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Lost Cities Modern Tweaks
Modrinth Data Pack

Lost Cities Modern Tweaks

A datapack that applies various tweaks to the default Lost Cities generation using modern Minecraft blocks, adding additional buildings and interior details while keeping the original style.

Minecraft product info

Important product information

Compatibility, Minecraft versions, loaders, and external source data.

Type

Data Pack

Access

Free

Latest version

3.0.0

Downloads

2 351 411

Loaders / Platforms

datapack forge neoforge

Minecraft versions

1.20.1 1.21.1 1.21.11

Categories

adventure worldgen

Description

Detailed information

This datapack (packaged as a mod for easier installation) applies many tweaks to the default Lost Cities geneartion on 1.20.1, making generated cities more interesting while trying to keep the original style. **⚠ You need to have [The Lost Cities](https://modrinth.com/mod/the-lost-cities) installed to use this datapack ⚠** Example tweaks: 1. Replaced all torches with lanterns. **Unfortunately lanterns still generate when city lighting is disabled because torches are hard-coded light sources.** You can use [Lost Cities Modern Tweaks (Lights Off Edition) ](https://modrinth.com/datapack/lost-cities-modern-tweaks-nolighting) if you don't want those lanterns to generate. 2. New street and highway designs. Streets now have lamp posts. 3. Added more details to the railway network. 4. Added more details to some existing buildings. 5. More roof variations. 6. More park designs. Some existing park designs are also tweaked. 7. Redesigned fountains to better fit the new streets. 8. More building palettes. 9. A new factory multibuilding with a spacious interior, which can be a convenient place to kick off your factory in tech packs. 10. New building designs. 11. New biome specific city styles. 12. Touch up interiors of multi-buildings like shopping center, town center, etc., and added unique loot tables for each of them. 13. And more ... In general, most of the tweaks are aesthetic, and won't break the balance from the original mod. All tweaks use vanilla blocks only, also making it vanilla friendly (and you don't need to install extra mods!). Overall there are hundreds of modified building parts. You can visit the gallery for some examples. I started these tweaks in my own playthroughs, when I found it strange that a modern city still uses torches everywhere. As I added more and more tweaks, I figured that it is also a good idea to share these tweaks with you. ## Permissions Feel free to use this datapack in any modpacks. The MIT license also gives you a lot of freedom to do additional tweaks yourselves (as the source files are just json files included in the pack). ## Compatibility This datapack has been tested with various vanilla Lost Cities profiles. However, it is impossible to test every heavily modded environment that heavily modifies worldgen. So if the datapack works flawlessly, that's great and enjoy it! If not, you may have to remove it, or manually resolve the issue if you are experienced. **Do not report issues caused by this datapack to the Lost Cities mod!** ### Compatibility with Other Lost Cities Datapacks **Before 1.0.10 for Minecraft 1.20.1 and 2.0.7 for Minecraft 1.12.1, the answer is highly unlikely** for the following reasons: * This datapack modifies lots of parts from the base mod (e.g., it touches all parts with torches). * Currently the Lost Cities mod does not support merging city styles or building definitions (e.g., allowing multitple datapacks to add/alter different buildings to the same city style). Therefore one pack's content will usually override another's. **Starting from 1.0.10 for Minecraft 1.20.1 and 2.0.7 for Minecraft 1.12.1, general compatibility has been improved** because the datapack moved the majority of the tweaks under its own pack namespace `lcmt`. The datapack only overrides the following datapack files from the base Lost Cities mod: * `lostcities/lostcities/worldstyles/standard.json` * `lostcities/lostcities/worldstyles/standard_everywhere.json` * `lostcities/lostcities/citystyles/citystyle_border.json` These overrides help enable all the tweaks by default so you need to manually create new lost cities profiles to enjoy them. ### Compatibility with Other Mods It should be compatible with mods that are compatible with [The Lost Cities](https://modrinth.com/mod/the-lost-cities) mod. The lootable chested/barrels added by this datapack are also compatible with mods like [Lootr](https://modrinth.com/mod/lootr). ## Dependencies * [The Lost Cities](https://modrinth.com/mod/the-lost-cities) If you are using the mod version, dependency check should be automatically performed by the mod loader. **However, if you are using the datapack version, you must manually verify it is compatible with version of the Lost Cities mod you installed:** * Minecraft 1.20.1: You need The Lost Cities 1.20-7.3.6 or above starting from Lost Cities Modern Tweaks 1.0.7. * Minecraft 1.21.1: You need The Lost Cities 1.21-8.2.6 or above starting from Lost Cities Modern Tweaks 2.0.4. ## FAQs ### I see both the mod version and the datapack version. Are there any differences? They share the same content. In general the mod version should be easier to use as you can simply install it as a mod, which will enable the tweaks for all worlds. If you only want to enable these tweaks for a specific world, you can download the datapack version and add it to that world only. ### I don't see any city generated? Follow the instructions from [The Lost Cities](https://modrinth.com/mod/the-lost-cities) mod and make sure city generation is turned on for your world. This datapack should work with all default lost cities profiles. ### I turned off `generateLighting`, but lanterns and other light sources still generate in cities? Unfortunately, that option currently only works for torches. I created a separate pack with most light sources removed [here](https://modrinth.com/datapack/lost-cities-modern-tweaks-nolighting). If you are familiar with configuring datapacks for lost cities, you can also make a datapack changing the light source definitions in the following palette files: * `lcmt/lostcities/palettes/lanterns.json` * `lcmt/lostcities/palettes/soul_lanterns.json` * `lostcities/lostcities/palettes/rails.json` ### Is it possible to support older versions than 1.20.1? This datapack uses blocks from Minecraft 1.20.1+ and some features only available in 1.20.1+ versions of the Lost Cities mod. So older Minecraft versions are not supported. ### Does it impact world generation performance? No based on my testing. This datapack does not do anything special (e.g., no command executions) so it should have similar performance impact as the base Lost Cities mod. When using [Chunky](https://modrinth.com/plugin/chunky) to pre-generate a square region with 1024 block radius in Minecraft 1.20.1, I don't see a significant difference in chunk generation speed compared with the base Lost Cities mod. ### Why are some loot chests empty? If you only have the Lost Cities mod and this datapack installed, then this behavior is expected. With the built-in profiles comes with the Lost Cities mod, there is a chance loot will not be generated. If you want to customize this behavior, you need to create a new Lost Cities profile (under `config/lostcities/profiles`) and tweak the following options: `generateLoot`, `chestWithoutLootChance`, `buildingWithoutLootChance`. If you have other mods/datapacks install that will affect loot generation, then you will need to consult owners of those mods/datapacks. ### Can I tweak the loot in multi-building like the factory buildings? Yes. All loot tables are defined under `lcmt/loot_tables/chests` (or `lcmt/loot_table/chests` for 1.21.1 and above) in the datapack. The selection conditions are defined under `lcmt/lostcities/conditions`. For example, with the default condition defined at `lcmt/lostcities/conditions/factory_loot.json`, lootable chests or barrels in factory buildings will pick one of the loot tables from `lcmt/loot_tables/chests/factory_*.json` (or `lcmt/loot_table/chest/factory_*.json` for 1.21.1 and above) to generate loot items. The loot tables are balanced against vanilla. If you are a pack maker, you can use mods like KubeJS to edit them to make them better fit your pack. Some multi-building's loot conditions are configured to allow different loot tables to be used in different building parts. For example, if you want to customize the loot in shopping center's vending machines, you can override `lcmt/loot_table/chests/shopping_vending_machine.json`. ### Can I tweak the biomes for specific city styles (e.g., snowy cities)? Yes. By default this datapack uses biome tags to determine desert, jungle, and snowy biomes. So it should be compatible with biome mods that correctly set biome tags for their new biomes. You can also manually override the corresponding biome tags under `lcmt/tags/worldgen/biome` in this datapack if you need more fine grained tweaks. ### I saw errors like `Failed to create block entity minecraft:banner` in logs. Should I be worried? You should be fine. The Lost Cities mod seems to have a bug when generating banners under certain situations. As a result, the banners won't be generated correctly in some building parts, but it should not affect gameplay. The same issue can also happen to sign blocks, spawner blocks, or other blocks with block entity data.

Developer

morriswmz

Profile and data retrieved from Modrinth

Open on Modrinth

Product gallery

Project images

Screenshots and images from the original Modrinth page.

Jungle City in Ruins

Generated with the default "wasteland" profile from the Lost Cities mod.

Desert City in Ruins

Generated with the default "ancient" profile from the Lost Cities mod.

Snowy City With New Building Designs

Tweaked City Generation at Night

More Park Variants

New Streets

Abandoned Factory

No More Torches!

Updated Interior Parts with More Details

Tweaked City Generation

Change log

Project versions

Published versions and original Modrinth files.

3.0.0 Current Beta 06.04.2026

Lost Cities Modern Tweaks 3.0.0 (Datapack)

Supported Minecraft versions
1.21.11
Loaders / Platforms
datapack
Show changes
* Initial port for 1.21.11. * Made iron bars rusty with the new copper bars.
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0.3 MB

3.0.0 Beta 06.04.2026

Lost Cities Modern Tweaks 3.0.0 (Mod)

Supported Minecraft versions
1.21.11
Loaders / Platforms
neoforge
Show changes
* Initial port for 1.21.11. * Made iron bars rusty with the new copper bars.
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0.3 MB

2.0.7 Release 22.06.2025

Lost Cities Modern Tweaks 2.0.7 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Synced changes from 1.0.10.
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0.3 MB

2.0.7 Release 22.06.2025

Lost Cities Modern Tweaks 2.0.7 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Synced changes from 1.0.10.
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0.3 MB

1.0.10 Release 22.06.2025

Lost Cities Modern Tweaks 1.0.10 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Massive internal refactor to ease future maintenance and to allow improved compatibility: * Now only the `citystyle_border` city style, plus `standard` and `standard_everywhere` world style in the `lostcities` namespace will be overridden. The rest, e.g., buildings, parts, palettes, etc., are all moved under the `lcmt` namespace. * Under the `lcmt` namespace, subdirectories are now used to organize buildings, parts, palettes, etc. * Some palette cleanups. * The library multi-building has been completely redesigned (both exterior and interior). It is the first multi-building that is not rectangular, and it should be easier to spot it. You can also find enchanted books in a special room now. * Rubble dirt/leaf blocks are now city style specific. Examples: * With the "wasteland" profile you will see sand blocks instead of mossy cobblestone blocks covering the streets and building ruins. * With the "ancient" profile, you will see leaves from trees in cold biomes in snowy cities, and leaves from jungle trees in jungle cities scattering around. * Added missing damaged block states in some palettes. * Applied minor tweaks to some roof top parts.
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0.3 MB

1.0.10 Release 22.06.2025

Lost Cities Modern Tweaks 1.0.10 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Massive internal refactor to ease future maintenance and to allow improved compatibility: * Now only the `citystyle_border` city style, plus `standard` and `standard_everywhere` world style in the `lostcities` namespace will be overridden. The rest, e.g., buildings, parts, palettes, etc., are all moved under the `lcmt` namespace. * Under the `lcmt` namespace, subdirectories are now used to organize buildings, parts, palettes, etc. * Some palette cleanups. * The library multi-building has been completely redesigned (both exterior and interior). It is the first multi-building that is not rectangular, and it should be easier to spot it. You can also find enchanted books in a special room now. * Rubble dirt/leaf blocks are now city style specific. Examples: * With the "wasteland" profile you will see sand blocks instead of mossy cobblestone blocks covering the streets and building ruins. * With the "ancient" profile, you will see leaves from trees in cold biomes in snowy cities, and leaves from jungle trees in jungle cities scattering around. * Added missing damaged block states in some palettes. * Applied minor tweaks to some roof top parts.
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0.3 MB

2.0.6 Release 13.05.2025

Lost Cities Modern Tweaks 2.0.6 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Synced changes from 1.0.9.
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0.26 MB

2.0.6 Release 13.05.2025

Lost Cities Modern Tweaks 2.0.6 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Synced changes from 1.0.9.
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0.26 MB

1.0.9 Release 12.05.2025

Lost Cities Modern Tweaks 1.0.9 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Massive upgrades to multi-buildings interiors to make them more interesting. * Redesigned shopping center interior parts, which contain more details and varieties, plus some special loot. Also added a few unique roof parts. * Redesigned data center interior parts with additional details and varieties. You can find redstone components as loot in some of the parts. Some roof parts are also tweaked. * Redesigned town building interior parts with additional details and varieties. You can find valuable treasures in some of the rooms. * Tweaked library underground level generation.
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0.25 MB

1.0.9 Release 12.05.2025

Lost Cities Modern Tweaks 1.0.9 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Massive upgrades to multi-buildings interiors to make them more interesting. * Redesigned shopping center interior parts, which contain more details and varieties, plus some special loot. Also added a few unique roof parts. * Redesigned data center interior parts with additional details and varieties. You can find redstone components as loot in some of the parts. Some roof parts are also tweaked. * Redesigned town building interior parts with additional details and varieties. You can find valuable treasures in some of the rooms. * Tweaked library underground level generation.
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0.25 MB

2.0.5 Release 17.02.2025

Lost Cities Modern Tweaks 2.0.5 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Synced changes from 1.0.8.
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0.2 MB

2.0.5 Release 17.02.2025

Lost Cities Modern Tweaks 2.0.5 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Synced changes from 1.0.8.
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0.2 MB

1.0.8 Release 16.02.2025

Lost Cities Modern Tweaks 1.0.8 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Factories now have basements: * They are dark and harder to navigate, but you can find some treasure there. * Storage racks of barrels now only appear in basements. * Fixed a misplaced block in a staircase part.
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0.2 MB

1.0.8 Release 16.02.2025

Lost Cities Modern Tweaks 1.0.8 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Factories now have basements: * They are dark and harder to navigate, but you can find some treasure there. * Storage racks of barrels now only appear in basements. * Fixed a misplaced block in a staircase part.
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0.2 MB

2.0.4 Release 10.02.2025

Lost Cities Modern Tweaks 2.0.4 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Synced changes from 1.0.7. **NOTE: This version requires The Lost Cities 1.21-8.2.6 or above.**
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0.19 MB

2.0.4 Release 10.02.2025

Lost Cities Modern Tweaks 2.0.4 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Synced changes from 1.0.7. **NOTE: This version requires The Lost Cities 1.21-8.2.6 or above.**
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0.19 MB

1.0.7 Release 10.02.2025

Lost Cities Modern Tweaks 1.0.7 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Synced changes from The Lost Cities 1.20-7.3.6. * In addition to cobwebs, hanging roots or glow lichens (cave vines in jungle cities, packed ice in snowy cities) may appear on ceilings inside buildings. **NOTE: This version requires The Lost Cities 1.20-7.3.6 or above.**
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0.19 MB

1.0.7 Release 10.02.2025

Lost Cities Modern Tweaks 1.0.7 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Synced changes from The Lost Cities 1.20-7.3.6. * In addition to cobwebs, hanging roots or glow lichens (cave vines in jungle cities, packed ice in snowy cities) may appear on ceilings inside buildings. **NOTE: This version requires The Lost Cities 1.20-7.3.6 or above.**
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0.19 MB

2.0.3 Release 27.01.2025

Lost Cities Modern Tweaks 2.0.3 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Synced changes from 1.0.6. * Added a tuff bricks based palette to jungle cities.
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0.19 MB

2.0.3 Release 27.01.2025

Lost Cities Modern Tweaks 2.0.3 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Synced changes from 1.0.6. * Added a tuff bricks based palette to jungle cities.
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0.19 MB

1.0.6 Release 27.01.2025

Lost Cities Modern Tweaks 1.0.6 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Added two bio-specific city styles: * Cities in jungles will be more mossy. * Cities in snowy biomes will have more colorful buildings. * Revamped building 6, 7, 8. In the base mod, they are retextured building 5, 4, 1, respectively. You can now find 3 new types of buildings in the city. Palettes only used in building 6, 7, 8 are now also available to all other buildings.
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0.18 MB

1.0.6 Release 27.01.2025

Lost Cities Modern Tweaks 1.0.6 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Added two bio-specific city styles: * Cities in jungles will be more mossy. * Cities in snowy biomes will have more colorful buildings. * Revamped building 6, 7, 8. In the base mod, they are retextured building 5, 4, 1, respectively. You can now find 3 new types of buildings in the city. Palettes only used in building 6, 7, 8 are now also available to all other buildings.
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0.18 MB

2.0.2 Release 20.01.2025

Lost Cities Modern Tweaks 2.0.2 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Synced changes from 1.0.5.
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0.16 MB

2.0.2 Release 20.01.2025

Lost Cities Modern Tweaks 2.0.2 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Synced changes from 1.0.5.
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0.16 MB

1.0.5 Release 13.01.2025

Lost Cities Modern Tweaks 1.0.5 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Added more designs for street stairs. * Fixed, updated, and added some interior parts of the factory multi-building. * Tweaked chest loot tables of the factory multi-building to be slightly more interesting. * Slightly reduced the generation chance of the factory multi-building.
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0.16 MB

1.0.5 Release 13.01.2025

Lost Cities Modern Tweaks 1.0.5 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Added more designs for street stairs. * Fixed, updated, and added some interior parts of the factory multi-building. * Tweaked chest loot tables of the factory multi-building to be slightly more interesting. * Slightly reduced the generation chance of the factory multi-building.
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0.16 MB

2.0.1 Release 06.01.2025

Lost Cities Modern Tweaks 2.0.1 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Synced changes from 1.0.4. * Temporarily fix block tags (`tags/blocks` -> `tags/block`).
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0.15 MB

2.0.1 Release 06.01.2025

Lost Cities Modern Tweaks 2.0.1 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Synced changes from 1.0.4. * Temporarily fix block tags (`tags/blocks` -> `tags/block`).
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0.15 MB

1.0.4 Release 06.01.2025

Lost Cities Modern Tweaks 1.0.4 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Added desert city specific parks, and excluded some parks from desert cities. * Added more top parts. * Trash bins now appear in some street parts.
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0.15 MB

1.0.4 Release 06.01.2025

Lost Cities Modern Tweaks 1.0.4 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Added desert city specific parks, and excluded some parks from desert cities. * Added more top parts. * Trash bins now appear in some street parts.
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0.15 MB

2.0.0 Beta 04.11.2024

Lost Cities Modern Tweaks 2.0.0 (Datapack)

Supported Minecraft versions
1.21.1
Loaders / Platforms
datapack
Show changes
* Initial port to 1.21.1.
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0.14 MB

2.0.0 Beta 04.11.2024

Lost Cities Modern Tweaks 2.0.0 (Mod)

Supported Minecraft versions
1.21.1
Loaders / Platforms
neoforge
Show changes
* Initial port to 1.21.1.
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0.14 MB

1.0.3 Release 03.11.2024

Lost Cities Modern Tweaks 1.0.3 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Synced changes from The Lost Cities 1.20-7.3.3. **NOTE: This version requires The Lost Cities 1.20-7.3.3 or above.**
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0.14 MB

1.0.3 Release 03.11.2024

Lost Cities Modern Tweaks 1.0.3 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Synced changes from The Lost Cities 1.20-7.3.3. **NOTE: This version requires The Lost Cities 1.20-7.3.3 or above.**
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0.14 MB

1.0.2 Release 03.11.2024

Lost Cities Modern Tweaks 1.0.2 (Datapack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Refactoring to support the no lighting variant. * Update desert city style conditions to use biome tag instead of hard-coded biomes. * Tweaked workstation selection in buildings. Each building will now select a subset of workstations (e.g., smelting related), instead of always selecting from all possible workstations.
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0.14 MB

1.0.2 Release 03.11.2024

Lost Cities Modern Tweaks 1.0.2 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Refactoring to support the no lighting variant. * Update desert city style conditions to use biome tag instead of hard-coded biomes. * Tweaked workstation selection in buildings. Each building will now select a subset of workstations (e.g., smelting related), instead of always selecting from all possible workstations.
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0.14 MB

1.0.1 Release 27.10.2024

Lost Cities Modern Tweaks v1.0.1 (Data Pack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
* Added different wood types for wooden furniture (e.g., tables) in buildings. * Added a cherry blossom themed park. * Tweaked desert city generation. Sandstone no longer replaces stonebricks in some parts. Added sandstone themed fountains. * Tweaked mud bricks palette. * Coral blocks are no longer waterlogged. So when the city is set to have no water these coral blocks won't generate water blocks. * Fixed some flower pot placements.
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0.13 MB

1.0.1 Release 27.10.2024

Lost Cities Modern Tweaks 1.0.1 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
* Added different wood types for wooden furniture (e.g., tables) in buildings. * Added a cherry blossom themed park. * Tweaked desert city generation. Sandstone no longer replaces stonebricks in some parts. Added sandstone themed fountains. * Tweaked mud bricks palette. * Coral blocks are no longer waterlogged. So when the city is set to have no water these coral blocks won't generate water blocks. * Fixed some flower pot placements.
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0.13 MB

1.0.0 Release 21.10.2024

Lost Cities Modern Tweaks v1.0.0 (Data Pack)

Supported Minecraft versions
1.20.1
Loaders / Platforms
datapack
Show changes
Initial release.
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0.13 MB

1.0.0 Release 21.10.2024

Lost Cities Modern Tweaks 1.0.0 (Mod)

Supported Minecraft versions
1.20.1
Loaders / Platforms
forge
Show changes
Initial release.
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0.13 MB