) - Removed Better Smithing Table (Confused players a lot) - Removed Audio Extension for FancyMenu v2 - Updating multiple mods
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41.11 MB

2.8.4 Release 18.05.2024

Prominence II [RPG] 2.8.4

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1.20.1
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# Prominence II [RPG] v2.8.4 **A Cozy Update** This small update introduces various crash fixes, new furtniture and a small new client-side addition: Health bars! Which were added mostly for Prominence Hard Mode. ## Changes - The Modpack version is now displayed in the Main Menu - Healthbars! Added initially for Prominence Hardmode, now enabled globally! - Fixed crash with blocks from Bewitchment - Fixed crash with void lilies from BOMD - Fixed crash from Mine Cells - Fixed loot generation issues from Lootr ## Mods - Added Handcrafted - Added YDM's MobHealthBar - Removed Basket (Modrinth Only) - Updated some mods
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156.91 MB

2.8.3 Release 13.05.2024

Prominence II [RPG] 2.8.3

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# Prominence II [RPG] v2.8.3 **Mine Cells Update** This update introduces a lot of new content from the Mine Cells mod, as seen in [this announcement](https://discord.com/channels/790272037578473512/790275974503202857/1239329194421260318). It also fixes a few issues and prepares the modpack for an upcoming big update! **Please reset your minecells dimensions before updating for the best result!** Another important change is that there is a new roster of mythic bosses, and they were buffed significantly! ## Changes - Fabric Loader is now 0.15.11 - Worldgen was optimized! - Various small changes in menus - Fixed hologram issues related to MI - Fixed tick lag caused by outdated emi addons - Fixed being able to gain permanent invincibility with ribboncleaver - Fixed random kick that could happen after another player bashed with a shield ## Mods - Added Thaumon - Updated mods
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156.58 MB

2.8.0hf Release 14.04.2024

Prominence II [RPG] 2.8.0hf

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1.20.1
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## Prominence II [RPG] v2.8.0hf 3rd Artifact Update - Part I: Ash'edar ## Hotfix Changes - Fabric is now back to 0.14.25 due to issues in servers related to indrev ## Changes - 2.8 was divided in 3 parts! Because of how time consuming making artifacts is, I've decided to separate this update into 3 parts, each part with a new artifact. This one features the dual swords, Ash and Edar! - New Artifact: Ash'edar, The Cosmic Twins. This is the first dual wield artifact! Featuring 6 abilities that change according to which weapon you're holding in the main hand. Its abilities are focused on both weapons, meaning its gameplay depends on switching the hand the weapons are very often. It's by far the most complex artifact at the moment and might get changed in the future updates. - Molten Core is now soulbound like artifacts. - Added new icons to passive and active abilities from artifacts - Fixed custom content items not displaying the proper name (Translations were broken due to a caps issue with some performance mod) - Fixed a few memory leaks caused by outdated mods - Fixed glowstone trim being enabled on servers - Fixed armor not being repaired with life mending - Fixed some issues with quests - Fixed enchantments going away when anvil loses durability - Fixed Zenith tomes deleting the item - Fixed crash with mutant creeper eggs - Fixed dupe using pedestals - Fixed cut copper dupe - Many other fixes i've forgotten to list because this update has been indev for like a month and honestly i forgor :D ## Mods - Added Amendments - Added Protection Balancer - Removed Very Many Players - Removed Furnish - Updated some mods
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153.02 MB

2.8.0 Release 14.04.2024

Prominence II [RPG] v2.8.0

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1.20.1
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## Prominence II [RPG] v2.8.0 3rd Artifact Update - Part I: Ash'edar ## Changes - Fabric Loader is now 0.15.10! Make sure to change it in your server! - 2.8 was divided in 3 parts! Because of how time consuming making artifacts is, I've decided to separate this update into 3 parts, each part with a new artifact. This one features the dual swords, Ash and Edar! - New Artifact: Ash'edar, The Cosmic Twins. This is the first dual wield artifact! Featuring 6 abilities that change according to which weapon you're holding in the main hand. Its abilities are focused on both weapons, meaning its gameplay depends on switching the hand the weapons are very often. It's by far the most complex artifact at the moment and might get changed in the future updates. - Molten Core is now soulbound like artifacts. - Added new icons to passive and active abilities from artifacts - Fixed custom content items not displaying the proper name (Translations were broken due to a caps issue with some performance mod) - Fixed a few memory leaks caused by outdated mods - Fixed glowstone trim being enabled on servers - Fixed armor not being repaired with life mending - Fixed some issues with quests - Fixed enchantments going away when anvil loses durability - Fixed Zenith tomes deleting the item - Fixed crash with mutant creeper eggs - Fixed dupe using pedestals - Fixed cut copper dupe - Many other fixes i've forgotten to list because this update has been indev for like a month and honestly i forgor :D ## Mods - Added Amendments - Added Protection Balancer - Removed Very Many Players - Removed Furnish - Updated some mods
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153.02 MB

2.7.7hf Release 17.03.2024

Prominence II [RPG] 2.7.7hf

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1.20.1
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## Prominence II [RPG] v2.7.7hf This is a hotfix! It fixes client crashes due to exploited AE2 facades. **Natural Balance** This update brings plenty of balance changes, mainly towards damage reduction. But most importantly, the vein mining enchantment now only works on ores, and hammers have been added to be used for large strip mining as an alternative to drills. Oh yeah, and some cute animals! Sorry for the inactivity! I was sick and took some time off to recover. ## Changes - Armor is now capped at 60 - Armor Toughness is now capped at 20 - AD to Magic attributes are now capped at +50% - Warrior's Devotion now also removes healing spell power - Diamond Trim DR effect reduced from 5% to 2.5% - Disabled Mana Enchanter - The Ledger mod should now be fixed for servers ## Mods - Added Just Hammers - Added Naturalist - Removed Beacon Overhaul - Updated some mods
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152.97 MB

2.7.7 Release 14.03.2024

Prominence II [RPG] 2.7.7

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## Prominence II [RPG] v2.7.7 **Natural Balance** This update brings plenty of balance changes, mainly towards damage reduction. But most importantly, the vein mining enchantment now only works on ores, and hammers have been added to be used for large strip mining as an alternative to drills. Oh yeah, and some cute animals! Sorry for the inactivity! I was sick and took some time off to recover. ## Changes - Armor is now capped at 60 - Armor Toughness is now capped at 20 - AD to Magic attributes are now capped at +50% - Warrior's Devotion now also removes healing spell power - Diamond Trim DR effect reduced from 5% to 2.5% - Disabled Mana Enchanter - The Ledger mod should now be fixed for servers ## Mods - Added Just Hammers - Added Naturalist - Removed Beacon Overhaul - Updated some mods
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152.97 MB

2.7.6 Release 29.02.2024

Prominence II [RPG] 2.7.6

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# Prominence II [RPG] v2.7.6 **Music & Balance** Play your favorite songs with Immersive Melodies, which adds multiple instruments! This update also features some balance changes and fixes. ## Changes - Now Graves can be interacted on claims - Now Seats can be interacted on claims - Now Waystones can be interacted on claims - Now Utility Items (Such as pocket wormholes) can be interacted on claims - Removed Glowstone Trim due to balance - Removed Smite oil due to issues - Removed Potion Candle due to issues - Disabled Neurotoxins due to issues ## Mods - Added Immersive Melodies - Updated some mods
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152.95 MB

2.7.5 Release 22.02.2024

Prominence II [RPG] 2.7.5

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# Prominence II [RPG] v2.7.5 **Fixes & Brews!** This update polishes out some issues from the last update (mostly related to EMI), while also bringing small additions like more Copycats, rotating chipped blocks and more! **The modpack now comes with VanillAA enabled by default!** This shaderpack integrates TAA into Minecraft, making the game look better on distances and fixing the "mipmap issues" some mods have. Performance impact may depend on your system but most systems won't have any noticeable impact as after all it's only adding TAA. If you have a really old system and are getting low fps, you might want to disable this shader. ## Changes - Limited Growing to max 1 - Removed Frogspawn from a quest's task - Chipped blocks can now be rotated - Buffed the Tempest weapon to not fall behind in the endgame - Vortex spell scaling increased to 1.2 - Vortex max stacks increased to 12 - Moved inventory effect display to the left side (Occluded power level) - Favorites tab is now in the left side of the inventory screen ## Mods - Added Let's Do: HerbalBrews - Added Let's Do: Brewery - Added AE2 EMI Crafting Integration - Added Create: Copycats+ - Updated some mods
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152.41 MB

2.7.0 Release 16.02.2024

Prominence II [RPG] 2.7.0

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# Prominence II [RPG] v2.7.0 **Reforging Overhaul** This update changes completely the reforging mechanics! It is now less random and more progression oriented, it also removes the unique tier and adds another called Mythic, which has similar stats. Along with this, staves and wands are now also reforgable! There are now 3 tiers of reforging items (that replace the amethyst required before), each allowing you to reforge to certain qualities. Limestone, found in the overworld, allows you to reforge to Common, Uncommon, Rare and Epic. While Pyrite, found in the Nether, allows to reforge to Uncommon, Rare, Epic and Legendary. Galena, found in the End, allows to Rare, Epic, Legendary and Mythic. Most of the qualities of your items will be ported over, but Unique quality items won't be converted into Mythic. ## Changes - New Reforging Mechanics! - Added Reforging questline under Combat & Gear - Amethyst is no longer needed to reforge items - There are now 3 tiers of reforging materials: - Limestone (Found in Overworld) - Pyrite (Found in Nether) - Galena (Found in End) - Qualities are now limited to certain materials: - To reforge Mythic you will need Galena - To reforge Legendary you will need Pyrite (or Galena) - To reforge the rest you can use Limestone (or Pyrite/Galena) - Qualities are now displayed on a plate - Mythic Roster: - Blackstone Golem - Concierge - Captain Cornelia - Obsidilith - Lich (Corrupted Champion) - Fixed some issues with quests - Disabled the rest of the spell oils - Obliterated the divider ## Mods - Added Tierify - Added EMI - Added EMI Trades - Added EMI Enchanting - Added EMI Loot - Added EMIffect - Added EMI Addon: Extra Mod Integrations - Removed TieredZ (Replaced) - Removed Enhanced Block Entities (Bugged beds) - Removed Easy Anvils (Redundant) - Removed REI (Replaced) - Removed REP (Replaced) - Removed CreateFabric&REIFix (Redundant) - Updated some mods
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152.41 MB

2.6.6 Release 07.02.2024

Prominence II [RPG] 2.6.6

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1.20.1
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Prominence II [RPG] v2.6.6 Performance & Fixes This update heavily focus on both client and server performance, while also adding fixes and this week's new mythic roster. But most importantly, your FPS may be affected drastically, by 50% better in some cases! 🎂 Today is also Prominence's 1st Birthday! ## Changes - New Mythic Roster: Ghost of Captain Cornelia Old Champion's Remains Ayla Monarch of Chaos Corrupted Champion - Adjusted some quest rewards - Obliterated the Cursed Sword - Obliterated Spell and Whirlwind Oil - Replaced Void's Shadow quest with the Eye (VoidZ mod is totally broken now, and is unstable on older versions) - Fixed Blackstone Golem quest not working - Fixed Overclocker Upgrade quests not giving a proper reward ## Mods - Added Very Many Players - Added Enhanced Block Entities - Added Fast Paintings - Removed Sound Physics (Culprit of lower fps and rare random crashes) - Removed VoidZ (Highly unstable, broken on older versions) - Updated some mods
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147.67 MB

2.6.5 Release 01.02.2024

Prominence II [RPG] 2.6.5

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1.20.1
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# Prominence II [RPG] v2.6.5 This update introduces slight changes to the talent tree, along with small balance changes, cosmetic additions and some bug fixes. Reuploaded to fix a bug that didn't show the required mods screen ## Mods - Added Item Borders - Added Item Highlighter - Added Custom Item Attributes (CIA) - Added Chat Animations (Modrinth Only) - Added Create Support for Open Parties and Claims - Added Create Questing - Added Night Config Fixes - Updated some mods ## Talent Tree Changes - Added descriptions to each final node - Added -80% armor efficency for the Legolas' Legacy talent - Changed Warrior's Devotion attack damage from +8 to +10 - Changed High Priest damage reduction from 80% to 60% - Removed percentile increase on attack damage from Warrior's Devotion ## Changes - Your lapis lazuli inside enchanting tables will disappear! Zenith changed its storing system so they will disappear. - The Ender Dragon quest now gives a dragon egg - Deathchill set now gives +2 Soul power per piece - Blazing set now gives +2 Soul power per piece - Some weapons now give negative effects (cursed and crucible both give a stackable maximum health decrease). Making them high risk options for damage dealing - Disabled netherite trim's effects - Disabled dragon breath trim's effects - Fixed Nether Gauntlet and Obsidilith not dropping loot - Fixed aberrations healing an absurd amount of health to mythic bosses - Re-enabled eldritch chalk (Was disabled by mistake due to mixing in hardmode configs) - Disabled Flight Potions & Charms - Disabled Death Barter
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147.67 MB

2.6.0 Release 28.01.2024

Prominence II [RPG] 2.6.0hf

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1.20.1
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# Prominence II [RPG] v2.6.0 **Mythic Challenges & Transmogs** Reupload due to missing mod. Challenge yourself climbing on an endless ladder, fightning bosses that get stronger after each kill! Meet the Mythic Challenges, Prominence's newest endgame, providing an endless challenge with new bosses and affixes each week. Along with this, some restrictions such as armors have been removed, making tank builds actually possible, and very important. Get prepared on multiplayer to run high levels with a full team, because you'll need a tank, healer, and a couple of damage dealers! And most importantly, item transmogrification! You can now make a Transmogrification Table to change the appearance of any items, including armors, weapons and tools! Let's start that tmog grind :thisisthesunglasscat: *yes I categorize this as the most important feature because I love xmog farming* *YOUR OPTIONS WILL RESET!* ## Hotfix Changes - Fixed issues with voidZ - Removed Practical Plushies Mobs - Removed Practical Plushies Animals ## Changes - YOUR OPTIONS WILL BE RESET! - IF YOU HAVE VANITY ITEMS EQUIPPED, UNEQUIP THEM BEFORE THE UPDATE! - Added Mythic Challenges - Added Chapter II ending - Added Transmogrification quest chapter - Added Custom Textures for Lootr - Added floating damage indicators when hitting mobs - Fixed conflict on default keybinds that made the talent tree not work - Fixed Open to Lan button's orientation - Fixed Create deployers not owrking - Fixed the void portal block not being solid (You'd fall off the platform) - Fixed duping of molten cores using FTB Teams exploit - Fixed duping of molten cores using alloy smelter - Nerfed the watcher's passive ability - Removed Lootr from being able to be picked up - Removed Scarecrows from existence. Obliterated. Reduced to atoms. - Removed the Neurotoxins enchant - Removed some items for balance purposes ## Mods - Added LootBeams (Modrinth Only) - Added AttributeFix - Added Mmm Indicators - Added Transmog - Added Convenient Decor - Added Mim1q's Derelict - Removed Carrier - Removed VanitySlots - Updated some mods
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146.49 MB

2.6.0 Release 25.01.2024

Prominence II [RPG] 2.6.0

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II [RPG] v2.6.0 **Mythic Challenges & Transmogs** Reupload due to missing mod. Challenge yourself climbing on an endless ladder, fightning bosses that get stronger after each kill! Meet the Mythic Challenges, Prominence's newest endgame, providing an endless challenge with new bosses and affixes each week. Along with this, some restrictions such as armors have been removed, making tank builds actually possible, and very important. Get prepared on multiplayer to run high levels with a full team, because you'll need a tank, healer, and a couple of damage dealers! And most importantly, item transmogrification! You can now make a Transmogrification Table to change the appearance of any items, including armors, weapons and tools! Let's start that tmog grind :thisisthesunglasscat: *yes I categorize this as the most important feature because I love xmog farming* *YOUR OPTIONS WILL RESET!* ## Changes - YOUR OPTIONS WILL BE RESET! - IF YOU HAVE VANITY ITEMS EQUIPPED, UNEQUIP THEM BEFORE THE UPDATE! - Added Mythic Challenges - Added Chapter II ending - Added Transmogrification quest chapter - Added Custom Textures for Lootr - Added floating damage indicators when hitting mobs - Fixed conflict on default keybinds that made the talent tree not work - Fixed Open to Lan button's orientation - Fixed Create deployers not owrking - Fixed the void portal block not being solid (You'd fall off the platform) - Fixed duping of molten cores using FTB Teams exploit - Fixed duping of molten cores using alloy smelter - Nerfed the watcher's passive ability - Removed Lootr from being able to be picked up - Removed Scarecrows from existence. Obliterated. Reduced to atoms. - Removed the Neurotoxins enchant - Removed some items for balance purposes ## Mods - Added LootBeams (Modrinth Only) - Added AttributeFix - Added Mmm Indicators - Added Transmog - Added Convenient Decor - Added Mim1q's Derelict - Removed Carrier - Removed VanitySlots - Updated some mods
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146.49 MB

2.5.6 Release 17.01.2024

Prominence II [RPG] 2.5.6

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II [RPG] v2.5.6 **Better Graves & Misc QoL** This update brings a better grave mod, You're in Grave Danger, as a replacement for Universal Graves. It also brings some QoL features like Item Locking ## Changes - Holy, Soul and Lightning power will now count towards Power Level - Expanded Complementary thanks to Eurphoria Patches - You can now lock your items by holding C - You can now change crafting recipes in AE2 terminals - Fixed some MI quests having wrong tasks - Fixed an Tech Reborn quest having an empty reward ## Mods: - Added You're In Grave Danger - Added ItemLocks - Added Euphoria Patches - Added Polymorphic Energistics - Added Prominent Talents - Added Hardening Catalyst Rebalance - Added Gamer Axe Rebalance - Added Traveler's Comfort - Added Runic Grimoire Remover - Added Prominent UI x Mandala's GUI - Added Prominence Fancy Server Listing - Added Spellblades' Frosty Deathchill - Removed Universal Graves - Updated Spellblades to 1.5.3 - Updated Spell Engine to 0.12.5 - Updated Invocations to 0.2.0 - Updated Eldritch End to 0.2.31 - Updated Necronomicon to 1.4.0
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145.59 MB

2.5.5 Release 16.01.2024

Prominence II [RPG] 2.5.5

Поддерживаемые версии Minecraft
1.20.1
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This is a reupload! Why? Modrinth Launcher seemed to have exported wrong the modpack and added the mod Cadmus when it wasn't supposed to, it also removed do a barrel roll. This export doesn't seem to have this issue, so update to resolve it. ## Prominence II [RPG] v2.5.5 **Multiplayer Update** This is a small but important update, as it brings heavy optimizations for servers, reductions in load times, and more! It also brings the new official server **Prominence Realms** to the listing, all previous servers have been merged into one, big server with 200 slots which we will expand upon later on! Changes: - Disabled BCLib datafixing on startup (Reduces load times by 20 minutes or more) - Added the new Prominence Realms listing - Added fancy art for the official servers - Removed old official server (Replaced by Prominence Realms) Mods: - Updated Resourceful Lib to 2.1.20 - Updated Prominent to 1.7.1
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145.58 MB

2.5.0 Release 10.01.2024

Prominence II [RPG] v2.5.0

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II [FABRIC] v2.5.0 **Questing Update** This update adds over 400 new quests, improves some of the existing ones, and a new small campaign questline showing the weapon artifacts and how to forge them. Also brings small but important balance changes! ## Changes - Added S'kellak's Forge questline - Added Tech Reborn questline - Added Modern Industrialization questline - Added Collectibles questline - Added overhauled Explorer's Journal questline - Added overhauled Bumblezone questline - Added another server to the official listing: CDU - Changed wind spawns to increase server TPS - Fixed some quests having improper tasks - Fixed dynamo enchantment being unobtainable - Fixed some enchants giving large amounts of xp when scrapped - Disabled chest feature from estrogen mod ## Balance Changes - Nerfed Gamer Axe, now being two handed, and lessened its damage - Blacklisted some items from being used with the hardening catalyst ## Mods - Added ImmediatelyFast - Added Iris/Oculus & GeckoLib Compat - Updated some mods ## Credits - Vennexus for making quests for the Bumblezone, Collectibles, MI and Explorer's Journal chapters. - Lewi for making the Tech Reborn questline.
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145.55 MB

2.4.0 Release 05.01.2024

Prominence II [RPG] v2.4.0

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II [RPG] v2.4.0 **S'kellak Artifacts - Part II** This is a continuation of the S'kellak Artifacts update. Bring the eternal winter with Frostmourne, unleash the chaos with the demon A'zhar, or become the forge guard with Fyr'alath. New Artifacts: - A'zhar, Scythe of the Damned - Frostmourne, Blade of the Fallen King (WoW Tribute) - Fyr'alath, the Scorched Agony (WoW Tribute) ## Hotfix Changes - Removed lightest lamps which should not be in the modpack ## Changes - You can now blast your artifacts to recover the molten core. This takes 5 minutes to smelt. - Fixed MI holograms not working - Fixed some crashes - Removed ability to insert items in ice, which was annoying for some ## Mods - Added Fast IP Ping - Added Building Wands - Added Bobby - Added What are they up to? (WATUT) - Updated some mods
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145.49 MB

2.3.5 Release 24.12.2023

Prominence II [FABRIC] v2.3.5

Поддерживаемые версии Minecraft
1.20.1
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## Prominence II [FABRIC] v2.3.5 **Multiplayer Patch** This small update brings small patches to fix some important crashes happening on servers. It also includes the addition of the realms which will be announced soon. Happy holidays! :3 ## Changes - Added Item Rendering optimizations from ModernFix - Added Xal'arath, Bogies and A'zhar realms as default in the server list - Fixed map crash - Fixed server ticking crash - Removed default servers.dat override ## Mods - Added BadOptimizations - Added Extra Thicc Packets - Removed Lightest Lamps (Caused too many issues) - Updated ModernFix, Supplementaries and Moonlight Lib
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145.38 MB

2.3.0 Release 14.12.2023

Prominence II [FABRIC] 2.3.0

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II [FABRIC] v2.3.0 **S'kellak Artifacts - Part I** A very important update for the modpack's endgame. Adding 2 of the many artifacts, which are end game weapons made by upgrading strong weapons using the molten core and essences. These artifacts are also the first items to be soulbound, meaning only the person that made them can use them. Between the additions, the respec tree has been removed completely and replaced with the Knowledge Scroll, a craftable item that resets your talent tree. As of now, making an artifact is permanent, but in upcoming updates this will change, allowing to revert back to a molten core in case you want to respec. Choose wisely for now! ## New Artifacts - **Supernova, Death of a Star** | An cosmic two handed artifact with the magic flow of all elements. - **The Fury of a Thousand Fists** | A soulfire fist artifact that can enrage the player when using alongside a fist of fury in the off hand ## Balance Changes - Thief Armor: Now has 12.5% attack speed, 2% attack damage, 1.5 points of armor per piece, and the recipe has been changed - Spider Armor: Now has 12.5% attack speed, 2% attack damage, and 7.5% movement speed per piece - Soul Robe: Now has 2% attack damage per piece - Soul Dancer: Now has 12.5% attack speed and 2% attack damage per piece - Titan's Shroud: Removed attack speed stat - Hero's Armor: Removed attack speed stat - Changed damage slider for some MC Dungeons Weapons enchants - Buffed starting critical hit chance for Critical Hit enchantment to 20% as compensation for the damage slider - Lowered max level for Ambush enchant to 1 - Lowered max level for Dynamo enchant to 1 - Lowered max level for Overcharge enchant to 2 - Lowered max level for Quick Charge enchant to 3 - Added Aquamirae's Terrible Sword to Item Obliterator - Added Things' Agglomeration to Item Obliterator - Assassination effect from Phaser is now disabled - Rage effect from Fist of Fury is now removed and given to Fist of a Thousand Furies as a spell, changed slightly ## General Changes - Arms will now show on first person combat - Added the Knowledge Scroll, a craftable item that allows you to reset your talent tree - Fixed typos in some quests - Fixed crash when grabbing a map - Fixed crash with create & farmer's delight - Removed respec tree (Redundant due to knowledge scroll) - Removed redundant ad astra quest chapter ## Mods - Added Create: Estrogen - Added Explorer's Compass - Removed Bits & Chisels - Updated some mods ## Credits - Sideralis Music for testing, feedback and adjustements on armor stats - Spareexe for making the Fury of a Thousand Fists texture - Art_Bor for making the Supernova model & texture
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145.38 MB

2.2.1 Release 09.12.2023

Prominence II [FABRIC] v2.2.1

Поддерживаемые версии Minecraft
1.20.1
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Prominence II [FABRIC] v2.2.1 This update introduces small balance changes, the addition of Botania and the comeback of estrogen! While also fixing bugs such as the alloy smelter not working properly, and more! ## Changes - Balance changes in numbers - Fixed alloy smelter not working properly - Nerfed some crossbows' damage and pull speeds ## Talent Tree Changes - Starter and final nodes now will lock the rest of them. - Changed some wording on the description of some final nodes - Ranged damage node went from +5% to +3% ## Mods - Added Botania - Added Bits and Chisels - Removed Model Gap Fix - Updated some mods
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146.99 MB

2.2.0 Release 07.12.2023

Prominence II [FABRIC] v2.2.0

Поддерживаемые версии Minecraft
1.20.1
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Prominence II [FABRIC] v2.2.0 This update introduces small balance changes, the addition of Botania and the comeback of estrogen! While also fixing bugs such as the alloy smelter not working properly, and more! ## Changes - Fabric Loader is now 0.15.0 - Balance changes in numbers - Fixed alloy smelter not working properly - Nerfed some crossbows' damage and pull speeds ## Talent Tree Changes - Starter and final nodes now will lock the rest of them. - Changed some wording on the description of some final nodes - Ranged damage node went from +5% to +3% ## Mods - Added Botania - Added Bits and Chisels - Removed Model Gap Fix - Updated some mods
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175.82 MB

2.2.0 Release 06.12.2023

Prominence II [FABRIC] v2.2.0EA

Поддерживаемые версии Minecraft
1.20.1
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Prominence II [FABRIC] v2.2.0EA **This is an early access release for Modrinth only! Things might change and the version might get re-released** This update introduces small balance changes, the addition of Botania and the comeback of estrogen! While also fixing bugs such as the alloy smelter not working properly, and more! ## Changes - Fabric Loader is now 0.15.0 - Balance changes in numbers - Fixed alloy smelter not working properly - Nerfed some crossbows' damage and pull speeds - Estrogen is back ## Talent Tree Changes - Starter and final nodes now will lock the rest of them. - Changed some wording on the description of some final nodes - Ranged damage node went from +5% to +3% ## Mods - Added Botania - Added Create: Estrogen - Added Bits and Chisels - Removed Model Gap Fix - Updated some mods
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175.82 MB

2.1.1 Release 02.12.2023

Prominence II [FABRIC] v2.1.1

Поддерживаемые версии Minecraft
1.20.1
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# Prominence II [FABRIC] v2.1.0 This is the biggest update that the talent tree has gotten as of now. Adding new nodes, changing its structure, new textures, balance changes and more. And this is just the beginning. Another thing to note is the new power level system, which shows on top of your inventory. It is meant to display a general number that scales with your gear, stats and talent tree progression. It is an early implementation and it is not perfect, but should work as a general guide to compare your power in a generic way. This version is also the first one to support cross-compatibility with Modrinth! The modrinth version is not yet public but will come out in the next few days. Stay tuned! ## Changes - Overhauled talent tree completely. New nodes, changes, and appearances - Default keybind to open the talent tree is now N instead of K - Added cross-compatibility with the Modrinth version (not public as of current release) - Added prominent textures for some modded guis - Added power level indicator on top of the inventory, higher gear & stats will get you higher power level - Fixed crash when switching dimensions - Fixed trinket slots not having textures for trinkets - Fixed backpack's tool button not being visible - Removed variant chests, make sure to swap to vanilla blocks before updating ## Talent Tree Changes - Start nodes are now path-like which give you unique bonuses - Added Protector's, Rogue's and Archer's path (For tank, healer, dps melee or dps ranged) - Added Pyro, enigmatic and frozen knowledge paths (For mages) - Ice Archmage is now Frost Archmage - Cat's Grace is now Legolas' Legacy - Legolas' Legacy now adds handling to draw faster and have better accuracy with bows and crossbows - Enhanced the appearance of final nodes - Changed icons of some nodes - Added Magic Penetration node - Added Omnivampirism node ## Mods - Removed Basket (Unavailable in Modrinth) - Removed No See No Tick (Unavailable in Modrinth) - Removed Clean Cut (Redundant) - Removed Clean View (Unavailable in Modrinth) - Removed Extra Thicc Packets (Replaced) - Removed Cultural Delights (Unavailable in Modrinth) - Removed Nether's Delight (Unavailable in Modrinth) - Removed Structory (Unavailable in Modrinth) - Downgraded some mods - Updated some mods
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175.81 MB