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Fresh Animations
Modrinth Resource Pack

Fresh Animations

Make your game like the trailers! Dynamic animated entities to freshen your Minecraft experience.

Minecraft product info

Important product information

Compatibility, Minecraft versions, loaders, and external source data.

Type

Resource Pack

Access

Free

Latest version

1.10.5

Downloads

40 241 518

Loaders / Platforms

minecraft

Minecraft versions

1.13.2 1.14.4 1.15.2 1.16.5 1.17.1 1.18.1 – 1.19.2 1.19.4 – 1.21.11 26.1 26.1.1 26.1.2 26.2

Categories

entities tweaks vanilla-like

Description

Detailed information

<center> Early access / previews available via Ko-fi with a Golem Tier membership ↓ [<img src="https://imgur.com/MK6bBx8.png" alt="Early Access" width="600"/>](https://ko-fi.com/freshlx) [<img src="https://imgur.com/gwrUbOG.png" alt="CurseForge" width="50"/>](https://www.curseforge.com/minecraft/texture-packs/fresh-animations) [<img src="https://imgur.com/Wi0gG3J.png" alt="Modrinth" width="50"/>](https://modrinth.com/resourcepack/fresh-animations) [<img src="https://imgur.com/ZvVP80t.png" alt="PMC" width="50"/>](https://www.planetminecraft.com/texture-pack/fresh-animations-v1-0/) [<img src="https://imgur.com/cHBrzz0.png" alt="Ko-fi" width="50"/>](https://ko-fi.com/freshlx) [<img src="https://imgur.com/wvrioGM.png" alt="Patreon" width="50"/>](https://www.patreon.com/cw/FreshLX) [<img src="https://imgur.com/qeYK6H3.png" alt="Discord" width="50"/>](https://discord.gg/Wxs7JEPMrH) [<img src="https://imgur.com/QOM50b0.png" alt="X" width="50"/>](https://twitter.com/Fresh_LX) --- \ <img src="https://imgur.com/MyjMs5T.png" alt="Fresh Animations-88% complete" width="600"/> Fresh Animations is a work in progress resource pack that gives an animation overhaul to the creatures in the default look of Minecraft. The aim is to make the mobs more dynamic and believable. </center> <details> <summary>Animated mobs Graphic</summary> <img src="https://imgur.com/mFs6Rs4.png" alt="Mob Graphic"/> </details> <details> <summary>Animated mobs list</summary> **Version 1.0:** Villager, Iron Golem, Witch, Vindicator, Evoker, Pillager, Ravager **+ Version 1.1:** Creeper, Zombie, Husk, Zombie Villager, Skeleton, Wither Skeleton, Illusioner **+ Version 1.2:** Pig, Wandering Trader, Phantom, Blaze **+ Version 1.3:** Enderman, Guardian, Elder Guardian, Spider, Cave Spider, Silverfish, Vex **+ Version 1.4:** Drowned, Stray **+ Version 1.5:** Sheep, Cow, Mooshroom, Chicken, Dolphin, Turtle, Llama, Trader Llama, Fox, Giant **+ Version 1.6:** Horse, Skeleton Horse, Zombie Horse, Donkey, Mule, Wolf, Ocelot, Cat, Parrot **+ Version 1.7:** Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin, Ghast, Strider, Magma Cube **+ Version 1.8:** Axolotl, Slime, Frog, Tadpole, Cod, Salmon, Tropical Fish, Pufferfish **+ Version 1.9:** Endermite, Shulker, Goat, Allay, Bee, Sniffer **+ Version 1.9.1:** Bogged **+ Version 1.10:** Bat, Snow Golem, Squid, Glow Squid, Happy Ghast **+ More to come!** Rabbit, Polar Bear, Panda, Armadillo, Camel, Breeze, Copper Golem, Creaking, Warden, Wither, Ender Dragon </details> ---------- <center> \ ![Optifine or EMF Required](https://imgur.com/h2JOFrT.png) This resource pack is made possible with an OptiFine feature called custom entity models (CEM) to add new entity models and animations. _Entity Model Features_ and _Entity Texture Features (EMF & ETF)_ can be used as an alternative to OptiFine. [<img src="https://imgur.com/aRd8fNf.png" alt="Optifine" width="50"/>](https://optifine.net/downloads) [<img src="https://imgur.com/QN7fhnN.png" alt="EMF" width="50"/>](https://modrinth.com/mod/entity-model-features) [<img src="https://imgur.com/UAeSDHd.png" alt="ETF" width="50"/>](https://modrinth.com/mod/entitytexturefeatures) ---------- \ ![Extensions](https://imgur.com/UHFB7mf.png) Fresh Animations Extensions are extra resource packs with additional features for Fresh Animations. </center> - Load these packs above Fresh Animations to work correctly. - These packs are mostly suited for the vanilla look and aren't friendly to other resource packs. - They are made for and require Fresh Animations. [![Extensions button](https://imgur.com/H0mTksv.png)](https://modrinth.com/resourcepack/fresh-animations-extensions) ---------- \ ![FAQs](https://imgur.com/hi4ABya.png) If you ask a question that's already answered in the spoiler below, I will probably ignore it. <details> <summary>Frequently Asked Questions:</summary> ### Is Fresh Animations a mod or datapack? > Nope, Fresh Animations is just a resource pack! It does require OptiFine features to work, though. ### Is there a way to use Fresh Animations without OptiFine? > Fresh Animations requires OptiFine's Custom Entity Models (CEM) and CEM Animation features to work. > As an alternative to these features, I highly recommend *[Entity Model Features (EMF)](https://modrinth.com/mod/entity-model-features)* and *[Entity Texture Features (ETF)](https://modrinth.com/mod/entitytexturefeatures)*. ### When will the next update come out? > Whenever I feel happy with the new content. Please don't ask for a release date. > For those willing to pay, Golem Tier Ko-fi supporters get updates early. ### Why do some mobs have blank eyes and no new animations when I load the resource pack? > This means either that the required mods aren't being used, or there is a conflict with another mod. > - When using OptiFine make sure you install it correctly, and that Custom Entity Models is enabled. > The required OptiFine settings are: *Video Settings > Quality > Custom Entity Models: ON* > - When using EMF & ETF, it's likely a mod or resource pack conflict. First confirm it is by using only EMF, ETF and FA. > If the issue persists, reset your EMF settings. If it fixes it, try find the conflicting mod. > Otherwise you can ask for help on my Discord server. > - This can also happen with some 3rd party clients. ### Is Fresh Animations compatible with *this other resource pack*? > Probably not completely. Resource packs that only edit textures will probably be fine, but packs with entity models won't work as it would override FA's models and animations. > If a pack doesn't work, there may be an FA patch version available so check the pack's description or look it up on CurseForge or Modrinth. ### Is Fresh Animations compatible with *this mod*? > Some mods have issues with FA. There is a list of these mods on my Discord server, as well as a help channel for reporting and sorting through mod issues. > If you find an issue with a mod, consider reporting it via my Discord server. ### Can you add player animations? > I have started developing a Player Add-on for Fresh Animations, which is currently available on my [Ko-fi](https://ko-fi.com/freshlx) for Golem Tier members. It requires EMF & ETF as OptiFine doesn't support custom players. ### Why isn't *this mob* animated? Can you add it? > Not all the mobs are animated yet. New mobs animations will be added in major updates. > I work and add new animations at my own pace, so please refrain from requesting animations. ### Can you make a Bedrock port? > It's not as simple as porting it. To make a version that would work on Bedrock, I would have to start from scratch and it would end up being completely different. So that's not something I plan to do anytime soon. ### Why do some mobs have purple/black textures when I load the resource pack? > This is an OptiFine bug that can occur when the pack is loaded in. To solve this, you need to exit the game and re-launch it. ### The pack is warning me that it's made for another version of Minecraft. Which version should I get? > Any version of this pack should work mostly as intended in most game versions it's tagged with on CurseForge or Modrinth, as long as there's a version of OptiFine or EMF to run it. Don't worry about the version warning. </details> ---------- \ ![ToS](https://imgur.com/zqDp5zR.png) <details> <summary>Terms of Use:</summary> ____________________________________________ **Fresh Animations: Terms & Conditions** ____________________________________________ - By using this resource pack, you agree to be bound by these terms and conditions - FreshLX is the creator and copyright owner of this resource pack - These terms are subject to change at any time - These terms only apply if you intend to use the resource pack in your own content you want to share publicly - The terms listed on the official project CurseForge, Modrinth, and Planet Minecraft pages, supersede any license, readme or terms/conditions information provided anywhere else, including in the resource pack files - Not all the assets/elements of this resource pack are subject to these terms. The following terms apply specifically to the following assets/elements: - Custom Entity Models, including .jem and .jpm files - Custom Entity Model Animations - pack icons - If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page - The creator has the final say about which terms apply to your use of this resource pack and its assets ____________________________________________ ***With this resource pack, YOU MAY:*** - modify the resource pack if it's for personal use only, meaning you cannot share it publicly - include this resource pack in your mod pack or server - use this resource pack in forms of content such as videos, live streams, blog posts - use an edited version of this resource pack in forms of content such as videos, live streams, blog posts, if the edited version is not publicly available - remix, transform, and build upon its assets in your own resource pack, within reason, if credit is given - earn money using remixed, transformed, and built upon assets in your own resource pack ____________________________________________ ***With this resource pack, YOU MAY NOT:*** - redistribute this resource pack - port this resource pack or its assets to work on Minecraft Bedrock Edition - include unedited assets in your own resource pack, unless you have permission from the creator - include assets from this resource pack in a paid product or paid access to a product, unless you have permission from the creator ____________________________________________ </details> ----------

Developer

FreshLX

Profile and data retrieved from Modrinth

Open on Modrinth

Product gallery

Project images

Screenshots and images from the original Modrinth page.

Fresh Animations 1.10

Change log

Project versions

Published versions and original Modrinth files.

1.10.5 Current Beta 01.04.2026

Fresh Animations 1.10.5

Supported Minecraft versions
26.1 26.1.1 26.1.2 26.2
Loaders / Platforms
minecraft
Show changes
Recommended with Entity Model Features & Entity Texture Features. --- ### Changes/Fixes: - removed support for pre-26.1 versions - removed unsupported baby models - added texture paths for bat, blaze, dolphin, endermite, guardians, snow golem, wandering trader, witch - added renamed textures for pigs, cows, mooshroom, chickens, frogs, turtle, llamas, cats, snow fox - tweaked fox pounce animation - fixed dolphin eye position
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0.62 MB

1.10.4 Beta 24.02.2026

Fresh Animations 1.10.4

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
minecraft
Show changes
Recommended with Entity Model Features & Entity Texture Features. --- ### Changes/Fixes: - fixed pillager, vindicator, evoker, witch swim animation - fixed spear animations for piglin, zombified piglin, zombie villager, husk - improved zombie spear animations - fixed formatting for Optifine for cow, pig, chicken, happy ghast, horses - re-added tweaked horse armour textures - tweaked pre-1.21.5 cow and mooshroom models to be more faithful to that version - changed sheep mouth texture position to avoid incompatibility - tweaked zombie villager arm anims to match zombie - fixed shoulder parrots - fixed happy ghast harness
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0.81 MB

1.10.3 Beta 19.12.2025

Fresh Animations 1.10.3

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
minecraft
Show changes
Recommended with Entity Model Features & Entity Texture Features. --- ### Changes/Fixes: - fixed mule saddle position - fixed villager layers clipping when sleeping - fixed incorrect animation values after appearing on screen for many mobs - fixed incorrect animation states after appearing on screen for some mobs - tweaked happy ghast texture - improved hoglin and zoglin attack - tweaked zombie animations - updated zombie horse texture - added support for undead horse armour - added support for parched - tweaked horse saddle textures
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0.82 MB

1.10.2 Beta 22.11.2025

Fresh Animations 1.10.2

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8 1.21.9 1.21.10 1.21.11
Loaders / Platforms
minecraft
Show changes
Recommended with [Entity Model Features](https://modrinth.com/mod/entity-model-features) --- ### Changes/Fixes: - fixed pack.mcmeta formatting for 1.21.9+ - fixed villager nose z-flighting with some custom textures - fixed parrot crest texture uv to match vanilla - fixed happy ghast with harness - fixed sheep wool undercoat when turning or jumping/landing - un-flipped creeper leg uvs to match vanilla - added 'joy' face for adult happy ghast - mooshroom now blink just like normal cows - tweaked happy ghast twist novelty - smoothed ravager growl transition - changed how rule_index is handled in anims for chicken, cow, pig, mooshroom, goat, bee, snow golem - now uses a variable defining the rule_index in the entity model itself - changed credit variable to =1 for all mobs - fixed armour frame delay for zombie, skeleton, stray, bogged, giant - fixed armour not animating for baby mobs: zombie, husk, drowned, zombie villager, piglin, zombified piglin - added models and textures for pre-1.21.5 pig, cow, and mooshrooms - fixes mod and resource pack compatibility issues
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0.8 MB

1.10.1 Beta 30.08.2025

Fresh Animations 1.10.1

Supported Minecraft versions
1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1 1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8
Loaders / Platforms
minecraft
Show changes
Recommended with [Entity Model Features](https://modrinth.com/mod/entity-model-features) --- ### Changes/Fixes: - added compatibility for EMF 1.20.x to 1.21.1 - added cold pig, cold chicken and warm cow models - improved dolphin riding animation - improved wither skeleton attack conditions - tweaked wolf armour model - tweaked piglin head model - tweaked dolphin tilting anims - tweaked axolotl tilting anims - tweaked horses - tweaked horse saddle models - tweaked turtle - tweaked blaze - tweaked properties files for pig, sheep, cow, mooshroom, chicken - fixed sheep wool undercoat, horse saddles - fixed wolf leg uvs not flipped properly - fixed enderman limb uvs not flipped properly - fixed strider hair uvs not flipped properly - fixed villager head shake anim - fixed villager anims not applying to blocks equipped to head slot - fixed cat frame_time anims - fixed fox item position for Optifine - fixed anims when falling for turtle, axolotl, tadpole - fixed eye shading for older versions - fixed pillager, vindicator, evoker, piglin, piglin brute, horse, drowned, zombie, husk, zombie villager, zombified piglin, giant, witch, wither skeleton, bat, bee for Optifine 1.21.3+ - other various tweaks/fixes
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0.78 MB

1.10.0 Beta 16.08.2025

Fresh Animations 1.10.0

Supported Minecraft versions
1.21.2 1.21.3 1.21.4 1.21.5 1.21.6 1.21.7 1.21.8
Loaders / Platforms
minecraft
Show changes
Thank you for over 60 million downloads! Recommended with [Entity Model Features](https://modrinth.com/mod/entity-model-features) --- #### 74 / 84 mobs complete (1.21.8) ### Happy Ghast: - custom idle - custom fly - additional state for when being ridden or stood on - additional state for when on the ground - propel animation when flying up or when swimming - novelty animations - hurt animation - extra face textures - animated goggles - babies have slightly different animations ### Snow Golem: - custom idle - walk - look around novelty - hurt animation - jump, fall and land - animation when pumpkin is removed - retextured arms - extra face textures ### Bat: - custom flying - custom hanging - unhide/look around novelty - death animation - blinking animation ### Squid, Glow Squid: - custom swim - custom idle - custom on land - hurt animation - death animation - scared animation - eye animations - babies have slightly different animations ## Changes: - added tail shake, flap wings, and wing clean idle animations to parrot - added tail swish, and stretch idle animations to cat - added look around animation to frog - added animated eyes to frog, endermite, zombie, husk, drowned, giant - added zombie head model - added wart variation to witch - removed cold pig and chicken models - overhauled strider - overhauled cow, mooshroom, pig, sheep, chicken - improved existing animations - added jump, fall and land animations - added turning animations - added hurt and scared animations - added novelty animations - improved eye rig and design - redesigned extra model details for extensions - improved all horse and donkey variants - improved existing animations - added trotting animation for when moving at medium speeds - added landing animation after rearing - added novelty animations - improved eye rig, design and animations - improved ghast - additional state for when on the ground - propel animation when flying up or when swimming (in lava) - hurt animation - general improvements and clean-up - improved eye design for most mobs - improved cat and ocelot - improved ravager - improved llama and trader llama - improved illusioner eye design to match other illagers - tweaked guardian and elder guardian eye - tweaked anims/positions when riding for some mobs - tweaked shulker slightly - tweaked parrot when on the player's shoulder to sometimes ignore head rotation - tweaked vex slightly - tweaked bee slightly - tweaked enderman slightly - tweaked creeper charge - cleaned up cat and ocelot - inflated cat and wolf collars slightly - tweaked goat eating animation - tweaked fox eye animations - tweaked iron golem face animations slightly - tweaked slime face animations slightly - tweaked sniffer eye animations slightly - tweaked shulker eye animations slightly - tweaked vex eye animations slightly - removed separate baby cat tail - flipped UVs for parrot wings and legs - flipped UVs for wolf and cat legs - made baby turtle scale slightly larger than normal - made angry bee more erratic - angry bees can now blink - other various changes ## Fixes: - fixed bee starting to sway strongly after a while - fixed horse ears twitching when running - fixed strider and riding player moving out of sync - fixed axolotl model z-fighting with some texture packs - fixed magma cube for 1.21.4 texture - other various fixes ## Release Changes/Fixes: - animations are now stored in a separate part model file from the entity model itself - for example; there is now allay.jem and allay_animations.jpm - some models now share an animations file - allows more flexibility for extensions and FA-compatible packs - replaces the 'part system' so extensions no longer need .jpms in favour of a .jem - removed extra details from some entity models - removed all part support - removed separate baby wolf snout - fixed sheep wool undercoat clipping - corrected leg part names for pig, sheep, cow, mooshroom - smoothed rotations for bee, ghasts, axolotl, spiders, guardians, ravager, turtle - improved pitch/tilting/falling animations to be more stable for many mobs - improved ghast and happy ghast - improved salmon, cod, tropical fish - salmon animation speed now varies with size - happy ghast now stays sad at half health or lower - other various changes
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0.66 MB

1.9.4 Beta 14.05.2025

Fresh Animations 1.9.4

Supported Minecraft versions
1.21.5 1.21.6 1.21.7
Loaders / Platforms
minecraft
Show changes
Thank you for over 50 million downloads! Recommended with Entity Model Features: https://modrinth.com/mod/entity-model-features --- ## Changes/Fixes: - added eye textures for new mob variants - added cold and warm cow models - added cold pig and chicken models - added sheep wool undercoat model - added horse saddle models - mirrored pig and sheep legs properly - fixed textures for cows, mooshrooms, pigs and cold chicken - fixed horse saddles not following the horse anims - fixed sleeping villagers not using correct model - fixed baby villager not animated when sleeping - fixed wandering trader item position - added part support for sheep undercoat and horse saddles
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0.6 MB

1.9.3 Beta 18.12.2024

Fresh Animations 1.9.3

Supported Minecraft versions
1.21.2 1.21.3 1.21.4
Loaders / Platforms
minecraft
Show changes
Thank you for over 30 million downloads! Recommended with Entity Model Features: https://modrinth.com/mod/entity-model-features Alternatively, you can use OptiFine HD U J2 or newer (issues may occur): https://optifine.net/downloads --- ## Changes/Fixes: - reverted array animations adapting to framerate for vex, turtle, and tropical fish - reverted enderman eyes when idle fix from 1.9.1 - reverted spider and cave spider eyes when jumping fix from 1.9.1 - tweaked baby dolphin speed and amplitude for some animations - tweaked vex slightly - fixed horse when eating condition causing twitching - fixed riding position for skeleton, stray, bogged, slime - fixed overlays clipping for villager, spider, cave spider, enderman, iron golem - fixed parrot wing rotations to match vanilla - fixed trader llama parts - fixed bogged - fixed wolf when sitting - fixed tropical fish overlay z-fighting for 1.21.2 - fixed head movement for 1.21.2 for bogged, drowned, enderman, giant, husk, piglin, piglin brute, skeleton, stray, wither skeleton, zombie, zombie villager, zombified piglin - fixed baby scale for 1.21.2 for zombie, husk, drowned, zombie villager, wolf, cat, llama, trader llama, horse, skeleton horse, zombie horse, donkey, mule, pig, sheep, cow, mooshroom, fox, ocelot, goat, piglin, zombified piglin, hoglin, zoglin - fixed melee and crossbow animations for 1.21.2 for piglin and piglin brute - fixed villager item position
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0.54 MB

1.9.2 Beta 02.07.2024

Fresh Animations 1.9.2

Supported Minecraft versions
1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1
Loaders / Platforms
minecraft
Show changes
Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features --- ## Changes/Fixes: - fixed evoker part support - fixed vindicator part support - changed vindicator melee conditions - tweaked chicken eyes - reverted array animations adapting to framerate - improved baby fox item position
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0.49 MB

1.9.1 Beta 22.06.2024

Fresh Animations 1.9.1

Supported Minecraft versions
1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4 1.20.5 1.20.6 1.21 1.21.1
Loaders / Platforms
minecraft
Show changes
Thank you for over 19 million downloads! Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features --- #### 69 / 82 mobs complete (1.21) ### Added Bogged: - similar to stray - sways slowly - mushrooms animated - part support ## Changes: - tweaked frog - tweaked sheep wool - tweaked sheep ears - tweaked pig - tweaked nose sniff animations for pig, piglin, piglin brute and zombified piglin - improved ear flick animations for horses, llamas, cat, ocelot, wolf, goat, fox, and hoglins - added ear flick animation to pig, cows, sniffer and piglins - tweaked iron golem - improved iron golem attack - iron golem now has a separate model for EMF - tweaked zombie villager - tweaked floppiness of villager and illager noses - cleaned up phantom - improved vindicator attack and arms transition - improved evoker arms transition - added eating animation to goat - added a mushroom to baby mooshroom - tweaked horse head shake anim - decreased frequency of cat cleaning anim - tweaked bee random scale ## Fixes: - fixed iron golem holding poppy animation (mostly) - fixed mooshroom mushroom textures causing mipmap issue - fixed enderman eyes when idle - fixed spider and cave spider eyes when jumping - added coloured shulker textures for animated eyes - added 'short_grass' in properties for pig, cow, mooshroom - added eyes to new 1.20.5 wolf textures - fixed ravager swimming when riding in water - fixed villager baby dancing while scared - array animations such as tilting now adapt to framerate. Applies to allay, axolotl, bee, cave spider, cod, elder guardian, dolphin, frog, goat, guardian, phantom, pig, piglin, piglin brute, pillager, puffer fish, ravager, salmon, slime, sniffer, spider, tadpole, tropical fish, turtle, vex, villager, vindicator, wandering trader, witch, zombie villager, zombified piglin - fixed limbs detaching when riding for all mobs - fixed cow right eyelid position
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0.49 MB

1.9.0 Beta 22.02.2024

Fresh Animations 1.9

Supported Minecraft versions
1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
minecraft
Show changes
Thank you for 15 million downloads! Recommended with OptiFine HD U I3 or newer; issues may occur in older versions: https://optifine.net/downloads Alternatively, you can use Entity Model Features: https://modrinth.com/mod/entity-model-features --- #### 68 / 79 mobs complete ### Endermite: - Similar to Silverfish - Idle - Crawling - Hurt - Attack - Randomized sizes ### Shulker: - Idle - Hurt - Animated eyes ### Goat: - Idle - Walk - Run - Swim - Jump - Ram - Animated eyes - Novelty animations ### Allay: - Idle - Fly/move direction - Customised holding item - Dance - Hurt - Animated eyes - Novelty animation ### Bee: - Idle - Fly - Walk - Hurt - Angry - Spawn/exit nest - Pollenate - Stingless - Animated eyes ### Sniffer: - Idle - Swim - Jump - Hurt - Floppy ears and fur - Novelty animations ### Optifine Parts: - Added Support for most parts for Allay, Shulker, Goat, Bee and Sniffer - Added Support for Enderman jaw ## Changes: - Overhauled creeper - Overhauled skeleton and stray - Overhauled enderman - Improved silverfish - Tweaked zombie - Tweaked sheep - Tweaked pig - Tweaked chicken - Tweaked tadpole - Tweaked spider and cave spider - Tweaked pillager - Tweaked cat - Tweaked frog - Updated wolf sitting, lie down and tail animations - Added hurt animation to mobs: - skeleton, stray, zombie, husk, drowned, zombie villager, creeper, vex, enderman, witch - Added pig animation when riding - Added eating animation to pig, cow and mooshroom - Improved eating animation for sheep and chicken - Added eyes to creeper head model - Added turtle digging animation - Added horse head shaking animation - Turtle eyes close when resting - Smoother novelty animations for many mobs - Added creeper eyes texture - Updated desert type villager texture - Removed plains type villager texture - Updated wolf textures - Updated witch swim animation - Cleaned up phantom - Cleaned up husk - Cleaned up drowned - Cleaned up zombie villager - Other various adjustments ## Fixes: - Fixed piglin head entity model - Fixed horses head sometimes clipping through its neck - Fixed baby zombie legs - Fixed slime eyes UV - Flipped cow legs UV - Flipped enderman legs UV - Fixed variable errors for ravager, piglin brute, guardian, elder guardian - Fixed witch drinking potion while swimming - Fixed cat legs when trying to sprint in a boat - Fixed parrot legs when is_sitting is true while flying - Other various fixes ## Release changes: - Added wolf armor - Flipped goat legs texture UVs to match vanilla - Edited goat texture to mirror legs - Made sniffer coat more floppy - Made goat coat more floppy - Fixed baby goat head shaking when running - Fixed creeper walk anim playing when swimming - Fixed wolf legs position when riding - Rotated wolf back legs when sleeping - Fixed baby wolf head when sitting - Tweaked stray head pose - Fixed skeleton head_yaw when riding - More phantom cleanup - Fixed cat sitting position - Tweaked slime - Tweaked horse ears - Decreased frequency of horse head shaking animation when ridden - Increased frequency of eating animations for pig, cow & mooshroom
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0.43 MB

1.8.1 Beta 17.07.2023

Fresh Animations 1.8.1

Supported Minecraft versions
1.19.4 1.20 1.20.1 1.20.2 1.20.3 1.20.4
Loaders / Platforms
minecraft
Show changes
Thank you for over 9 million downloads! --- ## Base Pack Built for 1.19.4 + OptiFine HD U I3 or newer; issues may occur in older versions. https://optifine.net/downloads ### Changes: - Updated Vex model and animations - Tweaked Drowned animation for 1.19.4 - Improved Guardian and Elder Guardian - Tweaked Wolf slightly - Tweaked Cod slightly - Tweaked Salmon slightly - Tweaked Tropical Fish slightly - Tweaked Villager variation - Other various adjustments ### Fixes: - Fixed Vex for 1.19.3 model - Fixed Vex model part support - Fixed Drowned arms for 1.19.4 - Fixed Snow Fox eyes texture - Fixed Villager hat overlay UV - Fixed Villager nose offset when shaking head - Fixed Villager 'nope' action when riding or swimming - Fixed Horse, Donkey & variants' animation speed when ridden for 1.19.4 - Fixed Frog walk animation speed for 1.19.4 - Fixed Dolphin left eyelid and eye position from a distance - Mirrored UVs for Spider and Cave Spider legs - Other various fixes --- ## Extensions The add-on pack has been split into separate 'extension' packs. Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA. ### Extensions currently available for FA 1.8.1: - Creeper Edit 1.0 - Details Add-on 1.0 - Emissive Add-on 1.0 - Quivers Add-on 1.0 - Slamacow Add-on 1.0 - Spider Edit 1.0 - All Extensions 1.0 Links to community extensions can be found in the project description.
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0.47 MB

1.8.0 Beta 17.07.2023

Fresh Animations 1.8

Supported Minecraft versions
1.19 1.19.1 1.19.2
Loaders / Platforms
minecraft
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Thank you for over 8 million downloads! --- Base Pack Built for OptiFine HD U H9 and newer; issues may occur in older versions. The Villager sleeping animation requires OptiFine HD U I1 or newer. https://optifine.net/downloads 62 / 77 mobs complete Added: Slime: - idle - jump - swimming - squishier - slightly different animations depending on size Frog: - idle (on land) - idle (in water) - swimming - walking - chasing (before attack) - jump Axolotl: - idle (in water) - idle (on land) - swimming - walking - slightly different baby animations Cod, Salmon, Tropical Fish, Pufferfish, Tadpole: - idle - swimming - flopping (on land) - varying sizes - each type of fish has slightly different animations Optifine part support: - Added Support for Axolotl, Frog, Slime, Cod, Salmon, Tropical Fish, Pufferfish, Tadpole - Added Support for Villager, Zombie Villager & Wandering Trader Brow parts - Added Support for Villager, Zombie Villager & Wandering Trader Left and Right Brow parts - Added Support for Vindicator, Pillager & Evoker Brow parts Changes: - Overhauled Villager, Wandering Trader: - More complex face model - More facial expressions/animations - New novelty animations - New sleeping animation (requires OptiFine HD U I1 or newer) - Improved variability - Improved walk, run, swim, idle - Hurt animation - Overhauled Vindicator, Pillager, Evoker: - More complex face model - More facial expressions/animations - New novelty animations - Improved variability - Improved walk, run, swim, idle - Hurt animation - Tweaked Iron Golem - Tweaked Ravager - Tweaked Stray - Tweaked Blaze - Tweaked Magma Cube - Tweaked Strider - Tweaked Piglin, Piglin Brute, Zombie Piglin - Tweaked Hoglin, Zoglin - Tweaked Sheep - Tweaked Cow, Mooshroom - Tweaked Pig - Tweaked Chicken - Tweaked Fox - Tweaked Cat, Ocelot - Tweaked Parrot - Tweaked Turtle - Tweaked Creeper - Tweaked Zombie, Husk, Drowned - Improved Horse, Skeleton Horse, Zombie Horse, Horse Armor - Improved Donkey, Mule - Imporved Llama, Trader Llama (+ new stotting animation) - Improved Wolf (+ new walking animation) - Improved Spider, Cave Spider - Improved Vex - Improved Dolphin - Improved eyes rig for many mobs - Other various adjustments Fixes: - Fixed Cave Spider body position when ridden - Fixed Skeleton legs when aiming and riding - Fixed animation speed when ridden for Horse, Skeleton Horse, Zombie Horse, Horse Armor, Donkey, Mule - Other various fixes Full Release Changes: - Fixed Wolf ears - Fixed pufferfish scale - Fixed Chicken riding pose - Gave eyelids a separate area in the texture - Smoothed Hoglin running transition - Added Hoglin ears flick - Updated slime - Fixed Frog swimming - Fixed Evoker head yaw - Fixed Cave Spider parts - Fixed Husk & Drowned parts - Adjusted positions of Blaze parts - Removed Iron Golem emissive - Added left and right eyebrow part support for Villager, Zombie Villager & Wandering Trader --- Extensions The add-on pack has been split into separate 'extension' packs. Fresh Animations Extensions has arrived! This is the new place for edits and add-ons for FA. Extensions currently available for FA 1.8: - Creeper Edit 1.0 - Details Add-on 1.0 - Emissive Add-on 1.0 - Quivers Add-on 1.0 - Slamacow Add-on 1.0 - Spider Edit 1.0 - All Extensions 1.0 Links to community extensions can be found in the project's description.
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0.45 MB

1.7.0 Beta 17.07.2023

Fresh Animations 1.7

Supported Minecraft versions
1.17.1 1.18.2 1.19 1.19.1 1.19.2
Loaders / Platforms
minecraft
Show changes
Thank you for almost 7 million downloads! --- Base Pack This pack is built for OptiFine HD U H9 and newer; issues may occur in older versions. For older versions, use the Alternative version. Added: Piglin: - Idle - Walking - Melee Charging - Attack - Inspecting gold (when bartering) - Animated nose - Different baby animations Piglin Brute: - Idle - Sometimes looks around with caution - Walking - Charging - Attack - Animated nose Zombified Piglin: - Idle - Walking/running - Attack - Different baby animations Hoglin/Zoglin: - Idle - Sometimes sniffs the air - Walking - Running (when being hunted) - Attack Strider: - Idle - Sometimes shakes its head - Walking (in lava and on land) - Running (when boosted with warped fungus on a stick) - Animated eyes Ghast: - Idle - Sometimes appears to propel itself like a jellyfish - Moving Magma Cube: - Idle - Jump - slightly different animations depending on size Others: - Creeper Charge - Pig Saddle - Strider Saddle - Drowned Outer - Stray Outer - Horse Armor Optifine part support: - Added Support for most parts for Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin, Strider, Ghast, Magma Cube - Added Support for most parts for Creeper Charge, Pig Saddle, Strider Saddle, Drowned Outer, Stray Outer, Horse Armor Changes: - Overhauled Iron Golem - Overhauled Husk - Overhauled Creeper running animation (when scared by a cat) - Made Pig, Fox, Wolf, Llama and Trader Llama snout transitions smoother - Chickens now occasionally peck the ground - Tweaked Pig slightly - Tweaked Sheep slightly - Tweaked Cow and Mooshroom slightly - Tweaked Chicken slightly - Tweaked Zombie slightly - Tweaked Wolf slightly - Tweaked Creeper slightly - Tweaked Enderman slightly - Tweaked Blaze slightly - Tweaked Villager slightly - Tweaked Iron Golem shadow size - Tweaked Elder Guardian shadow size - Tweaked Spider and Cave Spider death slightly - Tweaked Turtle slightly; it tilts when moving up/down - Tweaked many mobs to use scale for baby variants - Tweaked mobs to use scale for baby variants: cat, chicken, cow, drowned, fox, husk, mooshroom, ocelot, pig, sheep, villager, wolf, zombie, zombie villager - Tweaked mobs to use parameter is_sitting: cat, fox, parrot, wolf - Tweaked mobs to use parameter is_aggressive: enderman, skeleton, wolf, iron golem - A stray cat's tail is no longer raised - Removed Drowned and Stray overlay textures - Other various adjustments Fixes: - Chicken head when looking up/down - Chicken shadow not rendering - Fixed Turtle belly always rendering - Fixed Pillager arms - Fixed Skeleton when aiming - Fixed Parrot when sitting on the player's shoulder - Other various fixes --- Add-On Pack This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal use. Changes: Optifine Animations: - Added blinking animations for Strider, Piglin, Piglin Brute, Zombified Piglin, Hoglin, Zoglin - Tweaked blinking animations for villagers and illagers - Updated creeper blink to match the new texture Optifine Parts: - Added Bart sleeves and bowtie overlay - Not supported in 1.18.0 or 1.17.x Other: - Updated alternate creeper texture
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0.32 MB

1.6.1 Beta 17.07.2023

Fresh Animations 1.6.1

Supported Minecraft versions
1.18.2 1.19
Loaders / Platforms
minecraft
Show changes
Base Pack This pack is built for Minecraft 1.18.2 and OptiFine HD U H7. Intended functionality isn't guaranteed in other versions. Changes: - Variation idle animations to many older mobs - Parrot dance timing will now differ depending on position in the world - Wolf laying down timing will now differ depending on position in the world - Cat paw lick timing will now differ depending on position in the world - Minor adjustments to some code Fixes: - Parrot dance legs disconnected - Fox body rotation - Other various fixes --- Add-On Pack: This version supports the Add-on version 1.6.
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0.28 MB

1.6.0 Beta 17.07.2023

Fresh Animations 1.6

Supported Minecraft versions
1.16.5 1.18.1 1.18.2
Loaders / Platforms
minecraft
Show changes
Thank you for over 5 million downloads! --- Base Pack **This pack is built for 1.18.x and currently doesn't work in 1.17.x and 1.18.0 An alternative version ( FreshAnimations_v1.6_Alt.zip ) is available for those versions** Added: Horse, Skeleton Horse, Zombie Horse: - Idle - Walking - Galloping/Cantering - Jumping/Rearing - Swimming - Currently does not support armour Donkey, Mule: - Similar to Horse - Idle - Walking - Galloping/Cantering - Jumping/Rearing - Swimming Wolf: - Idle - Walking - Running - Swimming - Sitting Pose - Sometimes lays down when in sitting mode - Tamed wolf tail wagging at max health Ocelot: - Idle - Walking - Running - Sneaking - Swimming Cat: - Similar to Ocelot - Idle - Walking - Running - Sneaking - Swimming - Sitting Pose - Occasionally licks paw when sitting - Raised tail at max health Parrot: - Idle - Standing - Sitting - Flying - Walking - Dancing Optifine part support: - This pack now allows addons to alter any entity model without overriding its animations. - You can find a list of the possible parts in my Discord server - Not supported in 1.17.x or 1.18.0. Use the alternative download to use this pack in those versions. Changes: - Major improvements to Phantom - Major improvements to Ravager - Tweaked baby pig animations - Tweaked sheep eating pose and made general improvements to other sheep animations - Tweaked Iron Golem slightly - Tweaked Guardian and Elder Guardian slightly - Tweaked Turtle slightly - Tweaked Cow and Mooshroom slightly - Tweaked Chicken slightly - Spider model has extra jaw model for addon textures - Removed overlays from some models to prevent clashes with other resource packs - Moved emissive textures to the add-on to prevent clashes with other resource packs - Separated Iron Golem vines overlay model into part models in the add-on - Separated Llama/Trader Llama 3D chest latches into a part in the add-on - Separated Wandering Trader 3D pouches into a part in the add-on - Other various adjustments Fixes: - Dark green left eye on desert Villager Zombies - Wither Skeletons will now aim a bow properly - Other various fixes ---- Add-On Pack This pack includes some extra features for Fresh Animations. Feel free to edit its content for your personal preference. Changes: OptiFine Animations: - Added blinking animations for Horses, Donkey, Mule, Wolf, Ocelot, Cat, Parrot OptiFine Parts: - Added stray quiver model - Added improved spider - Added improved cave spider - Added golem vines overlay model - Added trader pouches model - Added llama chest latches - Added trader llama chest latches - Added donkey chest latches - Added mule chest latches - Not supported in 1.17.x or 1.18.0 Other: - Emissive textures for Iron Golem, Drowned and Stray moved from the base pack to the addon - Spider and Cave Spider textures to work with the part models - Iron Golem without vines texture to work with the part models - Removed add_on-OPTIONS.txt from the pack
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0.28 MB

1.0.0 Beta 17.07.2023

Fresh Animations 1.0

Supported Minecraft versions
1.13.2 1.14.4 1.15.2 1.16.5
Loaders / Platforms
minecraft
Show changes
**Added CEM for Villager, Iron Golem, Witch, Ravager, Pillager, Vindicator, Evoker.** ### All: - More dynamic idle, walking, and facial animations - Idle - breathing, blinking - Walking - two-part leg rig, overall body movement - Facial - eyes, brows - Other details ### Iron Golem: - Facial health indicators (cracked levels) ### Ravager: - Swimming animation
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0.04 MB